Commit message (Expand) | Author | Age | Files | Lines | |
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* | draw llvm: various fixes for the translation code | Zack Rusin | 2010-03-30 | 1 | -6/+6 |
* | gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS. | Michal Krol | 2010-01-28 | 1 | -2/+2 |
* | gallium: Enable multiple constant buffers for vertex and geometry shaders. | Michal Krol | 2010-01-28 | 1 | -5/+9 |
* | gallium: Implement 2D constant buffers for fragment shader in softpipe. | Michal Krol | 2010-01-28 | 1 | -1/+1 |
* | draw: Fix memory leak in gs code | Jakob Bornecrantz | 2010-01-16 | 1 | -0/+9 |
* | gallium: remove TGSI_SEMANTIC_VERTICES | Zack Rusin | 2009-12-25 | 1 | -7/+6 |
* | draw: disable some debugging output coming from the geometry shaders | Zack Rusin | 2009-12-25 | 1 | -5/+5 |
* | draw/tgsi: fix geometry shader input/output swizzling | Zack Rusin | 2009-12-25 | 1 | -0/+1 |
* | gallium: add geometry shader support to gallium | Zack Rusin | 2009-12-25 | 1 | -0/+338 |