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* wayland-drm: add missing NULL checkFrank Binns2016-09-011-0/+2
* egl: only store device name when Wayland support is builtFrank Binns2016-09-015-18/+24
* Introduce .editorconfigEric Engestrom2016-08-312-0/+4
* egl/x11_dri3: provide an authentication functionFrank Binns2016-08-311-1/+18
* egl/x11_dri3: disable WL_bind_wayland_display for devices without render nodesFrank Binns2016-08-312-29/+7
* egl/android: remove config post-processingEmil Velikov2016-08-301-9/+0
* egl/dri2: check if the EGL API is valid before adding it to ClientAPIsEmil Velikov2016-08-301-4/+4
* egl/android: annotate static const data as suchEmil Velikov2016-08-301-1/+1
* egl: treat EGL_OPENGL_API as invalid on AndroidEmil Velikov2016-08-301-1/+7
* egl: turn a couple asserts static (compile-time)Eric Engestrom2016-08-241-3/+4
* egl/wayland-egl: Fix for segfault in dri2_wl_destroy_surface.Stencel, Joanna2016-08-242-0/+4
* egl/dri2: dri2_initialize: Do not reference-count TestOnly displayNicolas Boichat2016-08-231-20/+9
* egl/dri2: remove error checks on return values from mtx_lock and cnd_waitDongwon Kim2016-08-231-35/+12
* egl/dri2: dri2_make_current: Release previous context's displayNicolas Boichat2016-08-161-4/+5
* egl/android: Set dpy->DriverData to NULL on errorNicolas Boichat2016-08-151-0/+1
* egl/drm: Set disp->DriverData to NULL on errorNicolas Boichat2016-08-151-0/+1
* egl/surfaceless: Set disp->DriverData to NULL on errorNicolas Boichat2016-08-151-0/+1
* egl/wayland: Set disp->DriverData to NULL on errorNicolas Boichat2016-08-151-0/+2
* egl/x11: avoid using freed memory if dri2 init failsJan Ziak2016-08-151-0/+3
* egl: android: query native window default width and height (v2)Haixia Shi2016-08-093-0/+42
* egl/android: Add support for YV12 pixel format (v2)Tomasz Figa2016-08-081-6/+50
* egl/android: Make get_fourcc() accept HAL formatsTomasz Figa2016-08-081-9/+11
* egl/android: Refactor image creation to separate flink and prime paths (v2)Tomasz Figa2016-08-081-42/+57
* egl/android: Respect buffer mask in droid_image_get_buffers (v2)Tomasz Figa2016-08-081-5/+15
* egl/android: Remove unused variables in droid_get_buffers_with_format()Tomasz Figa2016-08-081-3/+0
* egl/dri2: Add reference count for dri2_egl_displayNicolas Boichat2016-07-282-20/+95
* egl/android: Stop leaking DRI imagesTomasz Figa2016-07-201-0/+11
* egl/android: Add some useful error messagesTomasz Figa2016-07-201-3/+10
* egl/android: Check return value of dri2_get_dri_config()Tomasz Figa2016-07-201-0/+2
* egl/dri2: dri2_make_current: Set EGL error if bindContext failsNicolas Boichat2016-07-201-2/+8
* egl/android: Remove unused variablesTomasz Figa2016-07-201-2/+0
* Use correct names for dlopen()ed files on CygwinYaakov Selkowitz2016-07-151-0/+2
* egl: restrict swap_available dri2_egl_display field to X11Frank Binns2016-07-072-3/+1
* egl: Fix the bad surface attributes combination checking for pbuffers. (v3)Guillaume Charifi2016-07-071-21/+15
* egl/display: remove unnecessary code and make it easier to readEric Engestrom2016-07-071-15/+14
* Added pbuffer hooks for surfaceless platformGurchetan Singh2016-06-142-5/+215
* Android: move libdrm settings to top-level Android.common.mkRob Herring2016-06-131-6/+0
* platform_android: prevent deadlock in droid_swap_buffersHaixia Shi2016-06-071-5/+12
* egl: android: don't add the image loader extension for !render_nodeEmil Velikov2016-06-071-8/+7
* Revert "egl: Check if API is supported when using eglBindAPI."Marek Olšák2016-06-034-72/+10
* egl: Account for default values of texture target and formatPlamena Manolova2016-06-021-0/+6
* egl: Check if API is supported when using eglBindAPI.Plamena Manolova2016-06-024-10/+72
* mesa_glinterop: remove mesa_glinterop typedefsEmil Velikov2016-05-303-12/+12
* egl/dri3: don't crash on no context.Dave Airlie2016-05-301-2/+4
* egl: Additional attribute validation for eglCreatePbufferSurfacePlamena Manolova2016-05-261-0/+13
* mesa_glinterop: make GL interop version field bidirectionalEmil Velikov2016-05-243-3/+3
* mesa_glinterop: remove unneeded GLAPI/GLAPIENTRY/APIENTRYP symbolsEmil Velikov2016-05-241-2/+2
* egl: Add OpenGL_ES to API string regardless of GLES versionPlamena Manolova2016-05-231-7/+4
* configure.ac: Add support for Android buildsNicolas Boichat2016-05-231-0/+5
* egl: add missing link against $(CLOCK_LIB)Emil Velikov2016-05-231-1/+1