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* broadcom: Add V3D 3.3 gallium driver called "vc5", for BCM7268.Eric Anholt2017-10-101-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | V3D 3.3 is a continuation of the 3D implementation in VC4 (v2.1 and v2.6). V3D 3.3 introduces an MMU (no more CMA allocations) and support for GLES3.1. This driver is not currently conformant, though that will be a target as soon as possible. V3D 3.x parts use a new texture tiling layout common across many Broadcom graphics parts including and the HVS scanout engine. It also massively changes the QPU instructions, introducing a common physical register file (no more A/B split) and half-float instructions, while removing the 4x8 unorm instructions in favor of half-float for talking to fixed function interfaces. Because so much has changed, vc5 is implemented in a separate gallium driver, using only the XML code-generation support from vc4. v2: Fix tile layout for 64bpp textures. Fix texture swizzling for 32-bit returns. Fix up a bit of MRT setup. Sync the simulator to kernel behavior a bit more. Improve uniform debugging code. Rebase on QIR->VIR rename. Move texture state mostly to the CSOs. Improve cache flushing on the simulator. Fix program deletion use-after-frees. Acked-by: Dave Airlie <[email protected]> (uabi plan) Acked-by: Daniel Vetter <[email protected]> (uabi plan)
* r600: fork and import gallium/radeonMarek Olšák2017-09-261-1/+1
| | | | | | | | | | | This marks the end of code sharing between r600 and radeonsi. It's getting difficult to work on radeonsi without breaking r600. A lot of functions had to be renamed to prevent linker conflicts. There are also minor cleanups. Acked-by: Dave Airlie <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* st/omx_bellagio: Rename state tracker and optionGurkirpal Singh2017-09-151-2/+2
| | | | | | | | Changes --enable-omx option to --enable-omx-bellagio Signed-off-by: Gurkirpal Singh <[email protected]> Reviewed-and-Tested-by: Julien Isorce <[email protected]> Acked-by: Christian König <[email protected]>
* gallium: Add renderonly-based support for pl111+vc4.Eric Anholt2017-06-151-0/+4
| | | | | | | | | | | | | | | | | | | This follows the model of imx (display) and etnaviv (render): pl111 is a display-only device, so when asked to do GL for it, we see if we have a vc4 renderer, make the vc4 screen, and have vc4 call back to pl111 to do scanout allocations. The difference from etnaviv is that we share the same BO between vc4 and pl111, rather than having a vc4 bo and a pl11 bo and copies between the two. The only mismatch between their requirements is that vc4 requires 4-pixel (at 32bpp) stride alignment, while pl111 requires that stride match width. The kernel will reject any modesets to an incorrect stride, so the 3D driver doesn't need to worry about that. v2: Rebase on Android rework, drop unused include. v3: Fix another Android bug, from Rob Herring's build-testing. Reviewed-by: Christian Gmeiner <[email protected]>
* ilo: EOL drop unmaintained gallium drv from buildsysEdward O'Callaghan2017-02-031-5/+0
| | | | | | | | This is no longer actively maintained and is just accumulating bitrot. Signed-off-by: Edward O'Callaghan <[email protected]> Acked-by: Chia-I Wu <[email protected]>
* imx: gallium driver for imx-drm scanout driverChristian Gmeiner2017-01-121-0/+4
| | | | | | | | | | Changes from V1 -> V2: - updated Copyright - added $(top_srcdir)/src/gallium/winsys to include path (suggested by Emil) - adapted driver to new renderonly API Signed-off-by: Christian Gmeiner <[email protected]> Acked-by: Emil Velikov <[email protected]>
* etnaviv: gallium driver for Vivante GPUsThe etnaviv authors2017-01-121-0/+4
