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path: root/src/gallium/auxiliary/draw/draw_pipe_offset.c
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* gallium: add polygon offset clamp stateChristoph Bumiller2011-09-281-0/+6
| | | | This is required for D3D1x and supported by hardware.
* draw: handle some out of memory conditionsAlan Hourihane2010-06-161-3/+10
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* draw: Remove dead code.Vinson Lee2010-02-221-7/+1
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* gallium: add geometry shader support to galliumZack Rusin2009-12-251-1/+1
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* gallium/draw: add ability to print out active pipeline stagesKeith Whitwell2009-04-281-0/+1
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* draw: Silencium compiler warnings on Windows.Michal Krol2008-12-111-1/+1
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* gallium: added draw_set_mrd() function to fix polygon offsetBrian Paul2008-12-101-2/+1
| | | | | | | | The Minimum Resolvable Depth factor depends on the driver and can't just be computed from the number of Z buffer bits. Glean's polygon offset test now passes with softpipe. Still need to determine the MRD factor for other gallium drivers, if they use the draw module's polygon offset stage...
* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-241-1/+2
| | | | Also, rename p_tile.[ch] to u_tile.[ch]
* gallium: stop using FABSF() macroBrian Paul2008-08-221-2/+2
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* draw: don't assume vertex position is in data[0]Keith Whitwell2008-06-111-3/+4
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* draw: handle edgeflags and reset-line-stipple againKeith Whitwell2008-04-241-1/+2
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* draw: propogate lots of errorsKeith Whitwell2008-04-211-0/+8
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* draw: consolidate all the passthrough line/tri/point funcsKeith Whitwell2008-04-211-14/+2
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* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-191-1/+1
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* draw: rename pipeline files to draw_pipe_*Keith Whitwell2008-04-191-0/+186