index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
auxiliary
/
draw
/
draw_private.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
draw: fix splitting of line loops (v2)
Brian Paul
2015-10-20
1
-2
/
+3
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-2
/
+2
*
draw: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
Marek Olšák
2014-12-09
1
-0
/
+4
*
draw: Fixed inline comments
Andres Gomez
2014-11-18
1
-1
/
+1
*
draw: (trivial) fix clamping of viewport index
Roland Scheidegger
2014-06-24
1
-1
/
+1
*
draw: do not use draw_get_option_use_llvm() inside draw execution paths
Roland Scheidegger
2014-05-08
1
-3
/
+1
*
draw: clean up d3d style point clipping
Roland Scheidegger
2014-01-20
1
-1
/
+1
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
gallium: add bits for clipping points as tris (d3d-style)
Roland Scheidegger
2014-01-17
1
-0
/
+2
*
draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_float
Matthew McClure
2013-11-07
1
-0
/
+2
*
draw: rewrite primitive assembler
Zack Rusin
2013-08-08
1
-1
/
+3
*
draw: implement proper primitive assembler as a pipeline stage
Zack Rusin
2013-08-03
1
-0
/
+1
*
draw: fix vertex id computation
Zack Rusin
2013-07-25
1
-0
/
+1
*
draw: fix overflows in the indexed rendering paths
Zack Rusin
2013-07-03
1
-3
/
+21
*
draw/translate: fix instancing
Zack Rusin
2013-06-28
1
-0
/
+1
*
draw: implement distance culling
Zack Rusin
2013-06-10
1
-0
/
+2
*
draw: fix clipper invocation statistics
Zack Rusin
2013-06-10
1
-0
/
+4
*
draw: make sure clipdistances work with geometry shaders
Zack Rusin
2013-06-10
1
-0
/
+1
*
draw: Fix type mismatch between draw_private.h and LLVM
Richard Sandiford
2013-06-10
1
-1
/
+1
*
draw: clamp the viewports to always be between 0 and max
Zack Rusin
2013-05-25
1
-0
/
+11
*
draw: implement support for multiple viewports
Zack Rusin
2013-05-25
1
-4
/
+4
*
draw: More defensive coding in DRAW_GET_IDX.
José Fonseca
2013-05-15
1
-2
/
+2
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
1
-1
/
+10
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
1
-1
/
+9
*
draw: add code to reset instance dependent data
Zack Rusin
2013-04-22
1
-0
/
+1
*
draw: implement pipeline statistics in the draw module
Zack Rusin
2013-04-16
1
-0
/
+3
*
draw/llvmpipe: allow independent so attachments to the vs
Zack Rusin
2013-04-03
1
-1
/
+0
*
softpipe/draw/tgsi: simplify driver/tgsi sampler interface
Roland Scheidegger
2013-02-28
1
-4
/
+2
*
gallivm: split sampler and texture state
Roland Scheidegger
2013-01-28
1
-1
/
+1
*
draw: fix/improve dirty state validation
Brian Paul
2012-12-08
1
-2
/
+5
*
draw: add comment on draw->pt.opt field
Brian Paul
2012-12-08
1
-1
/
+1
*
draw: remove some dead constant buffer code
Brian Paul
2012-12-06
1
-18
/
+0
*
draw: fix non-indexed draw calls if there's an index buffer
Marek Olšák
2012-09-22
1
-0
/
+1
*
draw: index samplers and sampler_view state by shader type
Brian Paul
2012-08-16
1
-4
/
+9
*
draw: move tgsi-related state into a tgsi sub-struct
Brian Paul
2012-08-16
1
-8
/
+13
*
gallivm,draw,llvmpipe: Support wider native registers.
José Fonseca
2012-07-17
1
-2
/
+1
*
draw: simplify index buffer specification
Brian Paul
2012-05-31
1
-2
/
+0
*
gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Christoph Bumiller
2012-02-09
1
-0
/
+2
*
draw: Only run prepare when state, prim and opt changes
Jakob Bornecrantz
2012-01-26
1
-0
/
+8
*
draw: Remove reduced_prim
Jakob Bornecrantz
2012-01-26
1
-2
/
+0
*
draw: clipdistance support (v2)
Dave Airlie
2012-01-11
1
-2
/
+3
*
draw/softpipe: add clip vertex support. (v2)
Dave Airlie
2012-01-11
1
-1
/
+3
*
draw/softpipe: EXT_transform_feedback support (v2)
Dave Airlie
2012-01-10
1
-2
/
+2
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-2
/
+0
*
gallium: interface changes necessary to implement transform feedback (v5)
Marek Olšák
2011-12-15
1
-1
/
+1
*
Remove tgsi_sse2.
José Fonseca
2011-11-08
1
-4
/
+0
*
draw/llvm: fix hard-coded number of total clip planes
Brian Paul
2011-10-11
1
-4
/
+8
*
draw: add support for guard-band clipping
Brian Paul
2011-09-22
1
-0
/
+2
*
draw: Reduce the number of vertex shader variants per context to 128.
José Fonseca
2011-09-22
1
-1
/
+1
*
draw: Prevent out-of-bounds vertex buffer access.
José Fonseca
2011-04-01
1
-0
/
+8
[next]