| Commit message (Collapse) | Author | Age | Files | Lines |
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Since commit 63c5d5c6c46c8472ee7a8241a0f80f13d79cb8cd, the surfaceless
platform has allowed creation of pbuffer surfaces. But the vtable entry
for eglSwapBuffers has remained NULL.
Discovered by running a little pbuffer test.
Cc: Gurchetan Singh <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
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The egl docs directory no longer exists as of
88b5c36fe1a1546bf633ee161a6715efc593acbd.
Remove it from EXTRA_DIST to unbreak 'make dist'
Signed-off-by: Jonathan Gray <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Tested-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Reminiscent from the pre-loader days, were we had multiple instances of
the loader logic in separate places and one could build a "GALLIUM_ONLY"
version.
Since that is no longer the case and the loaders (glx/egl/gbm) do not
(and should not) require to know any classic/gallium specific we can
drop the argument and the related code.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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This was some kind of leftover in commit acd35c8 and format_count
array variable (declared in outer scope) should be used instead.
Signed-off-by: Tapani Pälli <[email protected]>
Fixes: acd35c8758dc73240903 ("egl/android: tweak droid_add_configs_for_visuals()")
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Fixes GCC warning:
drivers/dri2/platform_surfaceless.c:196:18: warning: comparison
between pointer and integer
Fixes: 4b8a55809eb ("egl/surfaceless: tweak surfaceless_add_configs_for_visuals()")
Reviewed-by: Emil Velikov <[email protected]>
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i is used for the driver_configs, while j is for the visuals.
Fixes: 4b8a55809eb ("egl/surfaceless: tweak surfaceless_add_configs_for_visuals()")
Reported-by: Chad Versace <[email protected]>
Tested-by: Chad Versace <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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It was the lone file in src/egl/docs. Move it to where the other specs
live, in $MESA_TOP/docs/specs.
Reviewed-by: Emil Velikov <[email protected]>
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Reviewed-by: Emil Velikov <[email protected]>
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Mesa's set of supported platform extensions depends on the autoconf
option --with-egl-platforms=foo,bar,baz. If --with-egl-platforms lacks
foo, then eglGetPlatformDisplay(EGL_PLATFORM_FOO, ...) unconditonally
fails.
So, if --with-egl-platforms lacks foo, then remove
EGL_VENDOR_platform_foo from the EGL client extension string.
Cc: [email protected]
Reviewed-by: Emil Velikov <[email protected]>
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This reverts commit 675719817e7bf7c5b9da22c02252aca77a41338d.
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v2: Remove gratuitous newline/semicolon (Eric)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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... in dri2_x11_add_configs_for_visuals().
Currently the latter does not consider that, thus in such cases it adds
"empty" configs in the list.
Properly account for things and as we do that we can reuse count,
instead of calling _eglGetArraySize to determine if we've added any
configs.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Analogous to previous commits - with an extra bonus.
Current code, apart from not attributing the lack of 'per visual'
and overall configs also overwrites the newly added config.
Namely if the dpy supports two or more of the supported formats
(XRGB8888, ARGB8888 and RGB565) earlier configs will be overwritten
and the the final one will be stored, since the we use the same index
for all three in our dri2_add_config call.
v2: Use correct comparison in loop conditional (Eric)
Use valid C initializer (Gurchetan)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Analogous to previous commit.
v2: Use correct comparison in loop conditional (Eric)
Use valid C initializer (Gurchetan)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Iterate over the driver_configs first in order to cut down the number of
getConfigAttrib() calls by a factor of 5.
While we're here, also drop the sentinel of the visuals array. We
already know its size so we can use that and save a few bytes.
v2: Use correct comparison in loop conditional (Eric)
Use valid C initializer (Gurchetan)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Factor out and rework the existing code so that it prints a debug
message if we have zero configs for any visual.
As a nice side effect we now provide a correct (sequential ID) when
creating a config (via dri2_add_config).
v2: Use correct comparison in loop conditional (Eric)
Use valid C initializer (Gurchetan)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Currently we print a debug message if the total configs is non-zero only
to do the same (at an error level) as we return from the function.
Rework the message to print if we're missing a config for the given
format.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Introduce a helper and use it throughout the platform code. This allows
us to reduce the amount of ifdef(s) and (potentially) use
kms_swrast_dri.so for !drm platforms (namely wayland and x11).
Note: in the future as other platforms (android, surfaceless) support
the extension they can reuse the helper.
v2: Rebase, check for device_name.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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The core egl/dri2 already sets the extension bit _only_ when possible -
which in Android's case is always.
Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Do not loop over all matches if we've already found one.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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v2: Rebase.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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v2: dri2_bind_extensions() now takes optional as an argument.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Will allow us to reuse the function for optional extensions and fold a
bit of code.
v2: Make dri2_bind_extensions::optional flag an argument to
dri2_bind_extensions (Kristian).
Cc: Rob Clark <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Consistently indent with space rather than a mix of tab and
spaces.
v2: Keep the structs properly aligned (Eric).
Signed-off-by: Emil Velikov <[email protected]>
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The dri3 version of commits 60e9c35b3a0 and 6de9a03bed4.
While using xcb_connect() guarantees that we always get a non NULL
return value, XGetXCBConnection() does/can not.
