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path: root/src/gallium/auxiliary/draw/draw_context.h
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* gallium: rework handling of sprite_coord_enable stateBrian Paul2010-09-171-0/+12
* gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri2010-09-141-0/+13
* draw: specialized cliptesting routinesKeith Whitwell2010-08-251-1/+2
* gallium: Use draw_set_index_buffer and others.Chia-I Wu2010-08-251-13/+0
* draw: Add draw_set_index_buffer and others.Chia-I Wu2010-08-251-0/+9
* draw: move prototype, update commentBrian Paul2010-07-151-3/+3
* draw: implement vertex texture sampling using llvmZack Rusin2010-07-061-0/+18
* gallium/softpipe/draw: support samplers in geometry shadersZack Rusin2010-06-111-0/+1
* gallium: basic and initial implementation of the stream output interfaceZack Rusin2010-06-081-0/+8
* gallium/draw: fix point sprite handlingBrian Paul2010-04-211-0/+2
* Merge branch 'gallium-index-bias'José Fonseca2010-04-201-0/+2
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| * draw: Implement index bias.José Fonseca2010-04-191-0/+2
* | draw llvm: fix constructor messZack Rusin2010-04-191-7/+0
* | Merge branch '7.8'Brian Paul2010-04-191-2/+3
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| * gallium/draw: use correct rasterization state for wide/AA points/linesBrian Paul2010-04-191-2/+3
* | scons: Make LLVM a black-white dependency.José Fonseca2010-04-111-1/+1
* | llvmpipe: Fix USE_DRAW_LLVM build. Use lp_build_engine.José Fonseca2010-04-071-5/+1
* | gallium/draw: initial code to properly support llvm in the draw moduleZack Rusin2010-02-221-1/+9
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* gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol2010-01-281-4/+6
* Merge branch 'master' into instanced-arraysMichal Krol2010-01-051-3/+16
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| * gallium: add geometry shader support to galliumZack Rusin2009-12-251-3/+16
* | Implement draw_arrays_instanced() in softpipe.Michal Krol2009-12-291-0/+8
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* gallium: first steps to treat edgeflags as regular vertex elementKeith Whitwell2009-12-091-3/+0
* Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-12-101-2/+3
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| * gallium: added draw_set_mrd() function to fix polygon offsetBrian Paul2008-12-101-0/+1
| * draw: add const qualifiersKeith Whitwell2008-12-101-2/+2
* | gallium: added draw_texture_samplers() to support texture fetches from vertex...Brian2008-12-041-1/+7
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* draw: add switch for drivers to force vertex data passthroughKeith Whitwell2008-10-071-0/+3
* gallium: added const qualifiers on some draw funcsBrian2008-08-251-2/+2
* draw: make sure constant buffer data is aligned before passing to aos.cKeith Whitwell2008-05-291-1/+2
* draw: draw_range_elements trialKeith Whitwell2008-05-291-1/+9
* draw: allow drivers to query pipeline state more easilyKeith Whitwell2008-04-221-0/+12
* draw: propogate lots of errorsKeith Whitwell2008-04-211-1/+1
* draw: propogate errors out of aapoint stageKeith Whitwell2008-04-211-1/+1
* draw: propogate errors out of aaline stageKeith Whitwell2008-04-211-1/+1
* gallium: Centralize SSE usage logic.José Fonseca2008-04-211-2/+0
* draw: remove named clipmask flags, tidy up pt middle endsKeith Whitwell2008-04-191-34/+3
* gallium: Handle client-supplied edgeflags.Keith Whitwell2008-04-041-0/+3
* gallium: Set vertex state/buffers en-mass.Brian Paul2008-03-291-6/+6
* gallium: add explicit control for point sprites (convert points to textured q...Brian2008-03-141-0/+2
* gallium: added draw_enable_line_stipple() functionBrian2008-03-131-0/+3
* draw: placeholder/prototype code for a passthrough draw pathKeith Whitwell2008-03-101-0/+5
* gallium: split draw_wide_prim stage into separate point/line stages.Brian Paul2008-02-281-3/+1
* gallium: added draw_num_vs_outputs() to query number of post-transform vertex...Brian2008-02-271-0/+4
* gallium: updated prototype (missed in prev commit)Brian2008-02-261-0/+2
* gallium: new draw stage for polygon stipple.Brian2008-02-211-0/+3
* gallium: new AA point drawing stageBrian2008-02-211-0/+3
* gallium: antialiased line drawingBrian2008-02-181-1/+20
* Code reorganization: s/aux/auxiliary/.José Fonseca2008-02-151-0/+142