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* dri3: allow building against older xcb (v3)Dave Airlie2018-03-161-0/+4
| | | | | | | | | | | | | | | | | | | | | I'm not sure everyone wants to be updating their dri3 in a forced march setting, this allows a nicer approach, esp when you want to build on distro that aren't brand new. I'm sure there are plenty of ways this patch could be cleaner, and I've also not built it against an updated dri3. For meson I've just left it alone, since if you are using meson you probably don't mind xcb updates, and if you are using meson you can fix this better than me. v3: just don't put a version in for dri3/present without modifiers, should allow building with 1.11 as well (feel free to supply meson followups) Signed-off-by: Dave Airlie <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* egl/android: Implement the eglSwapinterval for Android.Wu, Zhongmin2018-03-161-0/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Implement the eglSwapinterval for Android platform to enable the async mode for some GFX benchmarks such as Daimler C217, CityBench. Results of the dEQP-EGL.*swap_interval tests 'dEQP-EGL.functional.query_config.get_config_attrib.max_swap_interval'.. 'dEQP-EGL.functional.query_config.get_config_attrib.min_swap_interval'.. 'dEQP-EGL.functional.choose_config.simple.selection_only.max_swap_interval'.. 'dEQP-EGL.functional.choose_config.simple.selection_only.min_swap_interval'.. 'dEQP-EGL.functional.choose_config.simple.selection_and_sort.max_swap_interval'.. 'dEQP-EGL.functional.choose_config.simple.selection_and_sort.min_swap_interval'.. 'dEQP-EGL.functional.negative_api.swap_interval'.. Test run totals: Passed: 7/7 (100.0%) Failed: 0/7 (0.0%) Not supported: 0/7 (0.0%) Warnings: 0/7 (0.0%) Signed-off-by: Zhongmin Wu <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Tomasz Figa <[email protected]> [Emil Velikov: polish inline comment, add dEQP stats, s/dpy/disp/] Signed-off-by: Emil Velikov <[email protected]>
* egl/dri2: move wayland header inclusion where applicableEmil Velikov2018-03-163-3/+12
| | | | | | | | | | | | | | | | | | | | Instead of indirectly pulling the wayland headers everywhere, use forward declarations and #include only as needed. Should effectively fix build errors like the following: make[5]: Entering directory '/.../src/gallium/state_trackers/omx/tizonia' CC h264dprc.lo In file included from h264dprc.c:45:0: .../src/egl/drivers/dri2/egl_dri2.h:47:10: fatal error: wayland/wayland-egl/wayland-egl-backend.h: No such file or directory #include "wayland/wayland-egl/wayland-egl-backend.h" Cc: Dylan Baker <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Eric Engestrom <[email protected]> Tested-by: Andy Furniss <[email protected]>
* wayland-drm: autotools: do not redirect stdin/stdout for wayland-scannerEmil Velikov2018-03-121-3/+3
| | | | | | | | The tool accepts the input and output files as arguments. There's no need for the redirection. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dylan Baker <[email protected]>
* egl: autotools: do not redirect stdin/stdout for wayland-scannerEmil Velikov2018-03-121-2/+2
| | | | | | | | The tool accepts the input and output files as arguments. There's no need for the redirection. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dylan Baker <[email protected]>
* egl/x11: Re-allocate buffers if format is suboptimalLouis-Francis Ratté-Boulianne2018-03-093-0/+7
| | | | | | | | | | If PresentCompleteNotify event says the pixmap was presented with mode PresentCompleteModeSuboptimalCopy, it means the pixmap could possibly have been flipped instead if allocated with a different format/modifier. Signed-off-by: Louis-Francis Ratté-Boulianne <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
* egl/x11: Support DRI3 v1.1Louis-Francis Ratté-Boulianne2018-03-093-15/+96
| | | | | | | | | | | | Add support for DRI3 v1.1, which allows pixmaps to be backed by multi-planar buffers, or those with format modifiers. This is both for allocating render buffers, as well as EGLImage imports from a native pixmap (EGL_NATIVE_PIXMAP_KHR). Signed-off-by: Louis-Francis Ratté-Boulianne <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
* meson: Use include directory variables instead of traversingDylan Baker2018-03-071-1/+4
| | | | | | | | Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Jon Turney <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Tested-by: Julien Isorce <[email protected]> Tested-by: Karol Herbst <[email protected]>
* gbm: give a name to rgba fieldsEric Engestrom2018-03-051-8/+8
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
* egl: remove duplicated initializationAndres Gomez2018-03-051-1/+0
| | | | | | | | | | | | | | | | | Found by inspection. The line removed is a duplicate of the line literally just above the the 3 lines context usually printed in a commit log. v2: enhance the commit log (Emil). Cc: Ian Romanick <[email protected]> Cc: Emil Velikov <[email protected]> Cc: Eric Engestrom <[email protected]> Signed-off-by: Andres Gomez <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* *-symbol-check: use correct `nm` path when cross-compilingEric Engestrom2018-02-264-2/+4
| | | | | | Inspired-by: a similar patch for libdrm by Heiko Becker Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* meson: Fix GL and EGL pkg-config files with glvndDylan Baker2018-02-231-1/+11
