| Commit message (Collapse) | Author | Age | Files | Lines |
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Cc: Emil Velikov <[email protected]>
Cc: Daniel Stone <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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Cc: Emil Velikov <[email protected]>
Cc: Daniel Stone <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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Fixes: 473af0b541b2583f4c72 "egl/x11: deduplicate depth-to-format logic"
Signed-off-by: Eric Engestrom <[email protected]>
Tested-by: Vinson Lee <[email protected]>
Reviewed-by: Yogesh Marathe <[email protected]>
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Suggested-by: Emil Velikov <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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There is a compile warning from Android 8 (API version 26) from "include cutils/log.h"
warning: "Deprecated: don't include cutils/log.h, use either android/log.h or log/log.h"-W#warnings,
Change to include "log/log.h" on Android 8 or later major version to avoid this warning
Signed-off-by: jenny.q.cao <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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platform_x11 with dri3 needs inc_loader.
In file included from ../src/egl/drivers/dri2/platform_x11_dri3.c:35:0:
../src/egl/drivers/dri2/egl_dri2.h:41:32: fatal error: loader_dri3_helper.h: No such file or directory
In file included from ../src/egl/drivers/dri2/platform_x11.c:46:0:
../src/egl/drivers/dri2/egl_dri2.h:41:32: fatal error: loader_dri3_helper.h: No such file or directory
In file included from ../src/egl/drivers/dri2/egl_dri2.c:61:0:
../src/egl/drivers/dri2/egl_dri2.h:41:32: fatal error: loader_dri3_helper.h: No such file or directory
Cc: Dylan Baker <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Signed-off-by: Ville Syrjälä <[email protected]>
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Just like is done for other backends when suitable config is not
found (added in fd4eba4929).
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Juan A. Suarez <[email protected]>
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Similar to swap_available path send invalidate to the driver because
egl/X11 is not watching for for server's invalidate events. The
dri2_copy_region path is trigerred when server supports DRI2 version
minor 1.
Tested with piglit egl tests for regression.
V2: Move invalidate from dri2_copy_region to swap_buffer common.
Cc: <[email protected]>
Signed-off-by: Deepak Rawat <[email protected]>
Signed-off-by: Thomas Hellstrom <[email protected]>
Acked-by: Michel Dänzer <[email protected]>
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According to EGL 1.4 spec, section 3.5.1 ("Creating On-Screen Rendering
Surfaces"), if config does not support the colorspace or alpha format
attributes specified in attrib_list (as defined for
eglCreateWindowSurface), an EGL_BAD_MATCH error is generated.
This fixes dEQP-EGL.functional.wide_color.*_888_colorspace_srgb (still
not merged,
https://android-review.googlesource.com/c/platform/external/deqp/+/667322),
which is crashing when trying to create a windows surface with RGB888
configuration and sRGB colorspace.
v2: Handle the fix in other backends (Tapani)
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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The version passed to QueryVersion requests is the version that the
client supports. We were just passing in whatever version of XCB was
present on the system, which may not be a version that Mesa actually
explicitly supports, e.g. it might bring unwanted semantics.
Set specific protocol versions which we support, and only pass those.
Signed-off-by: Daniel Stone <[email protected]>
Fixes: 7aeef2d4efd ("dri3: allow building against older xcb (v3)")
Reviewed-by: Emil Velikov <[email protected]>
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Instead we will re-generate them again on building.
v2: get rid of BUILT_SOURCES (Daniel, Emil)
v3: keep BUILT_SOURCES for egl/Makefile.am (Emil)
Reviewed-by: Emil Velikov <[email protected]>
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commit 03dd9a88b0be17ff0ce91e92f6902a9a85ba584a introduced per surface
queues, but the display_sync for swrast_commit_backbuffer remained on
the old queue. This is likely to break when dispatching the correct
queue at the top of function (which can't dispatch the sync callback
we're waiting for).
The easiest known reproduction case is running weston-subsurfaces under
weston --use-pixman
Signed-off-by: Derek Foreman <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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The previous commit to make DRI3 modifier support optional, breaks with
an updated server and old client.
Make sure we never set multibuffers_available unless we also support it
locally. Make sure we don't call stubs of new-DRI3 functions (or empty
branches) which will never succeed.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Fixes: 7aeef2d4efdc ("dri3: allow building against older xcb (v3)")
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I'm not sure everyone wants to be updating their dri3 in a forced
march setting, this allows a nicer approach, esp when you want
to build on distro that aren't brand new.
I'm sure there are plenty of ways this patch could be cleaner,
and I've also not built it against an updated dri3.
For meson I've just left it alone, since if you are using meson
you probably don't mind xcb updates, and if you are using meson
you can fix this better than me.
v3: just don't put a version in for dri3/present without
modifiers, should allow building with 1.11 as well
(feel free to supply meson followups)
Signed-off-by: Dave Airlie <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Implement the eglSwapinterval for Android platform to
enable the async mode for some GFX benchmarks such as
Daimler C217, CityBench.
