Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | draw: Remove redundant draw_geometry_shader_delete(). | José Fonseca | 2012-11-09 | 1 | -2/+0 |
* | gallium: implement bounds checking for constant buffers | Brian Paul | 2010-07-29 | 1 | -0/+1 |
* | draw: Fix VMware spelling. | Vinson Lee | 2010-07-28 | 1 | -1/+1 |
* | draw: finish the new pipeline setup | Zack Rusin | 2010-06-15 | 1 | -0/+1 |
* | draw wip | Keith Whitwell | 2010-06-15 | 1 | -7/+5 |
* | draw: rewrite geometry shader pipeline | Zack Rusin | 2010-06-10 | 1 | -3/+6 |
* | draw: geometry shader fixes | Zack Rusin | 2010-06-10 | 1 | -0/+3 |
* | geometry shaders: make gs work with changable primitives and variable number ... | Zack Rusin | 2010-06-09 | 1 | -7/+15 |
* | gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS. | Michal Krol | 2010-01-28 | 1 | -1/+1 |
* | gallium: Enable multiple constant buffers for vertex and geometry shaders. | Michal Krol | 2010-01-28 | 1 | -1/+1 |
* | gallium: add geometry shader support to gallium | Zack Rusin | 2009-12-25 | 1 | -0/+76 |