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* dri: allow 16bit R/GR images to be exported via drm buffersRainer Hochecker2017-01-231-0/+10
| | | | | | | This allows eglCreateImageKHR to access P010 surfaces created by vaapi Signed-off-by: Rainer Hochecker <[email protected]> Acked-by: Ben Widawky <[email protected]>
* egl/wayland: resolve quirky try_damage_buffer() implementationEmil Velikov2017-01-181-10/+0
| | | | | | | | | | | | | | | | | | | The implementation was added with commit d085a5dff5b and effectively provided a hidden dependency. Namely: the codepath used was determined solely during build time. Thus if we built again new wayland and then run against older (yet still within the requirements, as per the configure) one will get undefined symbols. As of earlier commit 36b9976e1f9 "egl/wayland: Avoid race conditions when on non-main thread" the required version was bumped to one which provides the API, thus we can drop the quirky solution. Cc: Derek Foreman <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Daniel Stone <[email protected]> Reviewed-by: Derek Foreman <[email protected]>
* configure: remove HAVE_EGL_DRIVER_DRI[23]Emil Velikov2017-01-181-2/+0
| | | | | | | | | | We have them for local purposes in configure, where we can use their direct dependency. With the only remaining instance in the makefile(s) being always true, as it can be seen in the configure snippet. Signed-off-by: Emil Velikov <[email protected]>
* egl/wayland: unify dri2_wl_create_surface implementationsEmil Velikov2017-01-181-93/+21
| | | | | | | | | | | Rather than having two almost identical codepaths (one for HW/wl_drm and another for SW/wl_shm), just factorise and reuse in both places. v2: Rebase v3: Rebase Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Daniel Stone <[email protected]> (v2)
* egl/wayland: use the destroy_window_callback for swrastEmil Velikov2017-01-181-0/+2
| | | | | | | | | | | | | As described in commit 690ead4a135 ("egl/wayland-egl: Fix for segfault in dri2_wl_destroy_surface.") if we attempt to destroy a EGL surface attached to already destroyed Wayland window we'll get a segfault. v2: set the correct callback alongside the window->private. (Dan) Cc: Daniel Stone <[email protected]> Cc: "12.0 13.0" <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
* egl/dri2: Unify the style of function pointer calls in structsBoyan Ding2017-01-136-35/+34
| | | | | | | Signed-off-by: Boyan Ding <[email protected]> Acked-by: Alex Deucher <[email protected]> [Emil Velikov: address platform_surfaceless] Signed-off-by: Emil Velikov <[email protected]>
* gbm/drm: Pick the oldest available buffer in get_back_boDerek Foreman2017-01-131-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Applications may query the back buffer age to efficiently perform partial updates. Generally the application will keep a fixed length damage history, and use this to calculate what needs to be redrawn based on the age of the back buffer it's about to render to. If presented with a buffer that has an age greater than the length of the damage history, the application will likely have to completely repaint the buffer. Our current buffer selection strategy is to pick the first available buffer without considering its age. If an application frequently manages to fit within two buffers but occasionally requires a third, this extra buffer will almost always be old enough to fall outside of a reasonably long damage history, and require a full repaint. This patch changes the buffer selection behaviour to prefer the oldest available buffer. By selecting the oldest available buffer, the application will likely always be able to use its damage history, at a cost of having to perform slightly more work every frame. This is an improvement if the cost of a full repaint is heavy, and the surface damage between frames is relatively small. It should be noted that since we don't currently trim our queue in any way, an application that briefly needs a large number of buffers will continue to receive older buffers than it would if it only ever needed two buffers. Reviewed-by: Daniel Stone <[email protected]> Signed-off-by: Derek Foreman <[email protected]> Reviewed-by: Pekka Paalanen <[email protected]>
* egl/wayland: Avoid race conditions when on non-main threadJonas Ådahl2017-01-133-14/+25