Results of the dEQP-EGL.*swap_interval tests
'dEQP-EGL.functional.query_config.get_config_attrib.max_swap_interval'..
'dEQP-EGL.functional.query_config.get_config_attrib.min_swap_interval'..
'dEQP-EGL.functional.choose_config.simple.selection_only.max_swap_interval'..
'dEQP-EGL.functional.choose_config.simple.selection_only.min_swap_interval'..
'dEQP-EGL.functional.choose_config.simple.selection_and_sort.max_swap_interval'..
'dEQP-EGL.functional.choose_config.simple.selection_and_sort.min_swap_interval'..
'dEQP-EGL.functional.negative_api.swap_interval'..
Test run totals:
Passed: 7/7 (100.0%)
Failed: 0/7 (0.0%)
Not supported: 0/7 (0.0%)
Warnings: 0/7 (0.0%)
Signed-off-by: Zhongmin Wu <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Tomasz Figa <[email protected]>
[Emil Velikov: polish inline comment, add dEQP stats, s/dpy/disp/]
Signed-off-by: Emil Velikov <[email protected]>
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Instead of indirectly pulling the wayland headers everywhere, use
forward declarations and #include only as needed.
Should effectively fix build errors like the following:
make[5]: Entering directory
'/.../src/gallium/state_trackers/omx/tizonia'
CC h264dprc.lo
In file included from h264dprc.c:45:0:
.../src/egl/drivers/dri2/egl_dri2.h:47:10: fatal error:
wayland/wayland-egl/wayland-egl-backend.h: No such file or directory
#include "wayland/wayland-egl/wayland-egl-backend.h"
Cc: Dylan Baker <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
Tested-by: Andy Furniss <[email protected]>
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The tool accepts the input and output files as arguments.
There's no need for the redirection.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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The tool accepts the input and output files as arguments.
There's no need for the redirection.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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If PresentCompleteNotify event says the pixmap was presented
with mode PresentCompleteModeSuboptimalCopy, it means the pixmap
could possibly have been flipped instead if allocated with a
different format/modifier.
Signed-off-by: Louis-Francis Ratté-Boulianne <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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Add support for DRI3 v1.1, which allows pixmaps to be backed by
multi-planar buffers, or those with format modifiers. This is both
for allocating render buffers, as well as EGLImage imports from a
native pixmap (EGL_NATIVE_PIXMAP_KHR).
Signed-off-by: Louis-Francis Ratté-Boulianne <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Jon Turney <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Tested-by: Julien Isorce <[email protected]>
Tested-by: Karol Herbst <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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Found by inspection.
The line removed is a duplicate of the line literally just above the
the 3 lines context usually printed in a commit log.
v2: enhance the commit log (Emil).
Cc: Ian Romanick <[email protected]>
Cc: Emil Velikov <[email protected]>
Cc: Eric Engestrom <[email protected]>
Signed-off-by: Andres Gomez <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Inspired-by: a similar patch for libdrm by Heiko Becker
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Currently meson will generate a pkg-config that links to EGL_mesa (or
GLX_mesa), but this isn't correct, it should always link to EGL or GL.
Probably the "right" solution is to have glvnd itself provide the pkg
config files for GL and EGL, but that also means that glvnd needs to
provide many of the header files, which makes it a more involved job.
Fixes: a47c525f3281a27 ("meson: build glx")
Fixes: 035ec7a2bb2d5e4 ("meson: Add support for EGL glvnd")
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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dri2_display_destroy() is called when platform specific display
initialisation fails. However, this would typically lead to a
segfault due to the dri2_egl_display vbtl not having been set up.
Fixes: 2db95482964 ("loader_dri3/glx/egl: Optionally use a blit
context for blitting operations")
Signed-off-by: Frank Binns <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Removing this callback caused rendering corruption in some multi-screen cases,
so it is reinstated but without the drawable argument which was never used
by implementations and was confusing since the drawable could have been
created with another screen.
Cc: "17.3 18.0" [email protected]
Fixes: 5198e48a0d (loader_dri3/glx/egl: Remove the loader_dri3_vtable get_dri_screen callback)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105013
Reported-by: Daniel van Vugt <[email protected]>
Tested-by: Timo Aaltonen <[email protected]>
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Dylan Baker <[email protected]>
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A recent patchset to Wayland[0] migrated Mesa's libwayland-egl backend
into Wayland itself, so implementations could provide backends. Mesa
still uses its own, and the two have already diverged[1].
The include from egl_dri2.h could pick up either the installed Wayland
wayland-egl-backend.h (with a 'driver_private' member), or the Mesa
internal wayland-egl-backend.h (with a 'private' member), failing the
build in the first instance.
Add an explicit directory prefix to the include, so we always get our
in-tree version.
