| Commit message (Collapse) | Author | Age | Files | Lines |
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This fixes the egl_gallium.so driver build when no system libEGL.so is
present, since it's relying on the lib/ to build against until it gets
converted to automake.
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strings.h is needed for the declaration of strcasecmp(), but only on
non-Windows platforms.
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Reviewed-by: Kenneth Graunke <[email protected]>
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The drivers/ walk-through-subdirs makefile is converted as well so I
didn't need to keep EGL_DRIVERS_DIRS along with the per-driver
HAVE_EGL_DRIVER_WHATEVER.
Reviewed-by: Kenneth Graunke <[email protected]>
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The two drivers both did builtin mode, so drop the non-builtin build
system.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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to fix the header file missing when building wayland-egl
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So we can use the wayland scanner makro, which is way
better than our previous runtime-pkgconfig hack.
Reviewed-by: Matt Turner <[email protected]>
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This reverts commit adefee50d954151f76150af80207081ae3c247d9.
Shared glapi was never tested with --enable-xlib-glx and turns out
to cause a lot of problems.
Conflicts:
configure.ac
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This partially reverts commit 90e256853418eaaba3717f930cc6a331e4099056.
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Add src/gbm/.libs to ldflags.
The gbm lib is src/gbm/.libs/ instead of lib/
as of commit 06ad64ad29e7aa9e2d001f6bd1f8c1c1f77050b8.
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libglapi.so, libGL.so, libGLESv2.so, libGLESv1_CM.so must all
come from the same version of Mesa or bad things may happen.
Acked-by: Kenneth Graunke <[email protected]>
Signed-off-by: Matt Turner <[email protected]>
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Log an error in case we get an unknown format, not in case for XRGB32.
I botched the edit of Roberts patch.
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When creating an EGLImage from a struct wl_buffer * this ensures
that we create an XRGB8888 image if the wayland buffer doesn't have an
alpha channel. To determine if a wl_buffer has a valid alpha channel
this patch adds an internal wayland_drm_buffer_has_alpha() function.
It's important to get the internal format for an EGLImage right so that
if a GL texture is later created from the image then the GL driver will
know if it should sample the alpha from the texture or flatten it to
a constant of 1.0.
This avoids needing fragment program workarounds in wayland compositors
to manually ignore the alpha component of textures created from wayland
buffers.
krh: Edited to use wl_buffer_get_format() instead of wl_buffer_has_alpha().
Reviewed-by: Kristian Høgsberg <[email protected]>
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Argh, I merged an older broken version of the swapbuffer change instead of
Frederiks fixed version. This diffs gets us back to the right version.
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EGL_BAD_PARAMETER should be returned when any of the coordinates is negative.
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Signed-off-by: Fredrik Höglund <[email protected]>
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v2: Handle EGL_POST_SUB_BUFFER_SUPPORTED_NV in
_eglParseSurfaceAttribList()
Signed-off-by: Fredrik Höglund <[email protected]>
[olv: remove #ifdef checks]
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There is no point in having them when we distribute eglext.h.
As for unofficial extensions, there is a chance that we might remove some of
them evetually. Keeping the #ifdef's for now should make that easier.
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We never support this unofficial extension, and it has been removed from
Android recently. There is no point in keeping it.
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Free the device_name, reported by Pekka Paalanen.
Destroy wayland display and drm resources,
if created by dri2_initialize_wayland.
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Wrong pointers are passed to glXDestroyContext.
Spotted by Brian Paul.
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dynamic lib.
GLX functions are sometimes directly available in the current binary. In such
cases, we do not need any alternate library loaded using dlopen. Otherwise,
dlopen may find the wrong libGL library and get functions that conflicts with
the current loaded ones.
For example, on Debian Sid with nvidia binary drivers, using mesa's libEGL with
GLX driver leads to wrong glXGetFBConfigs symbol loaded (or loaded twice?),
which leads to "GLX: failed to create any config" error message as the
glXGetFBConfigs symbol seems to return garbage. If the binary is linked with
nvidia's libGL, the GLX symbols are already available.
Without this patch, convert_fbconfig (src/egl/drivers/glx/egl_glx.c:233) fails
for every config found, after glXGetFBConfigAttrib(... GLX_RENDER_TYPE, ...)
call, as the value returned has GLX_COLOR_INDEX_BIT and not GLX_RGBA_BIT.
[olv: initialize handle, prepend egl_glx to the commit log]
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Add i915_dri and i965_dri to libGLES_mesa's LOCAL_REQUIRED_MODULES when
enabled.
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Keep the top-level Android.mk away from building modules.
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With ICS (Android 4.0), several headers and structs are renamed. Define
ANDROID_VERSION so that we can choose a different path depending on the
platform version.
I've tested only softpipe and llvmpipe. r600g is also reported to work.
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Us poor souls who cross compile mesa want to be able to specify which pkg-config to pick, or at least just change one place.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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The null platform has no window or pixmap surface (but pbuffer surface).
And the only valid display is EGL_DEFAULT_DISPLAY. It is useful for
offscreen rendering. It works everywhere becase no window system is
required.
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We've had a hack to fix this in Gentoo on Solaris for a while.
Signed-off-by: Matt Turner <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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Make sure that we've sent the frame request that we're going to block on.
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HAL_PIXEL_FORMAT_RGBA_8888 maps to __DRI_IMAGE_FORMAT_ABGR8888.
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c661ecce introduced some not-yet-upstream stuff.
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We don't want to set the pixmap bit in the EGL config if the DRI
config we're adding is a double buffered config. However, don't clear
any other bits the platform might pass in in the surface_type
argument.
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Was only used in platform_wayland, and the remaining egl stack
uses _EGLSurface::Type with one of EGL_{WINDOW,PIXMAP,PBUFFER}_BIT.
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This is a simple change thanks to allocateBuffer.
Reviewed-by: Chad Versace <[email protected]>
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Check the surface type is EGL_WINDOW_BIT before doing anything, in
preparation for pbuffer support.
Reviewed-by: Chad Versace <[email protected]>
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Move the loop to parse attachments to its own function.
Reviewed-by: Chad Versace <[email protected]>
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Set ctx->WindowRenderBuffer to EGL_BACK_BUFFER. As EGL_WINDOW_BIT of a
config is set only when there is dri_double_buffer, that makes sure
window surfaces are always double-buffered and contexts will render to
the back buffer.
Reviewed-by: Chad Versace <[email protected]>
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Since they are needed for display autodetection.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40443
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