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path:
root
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src
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gallium
/
auxiliary
/
draw
/
draw_context.c
Commit message (
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Author
Age
Files
Lines
*
draw: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
Marek Olšák
2014-12-09
1
-6
/
+34
*
draw: (trivial): remove double semicolon
Roland Scheidegger
2014-12-09
1
-1
/
+1
*
draw: allow LLVM use on non-SSE2 X86 cpus
David Heidelberg
2014-11-22
1
-14
/
+1
*
draw: fixes for vertex shaders outputting layer or viewport index
Roland Scheidegger
2014-11-19
1
-2
/
+2
*
gallium: remove unused pipe_viewport_state::translate[3] and scale[3]
Marek Olšák
2014-11-16
1
-3
/
+1
*
llvmpipe: Reuse llvmpipes LLVMContext in the draw context.
Mathias Fröhlich
2014-09-30
1
-4
/
+14
*
gallivm: More fallout from disabling with LLVM 3.6
Michel Dänzer
2014-09-26
1
-2
/
+0
*
draw: fix clipvertex trouble if position comes from gs
Roland Scheidegger
2014-08-06
1
-1
/
+5
*
draw: do not use draw_get_option_use_llvm() inside draw execution paths
Roland Scheidegger
2014-05-08
1
-0
/
+2
*
draw/llvm: reduce memory usage
Zack Rusin
2014-04-24
1
-0
/
+6
*
draw: remove unused 'start' variable in draw_stats_clipper_primitives()
Brian Paul
2014-04-11
1
-5
/
+2
*
draw: clean up d3d style point clipping
Roland Scheidegger
2014-01-20
1
-4
/
+4
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
gallium: add bits for clipping points as tris (d3d-style)
Roland Scheidegger
2014-01-17
1
-1
/
+11
*
draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_float
Matthew McClure
2013-11-07
1
-5
/
+13
*
draw: fix segfaults with aaline and aapoint stages disabled
Marek Olšák
2013-08-31
1
-2
/
+4
*
draw: make sure that the stages setup outputs
Zack Rusin
2013-08-14
1
-0
/
+2
*
draw: rewrite primitive assembler
Zack Rusin
2013-08-08
1
-1
/
+7
*
draw: cleanup the extra attribs
Zack Rusin
2013-08-08
1
-0
/
+1
*
draw: implement proper primitive assembler as a pipeline stage
Zack Rusin
2013-08-03
1
-0
/
+1
*
draw: inject frontface info into wireframe outputs
Zack Rusin
2013-08-02
1
-0
/
+43
*
draw: stop crashing with extra shader outputs
Zack Rusin
2013-08-02
1
-0
/
+34
*
draw: always call util_cpu_detect() in draw context creation.
Roland Scheidegger
2013-07-24
1
-1
/
+4
*
Revert "draw: clear the draw buffers in draw"
Zack Rusin
2013-06-17
1
-23
/
+2
*
draw: fix a regression in computing max elt
Zack Rusin
2013-06-17
1
-0
/
+1
*
draw: clear the draw buffers in draw
Zack Rusin
2013-06-17
1
-2
/
+23
*
gallium/draw: add limits to the clip and cull distances
Zack Rusin
2013-06-13
1
-0
/
+2
*
draw: implement distance culling
Zack Rusin
2013-06-10
1
-0
/
+17
*
draw: fix clipper invocation statistics
Zack Rusin
2013-06-10
1
-0
/
+25
*
draw: make sure clipdistances work with geometry shaders
Zack Rusin
2013-06-10
1
-0
/
+11
*
draw: trivial fix comment typo
Roland Scheidegger
2013-06-06
1
-1
/
+1
*
draw: clamp the viewports to always be between 0 and max
Zack Rusin
2013-05-25
1
-5
/
+3
*
draw: fixup draw_find_shader_output
Zack Rusin
2013-05-25
1
-5
/
+6
*
draw: implement support for multiple viewports
Zack Rusin
2013-05-25
1
-10
/
+42
*
gallium: Add support for multiple viewports
Zack Rusin
2013-05-25
1
-2
/
+5
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
1
-1
/
+6
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
1
-2
/
+4
*
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
2013-04-23
1
-1
/
+2
*
draw: add code to reset instance dependent data
Zack Rusin
2013-04-22
1
-0
/
+13
*
gallium: Add a new clip_halfz rasterizer state.
José Fonseca
2013-04-22
1
-0
/
+1
*
draw: implement pipeline statistics in the draw module
Zack Rusin
2013-04-16
1
-0
/
+16
*
draw/llvmpipe: allow independent so attachments to the vs
Zack Rusin
2013-04-03
1
-9
/
+0
*
draw: remove unused function
Zack Rusin
2013-04-03
1
-7
/
+0
*
llvmpipe/draw: Fix texture sampling in geometry shaders
Zack Rusin
2013-03-27
1
-2
/
+2
*
gallium/llvm: implement geometry shaders in the llvm paths
Zack Rusin
2013-03-27
1
-9
/
+8
*
softpipe/draw/tgsi: simplify driver/tgsi sampler interface
Roland Scheidegger
2013-02-28
1
-8
/
+5
*
draw: make sure pipeline is revalidated when sampler views or samplers change.
Roland Scheidegger
2013-02-25
1
-0
/
+4
*
llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_range
Roland Scheidegger
2013-02-25
1
-2
/
+2
*
gallivm: split sampler and texture state
Roland Scheidegger
2013-01-28
1
-2
/
+2
*
draw: fix/improve dirty state validation
Brian Paul
2012-12-08
1
-2
/
+4
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