| | | | | | | | | | | | | | | | | This driver supports a wide range of Vivante IP cores like GC880, GC1000, GC2000 and GC3000. Changes from V1 -> V2: - added missing files to actually integrate the driver into build system. - adapted driver to new renderonly API Signed-off-by: Christian Gmeiner <[email protected]> Signed-off-by: Lucas Stach <[email protected]> Signed-off-by: Philipp Zabel <[email protected]> Signed-off-by: Rob Herring <[email protected]> Signed-off-by: Russell King <[email protected]> Signed-off-by: Wladimir J. van der Laan <[email protected]> Acked-by: Emil Velikov <[email protected]>
* glx: Refactor the configure options for glx implementation choice (v3)Chuck Atkins2016-05-011-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Instead of cascading support for various different implementations of GLX, all three options are now specified through the --enable-glx option: --enable-glx=dri : Enable the DRI-based GLX --enable-glx=xlib : Enable the classic Xlib-based GLX --enable-glx=gallium-xlib : Enable the gallium Xlib-based GLX --enable-glx[=yes] : Defaults to dri if DRI is enabled, else gallium-xlib if gallium is enabled, else xlib This removes the --enable-xlib-glx option and fixes a bug in which both the classic xlib-glx and gallium xlib-glx implementations were getting built causing different versioned and conflicting libGL libraries to be installed. v2: Changes from various review feedback from Emil: a) Fixed typos b) Corrected help docs for new option c) Added appropriate a-b and r-b tags in commit msg d) Fixed various GLX related dependency checks. v3: Rebased to current master and added changelog in commit msg Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94086 Acked-by: Brian Paul <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gallium/swr: fold the almost identical MakefilesEmil Velikov2016-04-141-2/+0
| | | | | | | | | | | Rather than having two almost identical Makefiles, with various VPATH hacks just fold them, using COMMON_* variables and actually getting things buildable/shipable. v2: whitespace fixes, remove Makefile.sources-arch Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Tim Rowley <[email protected]>
* mesa/build: add OpenSWR to buildTim Rowley2016-03-021-0/+6
| | | | | | | Tested on Linux (centos, ubuntu, and suse variants) Reviewed-by: Emil Velikov <[email protected]> Acked-by: Jose Fonseca <[email protected]>
* automake: remove no longer needed HAVE_LOADER_GALLIUM conditionalEmil Velikov2015-11-211-1/+3
| | | | | | | | | | | | | | | | | As of last few commits we have a static and dynamic pipe-loader. Either of which will be used with (almost) all targets.. We can look into allowing the user to select which way the targets are built, be that 'static for all' or 'per target' in follow up commits. After which we can look into building only the static or dynamic version, although building both shouldn't cause any issues. Hack/workaround alert: Control the standalone pipe-drivers via HAVE_CLOVER. Will need to be fixed as the targets are converted/configure knobs are in. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* configure: use HAVE_DRISW_KMS when handling kms swrastEmil Velikov2015-11-211-1/+1
| | | | | | | Using HAVE_DRI2 to manage it seems counter-intuitive. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* virgl/vtest: add vtest driverDave Airlie2015-10-231-1/+1
| | | | | | | | | | | | | | | | | | | | | virgl/vtest is a swrast driver that allows the virgl acceleration to be tested without having a virtual machine. The backend has a unix socket server that this connects to. This is run by setting LIBGL_ALWAYS_SOFTWARE=y GALLIUM_DRIVER=virpipe In this mode all renderering is sent over a socket to the remote renderer, and the results are readback and copies to the screen using drisw. This works well enough to develop new features and to help debug. Signed-off-by: Dave Airlie <[email protected]>