| | | | | | | | | | | | | | | | | | | | | | | | | | When EGL is used on some other thread than the thread that drives the main wl_display queue, the Wayland EGL dri2 implementation is vulnerable to a race condition related to display round trips and global object advertisements. The race that may happen is that after after a proxy is created, but before the queue is set, events meant to be emitted via the yet to be set queue may already have been queued on the wrong queue. In order to make it possible to avoid this race, wayland 1.11 introduced new API that allows creating a proxy wrapper that may be used as the factory proxy when creating new proxies via Wayland requests. The queue of a proxy wrapper can be changed without effecting what queue events emitted by the actual proxy will be queued on, while still effecting what default queue proxies created from it will have. By introducing a wl_display proxy wrapper and using this when performing round trips (via wl_display_sync()) and retrieving the global objects (via wl_display_get_registry()), the mentioned race condition is avoided. Signed-off-by: Jonas Ådahl <[email protected]> Cc: [email protected] Reviewed-by: Daniel Stone <[email protected]>
* egl/wayland: Cleanup private display connection when init failsJonas Ådahl2017-01-131-0/+4
| | | | | | | | | | When failing to initializing the Wayland EGL driver, don't leak the display server connection if it was us who created it. Signed-off-by: Jonas Ådahl <[email protected]> Cc: [email protected] Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
* egl/dri2: add image_loader_extension back into loader extensions for waylandDerek Foreman2017-01-111-0/+1
| | | | | | | | | | | | | before commit f871946594129500a67c05a6d9fe99db54b4bb64 image_loader_extension was always present in dri2_dpy->extensions, after that commit it is only present for render nodes. Its removal broke partial render based on buffer age on (at least) raspberry pi. Fixes: f8719465941 "egl/dri2: rework dri2_egl_display::extensions storage" Signed-off-by: Derek Foreman <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: Emit correct error when robust context creation failsChad Versace2016-12-271-12/+26
| | | | | | | | | | | | | | | | | Fixes dEQP-EGL.functional.create_context_ext.robust_* on Intel with GBM. If the user sets the EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR in EGL_CONTEXT_FLAGS_KHR when creating an OpenGL ES context, then EGL_KHR_create_context spec requires that we unconditionally emit EGL_BAD_ATTRIBUTE because that flag does not exist for OpenGL ES. When creating an OpenGL context, the spec requires that we emit EGL_BAD_MATCH if we can't support the request; that error is generated in the egl_dri2 layer where the driver capability is actually checked. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99188 Cc: [email protected] Reviewed-by: Tapani Pälli <[email protected]>
* egl/dri2: implement query surface hookTapani Pälli2016-12-271-0/+36
| | | | | | | | | | | | | | | | This makes better guarantee that the values we return are in sync what the underlying drawable currently has. Together with dEQP change in bug #98327 this fixes following test: dEQP-EGL.functional.resize.surface_size.grow v2: avoid unnecessary x11 roundtrips (Chad Versace) Signed-off-by: Tapani Pälli <[email protected]> Tested-by: Mark Janes <[email protected]> Reviewed-by: Chad Versace <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98327
* egl: Check config's surface types in eglCreate*Surface()Chad Versace2016-12-201-0/+10
| | | | | | | | | | | If the provided EGLConfig does not support the requested surface type, then emit EGL_BAD_MATCH. Fixes dEQP-EGL.functional.negative_api.create_pbuffer_surface on GBM. Cc: "13.0" <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* EGL/android: Enhance pbuffer implementationLiu Zhiquan2016-12-191-81/+96
| | | | | | | | | | | | | | | Some dri drivers will pass multiple bits in buffer_mask parameter to droid_image_get_buffer(), more than the actual supported buffer type combination. For such case, will go through all the bits, and will not return error when unsupported buffer is requested, only return error when the allocation for supported buffer failed. v2: coding style and log changes v3: coding style changes and update patch format Signed-off-by: Liu Zhiquan <[email protected]> Signed-off-by: Long, Zhifang <[email protected]> Reviewed-by: Tomasz Figa <[email protected]>
* egl/x11: cleanup init codeEric Engestrom2016-12-151-14/+10
| | | | | | | No functional change, just rewriting it in an easier-to-understand way. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: Fix crashes in eglCreate*Surface()Chad Versace2016-12-141-2/+2
| | | | | | | | | | | | | Don't dereference a null EGLDisplay. Fixes tests dEQP-EGL.functional.negative_api.create_pbuffer_surface dEQP-EGL.functional.negative_api.create_pixmap_surface Reviewed-by: Mark Janes <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=99038 Cc: "13.0" <[email protected]>
* egl: add and enable EGL_KHR_config_attribsEmil Velikov2016-12-092-0/+7
| | | | | | | Extension is already implemented in the main code. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/surfaceless: remove duplicate KHR_image_base enablementEmil Velikov2016-12-091-2/+0
| | | | | | | | Already set by the core code - dri2_create_screen/dri2_setup_screen Cc: Chad Versace <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl: unexport _eglConvertIntsToAttribsEric Engestrom2016-12-092-4/+1
