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src
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gallium
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auxiliary
/
draw
/
draw_llvm_sample.c
Commit message (
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Author
Age
Files
Lines
*
draw: s/Elements/ARRAY_SIZE/
Brian Paul
2016-04-27
1
-2
/
+2
*
gallivm: convert size query to using a set of parameters.
Dave Airlie
2016-04-19
1
-18
/
+4
*
gallium/auxiliary: Trivial code style cleanup
Edward O'Callaghan
2015-12-06
1
-1
/
+1
*
gallivm: simplify sampler interface
Roland Scheidegger
2015-03-31
1
-25
/
+6
*
gallivm: pass jit_context pointer through to sampling
Roland Scheidegger
2015-03-27
1
-13
/
+15
*
gallivm: implement better control of per-quad/per-element/scalar lod
Roland Scheidegger
2013-08-20
1
-4
/
+4
*
gallivm: set non-existing values really to zero in size queries for d3d10
Roland Scheidegger
2013-08-09
1
-2
/
+2
*
gallivm: use texture target from shader instead of static state for size query
Roland Scheidegger
2013-08-09
1
-0
/
+2
*
gallivm: propagate scalar_lod to emit_size_query too
Roland Scheidegger
2013-08-08
1
-0
/
+2
*
gallivm: do per-pixel lod calculations for explicit lod
Roland Scheidegger
2013-07-04
1
-1
/
+2
*
gallivm: fix up size queries for dx10 sviewinfo opcode
Roland Scheidegger
2013-02-08
1
-0
/
+2
*
gallivm,draw,llvmpipe: mass rename of unit->texture_unit/sampler_unit
Roland Scheidegger
2013-01-28
1
-16
/
+16
*
gallivm: split sampler and texture state
Roland Scheidegger
2013-01-28
1
-16
/
+79
*
gallivm,llvmpipe: handle TXF (texelFetch) instruction, including offsets
Roland Scheidegger
2012-11-27
1
-3
/
+6
*
gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointers
Roland Scheidegger
2012-11-12
1
-2
/
+4
*
gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define
Brian Paul
2012-08-16
1
-3
/
+3
*
gallivm,draw,llvmpipe: Support wider native registers.
José Fonseca
2012-07-17
1
-3
/
+4
*
llvmpipe: Implement TXQ.
Olivier Galibert
2012-05-18
1
-0
/
+23
*
llvmpipe: Take the sampler view's first_level into account when sampling.
Fabian Bieler
2011-04-08
1
-0
/
+2
*
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-11-30
1
-9
/
+11
*
draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state
José Fonseca
2010-09-25
1
-0
/
+8
*
draw: Remove unnecessary header.
Vinson Lee
2010-07-06
1
-1
/
+0
*
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-07-06
1
-0
/
+216