* virgl: add driver for virtio-gpu 3D (v2)Dave Airlie2015-10-231-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | virgl is the 3D acceleration backend for the virtio-gpu shipping with qemu. The 3D acceleration is designed around gallium and TGSI as the virtualisation layer. The backend renderer translates the virgl interface into OpenGL currently. This is the initial import of the driver to mesa. The kernel driver portions are lined up for drm-next. Currently this driver supports up to GL3.3 and some misc extensions if the host driver exposes it. It is planned to iterate the virgl API to new GL levels as mesa host drivers gain features. v2: fix resource tracking across flushes to avoid ->bind hack in mapping. consolidate mapping and waiting code for transfers. use u_range for dirt tracking. handle larger shaders in protocol. include virtgpu_drm.h in mesa for now. add translation layer for gallium tgsi to virgl tgsi. Signed-off-by: Dave Airlie <[email protected]>
* gallium/ddebug: new pipe for hang detection and driver state dumping (v2)Marek Olšák2015-08-261-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | v2: lots of improvements This is like identity or trace, but simpler. It doesn't wrap most states. Run with: GALLIUM_DDEBUG=1000 [executable] where "executable" is the app and "1000" is in miliseconds, meaning that the context will be considered hung if a fence fails to signal in 1000 ms. If that happens, all shaders, context states, bound resources, draw parameters, and driver debug information (if any) will be dumped into: /home/$username/dd_dumps/$processname_$pid_$index. Note that the context is flushed after every draw/clear/copy/blit operation and then waited for to find the exact call that hangs. You can also do: GALLIUM_DDEBUG=always to do the dumping after every draw/clear/copy/blit operation without flushing and waiting. Examples of driver states that can be dumped are: - Hardware status registers saying which hw block is busy (hung). - Disassembled shaders in a human-readable form. - The last submitted command buffer in a human-readable form. v2: drop pipe-loader changes, drop SConscript rename dd.h -> dd_pipe.h Acked-by: Christian König <[email protected]> Acked-by: Alex Deucher <[email protected]>
* winsys/amdgpu: add a new winsys for the new kernel driverMarek Olšák2015-08-141-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | v2: - lots of changes according to Emil Velikov's comments - implemented radeon_winsys::read_registers v3: - a lot of new work, many of them adapt to libdrm interface changes Squashed patches: winsys/amdgpu: implement radeon_winsys context support winsys/amdgpu: add reference counting for contexts winsys/amdgpu: add userptr support winsys/amdgpu: allocate IBs like normal buffers winsys/amdgpu: add IBs to the buffer list, adapt to interface changes winsys/amdgpu: don't use KMS handles as reloc hash keys winsys/amdgpu: sync buffer accesses to different rings winsys/amdgpu: use dependencies instead of waiting for last fence v2 gallium/radeon: unify buffer_wait and buffer_is_busy in the winsys interface (amdgpu part) winsys/amdgpu: track fences per ring and be thread-safe winsys/amdgpu: simplify waiting on a variable in amdgpu_fence_wait gallium/radeon: allow the winsys to choose the IB size (amdgpu part) winsys/amdgpu: switch to new amdgpu_cs_query_fence_status interface winsys/amdgpu: handle fence and dependencies merge winsys/amdgpu follow libdrm change to move user fence into UMD winsys/amdgpu: use amdgpu_bo_va_op for va map/unmap v2 winsys/amdgpu: use the new tiling flags winsys/amdgpu: switch to new GTT_USWC definition winsys/amdgpu: expose amdgpu_cs_query_reset_state to drivers winsys/amdgpu: fix valgrind warnings winsys/amdgpu: don't use VRAM with APUs that don't