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src
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gallium
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auxiliary
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draw
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draw_llvm.h
Commit message (
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Author
Age
Files
Lines
*
gallium: Replace u_simple_list.h with util/simple_list.h
Eric Anholt
2015-01-28
1
-1
/
+1
*
draw: Make it more clear that *_jit_context points to pipe_viewport_state str...
José Fonseca
2014-11-16
1
-6
/
+6
*
llvmpipe: Reuse llvmpipes LLVMContext in the draw context.
Mathias Fröhlich
2014-09-30
1
-1
/
+2
*
llvmpipe: Use two LLVMContexts per OpenGL context instead of a global one.
Mathias Fröhlich
2014-09-30
1
-0
/
+2
*
draw: fix base instance handling in llvm path
Roland Scheidegger
2014-08-28
1
-2
/
+4
*
llvmpipe: do constant buffer bounds checking in shaders
Zack Rusin
2014-01-16
1
-11
/
+21
*
draw: stop crashing with extra shader outputs
Zack Rusin
2013-08-02
1
-1
/
+3
*
draw: fix vertex id computation
Zack Rusin
2013-07-25
1
-2
/
+4
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
1
-0
/
+1
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
1
-2
/
+14
*
draw/llvm: use an enum instead of magic numbers
Zack Rusin
2013-04-03
1
-6
/
+11
*
draw: Implement support for primitive id
Zack Rusin
2013-04-03
1
-1
/
+2
*
llvmpipe/draw: Fix texture sampling in geometry shaders
Zack Rusin
2013-03-27
1
-19
/
+33
*
gallium/llvm: implement geometry shaders in the llvm paths
Zack Rusin
2013-03-27
1
-2
/
+159
*
draw/llvm: Remove unused gs_constants from jit_context
Zack Rusin
2013-03-27
1
-11
/
+4
*
llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_range
Roland Scheidegger
2013-02-25
1
-1
/
+1
*
draw: fix draw_llvm_variant_key struct padding to avoid recompiles
Roland Scheidegger
2013-01-29
1
-1
/
+6
*
gallivm: split sampler and texture state
Roland Scheidegger
2013-01-28
1
-17
/
+49
*
draw: Dump LLVM shader key.
José Fonseca
2012-12-07
1
-0
/
+3
*
gallivm,llvmpipe,draw: Support multiple constant buffers.
José Fonseca
2012-12-07
1
-4
/
+5
*
gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointers
Roland Scheidegger
2012-11-12
1
-3
/
+6
*
gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define
Brian Paul
2012-08-16
1
-2
/
+2
*
gallivm,draw,llvmpipe: Support wider native registers.
José Fonseca
2012-07-17
1
-19
/
+9
*
draw/softpipe: add clip vertex support. (v2)
Dave Airlie
2012-01-11
1
-3
/
+7
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-2
/
+2
*
draw/llvm: fix hard-coded number of total clip planes
Brian Paul
2011-10-11
1
-1
/
+1
*
llvmpipe: Take the sampler view's first_level into account when sampling.
Fabian Bieler
2011-04-08
1
-1
/
+3
*
draw: implement vertex color clamping, and disable SSE and PPC paths
Luca Barbieri
2011-03-31
1
-1
/
+2
*
gallium: remove pipe_vertex_buffer::max_index
Marek Olšák
2011-02-14
1
-4
/
+1
*
draw/llvm: remove redundant comment
Brian Paul
2010-12-09
1
-1
/
+0
*
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-11-30
1
-31
/
+29
*
draw: make sure viewport gets updated in draw llvm shader
Keith Whitwell
2010-10-19
1
-1
/
+5
*
Merge branch 'llvm-cliptest-viewport'
Keith Whitwell
2010-10-19
1
-9
/
+18
|
\
|
*
llvmpipe: clean up fields in draw_llvm_variant_key
Keith Whitwell
2010-10-17
1
-4
/
+4
|
*
draw: sanitize llvm variant key
Hui Qi Tay
2010-10-14
1
-1
/
+2
|
*
draw: some changes to allow for runtime changes to userclip planes
delphi
2010-10-10
1
-4
/
+6
|
*
draw: added userclip planes and updated variant_key
delphi
2010-10-04
1
-3
/
+5
|
*
draw: added viewport and cliptest flags
Hui Qi Tay
2010-09-29
1
-1
/
+5
|
*
draw: cliptest and viewport done in a single loop in vertex shader
Hui Qi Tay
2010-09-29
1
-3
/
+3
*
|
draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS
Brian Paul
2010-10-12
1
-7
/
+6
*
|
draw: pass sampler state down to llvm jit state
Brian Paul
2010-09-29
1
-0
/
+3
|
/
*
draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state
José Fonseca
2010-09-25
1
-0
/
+8
*
draw: reduce the size of the llvm variant key
Keith Whitwell
2010-08-22
1
-9
/
+45
*
draw/llvm: adjust the instance id at run time
Zack Rusin
2010-07-16
1
-2
/
+4
*
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-07-06
1
-9
/
+33
*
draw: Add inline keyword to inline function.
José Fonseca
2010-06-29
1
-1
/
+1
*
draw: limit the number of vertex shader variants kept around
Zack Rusin
2010-06-25
1
-16
/
+81
*
draw/llvm: implement fetch elts paths
Zack Rusin
2010-04-26
1
-0
/
+12
*
draw: Respect pipe_vertex_buffer::max_index in llvm generated code.
José Fonseca
2010-04-25
1
-1
/
+4
*
scons: Make LLVM a black-white dependency.
José Fonseca
2010-04-11
1
-2
/
+2
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