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path: root/src/gallium/auxiliary/draw/draw_private.h
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* draw: More defensive coding in DRAW_GET_IDX.José Fonseca2013-05-151-2/+2
* draw: try to prevent overflows on index buffersZack Rusin2013-05-141-1/+10
* draw: don't crash on vertex buffer overflowZack Rusin2013-05-141-1/+9
* draw: add code to reset instance dependent dataZack Rusin2013-04-221-0/+1
* draw: implement pipeline statistics in the draw moduleZack Rusin2013-04-161-0/+3
* draw/llvmpipe: allow independent so attachments to the vsZack Rusin2013-04-031-1/+0
* softpipe/draw/tgsi: simplify driver/tgsi sampler interfaceRoland Scheidegger2013-02-281-4/+2
* gallivm: split sampler and texture stateRoland Scheidegger2013-01-281-1/+1
* draw: fix/improve dirty state validationBrian Paul2012-12-081-2/+5
* draw: add comment on draw->pt.opt fieldBrian Paul2012-12-081-1/+1
* draw: remove some dead constant buffer codeBrian Paul2012-12-061-18/+0
* draw: fix non-indexed draw calls if there's an index bufferMarek Olšák2012-09-221-0/+1
* draw: index samplers and sampler_view state by shader typeBrian Paul2012-08-161-4/+9
* draw: move tgsi-related state into a tgsi sub-structBrian Paul2012-08-161-8/+13
* gallivm,draw,llvmpipe: Support wider native registers.José Fonseca2012-07-171-2/+1
* draw: simplify index buffer specificationBrian Paul2012-05-311-2/+0
* gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTIONChristoph Bumiller2012-02-091-0/+2
* draw: Only run prepare when state, prim and opt changesJakob Bornecrantz2012-01-261-0/+8
* draw: Remove reduced_primJakob Bornecrantz2012-01-261-2/+0
* draw: clipdistance support (v2)Dave Airlie2012-01-111-2/+3
* draw/softpipe: add clip vertex support. (v2)Dave Airlie2012-01-111-1/+3
* draw/softpipe: EXT_transform_feedback support (v2)Dave Airlie2012-01-101-2/+2
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-2/+0
* gallium: interface changes necessary to implement transform feedback (v5)Marek Olšák2011-12-151-1/+1
* Remove tgsi_sse2.José Fonseca2011-11-081-4/+0
* draw/llvm: fix hard-coded number of total clip planesBrian Paul2011-10-111-4/+8
* draw: add support for guard-band clippingBrian Paul2011-09-221-0/+2
* draw: Reduce the number of vertex shader variants per context to 128.José Fonseca2011-09-221-1/+1
* draw: Prevent out-of-bounds vertex buffer access.José Fonseca2011-04-011-0/+8
* draw: Init llvm if not providedJakob Bornecrantz2011-01-241-0/+1
* gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul2010-11-301-1/+0
* draw: some changes to allow for runtime changes to userclip planesdelphi2010-10-101-0/+3
* gallium: rework handling of sprite_coord_enable stateBrian Paul2010-09-171-3/+14
* draw: specialized cliptesting routinesKeith Whitwell2010-08-251-3/+9
* draw: Add draw_set_index_buffer and others.Chia-I Wu2010-08-251-0/+2
* draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_MASK.Chia-I Wu2010-08-161-14/+8
* draw: Replace vcache by vsplit.Chia-I Wu2010-08-161-1/+0
* draw: Replace varray by vsplit.Chia-I Wu2010-08-161-1/+1
* draw: Add flags to draw_prim_info.Chia-I Wu2010-08-161-0/+5
* gallium: implement bounds checking for constant buffersBrian Paul2010-07-291-1/+6
* draw: disable depth clipping if depth clamp is enabledMarek Olšák2010-07-211-0/+1
* draw: implement vertex texture sampling using llvmZack Rusin2010-07-061-0/+7
* draw: limit the number of vertex shader variants kept aroundZack Rusin2010-06-251-0/+3
* gs: make sure we end primitives when finishing executing shadersZack Rusin2010-06-151-5/+0
* draw: finish the new pipeline setupZack Rusin2010-06-151-7/+2
* draw wipKeith Whitwell2010-06-151-10/+38
* draw: geometry shader fixesZack Rusin2010-06-101-0/+5
* gallium: basic and initial implementation of the stream output interfaceZack Rusin2010-06-081-0/+6
* draw: Always use the llvm middle end when available & enabled.José Fonseca2010-04-261-1/+2
* gallium/draw: fix point sprite handlingBrian Paul2010-04-211-0/+1