have much of it winsys/amdgpu: require LLVM 3.6.1 for VI because of bug fixes there winsys/amdgpu: remove amdgpu_winsys::num_cpus winsys/amdgpu: align BO size to page size winsys/amdgpu: reduce BO cache timeout winsys/amdgpu: remove useless flushing and waiting in amdgpu_bo_set_tiling winsys/amdgpu: use amdgpu_device_handle as a unique device ID instead of fd winsys/amdgpu: use safer access to amdgpu_fence_wait::signalled winsys/amdgpu: allow maximum IB size of 4 MB winsys/amdgpu: add ip_instance into amdgpu_fence gallium/radeon: add RING_COMPUTE instead of RADEON_FLUSH_COMPUTE winsys/amdgpu: set the ring type at CS initilization winsys/amdgpu: query the GART page size from the kernel winsys/amdgpu: correctly wait for shared buffers to become idle winsys/amdgpu: set the amdgpu_cs_fence structure only once at fence creation winsys/amdgpu: add a specific error message for cs_submit -> -ENOMEM winsys/amdgpu: check num_active_ioctls before calling amdgpu_bo_wait_for_idle winsys/amdgpu: clear user fence BO after allocating it winsys/amdgpu: fix user fences winsys/amdgpu: make amdgpu_winsys_create public winsys/amdgpu: remove thread offloading winsys/amdgpu: flatten the amdgpu_cs_context structure and simplify more v4: require libdrm 2.4.63
* galahad: remove driverEmil Velikov2015-03-211-1/+0
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* winsys/sw/fbdev: remove unused software winsysEmil Velikov2015-03-211-4/+0
| | | | | | | st/egl was its only user. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* winsys/sw/wayland: remove unused winsysEmil Velikov2015-03-211-4/+0
| | | | | | | st/egl was its only user. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* st/gbm: remove state-trackerEmil Velikov2015-03-211-2/+0
| | | | | | | st/egl was its only user. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* st/vega: Remove.Jose Fonseca2015-03-041-5/+0
| | | | | | | | | | | | | OpenVG API seems to have dwindled away. The code would still be interesting if we wanted to implement NV_path_rendering but given the trend of the next gen graphics APIs, it seems unlikely that this becomes ARB or core. v2: Remove a few "openvg" references left, per Emil Velikov. Reviewed-by: Emil Velikov <[email protected]> v3: Update release notes.
* st/egl: Remove.Jose Fonseca2015-03-041-2/+0
| | | | | | | | | | | | | | | | | | Largely superseeded by src/egl, and WGL/GLX_EXT_create_context_es_profile extensions. Note this will break Android.mk with gallium drivers -- somebody familiar with that build infrastructure will need to update it to use gallium drivers through egl_dri2. v2: Remove the _EGL_BUILT_IN_DRIVER_GALLIUM define from src/egl/main/Android.mk; and update the src/egl/main/Sconscript to create a SharedLibrary, add versioning, create symlink - copy the bits from egl-static, per Emil Velikov. Reviewed-by: Emil Velikov <[email protected]> v3: Disallow undefined symbols in libEGL.so. Update release notes
* identity: Remove.Jose Fonseca2015-03-021-1/+0
| | | | | | | | | | | | | | | It's unmaintained, and most likely broken: I use trace driver every now and then, and everytime I do I need to fix it up. It's also unused: identity_screen_create is never called. Above all, it's dead weight: if identity driver had the infrastructure for other pass-through drivers (like trace and rbug), then it would make sense on its own right. But as it is implemmented, it's just another driver to (forget) to update whenever there is a gallium interface change. Reviewed-by: Marek Olšák <[email protected]>
* gallium: Add egl and gbm to distribution.Matt Turner2014-12-171-0/+4
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* gallium: Remove Android files from distribution.Matt Turner2014-12-121-1/+0
| | | | Android builds Mesa from git, so there don't need to be in the tarball.
