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path:
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/
src
/
gallium
/
auxiliary
/
draw
/
draw_private.h
Commit message (
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Author
Age
Files
Lines
*
draw: allow drivers to query pipeline state more easily
Keith Whitwell
2008-04-22
1
-2
/
+5
*
gallium: Centralize SSE usage logic.
José Fonseca
2008-04-21
1
-2
/
+0
*
draw: move incoming vertex state into draw->pt
Keith Whitwell
2008-04-19
1
-24
/
+23
*
draw: make draw_reset_vertex_ids private to the draw_pipe_* code
Keith Whitwell
2008-04-19
1
-1
/
+0
*
draw: put pipeline flushing behind a new interface
Keith Whitwell
2008-04-19
1
-1
/
+4
*
draw: move pt_pipeline code to draw_pipe.c
Keith Whitwell
2008-04-19
1
-7
/
+17
*
draw: move some pipeline-specific code & state to draw_pipe.[ch]
Keith Whitwell
2008-04-19
1
-107
/
+25
*
draw: remove named clipmask flags, tidy up pt middle ends
Keith Whitwell
2008-04-19
1
-7
/
+2
*
draw: remove more dead data structures
Keith Whitwell
2008-04-19
1
-25
/
+0
*
draw: remove dead data structures
Keith Whitwell
2008-04-19
1
-59
/
+0
*
draw: remove old draw_vertex_shader_queue_flush function
Keith Whitwell
2008-04-18
1
-6
/
+0
*
draw: switch over to draw_pt paths, will remove old code shortly
Keith Whitwell
2008-04-18
1
-1
/
+0
*
draw: split off all the extra functionality in the vertex shader
Keith Whitwell
2008-04-18
1
-0
/
+2
*
draw: move hw vertex emit to a new module
Keith Whitwell
2008-04-17
1
-8
/
+0
*
draw: add vertex shader run_linear function
Keith Whitwell
2008-04-17
1
-27
/
+1
*
draw: keep record of number of active vertex buffers
Keith Whitwell
2008-04-17
1
-0
/
+3
*
draw: make pt run pipeline when need_pipeline is true, not just when clipped
Keith Whitwell
2008-04-16
1
-6
/
+7
*
pass vertex size to shaders so that callee can decide on the size
Zack Rusin
2008-04-14
1
-3
/
+4
*
draw: hide passthrough shading paths behind an environment variable
Keith Whitwell
2008-04-14
1
-0
/
+1
*
Make shaders operate on a block of memory instead of arrays of vertex_header's
Zack Rusin
2008-04-14
1
-5
/
+10
*
return true if one of the vertices has been clipped
Zack Rusin
2008-04-14
1
-6
/
+6
*
pass arbitrary number of vertices to the shader execution cycle
Zack Rusin
2008-04-14
1
-0
/
+2
*
gallium: Handle client-supplied edgeflags.
Keith Whitwell
2008-04-04
1
-9
/
+4
*
draw: move code to run pipeline from pt to new file
Keith Whitwell
2008-04-04
1
-0
/
+14
*
draw: add passthrough path to the pipeline
Keith Whitwell
2008-04-03
1
-0
/
+6
*
gallium: move the test for bypass_vs into the vs_XXX_run() functions
Brian
2008-03-31
1
-0
/
+2
*
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
Brian
2008-03-27
1
-6
/
+6
*
gallium: remove temporary static var
Brian
2008-03-27
1
-0
/
+1
*
draw: take primitive into account when deciding if the pipeline is active
Keith Whitwell
2008-03-25
1
-1
/
+2
*
gallium: beginnings of draw module vertex rework
Keith Whitwell
2008-03-23
1
-3
/
+30
*
gallium: add explicit control for point sprites (convert points to textured q...
Brian
2008-03-14
1
-0
/
+1
*
gallium: added draw_enable_line_stipple() function
Brian
2008-03-13
1
-2
/
+3
*
gallium: change draw_vertex_shader->state from pointer to struct
Brian
2008-03-12
1
-1
/
+1
*
draw: placeholder/prototype code for a passthrough draw path
Keith Whitwell
2008-03-10
1
-0
/
+27
*
gallium: split draw_wide_prim stage into separate point/line stages.
Brian Paul
2008-02-28
1
-3
/
+5
*
gallium: remove dependencies on pipe_shader_state's semantic info
Brian
2008-02-27
1
-0
/
+3
*
gallium: replace draw_convert_wide_points() with draw_wide_point_threshold()
Brian
2008-02-26
1
-1
/
+1
*
gallium: new draw stage for polygon stipple.
Brian
2008-02-21
1
-0
/
+1
*
gallium: new AA point drawing stage
Brian
2008-02-21
1
-0
/
+1
*
draw: vertex cache rework
Keith Whitwell
2008-02-21
1
-4
/
+9
*
Use gallium's rtasm module.
José Fonseca
2008-02-19
1
-1
/
+1
*
gallium: antialiased line drawing
Brian
2008-02-18
1
-1
/
+11
*
draw: subclass vertex shaders according to execution method
Keith Whitwell
2008-02-15
1
-16
/
+24
*
Code reorganization: s/aux/auxiliary/.
José Fonseca
2008-02-15
1
-0
/
+346