| Commit message (Collapse) | Author | Age | Files | Lines |
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This reverts commit 34b1aa957a3f44ea9587ec43311e8434d3782cc1.
This series caused unexpected flickering artifacts with Iris driver on
Chrome OS and EGL_EXT_image_flush_external spec has not been published
yet.
Acked-by: Eric Engestrom <[email protected]>
Acked-by: Kristian H. Kristensen <[email protected]>
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This reverts commit c1c574fdf18f2aeb1c03f9670bf00e1dcd22d99d.
This series caused unexpected flickering artifacts with Iris driver on
Chrome OS and EGL_EXT_image_flush_external spec has not been published
yet.
Acked-by: Eric Engestrom <[email protected]>
Acked-by: Kristian H. Kristensen <[email protected]>
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Cc: [email protected]
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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When the X11 or Haiku platforms were compiled in, they would bypass the
`_EGL_NATIVE_PLATFORM` fallback by always returning themselves instead.
Cc: [email protected]
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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The system can be disabling HW acceleration unbeknown to the user,
leading to a long debug session trying to work out which component is
failing. A quick mention that it is the environment override would be
very useful.
v2: Use more generic "CPU renderer" and so try to avoid jargon.
Reviewed-By: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Acked-by: Martin Peres <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviwed-by: Dylan Baker <dylan@pnwbakers>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviwed-by: Dylan Baker <dylan@pnwbakers>
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Otherwise if glvnd is not installed systemwide, but only in a prefix,
it's headers wont be found. This happens because if it's headers are in
/usr/include/ then another dependence will provide the necessary -I
arguments and compilation will work.
Fixes: 035ec7a2bb2d5e413ac945b8f012185a0e187d5e
("meson: Add support for EGL glvnd")
Acked-by: Eric Engestrom <[email protected]>
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This effectively reverts MR !2112.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Reviewed-by: Kristian H. Kristensen <[email protected]>
Reviewed-By: Tapani Pälli <[email protected]>
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Reviewed-by: Kristian H. Kristensen <[email protected]>
Reviewed-By: Tapani Pälli <[email protected]>
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We currently doesn't maintain it correctly and the buffer gets leaked if
surface is destroyed before calling swapping buffers.
From Android frameworks/native/libs/nativewindow/include/system/window.h:
The window holds a reference to the buffer between dequeueBuffer and
either queueBuffer or cancelBuffer, so clients only need their own
reference if they might use the buffer after queueing or canceling it.
v2: Remove our own reference.
Fixes: 0212db35040 ("egl/android: Cancel any outstanding ANativeBuffer in surface destructor")
Reviewed-by: Chia-I Wu <[email protected]> (v1)
Reviewed-By: Tapani Pälli <[email protected]>
Signed-off-by: Lepton Wu <[email protected]>
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This reverts commit 90a19074b4e1d4d8f8ababaade8170c05aeecffe.
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This reverts commit a800d16e4f1589e41e53edf8e8a771a33bb46a6a.
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This reverts commit 075a96aa926e6e89795f95a6a59693f44d9ac970.
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When users pass a config to `eglCreateWindowSurface` it requests double
buffering, but if the config doesn't have the appropriate `__DRIconfig`,
`eglCreateWindowSurface` fails with a `EGL_BAD_MATCH`.
Given that such behaviour is completely unacceptable, we drop the
`EGL_WINDOW_BIT` if we don't have at least one `__DRIconfig` supporting double
buffering, otherwise dropping the `EGL_PIXMAP_BIT`.
Fixes: 049f343e8ac "egl: Allow 24-bit visuals for 32-bit RGBA8888 configs"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67676
Cc: [email protected]
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Hal Gentz <[email protected]>
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That way applications don't get windows that are compositor alpha-blended
accidentally.
In the ideal world, this would be done by the xserver, as it does for
GLX, however, an appropriate place could not be found, so it's being
placed here instead.
