summaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/draw/draw_private.h
Commit message (Expand)AuthorAgeFilesLines
* draw: allow drivers to query pipeline state more easilyKeith Whitwell2008-04-221-2/+5
* gallium: Centralize SSE usage logic.José Fonseca2008-04-211-2/+0
* draw: move incoming vertex state into draw->ptKeith Whitwell2008-04-191-24/+23
* draw: make draw_reset_vertex_ids private to the draw_pipe_* codeKeith Whitwell2008-04-191-1/+0
* draw: put pipeline flushing behind a new interfaceKeith Whitwell2008-04-191-1/+4
* draw: move pt_pipeline code to draw_pipe.cKeith Whitwell2008-04-191-7/+17
* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-191-107/+25
* draw: remove named clipmask flags, tidy up pt middle endsKeith Whitwell2008-04-191-7/+2
* draw: remove more dead data structuresKeith Whitwell2008-04-191-25/+0
* draw: remove dead data structuresKeith Whitwell2008-04-191-59/+0
* draw: remove old draw_vertex_shader_queue_flush functionKeith Whitwell2008-04-181-6/+0
* draw: switch over to draw_pt paths, will remove old code shortlyKeith Whitwell2008-04-181-1/+0
* draw: split off all the extra functionality in the vertex shaderKeith Whitwell2008-04-181-0/+2
* draw: move hw vertex emit to a new moduleKeith Whitwell2008-04-171-8/+0
* draw: add vertex shader run_linear functionKeith Whitwell2008-04-171-27/+1
* draw: keep record of number of active vertex buffersKeith Whitwell2008-04-171-0/+3
* draw: make pt run pipeline when need_pipeline is true, not just when clippedKeith Whitwell2008-04-161-6/+7
* pass vertex size to shaders so that callee can decide on the sizeZack Rusin2008-04-141-3/+4
* draw: hide passthrough shading paths behind an environment variableKeith Whitwell2008-04-141-0/+1
* Make shaders operate on a block of memory instead of arrays of vertex_header'sZack Rusin2008-04-141-5/+10
* return true if one of the vertices has been clippedZack Rusin2008-04-141-6/+6
* pass arbitrary number of vertices to the shader execution cycleZack Rusin2008-04-141-0/+2
* gallium: Handle client-supplied edgeflags.Keith Whitwell2008-04-041-9/+4
* draw: move code to run pipeline from pt to new fileKeith Whitwell2008-04-041-0/+14
* draw: add passthrough path to the pipelineKeith Whitwell2008-04-031-0/+6
* gallium: move the test for bypass_vs into the vs_XXX_run() functionsBrian2008-03-311-0/+2
* gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian2008-03-271-6/+6
* gallium: remove temporary static varBrian2008-03-271-0/+1
* draw: take primitive into account when deciding if the pipeline is activeKeith Whitwell2008-03-251-1/+2
* gallium: beginnings of draw module vertex reworkKeith Whitwell2008-03-231-3/+30
* gallium: add explicit control for point sprites (convert points to textured q...Brian2008-03-141-0/+1
* gallium: added draw_enable_line_stipple() functionBrian2008-03-131-2/+3
* gallium: change draw_vertex_shader->state from pointer to structBrian2008-03-121-1/+1
* draw: placeholder/prototype code for a passthrough draw pathKeith Whitwell2008-03-101-0/+27
* gallium: split draw_wide_prim stage into separate point/line stages.Brian Paul2008-02-281-3/+5
* gallium: remove dependencies on pipe_shader_state's semantic infoBrian2008-02-271-0/+3
* gallium: replace draw_convert_wide_points() with draw_wide_point_threshold()Brian2008-02-261-1/+1
* gallium: new draw stage for polygon stipple.Brian2008-02-211-0/+1
* gallium: new AA point drawing stageBrian2008-02-211-0/+1
* draw: vertex cache reworkKeith Whitwell2008-02-211-4/+9
* Use gallium's rtasm module.José Fonseca2008-02-191-1/+1
* gallium: antialiased line drawingBrian2008-02-181-1/+11
* draw: subclass vertex shaders according to execution methodKeith Whitwell2008-02-151-16/+24
* Code reorganization: s/aux/auxiliary/.José Fonseca2008-02-151-0/+346