| | | | | | | | Nobody else makes use of this function. We can always re-export it if someone ever needs it. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: rename static functions to match conventionEric Engestrom2016-12-091-9/+9
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: add EGL_ANDROID_native_fence_syncRob Clark2016-12-017-7/+119
| | | | | | | | | | With fixes from Chad squashed in, plus fixes for issues that Rafael found while writing piglit tests. Signed-off-by: Rob Clark <[email protected]> Tested-by: Rafael Antognolli <[email protected]> Reviewed-by: Chad Versace <[email protected]> Tested-by: Chad Versace <[email protected]>
* egl: un-fallthrough sync attr parsingRob Clark2016-12-011-3/+3
| | | | | | | | | | Doesn't work so well when you start having more than one possible attrib. Prep-work for next patch. Signed-off-by: Rob Clark <[email protected]> Tested-by: Rafael Antognolli <[email protected]> Reviewed-by: Chad Versace <[email protected]> Tested-by: Chad Versace <[email protected]>
* egl: initialize SyncCondition after attr parsingRob Clark2016-12-011-1/+2
| | | | | | | | | | | Reduce the noise in the next patch. For EGL_SYNC_NATIVE_FENCE_ANDROID the sync condition is conditional on EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute. Signed-off-by: Rob Clark <[email protected]> Tested-by: Rafael Antognolli <[email protected]> Reviewed-by: Chad Versace <[email protected]> Tested-by: Chad Versace <[email protected]>
* egl/x11: store xcb_screen_t *screen instead of int screenEmil Velikov2016-11-223-66/+18
| | | | | | | | | | Just fetch and store it once, rather than doing the xcb_setup_roots_iterator + get_xcb_screen dance five times. v2: Call xcb_disconnect() on error (Eric) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> (v1)
* egl/x11: factor out dri2_get_xcb_connection()Emil Velikov2016-11-221-36/+27
| | | | | | | | | | | | | | | | | Identical throughout dri2, dri3 and drisw. Next patch will add more common code, so rather than duplicating it factor out the function. Note: this also sets eglError on failure. Something that's quite inconsistent throughout the codebase. v2: Call xcb_disconnect() on error (Eric) Note: use xcb_disconnect() even in the xcb_connection_has_error() case as per the manual: ... memory will not be freed until xcb_disconnect... Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> (v1)
* egl/wayland: remove non-applicable destroyDrawable from error pathEmil Velikov2016-11-211-3/+1
| | | | | | | | If we fail to create the drawable there's not much point in attampting to destroy it. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/android: Use gralloc::lock_ycbcr for resolving YUV formats (v2)Tomasz Figa2016-11-211-27/+137
| | | | | | | | | | | | | | | | | There is an interface that can be used to query YUV buffers for their internal format. Specifically, if gralloc:lock_ycbcr() is given no SW usage flags, it's supposed to return plane offsets instead of pointers. Let's use this interface to implement support for YUV formats in Android EGL backend. v2: Fixes from Emil's review: a) Added comments for parts that might be not clear, b) Changed get_fourcc_yuv() to return -1 on failure, c) Changed is_yuv() to use bool. Signed-off-by: Tomasz Figa <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* egl/android: Get gralloc module in dri2_initialize_android() (v2)Tomasz Figa2016-11-212-12/+19
| | | | | | | | | | | | | | | Currently droid_open_device() gets a reference to the gralloc module only for its own use and does not store it anywhere. To make it possible to call gralloc methods from code added in further patches, let's refactor current code to get gralloc module in dri2_initialize_android() and store it in dri2_dpy. v2: fixes from Emil's review: a) remove duplicate initialization of 'err'. Signed-off-by: Tomasz Figa <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* egl/android: Remove handling of RGB_888 pixel formatTomasz Figa2016-11-211-6/+0
| | | | | | | | | | It is currently completely broken, as it ends up using RGBX_8888 on hardware side, due to no way of distinguishing between these two in the DRI API, while HAL_PIXEL_FORMAT_RGB_888 is clearly defined to be the 3-byte per pixel RGB format. Signed-off-by: Tomasz Figa <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: fix helper function nameEric Engestrom2016-11-171-4/+4
| | | | | | | | | I introduced this code last month, but didn't follow the naming convention. Fix this. Fixes: 0a606a400fe382a9bc72 ("egl: add eglSwapBuffersWithDamageKHR") Reviewed-by: Tapani Pälli <[email protected]> Signed-off-by: Eric Engestrom <[email protected]>
* egl/x11: misc style fixesEric Engestrom2016-11-172-2/+2
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* egl: fix function name in debug stringEric Engestrom2016-11-171-1/+1
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* EGL/android: pbuffer implementationLiu Zhiquan2016-11-162-23/+78