Fixes: 049f343e8ac "egl: Allow 24-bit visuals for 32-bit RGBA8888 configs"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67676
Cc: [email protected]
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Hal Gentz <[email protected]>
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This commit does this by allowing both RGB and RGBA visuals to match with
EGL configs. We also expose the `EGL_MESA_config_select_group` egl
extension, which is similar to GLX's visual select group extension, to
allow the RGBA visuals to get less priority.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67676
Fixes: 049f343e8ac "egl: Allow 24-bit visuals for 32-bit RGBA8888 configs"
Cc: [email protected]
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Hal Gentz <[email protected]>
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This reflects better what is provided by glvnd or not.
Fixes: 93df862b6affb6b8507e ("meson: re-add incorrect pkg-config files with GLVND for backward compatibility")
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Required for NULL macro used throughout the generated file.
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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eglGetDisplay is awful because you have to inspect the pointer you're
given and guess what type of native display it corresponds to. We make
it worse by caching the type of the first such display we detect, so if
the second call to eglGetDisplay is to a different display type, kaboom.
Fortunately this is a problem that can be solved with the delete key.
Reviewed-by: Eric Engestrom <[email protected]>
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/156
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Feature parity with the drm, x11, and wayland platforms.
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/issues/1870
Tested-by: Pekka Paalanen <[email protected]>
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The CTS finally has agreed to drop the requirement for a
565-no-depth-no-stencil config for ES 3.0. Hence we can now remove the
code to satisfy this requirement using a pbuffer-only visual with
whatever other buffers the driver happens to have given us.
This reverts commit 82607f8a900796871470ac4f1a04e154392e4898,
commit 6ad31c4ff33d92f6359b196a94ace99682272111 and
commit dacb11a585face5ca179c34cfc588a71a425c1e0.
v2:
- Reference the VK-GL-CTS issue (Eric E.).
v3:
- Don't revert
fc21394bc4d ("egl: Quiet warning about front buffer rendering for pixmaps/pbuffers")
(Kenneth).
References: VK-GL-CTS issue 1601.
Cc: [email protected]
Signed-off-by: Andres Gomez <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
Acked-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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... because it's wrong to do so. The error path out of
dri2_initialize_drm ends with dri2_display_destroy, which calls
functions in the vtable we're trying to set up, so if we dlclose the
driver then those function pointers will point off into space and things
crash.
Noticed this because after !1923 eglinfo would crash when setting up the
GBM platform. This was something of a cascade failure, because my kernel
is too old for DRM_IOCTL_I915_GETPARAM to work without DRM_AUTH, so i965
wouldn't load. platform_drm.c then got very confused when it tries to
load swrast as a dri2 driver.
Reviewed-by: Eric Anholt <[email protected]>
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In converting to shift/size-based validation, we lost a condition from
the ARGB/XRGB equivalence check, which left it working one way round
but not the other, and broke applications like glmark2-es2-drm on some
platforms. Restore the equivalent check that *both* configs actually
have an alpha channel before considering a mismatch.
Fixes: 7b4ed2b513ef ("egl: Convert configs to use shifts and sizes instead of masks")
Signed-off-by: Robin Murphy <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Found when building for Android in C99 mode. Include bitscan.h to ensure ffs is
available.
Fixes: 7b4ed2b5 ("egl: Convert configs to use shifts and sizes instead of masks")
Signed-off-by: Kevin Strasser <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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We want to generate PC files for non-glvnd builds and for builds with
old glvnd, but the current logic doesn't do that, it builds them
unconditionally, and for GLES it builds the shared libraries, which is
also not what we want. This does not generate .pc files for gles1 or
gles2. Which it we weren't doing before either, making this not a
regression but a return to status-quo.o
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1838
Fixes: 93df862b6affb6b8507e40601212a58012bfa873
("meson: re-add incorrect pkg-config files with GLVND for backward compatibility")
Reviewed-by: Matt Turner <[email protected]>
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This is a bit counter-intuitive, but the issue is that GLVND is broken
in versions <= 1.1.1, so we need to keep wrongly providing these files
to cover up their mistake, otherwise the rest of the world ends up
broken.
Suggested-by: Dylan Baker <[email protected]>
Cc: [email protected]
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Reviewed-by: Kevin Strasser <[email protected]>
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Reviewed-by: Kevin Strasser <[email protected]>
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Reviewed-by: Kevin Strasser <[email protected]>
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No idea how these ended up with 3-then-2-space indents.
