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path:
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src
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gallium
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auxiliary
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draw
/
draw_context.h
Commit message (
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Author
Age
Files
Lines
*
gallium/tgsi: move tgsi_exec.h header out of draw_context.h
Dave Airlie
2016-04-26
1
-1
/
+0
*
draw: add support for passing buffers to vs/gs shaders.
Dave Airlie
2016-04-12
1
-0
/
+6
*
draw: add support for passing images to vs/gs shaders.
Dave Airlie
2016-03-31
1
-0
/
+6
*
llvmpipe: Reuse llvmpipes LLVMContext in the draw context.
Mathias Fröhlich
2014-09-30
1
-0
/
+5
*
draw/llvm: reduce memory usage
Zack Rusin
2014-04-24
1
-2
/
+0
*
gallium: allow setting of the internal stream output offset
Zack Rusin
2014-03-07
1
-2
/
+1
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
gallium: add bits for clipping points as tris (d3d-style)
Roland Scheidegger
2014-01-17
1
-1
/
+2
*
draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_float
Matthew McClure
2013-11-07
1
-1
/
+1
*
draw: inject frontface info into wireframe outputs
Zack Rusin
2013-08-02
1
-0
/
+6
*
draw: stop crashing with extra shader outputs
Zack Rusin
2013-08-02
1
-0
/
+5
*
Revert "draw: clear the draw buffers in draw"
Zack Rusin
2013-06-17
1
-2
/
+1
*
draw: clear the draw buffers in draw
Zack Rusin
2013-06-17
1
-1
/
+2
*
gallium: Remove draw_arrays() and draw_arrays_instanced() functions
Arnas Milasevicius
2013-06-07
1
-11
/
+0
*
gallium: Add support for multiple viewports
Zack Rusin
2013-05-25
1
-2
/
+4
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
1
-1
/
+2
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
1
-1
/
+2
*
draw: implement pipeline statistics in the draw module
Zack Rusin
2013-04-16
1
-0
/
+7
*
draw/llvmpipe: allow independent so attachments to the vs
Zack Rusin
2013-04-03
1
-4
/
+3
*
draw: remove unused function
Zack Rusin
2013-04-03
1
-5
/
+0
*
draw/so: maintain an exact number of written vertices
Zack Rusin
2013-04-03
1
-0
/
+1
*
gallium/llvm: implement geometry shaders in the llvm paths
Zack Rusin
2013-03-27
1
-0
/
+5
*
softpipe/draw/tgsi: simplify driver/tgsi sampler interface
Roland Scheidegger
2013-02-28
1
-4
/
+3
*
llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_range
Roland Scheidegger
2013-02-25
1
-1
/
+1
*
gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointers
Roland Scheidegger
2012-11-12
1
-1
/
+2
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
1
-1
/
+1
*
gallium: add a shader stage/type param to some draw functions
Brian Paul
2012-08-16
1
-0
/
+3
*
gallivm,draw,llvmpipe: Support wider native registers.
José Fonseca
2012-07-17
1
-4
/
+0
*
draw,gallivm: Fix draw_get_shader_param.
José Fonseca
2012-07-13
1
-11
/
+5
*
draw: simplify index buffer specification
Brian Paul
2012-05-31
1
-5
/
+2
*
svga: fix the rasterizer state resets
Zack Rusin
2012-03-07
1
-0
/
+15
*
draw/softpipe: EXT_transform_feedback support (v2)
Dave Airlie
2012-01-10
1
-1
/
+18
*
draw: Make it possible to create a llvm free context
Jakob Bornecrantz
2012-01-09
1
-0
/
+2
*
gallium: interface changes necessary to implement transform feedback (v5)
Marek Olšák
2011-12-15
1
-1
/
+1
*
draw: Never allocate duplicate extra vertex attribs.
José Fonseca
2011-09-25
1
-0
/
+3
*
draw: add support for guard-band clipping
Brian Paul
2011-09-22
1
-1
/
+2
*
gallium/draw: Fix enum type taken by draw_get_shader_param().
Michel Dänzer
2011-05-03
1
-1
/
+1
*
llvmpipe: Take the sampler view's first_level into account when sampling.
Fabian Bieler
2011-04-08
1
-1
/
+1
*
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-11-30
1
-0
/
+5
*
draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS
Brian Paul
2010-10-12
1
-4
/
+3
*
gallium: rework handling of sprite_coord_enable state
Brian Paul
2010-09-17
1
-0
/
+12
*
gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Luca Barbieri
2010-09-14
1
-0
/
+13
*
draw: specialized cliptesting routines
Keith Whitwell
2010-08-25
1
-1
/
+2
*
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
1
-13
/
+0
*
draw: Add draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
1
-0
/
+9
*
draw: move prototype, update comment
Brian Paul
2010-07-15
1
-3
/
+3
*
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-07-06
1
-0
/
+18
*
gallium/softpipe/draw: support samplers in geometry shaders
Zack Rusin
2010-06-11
1
-0
/
+1
*
gallium: basic and initial implementation of the stream output interface
Zack Rusin
2010-06-08
1
-0
/
+8
*
gallium/draw: fix point sprite handling
Brian Paul
2010-04-21
1
-0
/
+2
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