| | | | | | | | | | | | | | | | | | | Android path didn't support pbuffer, so add pbuffer support to fix most failing dEQP and CTS pbuffer test cases. Patch adds a single buffer config to support pbuffer, and creates image in getBuffers for pbuffer when surface type is front surface. The EGL 1.5 spec states that pbuffers have a back buffer but no front buffer, single-buffered surfaces with no front buffer confuse Mesa; so we deviate from the spec, following the precedent of Mesa's EGL X11 platform. V3: update commit message and code review changes. Signed-off-by: Liu Zhiquan <[email protected]> Signed-off-by: Kalyan Kondapally <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: add missing error-checking to eglReleaseTexImage()Eric Engestrom2016-11-161-3/+40
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* dri: make use of loader_get_extensions_name(..) helperChristian Gmeiner2016-11-151-2/+3
| | | | | | | | | | | | Changes since v1: - removed not needed includes - use the loader version of the helper v2 [Emil Velikov] - Keep the includes - they are required. Signed-off-by: Christian Gmeiner <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* Revert "dri: make use of dri_get_extensions_name(..) helper"Emil Velikov2016-11-151-3/+2
| | | | | | This reverts commit 1a21d21580965eff751414d140b3c176eeee2eb3. Pushed the wrong version of the patch.
* dri: make use of dri_get_extensions_name(..) helperChristian Gmeiner2016-11-151-2/+3
| | | | | Signed-off-by: Christian Gmeiner <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: Use pkg-config for Android NDK buildGurchetan Singh2016-11-151-0/+2
| | | | | | | | | | | | | | | | | It's possible to build Mesa for Android using the traditional autotools workflow [1]. ChromiumOS fetches Android prebuilts and puts them in a sysroot. We now want to use pkg-config to specify the location of system headers and libraries [2]. To enable this, let's add the required pkg-config checks and link against them. [1] https://developer.android.com/ndk/guides/standalone_toolchain.html [2] https://chromium-review.googlesource.com/#/c/403237/ v2: Bundle pkg-config checks together (Emil) v3: Provide further context on standalone NDK Mesa build (Emil) Reviewed-by: Emil Velikov <[email protected]>
* egl/wayland: fix return value in dri2_wl_swrast_commit_backbufferEmil Velikov2016-11-111-1/+1
| | | | | | | | | | The function returns "void" rather than int. We could rework that, yet again there will be no benefit since all the callers have no use of it. Fixes: 9ca6711faa0 ("Revert "wayland: Block for the frame callback in get_back_bo not dri2_swap_buffers"") Reviewed-by: Daniel Stone <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* Revert "wayland: Block for the frame callback in get_back_bo not ↵Daniel Stone2016-11-101-16/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | dri2_swap_buffers" This reverts commit 25cc889004aad6d1cab9edd76db898658e347b97, though since the code has changed, it was applied manually. The intent of moving blocking from SwapBuffers to get_back_bo, was to avoid unnecessary triple-buffering by ensuring that the compositor had fully processed the previous frame before we started rendering. This means that the only time we would have to resort to triple-buffering would be when the buffer is directly scanned out, thus saving an extra buffer for composition anyway. The 'repaint window' changes introduced in Weston since then, however, have narrowed the window of time between the frame event being sent and the repaint loop needing to conclude, to 7ms by default, in order to reduce latency. This means however that blocking in get_back_bo gives a maximum of 7ms for the entire GL submission to begin and complete. Not only this, but if a client is using buffer_age to avoid full repaints, the buffer-age request will stall in get_back_bo until the frame callback completes, meaning that the client cannot even calculate the repaint area before the 7ms window. The combination of the two meant that WebKit-GTK+ was failing to achieve full framerate on a Minnowboard, due to spending a great deal of its time attempting to query the age of the next buffer before redraw. Revert to the previous behaviour of allowing rendering to begin but delaying SwapBuffers, unless and until we can find a more gentle behaviour. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Jonas Ådahl <[email protected]> Reviewed-by: Derek Foreman <[email protected]> Tested-by: Derek Foreman <[email protected]> Cc: Kristian Høgsberg <[email protected]>
* Revert "egl: remove explicit config_id management from dri2_add_config()"Emil Velikov2016-11-091-0/+3
| | | | | | | | This reverts commit 3652d1d5942a857f225700d67ce2c900396982f2. Self nack/reject on this one. The base.ConfigID is overwritten immediately after we store the current value, thus one memcpy [further down] the wrong value will be copied.
