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src
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gallium
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auxiliary
/
draw
/
draw_private.h
Commit message (
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Author
Age
Files
Lines
*
draw: clipdistance support (v2)
Dave Airlie
2012-01-11
1
-2
/
+3
*
draw/softpipe: add clip vertex support. (v2)
Dave Airlie
2012-01-11
1
-1
/
+3
*
draw/softpipe: EXT_transform_feedback support (v2)
Dave Airlie
2012-01-10
1
-2
/
+2
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-2
/
+0
*
gallium: interface changes necessary to implement transform feedback (v5)
Marek Olšák
2011-12-15
1
-1
/
+1
*
Remove tgsi_sse2.
José Fonseca
2011-11-08
1
-4
/
+0
*
draw/llvm: fix hard-coded number of total clip planes
Brian Paul
2011-10-11
1
-4
/
+8
*
draw: add support for guard-band clipping
Brian Paul
2011-09-22
1
-0
/
+2
*
draw: Reduce the number of vertex shader variants per context to 128.
José Fonseca
2011-09-22
1
-1
/
+1
*
draw: Prevent out-of-bounds vertex buffer access.
José Fonseca
2011-04-01
1
-0
/
+8
*
draw: Init llvm if not provided
Jakob Bornecrantz
2011-01-24
1
-0
/
+1
*
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-11-30
1
-1
/
+0
*
draw: some changes to allow for runtime changes to userclip planes
delphi
2010-10-10
1
-0
/
+3
*
gallium: rework handling of sprite_coord_enable state
Brian Paul
2010-09-17
1
-3
/
+14
*
draw: specialized cliptesting routines
Keith Whitwell
2010-08-25
1
-3
/
+9
*
draw: Add draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
1
-0
/
+2
*
draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_MASK.
Chia-I Wu
2010-08-16
1
-14
/
+8
*
draw: Replace vcache by vsplit.
Chia-I Wu
2010-08-16
1
-1
/
+0
*
draw: Replace varray by vsplit.
Chia-I Wu
2010-08-16
1
-1
/
+1
*
draw: Add flags to draw_prim_info.
Chia-I Wu
2010-08-16
1
-0
/
+5
*
gallium: implement bounds checking for constant buffers
Brian Paul
2010-07-29
1
-1
/
+6
*
draw: disable depth clipping if depth clamp is enabled
Marek Olšák
2010-07-21
1
-0
/
+1
*
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-07-06
1
-0
/
+7
*
draw: limit the number of vertex shader variants kept around
Zack Rusin
2010-06-25
1
-0
/
+3
*
gs: make sure we end primitives when finishing executing shaders
Zack Rusin
2010-06-15
1
-5
/
+0
*
draw: finish the new pipeline setup
Zack Rusin
2010-06-15
1
-7
/
+2
*
draw wip
Keith Whitwell
2010-06-15
1
-10
/
+38
*
draw: geometry shader fixes
Zack Rusin
2010-06-10
1
-0
/
+5
*
gallium: basic and initial implementation of the stream output interface
Zack Rusin
2010-06-08
1
-0
/
+6
*
draw: Always use the llvm middle end when available & enabled.
José Fonseca
2010-04-26
1
-1
/
+2
*
gallium/draw: fix point sprite handling
Brian Paul
2010-04-21
1
-0
/
+1
*
Merge branch 'gallium-index-bias'
José Fonseca
2010-04-20
1
-0
/
+1
|
\
|
*
draw: Implement index bias.
José Fonseca
2010-04-19
1
-0
/
+1
*
|
draw llvm: fix typo (boolean, not bool)
Zack Rusin
2010-04-19
1
-1
/
+1
*
|
draw llvm: allow runtime switching of pipelines (yes/no to llvm)
Zack Rusin
2010-04-19
1
-0
/
+1
*
|
Merge branch '7.8'
Brian Paul
2010-04-19
1
-1
/
+14
|
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/
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*
gallium/draw: use correct rasterization state for wide/AA points/lines
Brian Paul
2010-04-19
1
-1
/
+14
*
|
scons: Make LLVM a black-white dependency.
José Fonseca
2010-04-11
1
-2
/
+2
*
|
gallium/draw: initial code to properly support llvm in the draw module
Zack Rusin
2010-02-22
1
-0
/
+11
|
/
*
llvmpipe: export the tgsi translation code to a common layer
Zack Rusin
2010-02-08
1
-6
/
+0
*
draw: add const qualifiers, fix return types
Brian Paul
2010-02-02
1
-2
/
+2
*
gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.
Michal Krol
2010-01-28
1
-5
/
+5
*
gallium: Enable multiple constant buffers for vertex and geometry shaders.
Michal Krol
2010-01-28
1
-11
/
+17
*
draw: Fix memory leak in gs code
Jakob Bornecrantz
2010-01-16
1
-0
/
+1
*
draw: Add GALLIUM_DUMP_VS environment variable.
Luca Barbieri
2010-01-15
1
-0
/
+2
*
Merge branch 'master' into instanced-arrays
Michal Krol
2010-01-05
1
-3
/
+29
|
\
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*
gallium: add geometry shader support to gallium
Zack Rusin
2009-12-25
1
-3
/
+29
*
|
Implement draw_arrays_instanced() in softpipe.
Michal Krol
2009-12-29
1
-0
/
+2
|
/
*
gallium: more work for edgeflags changes
Roland Scheidegger
2009-12-14
1
-0
/
+1
*
gallium: first steps to treat edgeflags as regular vertex element
Keith Whitwell
2009-12-09
1
-2
/
+0
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