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src
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gallium
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auxiliary
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draw
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draw_llvm.c
Commit message (
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Author
Age
Files
Lines
*
gallivm/draw/swr: make the gs_iface not depend on tgsi.
Dave Airlie
2019-10-15
1
-17
/
+18
*
draw: add vs/gs images support
Dave Airlie
2019-08-27
1
-3
/
+76
*
draw: add jit image type for vs/gs images.
Dave Airlie
2019-08-27
1
-10
/
+70
*
gallivm: move first/last level jit texture members.
Dave Airlie
2019-08-27
1
-6
/
+6
*
gallium: fix windows build from params change.
Dave Airlie
2019-07-25
1
-2
/
+4
*
gallivm: rework lp_build_tgsi_soa to take a struct
Dave Airlie
2019-07-24
1
-24
/
+32
*
util: use standard name for snprintf()
Eric Engestrom
2019-07-19
1
-9
/
+9
*
draw: add support for ssbo ptrs to jit tables.
Dave Airlie
2019-07-07
1
-2
/
+27
*
gallivm: add ssbo pointers to the soa build api.
Dave Airlie
2019-07-07
1
-2
/
+2
*
vertex shader: add exec masking (v2)
Dave Airlie
2019-07-07
1
-3
/
+10
*
gallivm/llvmpipe: add const qualifiers on sampler variables
Brian Paul
2018-02-01
1
-1
/
+1
*
llvmpipe, draw: improve shader cache debugging
Roland Scheidegger
2017-09-09
1
-0
/
+10
*
gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytes
Marek Olšák
2017-05-10
1
-4
/
+10
*
draw: (trivial) remove a unnecessary lp_build_alloca()
Roland Scheidegger
2017-03-16
1
-2
/
+0
*
draw: s/unsigned/enum pipe_shader_type/
Brian Paul
2017-03-08
1
-2
/
+2
*
draw: use SoA fetch, not AoS one
Roland Scheidegger
2016-12-21
1
-48
/
+23
*
gallivm: optimize gather a bit, by using supplied destination type
Roland Scheidegger
2016-12-21
1
-1
/
+1
*
draw: drop some overflow computations
Roland Scheidegger
2016-11-21
1
-65
/
+46
*
draw: simplify fetch some more
Roland Scheidegger
2016-11-21
1
-63
/
+55
*
draw: unify linear and elts draw jit functions
Roland Scheidegger
2016-11-21
1
-48
/
+44
*
draw: use same argument order for jit draw linear / elts functions
Roland Scheidegger
2016-11-21
1
-26
/
+22
*
draw: finally optimize bool clip mask generation
Roland Scheidegger
2016-11-18
1
-20
/
+23
*
draw: use vectorized calculations for fetch (v2)
Roland Scheidegger
2016-11-18
1
-131
/
+265
*
gallivm: Fix build after removal of deprecated attribute API v3
Tom Stellard
2016-11-09
1
-4
/
+2
*
Revert "draw: use vectorized calculations for fetch"
Roland Scheidegger
2016-11-09
1
-277
/
+159
*
draw: use vectorized calculations for fetch
Roland Scheidegger
2016-11-08
1
-159
/
+277
*
draw: fix undefined input handling some more...
Roland Scheidegger
2016-11-04
1
-50
/
+54
*
draw: improve vertex fetch (v2)
Roland Scheidegger
2016-10-19
1
-86
/
+104
*
draw: improved handling of undefined inputs
Roland Scheidegger
2016-10-19
1
-21
/
+32
*
draw: initialize shader inputs
Roland Scheidegger
2016-10-12
1
-0
/
+7
*
gallivm: Use llvm.fmuladd.*.
Jose Fonseca
2016-06-10
1
-10
/
+5
*
draw: stop using CULLDIST semantic.
Dave Airlie
2016-05-23
1
-2
/
+2
*
draw: s/Elements/ARRAY_SIZE/
Brian Paul
2016-04-27
1
-12
/
+12
*
gallivm: Use standard LLVMSetAlignment from LLVM 3.4 onwards.
Jose Fonseca
2016-04-03
1
-2
/
+2
*
llvmpipe,i915: add back NEW_RASTERIZER dependency when computing vertex info
Roland Scheidegger
2016-01-21
1
-0
/
+6
*
draw: fix key comparison with uninitialized value
Roland Scheidegger
2016-01-13
1
-1
/
+4
*
draw: fix clip test with NaNs
Roland Scheidegger
2015-12-18
1
-0
/
+4
*
draw: handle edge flags in llvm path
Roland Scheidegger
2015-12-16
1
-26
/
+60
*
draw: remove clip_vertex from vertex header
Roland Scheidegger
2015-12-15
1
-16
/
+5
*
draw: rename vertex header members
Roland Scheidegger
2015-12-15
1
-12
/
+16
*
draw: don't pretend have_clipdist is per-vertex
Roland Scheidegger
2015-12-15
1
-12
/
+13
*
gallium/auxiliary: Sanitize NULL checks into canonical form
Edward O'Callaghan
2015-12-06
1
-2
/
+2
*
llvmpipe: add cache for compressed textures
Roland Scheidegger
2015-11-04
1
-1
/
+4
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-1
/
+1
*
draw/gallivm: add invocation ID support for llvmpipe.
Dave Airlie
2015-06-23
1
-1
/
+4
*
draw: (trivial) fix NULL pointer dereference
Roland Scheidegger
2015-06-05
1
-2
/
+2
*
draw: silence unused var warnings for non-debug build
Brian Paul
2015-06-01
1
-0
/
+4
*
draw: (trivial) fix out-of-bounds vector initialization
Roland Scheidegger
2015-05-06
1
-1
/
+1
*
draw: (trivial) don't print the shader twice with GALLIVM_DEBUG=tgsi (or ir)
Roland Scheidegger
2015-04-09
1
-5
/
+5
*
gallivm: pass jit_context pointer through to sampling
Roland Scheidegger
2015-03-27
1
-5
/
+4
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