CC: <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Remove the error prone fixed size array.
While we're here also rename to loader_extensions like in the GLX code.
v2: Rebase. Keep image_loader_extension within the wayland_drm
dri2_loader_extensions list.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Analogous to earlier commits.
Note: the actual version of the extension is 1, since it does not
implement .putImage2.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Similar to the dri2 one - the extension stored in struct
dri2_egl_display is unused.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Analogous to the earlier android and wayland patches. As we're here we
can drop exposing the old version of the extension.
Any dri loader/driver interface use lower bound checking thus exposing
dri2 loader v3 to a v2 capable driver is perfectly normal.
v2: Preserve compat with dri2_minor < 1. The driver does not know if
there is a protocol to manage getBuffersWithFormat(). It's up-to the
loader to expose the vfunc if there is one. (Kristian)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Analogous to the earlier android patch.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Remove a few gratious blank lines and use the correct level of
indentation.
Reviewed-by: Gurchetan Singh <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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The latter already does it for us.
As we're here annotate the masks as const and use unsigned for the
index(es).
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Earlier commit introduced support for image_loader and left the
dri2_loader code dangling/unused. Let's remove it.
Fixes: 63c5d5c6c46 ("Added pbuffer hooks for surfaceless platform")
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
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The extension stored in struct dri2_egl_display isn't used, thus we can
create a static const instance of the extension and point extensions[]
to it.
Signed-off-by: Emil Velikov <[email protected]>
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Fold duplicate conditional blocks and add a few extra comments ;-)
v2: Bring back the explicit "unbind" logic (Eric), remove NULL derefs.
Signed-off-by: Emil Velikov <[email protected]>
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The function already have the respective check within.
Signed-off-by: Emil Velikov <[email protected]>
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The indirection is meant to be used by the core EGL implementation in
main. Not in the drivers themselves.
Move the dri2_destroy_surface definition to avoid forward declaration of
the static function.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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This way the only places that reference DriverData are the ones that
manipulate it.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Currently all callers are careful enough not to do that, yet that will
not be the case in the future.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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All the platforms are duplicating what should be a driver/dri2 thing -
refcounting. Just fold it accordingly.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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For a while now we require shared glapi for EGL, thus we can drop a
few bits from the olden days. Namely - dlopen(NULL...) is not possible,
error out at build stage if so and drop the guard around dlclose().
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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The documentation is clear - one must glFlush the old context on
eglMakeCurrent. Thus keeping it optional is not something we should be
doing. Furthermore if we cannot get the entry point we're likely having
a broken setup/stack.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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EGL_KHR_swap_buffers_with_damage is actually already supported, as it is
technically nothing but a rename of EGL_EXT_swap_buffers_with_damage.
To that effect, both extension are advertised depending on the same
condition, and the new entrypoint simply redirects to the previous one.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Pre-patch, there were two code paths for parsing EGLSync attribute
lists: one path for old-style EGLint lists, used by eglCreateSyncKHR,
and another for new-style EGLAttrib lists, used by eglCreateSync (1.5)
and eglCreateSync64 (EGL_KHR_cl_event2).
There were two attrib_list parsing functions,
_eglParseSyncAttribList(_EGLSync *sync, const EGLint *attrib_list)
_eglParseSyncAttribList64(_EGLSync *sync, const EGLattrib *attrib_list)
This patch unifies the two attrib_list parsing functions into one,
_eglParseSyncAttribList(_EGLSync *sync, const EGLattrib *attrib_list)
Many internal EGLSync function signatures had *two* attrib_list
parameters to accomodate both code paths: one parameter was an EGLint
list and other an EGLAttrib list. At most one of the parameters was
allowed to be non-null. This patch removes the `EGLint *attrib_list`
parameter, leaving only the `EGLAttrib *attrib_list` parameter, for all
internal EGLSync functions.
v2:
- Consistently use condition (sizeof(int_list[0]) ==
sizeof(attrib_list[0])). [for emil]
v3:
- Don't double-unlock the display in eglCreateSyncKHR.
Reviewed-by: Emil Velikov <[email protected]> (v2)
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This allows querying the current active screen from the
loader's common code.
Cc: [email protected]
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Martin Peres <[email protected]>
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Wire up the debug entrypoints to EGL dispatch, and add the extension
string to the client extension list.
v2:
- Lots of style fixes
- Fix missing EGLAPIENTRYs
- Factor out valid attribute check
- Lock display in eglLabelObjectKHR as needed, and use RETURN_EGL_*
- Move "EGL_KHR_debug" into asciibetical order in client extension
string
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This decorates every EGL entrypoint with _EGL_FUNC_START, which records
the function name and primary dispatch object label in the current
thread state. It also adds debug report functions and calls them when
appropriate.
This would be useful enough for debugging on its own, if the user set a
breakpoint when the report function was called. We will also need this
state tracked in order to expose EGL_KHR_debug.
v2:
- Clear the object label in more cases in _eglSetFuncName
- Pass draw surface (if any) to _EGL_FUNC_START in eglSwapInterval
v3:
- Set dummy thread's CurrentAPI to EGL_OPENGL_ES_API not zero
- Less ?: in _eglSetFuncName
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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