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src
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gallium
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auxiliary
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draw
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draw_llvm.c
Commit message (
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Author
Age
Files
Lines
*
draw/llvm: fix generation of the VS with GS present
Zack Rusin
2014-03-04
1
-7
/
+7
*
llvmpipe: do constant buffer bounds checking in shaders
Zack Rusin
2014-01-16
1
-13
/
+29
*
gallium/draw: remove double semicolon
Dave Airlie
2014-01-07
1
-1
/
+1
*
gallium: Make TGSI_SEMANTIC_FOG register four-component wide.
José Fonseca
2013-11-21
1
-6
/
+0
*
draw: move type construction out of loop
Brian Paul
2013-11-04
1
-1
/
+3
*
gallivm: support indirect registers on both dimensions
Zack Rusin
2013-09-06
1
-6
/
+17
*
draw: handle nan clipdistance
Zack Rusin
2013-08-15
1
-0
/
+3
*
draw: simplify prim mask construction
Roland Scheidegger
2013-08-12
1
-22
/
+10
*
draw: (trivial) dump tgsi for geometry shaders with GALLIVM_DEBUG_TGSI
Roland Scheidegger
2013-08-12
1
-0
/
+5
*
draw: stop crashing with extra shader outputs
Zack Rusin
2013-08-02
1
-0
/
+3
*
draw/llvm: add some extra debugging output
Zack Rusin
2013-08-02
1
-0
/
+6
*
draw: fix vertex id computation
Zack Rusin
2013-07-25
1
-9
/
+27
*
draw: cleanup and fix instance id computation
Zack Rusin
2013-07-25
1
-4
/
+3
*
draw/llvm: index overflows if it's greater than elt max
Zack Rusin
2013-07-03
1
-1
/
+1
*
draw/translate: fix instancing
Zack Rusin
2013-06-28
1
-5
/
+13
*
draw/gallivm: export overflow arithmetic to its own file
Zack Rusin
2013-06-28
1
-44
/
+11
*
draw: check for integer overflows in instance computation
Zack Rusin
2013-06-28
1
-0
/
+1
*
draw: check for an integer overflow when computing stride
Zack Rusin
2013-06-28
1
-10
/
+43
*
draw: account for elem size when computing overflow
Zack Rusin
2013-06-28
1
-7
/
+23
*
draw: avoid overflows in the llvm draw loop
Zack Rusin
2013-06-25
1
-8
/
+6
*
draw: enable user plane clipping when clipdistance is used
Zack Rusin
2013-06-10
1
-0
/
+5
*
draw/gs: fix extracting of the clip
Zack Rusin
2013-05-14
1
-2
/
+4
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
1
-26
/
+64
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
1
-16
/
+83
*
draw: Fix io_ptr/num_prims name in IR.
José Fonseca
2013-05-14
1
-1
/
+1
*
draw/llvm: fix viewport transformations
Zack Rusin
2013-04-26
1
-4
/
+5
*
Revert "draw: Yield zeros for LLVM fetches of non-existing vertex elements."
José Fonseca
2013-04-26
1
-16
/
+10
*
draw: Yield zeros for LLVM fetches of non-existing vertex elements.
José Fonseca
2013-04-25
1
-21
/
+28
*
gallium: Add a new clip_halfz rasterizer state.
José Fonseca
2013-04-22
1
-1
/
+1
*
gallivm: Drop pos arg from lp_build_tgsi_soa.
José Fonseca
2013-04-18
1
-2
/
+0
*
gallivm/gs: fix indirect addressing in geometry shaders
Zack Rusin
2013-04-17
1
-6
/
+28
*
draw/gs: make sure geometry shaders don't overflow
Zack Rusin
2013-04-16
1
-3
/
+3
*
draw: Silence uninitialized var warnings.
José Fonseca
2013-04-17
1
-0
/
+3
*
draw/llvm: use an enum instead of magic numbers
Zack Rusin
2013-04-03
1
-4
/
+4
*
draw: Implement support for primitive id
Zack Rusin
2013-04-03
1
-2
/
+13
*
gallivm: cleanup the gs interface
Zack Rusin
2013-04-03
1
-21
/
+58
*
llvmpipe/draw: Fix texture sampling in geometry shaders
Zack Rusin
2013-03-27
1
-41
/
+49
*
draw/llvm: Cleanup the store debugging code
Zack Rusin
2013-03-27
1
-8
/
+5
*
gallium/llvm: implement geometry shaders in the llvm paths
Zack Rusin
2013-03-27
1
-35
/
+532
*
draw/llvm: Remove unused gs_constants from jit_context
Zack Rusin
2013-03-27
1
-10
/
+7
*
draw/llvm: another quick hack for drawing with no position output
Roland Scheidegger
2013-03-11
1
-1
/
+1
*
draw/llvm: fix inputs to the geometry shader
Zack Rusin
2013-03-05
1
-4
/
+9
*
draw/llvm: skip clipping and viewport transform if there's no position output
Roland Scheidegger
2013-03-02
1
-26
/
+31
*
llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_range
Roland Scheidegger
2013-02-25
1
-3
/
+3
*
draw: make sure key size is calculated consistently.
Roland Scheidegger
2013-02-22
1
-5
/
+9
*
llvmpipe: fix vertex_header mask store in big-endian
Adhemerval Zanella
2013-02-11
1
-0
/
+48
*
draw: fix draw_llvm_variant_key struct padding to avoid recompiles
Roland Scheidegger
2013-01-29
1
-1
/
+2
*
gallivm: split sampler and texture state
Roland Scheidegger
2013-01-28
1
-38
/
+88
*
draw: Dump LLVM shader key.
José Fonseca
2012-12-07
1
-1
/
+30
*
gallivm,llvmpipe,draw: Support multiple constant buffers.
José Fonseca
2012-12-07
1
-2
/
+3
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