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path: root/src/gallium/auxiliary/draw/Makefile
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* draw: rename draw_vertex_shader.c -> draw_vs.cKeith Whitwell2008-04-191-1/+1
* draw: remove draw_debug.cKeith Whitwell2008-04-191-1/+0
* draw: remove draw_vertex_fetch.cKeith Whitwell2008-04-181-1/+0
* draw: remove draw_vertex_cache.cKeith Whitwell2008-04-181-1/+0
* draw: remove draw_prim.cKeith Whitwell2008-04-181-1/+0
* draw: remove draw_vf code, use translate insteadKeith Whitwell2008-04-181-3/+0
* draw: remove fetch_pipeline middle end -- just use the general pathKeith Whitwell2008-04-181-1/+0
* draw: split off all the extra functionality in the vertex shaderKeith Whitwell2008-04-181-1/+3
* draw: move hw vertex emit to a new moduleKeith Whitwell2008-04-171-0/+1
* Implement fetch/shade/pipeline or emit vertex passthrough.Zack Rusin2008-04-141-0/+1
* draw: move code to run pipeline from pt to new fileKeith Whitwell2008-04-041-0/+1
* draw: add passthrough path to the pipelineKeith Whitwell2008-04-031-0/+1
* gallium: draw_passthrough.c is not used anymoreBrian2008-03-311-1/+0
* gallium: beginnings of draw module vertex reworkKeith Whitwell2008-03-231-0/+4
* gallium: plug in vertex passthrough codeBrian2008-03-131-0/+1
* fix compilationZack Rusin2008-03-101-1/+0
* draw: placeholder/prototype code for a passthrough draw pathKeith Whitwell2008-03-101-0/+1
* gallium: split draw_wide_prim stage into separate point/line stages.Brian Paul2008-02-281-1/+3
* gallium: new draw stage for polygon stipple.Brian2008-02-211-0/+1
* gallium: new AA point drawing stageBrian2008-02-211-0/+1
* Simplify makefile boilerplate code.José Fonseca2008-02-191-6/+1
* gallium: antialiased line drawingBrian2008-02-181-0/+1
* Code reorganization: split gallium and mesa makefiles.José Fonseca2008-02-181-2/+39
* draw: subclass vertex shaders according to execution methodKeith Whitwell2008-02-151-1/+1
* Code reorganization: s/aux/auxiliary/.José Fonseca2008-02-151-0/+2