* mesa: Add notes/readme files to distribution.Matt Turner2014-12-121-0/+1
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* mesa: Add scons files to distribution.Matt Turner2014-12-121-0/+1
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* docs: Add to distribution.Matt Turner2014-12-121-0/+1
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* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-181-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr). DRI3 port done by Axel Davy (mannerov). v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk - Nine improvements by Axel Davy (which also fixed some wine tests) - by Emil Velikov: - convert to static/shared drivers - Sort and cleanup the includes - Use AM_CPPFLAGS for the defines - Add the linker garbage collector - Restrict the exported symbols (think llvm) v3: - small nine fixes - build system improvements by Emil Velikov v4: [Emil Velikov] - Do no link against libudev. No longer needed. Acked-by: Jose Fonseca <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: David Heidelberg <[email protected]>
* gallium: ship the gallium API headersEmil Velikov2014-11-161-0/+1
| | | | Signed-off-by: Emil Velikov <[email protected]>
* configure.ac: remove enable flags for EGL and GBM Gallium state trackersMarek Olšák2014-11-141-8/+0
| | | | | | Acked-by: Kristian Høgsberg <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Informally acked-by: Jose Fonseca
* st/va: skeleton VAAPI state trackerChristian König2014-10-011-0/+4
| | | | | | | | | | | | | | | | This patch adds a skeleton VA-API state tracker, which is filled with live in the subsequent patches. v2: fixes in configure.ac and va state_tracker Makefile.am v3: do not link against libva. detect libva version, and correctly set driver entrypoint name. rebase(cleanup) targets/va/Makefile.am v4: cleanup va version auto detection add back targets/va/va.sym Signed-off-by: Christian König <[email protected]> Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* configure: remove NEED_{SOFT,LLVM}PIPE_DRIVER variablesEmil Velikov2014-09-241-2/+2
| | | | | | | | | The respective HAVE_{SOFT,LLVM}PIPE are already descriptive enough. Additionally the svga modules does not really use either one, but the auxiliary draw & gallivm modules. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* automake: remove obsolete NEED_GALLIUM_LOADEREmil Velikov2014-09-091-1/+1
| | | | | | | Superseded by HAVE_LOADER_GALLIUM. The latter has a *DRM* brethren making the whose easier on which one to keep. Signed-off-by: Emil Velikov <[email protected]>
* configure: kill off NEED_WINSYS_WRAPPEREmil Velikov2014-09-091-2/+0
| | | | | | | | Just drop the conditional and simplify our build. This means that it'll build every time, but it does not require any dependencies nor does it take that long to compile 200 lines of boilerplate code. Signed-off-by: Emil Velikov <[email protected]>
* gallium/tools: pick up the tools for distributionEmil Velikov2014-09-051-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium/tests: ship all the tests in the release tarballEmil Velikov2014-09-051-0/+4
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium: ship state-tracker/README in the release tarballEmil Velikov2014-09-051-0/+1
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium: ship the non-automaked state-trackers & targetsEmil Velikov2014-09-051-0/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* hgl: trivial bitsEmil Velikov2014-08-281-0/+8
| | | | Signed-off-by: Emil Velikov <[email protected]>
* winsys/sw: add the final files to the tarballEmil Velikov2014-08-281-0/+9
| | | | | | | | Add the final remaining files into the tarball (make dist), namely: - SConscripts - Non-autotooled winsys' - android, gdi and hgl. Signed-off-by: Emil Velikov <[email protected]>
* automake: handle gallium SUBDIRs in gallium/MakefileEmil Velikov2014-08-131-0/+16
| | | | | | | | Considering the way we've been consolidating things it makes sense to add the final two (aux and tests) in here. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* automake: compact gallium/target/Makefile into gallium/MakefileEmil Velikov2014-08-131-15/+20
| | | | | | | | | | Yet another makefile less to worry about. v2: Add state_trackers and targets on a single SUBDIRS line. Requested by Matt. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* automake: merge gallium/state_trackers/Makefile into gallium/MakefileEmil Velikov2014-08-131-0/+49
| | | | | | | | | | One makefile less, with the potential of further compacting the automake build. v2: Rebase on top of vc4 changes. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* automake: compact gallium/drivers and gallium/winsys makefilesEmil Velikov2014-08-131-0/+104
| | | | | | | | | | | | Rather than having two separate almost empty and identical makefiles, compact them thus improving the configure and build time. Additionally this makes the automake build symmetrical to the scons and android one. v2: Rebase on top of vc4, compact drivers + winsys on a single line. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* build: Remove GALLIUM_DIRSMatt Turner2013-04-151-22/+0
| | | | | | | | It's always constant anyway. Tested-by: Emil Velikov <[email protected]> Reviewed-and-Tested-by: Andreas Boll <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* automake: Convert src/gallium/Makefile to automake.Eric Anholt2012-06-211-0/+22