[0]: https://patchwork.freedesktop.org/series/31663/
[1]: https://cgit.freedesktop.org/wayland/wayland/commit/?id=9fa60983b579
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105103
Fixes: 198af27c679c ("wayland-egl: rename wayland-egl-{priv,backend}.h")
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As the comment notes: linux-dmabuf has nothing to do with wayland-drm,
but we need a single place to build these files we can use from both EGL
and Vulkan, which is guaranteed to be included before both EGL and
Vulkan WSI.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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v2: just tell the compiler to assume the format will always be found, as
it comes from the table itself to begin with. (DanielS)
CID: 1429516
Fixes: d32b23f3830099a328b91 "egl/wayland: Add bpp to visual map"
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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It was assumed that fromPlanar() could return NULL to mean
that the planar image is the same as the parent DRI image.
That assumption wasn't made everywhere though.
Let's fix things and make sure that all callers understand
a NULL result
Signed-off-by: Louis-Francis Ratté-Boulianne <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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bp_reply wasn't properly free'd
Signed-off-by: Louis-Francis Ratté-Boulianne <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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The compiler doesn't know that num_visuals > 0.
Fixes: 37a8d907cc16 ("egl/gbm: Ensure EGLConfigs match GBM surface format")
Reviewed-by: Daniel Stone <[email protected]>
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When we create an EGL window surface on a GBM surface, ensure that the
EGLConfig is compatible with the GBM format, notwithstanding XRGB/ARGB
interchange.
For example, rendering with an XRGB8888 EGLConfig on to an ARGB8888
gbm_surface (and vice-versa) are acceptable, but rendering with an
XRGB2101010 EGLConfig on to an XRGB8888 gbm_surface will now be
rejected.
This was previously allowed through; when 10bpc formats were enabled,
clients which picked a completely random EGL config and hoped/assumed
they were XRGB8888 would break.
If you have bisected a failure to start a GBM/KMS client to this commit,
please look at its EGLConfig selection (e.g. through eglChooseConfigs),
and add an EGL_NATIVE_VISUAL_ID == gbm_surface format match to the
attribs for config selection.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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Now that we have mask/channel information in gbm_dri's format conversion
table, we can remove the copy in EGL.
As this table contains more formats (notably including R8 and RG8, which
can be used for BO but not surface allocation), we now compare the masks
of all channels when trying to find a suitable config. Without doing
this, an XRGB8888 EGLConfig would match on an R8 format.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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Each Wayland EGLDisplay currently contains a struct with one vector of
modifiers per format, hardcoded in the header. To allow easier support
for more formats, turn this into an array of u_vectors which is opaque
outside of platform_wayland.c.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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Instead of the has_format enum, use an index into the visual array. This
makes adding new formats less typing.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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Both the DRI2 GetBuffersWithFormat interface, and SHM buffer allocation,
had their own format -> bpp lookup tables. Replace these with a lookup
into the visual map.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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When trying to translate between DRIImage format enums and FourCC codes,
use our visual map rather than an open-coded subset.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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When creating a wl_buffer on an upstream Wayland display from an
existing EGLImage, use the dri2_wl_visual map rather than another
hardcoded list of formats.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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Having hoisted the format -> config map into common code, we now use it
for config -> format lookups.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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Extend the visual map from only containing names and bitmasks, to also
carrying the three format enums we need. These are the DRIImage format
tokens for internal allocation, FourCC codes for wl_drm and dmabuf
protocol, and wl_shm codes for swrast drivers.
We will later use these formats to eliminate a bunch of open-coded
conversions.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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No semantic change.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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Widen the channel masks given in the visual table to the full width of
the pixel format, i.e. as many leading zeros as required.
No functional change.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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Pull the mapping between Wayland formats and EGLConfigs up to the top
level, so we can reuse it elsewhere.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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When 0b2b7191214eb moved from an if tree to a struct to map between
wl_drm formats and EGLConfigs, it transposed the mapping between XRGB
and ARGB. Luckily, everyone exposes both formats, so this is harmless.
Signed-off-by: Daniel Stone <[email protected]>
Fixes: 0b2b7191214eb ("egl/wayland: introduce dri2_wl_add_configs_for_visuals() helper")
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Tested-by: Ilia Mirkin <[email protected]>
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v2: cleanup, move callbacks to _egl_display struct (Emil Velikov)
adapt to earlier ctx->screen changes
v3: remove useless checking, add _eglSetFuncName (Emil Velikov)
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Jordan Justen <[email protected]> (v2)
Reviewed-by: Emil Velikov <[email protected]>
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Currently there is not a separate option for setting the search path of
DRI drivers in meson, like there is in scons and autotools. This is an
oversight and needs to be fixed. This adds an extra option
`dri-search-path`, which will default to the value of
`dri-drivers-path`, like autotools does.
v2: - Split input list before joining.
v3: - use : instead of ; as the delimiter. The autotools help string
incorrectly says ; but the code uses :
v4: - Take list in pre : delimited form (Ilia)
- Ensure that the dri-search-path is absolute when using
dri_drivers_path
Fixes: db9788420d4bc7b4 ("meson: Add support for configuring dri drivers directory.")
Reported-by: Ilia Mirkin <[email protected]>
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Eric Anholt <[email protected]> (v2)
Reviewed-by: Eric Engestrom <[email protected]> (v3)
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