Reviewed-by: Kevin Strasser <[email protected]>
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Commit d1e1563bb63 added a NULL check for eglGetSyncAttribKHR
but eglGetSyncAttrib does not do this. Patch adds same check to
happen with eglGetSyncAttrib.
Fixes crashes in (when exposing EGL 1.5):
dEQP-EGL.functional.fence_sync.invalid.get_invalid_value
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Cc: [email protected]
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Fixes: 272f9cfe6a19 ("dri: Use DRM_FORMAT_* instead of defining our own copy.")
Reviewed-by: John Stultz <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Stock Android code actually doesn't support BGRA format EGL
configs. It's hard coded to use RGBA_8888 as window format
for BGRA EGL configs here:
https://android.googlesource.com/platform/frameworks/native/+/1eb32e2/opengl/libs/EGL/eglApi.cpp#608
So just remove it from EGL configs if RGBA is supported.
Signed-off-by: Lepton Wu <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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The patch adds support for HAL_PIXEL_FORMAT_RGBA_1010102 on
Android platform.
Fixes android.media.cts.DecoderTest#testVp9HdrStaticMetadata
which failed in egl due to "Unsupported native buffer format 0x2b"
on Android.
Reviewed-by: Tapani Pälli <[email protected]>
Signed-off-by: Chenglei Ren <[email protected]>
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We have only two defines that aren't from DRM_FORMAT_*: SARGB and
SABGR. Keep only those as __DRI_IMAGE_FOURCC and garbage collect the
rest.
While this header is also used from the X server, the X server doesn't
use any __DRI_IMAGE enums.
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Signed-off-by: Jean Hertel <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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For example, the surfaceless platform only supports pbuffers. If the
driver supports MSAA, we would still create a config, but it would have
no supported surface types. That's meaningless, so don't do it.
Reviewed-by: Eric Engestrom <[email protected]>
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This commit follow OES_EGL_sync to universially enable use of EGL sync
objects with desktop OpenGL contexts.
Reviewed-by: Daniel Stone <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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It's somewhat annoying that these are so similar for so little benefit.
Reviewed-by: Eric Engestrom <[email protected]>
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Fixes: cb0980e69aa921af7086 ("egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}")
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Technically, the user might have set EGL_DISPLAY instead of
EGL_PLATFORM, but since the former is deprecated let's just mention the
latter in the warning message.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Add missing "device" platform
v2: Add the missing platform (Eric)
Signed-off-by: Lionel Landwerlin <[email protected]>
Reported-by: Jean Hertel <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111529
Fixes: d6edccee8d ("egl: add EGL_platform_device support")
Reviewed-by: Eric Engestrom <[email protected]>
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The patch adds support for 64 bit HAL_PIXEL_FORMAT_RGBA_FP16
for android platform.
Fixes android.graphics.cts.BitmapColorSpaceTest#test16bitHardware
which failed in egl due to "Unsupported native buffer format 0x16"
on chromebooks.
Signed-off-by: Nataraj Deshpande <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Fixes errors seen with eglSetBlobCacheFuncsANDROID on Android when
running dEQP that terminates and reinitializes a display.
Fixes: 6f5b57093b3 "egl: add support for EGL_ANDROID_blob_cache"
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Define and set a new loader cap DRI_LOADER_CAP_FP16, indicating that gbm can
handle fp16 formats.
Signed-off-by: Kevin Strasser <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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In the case that __DRI_ATTRIB_FLOAT_BIT is set in the dri config, set
EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT in the egl config. Add a field to the
platform driver visual to indicate if it has components that are in floating
point form.
Signed-off-by: Kevin Strasser <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Change dri2_add_config to take arrays of shifts and sizes, and compare with
those set in the dri config. Convert all platform driver masks
to shifts and sizes.
In order to handle older drivers, where shift attributes aren't available,
we fall back to the mask attributes and compute the shifts with ffs.
Signed-off-by: Kevin Strasser <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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There was two incompatible definitions of strcasecmp, which lead to a
compiler warning. Let's clean this up by only leaving one of them, and
using that one all the time.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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