* egl: remove explicit config_id management from dri2_add_config()Emil Velikov2016-11-091-3/+0
| | | | | | | | | | Currently we only saved the id to memcpy the whole _EGLConfig to write back the exact same id value. Remove the unneeded and confusing/misleading code. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl: make interop ABI visible againMarek Olšák2016-11-041-2/+2
| | | | | | | | | This was broken when the GLAPI use was removed from mesa_glinterop.h. Cc: 12.0 13.0 <[email protected]> Acked-by: Alex Deucher <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: use util/macros.hMarek Olšák2016-11-042-5/+2
| | | | | | | | | I need the definition of PUBLIC. Cc: 12.0 13.0 <[email protected]> Acked-by: Alex Deucher <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gbm: set up the interop extension for egl/drmMarek Olšák2016-11-011-0/+1
| | | | | | | breaking libgbm -> libEGL ABI? Acked-by: Alex Deucher <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: set preserved behavior for surface only if config supports itTapani Pälli2016-10-271-1/+5
| | | | | | | | | | | | | | Otherwise we can end up with mismatching behavior between config and surface when client queries surface attributes. As example, configs for DRI3 do not support preserved behavior but here we were setting preserved behavior for pixmap and pbuffer. Signed-off-by: Tapani Pälli <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98326 Cc: "12.0 13.0" <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Chad Versace <[email protected]> Tested-by: Mark Janes <[email protected]>
* egl: fix error handling in _eglCreateSyncTapani Pälli2016-10-271-2/+9
| | | | | | | | | | | | EGL specification requires context to be current only when sync type matches EGL_SYNC_FENCE_KHR. Fixes 25 failing dEQP tests: dEQP-EGL.functional.reusable_sync.* Signed-off-by: Tapani Pälli <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98339 Reviewed-by: Eric Engestrom <[email protected]>
* egl/dri2: swap_buffers_with_damage falls back to swap_buffersEric Engestrom2016-10-261-1/+2
| | | | | | | | | | | | | | | | | | Since commit 0a606a400fe3 ("egl: add eglSwapBuffersWithDamageKHR"), Android has been broken because the function eglSwapBuffersWithDamageKHR is provided regardless of the extension being present. Also, the Android meta-EGL always advertises the extension regardless of the underlying EGL implementation. As there doesn't seem to be a simple way conditionally make the EGL function ptr NULL, just implement a brain dead version of eglSwapBuffersWithDamage{KHR,EXT}. Cc: 13.0 <[email protected]> CC: Rob Clark <[email protected]> Suggested-by: Emil Velikov <[email protected]> Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Rob Herring <[email protected]> [Emil Velikov: copy the original commit message from Rob's patch] Reviewed-by: Emil Velikov <[email protected]>
* egl: add check that eglCreateContext gets a valid configTapani Pälli2016-10-251-1/+3
| | | | | | | | | | | | | Fixes following dEQP test: dEQP-EGL.functional.negative_api.create_context v2: don't break EGL_KHR_no_config_context (Eric Engestrom) Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Cc: "12.0 13.0" <[email protected]>
* egl: fix type mismatch error type in _eglInitSurfaceTapani Pälli2016-10-251-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | EGL spec defines EGL_BAD_MATCH for windows, pixmaps and pbuffers in case where user creates a surface but config does not support rendering to such surface type. Following quotes are from EGL 1.5 spec 3.5 "Rendering Surfaces" : for eglCreatePlatformWindowSurface, eglCreateWindowSurface: "If config does not support rendering to windows (the EGL_SURFACE_TYPE attribute does not contain EGL_WINDOW_BIT ), an EGL_BAD_MATCH error is generated." for eglCreatePbufferSurface: "If config does not support pbuffers, an EGL_BAD_MATCH error is generated." for eglCreatePlatformPixmapSurface, eglCreatePixmapSurface: "If config does not support rendering to pixmaps (the EGL_SURFACE_TYPE attribute does not contain EGL_PIXMAP_BIT ), an EGL_BAD_MATCH error is generated." Fixes following dEQP test: dEQP-EGL.functional.negative_api.create_pbuffer_surface Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>