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* freedreno/ir3: fixes for half reg in/outRob Clark2019-04-301-7/+7
| | | | | | | Needs to update max_half_reg, or be remapped to full reg and update max_reg accordingly, depending on generation.. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: remove bogus assertRob Clark2019-04-251-2/+0
| | | | | | tex instruction can actually return 16b values. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: more emit-cat5 fixesRob Clark2019-04-251-0/+2
| | | | | | Couple more opcodes which don't take a sampler id as first arg. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: Add workaround for VS samgqKristian H. Kristensen2019-03-281-1/+2
| | | | | | | | | | | | | | | | | This instruction needs a workaround when used from vertex shaders. Fixes: dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2dshadow_vertex dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_fixed_vertex dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_float_vertex dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler2dshadow_vertex dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_fixed_vertex dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_float_vertex dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler2dshadow_vertex Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Rob Clark <[email protected]>
* freedreno/ir3: Don't access beyond available regsKristian H. Kristensen2019-03-281-4/+7
| | | | | | | | emit_cat5() needs to check if the last optional reg is there before it accesses it. Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Rob Clark <[email protected]>
* freedreno/ir3: Fix operand order for DSX/DSYKristian H. Kristensen2019-03-251-0/+15
| | | | | | | | | | Most cat5 instructions are constructed using ir3_SAM, which uses regs[1] for the (sampler, tex) src. Not DSX/DSY though, so we look up src1 and src2 differently for those two. Fixes: 1dffb089 ("freedreno/ir3: fix sam.s2en encoding") Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Rob Clark <[email protected]>
* freedreno/ir3: fix regmask for merged regsRob Clark2019-03-211-0/+3
| | | | | | | | On a6xx+ with half-regs conflicting with full-regs, the legalize pass needs to set appropriate sync bits, such as (sy), on writes to full regs that conflict with half regs, and visa-versa. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: fix sam.s2en encodingRob Clark2019-03-211-9/+9
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: include nopN in expanded instruction countRob Clark2019-03-031-1/+1
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: use nopN encoding when possibleRob Clark2019-02-261-5/+23
| | | | | | | | | | | | | Use the (nopN) encoding for slightly denser shaders.. this lets us fold nop instructions into the previous alu instruction in certain cases. Shouldn't change the # of cycles a shader takes to execute, but reduces the size. (ex: glmark2 refract goes from 168 to 116 instructions) Currently only enabled for a6xx, but I think we could enable this for a5xx and possibly a4xx. Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: sync instr/disasm and add ldib encodingRob Clark2019-02-201-2/+17
| | | | | | | | | | Resync disasm and instr header from envytools, and add ldib encoding. This replaces an opcode from a3xx which was never seen in practice, since that seemed easier than dealing with the same opc # meaning a different thing on a6xx. (Not really sure if 'sti' was actually a real thing, I think it was only seen in fuzzing.) Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: add a6xx instruction encodingRob Clark2019-02-161-0/+90
| | | | | | For the handful of instructions that use a new encoding. Signed-off-by: Rob Clark <[email protected]>
* freedreno: move ir3 to common locationRob Clark2018-11-271-0/+941
Move (most of) the ir3 compiler to src/freedreno/ir3 so that it can be re-used by some future vulkan driver. The parts that are gallium specific have been refactored out and remain in the gallium driver. Getting the move done now so that it can happen before further refactoring to support a6xx specific instructions. NOTE also removes ir3_cmdline compiler tool from autotools build since that was easier than fixing it and I normally use meson build. Waiting patiently for the day that we can remove *everything* from the autotools build. Signed-off-by: Rob Clark <[email protected]>