| Commit message (Expand) | Author | Age | Files | Lines |
* | gallium: replace INLINE with inline | Ilia Mirkin | 2015-07-21 | 1 | -5/+5 |
* | draw/gallivm: add invocation ID support for llvmpipe. | Dave Airlie | 2015-06-23 | 1 | -1/+2 |
* | gallivm: pass jit_context pointer through to sampling | Roland Scheidegger | 2015-03-27 | 1 | -2/+1 |
* | gallium: Replace u_simple_list.h with util/simple_list.h | Eric Anholt | 2015-01-28 | 1 | -1/+1 |
* | draw: Make it more clear that *_jit_context points to pipe_viewport_state str... | José Fonseca | 2014-11-16 | 1 | -6/+6 |
* | llvmpipe: Reuse llvmpipes LLVMContext in the draw context. | Mathias Fröhlich | 2014-09-30 | 1 | -1/+2 |
* | llvmpipe: Use two LLVMContexts per OpenGL context instead of a global one. | Mathias Fröhlich | 2014-09-30 | 1 | -0/+2 |
* | draw: fix base instance handling in llvm path | Roland Scheidegger | 2014-08-28 | 1 | -2/+4 |
* | llvmpipe: do constant buffer bounds checking in shaders | Zack Rusin | 2014-01-16 | 1 | -11/+21 |
* | draw: stop crashing with extra shader outputs | Zack Rusin | 2013-08-02 | 1 | -1/+3 |
* | draw: fix vertex id computation | Zack Rusin | 2013-07-25 | 1 | -2/+4 |
* | draw: try to prevent overflows on index buffers | Zack Rusin | 2013-05-14 | 1 | -0/+1 |
* | draw: don't crash on vertex buffer overflow | Zack Rusin | 2013-05-14 | 1 | -2/+14 |
* | draw/llvm: use an enum instead of magic numbers | Zack Rusin | 2013-04-03 | 1 | -6/+11 |
* | draw: Implement support for primitive id | Zack Rusin | 2013-04-03 | 1 | -1/+2 |
* | llvmpipe/draw: Fix texture sampling in geometry shaders | Zack Rusin | 2013-03-27 | 1 | -19/+33 |
* | gallium/llvm: implement geometry shaders in the llvm paths | Zack Rusin | 2013-03-27 | 1 | -2/+159 |
* | draw/llvm: Remove unused gs_constants from jit_context | Zack Rusin | 2013-03-27 | 1 | -11/+4 |
* | llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_range | Roland Scheidegger | 2013-02-25 | 1 | -1/+1 |
* | draw: fix draw_llvm_variant_key struct padding to avoid recompiles | Roland Scheidegger | 2013-01-29 | 1 | -1/+6 |
* | gallivm: split sampler and texture state | Roland Scheidegger | 2013-01-28 | 1 | -17/+49 |
* | draw: Dump LLVM shader key. | José Fonseca | 2012-12-07 | 1 | -0/+3 |
* | gallivm,llvmpipe,draw: Support multiple constant buffers. | José Fonseca | 2012-12-07 | 1 | -4/+5 |
* | gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointers | Roland Scheidegger | 2012-11-12 | 1 | -3/+6 |
* | gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define | Brian Paul | 2012-08-16 | 1 | -2/+2 |
* | gallivm,draw,llvmpipe: Support wider native registers. | José Fonseca | 2012-07-17 | 1 | -19/+9 |
* | draw/softpipe: add clip vertex support. (v2) | Dave Airlie | 2012-01-11 | 1 | -3/+7 |
* | Squash-merge branch 'gallium-clip-state' | Marek Olšák | 2012-01-10 | 1 | -2/+2 |
* | draw/llvm: fix hard-coded number of total clip planes | Brian Paul | 2011-10-11 | 1 | -1/+1 |
* | llvmpipe: Take the sampler view's first_level into account when sampling. | Fabian Bieler | 2011-04-08 | 1 | -1/+3 |
* | draw: implement vertex color clamping, and disable SSE and PPC paths | Luca Barbieri | 2011-03-31 | 1 | -1/+2 |
* | gallium: remove pipe_vertex_buffer::max_index | Marek Olšák | 2011-02-14 | 1 | -4/+1 |
* | draw/llvm: remove redundant comment | Brian Paul | 2010-12-09 | 1 | -1/+0 |
* | gallivm/llvmpipe: squash merge of the llvm-context branch | Brian Paul | 2010-11-30 | 1 | -31/+29 |
* | draw: make sure viewport gets updated in draw llvm shader | Keith Whitwell | 2010-10-19 | 1 | -1/+5 |
* | Merge branch 'llvm-cliptest-viewport' | Keith Whitwell | 2010-10-19 | 1 | -9/+18 |
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| * | llvmpipe: clean up fields in draw_llvm_variant_key | Keith Whitwell | 2010-10-17 | 1 | -4/+4 |
| * | draw: sanitize llvm variant key | Hui Qi Tay | 2010-10-14 | 1 | -1/+2 |
| * | draw: some changes to allow for runtime changes to userclip planes | delphi | 2010-10-10 | 1 | -4/+6 |
| * | draw: added userclip planes and updated variant_key | delphi | 2010-10-04 | 1 | -3/+5 |
| * | draw: added viewport and cliptest flags | Hui Qi Tay | 2010-09-29 | 1 | -1/+5 |
| * | draw: cliptest and viewport done in a single loop in vertex shader | Hui Qi Tay | 2010-09-29 | 1 | -3/+3 |
* | | draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS | Brian Paul | 2010-10-12 | 1 | -7/+6 |
* | | draw: pass sampler state down to llvm jit state | Brian Paul | 2010-09-29 | 1 | -0/+3 |
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* | draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state | José Fonseca | 2010-09-25 | 1 | -0/+8 |
* | draw: reduce the size of the llvm variant key | Keith Whitwell | 2010-08-22 | 1 | -9/+45 |
* | draw/llvm: adjust the instance id at run time | Zack Rusin | 2010-07-16 | 1 | -2/+4 |
* | draw: implement vertex texture sampling using llvm | Zack Rusin | 2010-07-06 | 1 | -9/+33 |
* | draw: Add inline keyword to inline function. | José Fonseca | 2010-06-29 | 1 | -1/+1 |
* | draw: limit the number of vertex shader variants kept around | Zack Rusin | 2010-06-25 | 1 | -16/+81 |