| | | | | | | | | | | | | Currently meson will generate a pkg-config that links to EGL_mesa (or GLX_mesa), but this isn't correct, it should always link to EGL or GL. Probably the "right" solution is to have glvnd itself provide the pkg config files for GL and EGL, but that also means that glvnd needs to provide many of the header files, which makes it a more involved job. Fixes: a47c525f3281a27 ("meson: build glx") Fixes: 035ec7a2bb2d5e4 ("meson: Add support for EGL glvnd") Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
* egl/dri2: fix segfault when display initialisation failsFrank Binns2018-02-231-1/+1
| | | | | | | | | | | | dri2_display_destroy() is called when platform specific display initialisation fails. However, this would typically lead to a segfault due to the dri2_egl_display vbtl not having been set up. Fixes: 2db95482964 ("loader_dri3/glx/egl: Optionally use a blit context for blitting operations") Signed-off-by: Frank Binns <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* loader_dri3/glx/egl: Reinstate the loader_dri3_vtable get_dri_screen callbackThomas Hellstrom2018-02-201-0/+12
| | | | | | | | | | | | | | | Removing this callback caused rendering corruption in some multi-screen cases, so it is reinstated but without the drawable argument which was never used by implementations and was confusing since the drawable could have been created with another screen. Cc: "17.3 18.0" [email protected] Fixes: 5198e48a0d (loader_dri3/glx/egl: Remove the loader_dri3_vtable get_dri_screen callback) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105013 Reported-by: Daniel van Vugt <[email protected]> Tested-by: Timo Aaltonen <[email protected]> Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* meson: Add Haiku platform support v4Alexander von Gluck IV2018-02-161-10/+26
| | | | Reviewed-by: Dylan Baker <[email protected]>
* egl/wayland: Always use in-tree wayland-egl-backend.hDaniel Stone2018-02-161-1/+1
| | | | | | | | | | | | | | | | | | | | | | A recent patchset to Wayland[0] migrated Mesa's libwayland-egl backend into Wayland itself, so implementations could provide backends. Mesa still uses its own, and the two have already diverged[1]. The include from egl_dri2.h could pick up either the installed Wayland wayland-egl-backend.h (with a 'driver_private' member), or the Mesa internal wayland-egl-backend.h (with a 'private' member), failing the build in the first instance. Add an explicit directory prefix to the include, so we always get our in-tree version. [0]: https://patchwork.freedesktop.org/series/31663/ [1]: https://cgit.freedesktop.org/wayland/wayland/commit/?id=9fa60983b579 Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105103 Fixes: 198af27c679c ("wayland-egl: rename wayland-egl-{priv,backend}.h")
* meson: Move Wayland dmabuf to wayland-drmDaniel Stone2018-02-162-14/+22
| | | | | | | | | | | As the comment notes: linux-dmabuf has nothing to do with wayland-drm, but we need a single place to build these files we can use from both EGL and Vulkan, which is guaranteed to be included before both EGL and Vulkan WSI. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Dylan Baker <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl/wayland: check for invalid format indexEric Engestrom2018-02-161-0/+2
| | | | | | | | | | v2: just tell the compiler to assume the format will always be found, as it comes from the table itself to begin with. (DanielS) CID: 1429516 Fixes: d32b23f3830099a328b91 "egl/wayland: Add bpp to visual map" Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
* dri: fromPlanar() can return NULL as a valid resultLouis-Francis Ratté-Boulianne2018-02-152-7/+5
| | | | | | | | | | | | | It was assumed that fromPlanar() could return NULL to mean that the planar image is the same as the parent DRI image. That assumption wasn't made everywhere though. Let's fix things and make sure that all callers understand a NULL result Signed-off-by: Louis-Francis Ratté-Boulianne <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
* egl/x11: Fix leak in dri3_create_image_khr_pixmapLouis-Francis Ratté-Boulianne2018-02-141-0/+1
| | | | | | | bp_reply wasn't properly free'd Signed-off-by: Louis-Francis Ratté-Boulianne <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
* egl/gbm: Fix compiler warning about visual matching.Eric Anholt2018-02-121-1/+1
| | | | | | | The compiler doesn't know that num_visuals > 0. Fixes: 37a8d907cc16 ("egl/gbm: Ensure EGLConfigs match GBM surface format") Reviewed-by: Daniel Stone <[email protected]>
* egl/gbm: Ensure EGLConfigs match GBM surface formatDaniel Stone2018-02-091-4/+48
| | | | | | | | | | | | | | | | | | | | | | | | When we create an EGL window surface on a GBM surface, ensure that the EGLConfig is compatible with the GBM format, notwithstanding XRGB/ARGB interchange. For example, rendering with an XRGB8888 EGLConfig on to an ARGB8888 gbm_surface (and vice-versa) are acceptable, but rendering with an XRGB2101010 EGLConfig on to an XRGB8888 gbm_surface will now be rejected. This was previously allowed through; when 10bpc formats were enabled, clients which picked a completely random EGL config and hoped/assumed they were XRGB8888 would break. If you have bisected a failure to start a GBM/KMS client to this commit, please look at its EGLConfig selection (e.g. through eglChooseConfigs), and add an EGL_NATIVE_VISUAL_ID == gbm_surface format match to the attribs for config selection. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/gbm: Remove duplicate format tableDaniel Stone2018-02-091-18/+17
| | | | | | | | | | | | | | Now that we have mask/channel information in gbm_dri's format conversion table, we can remove the copy in EGL. As this table contains more formats (notably including R8 and RG8, which can be used for BO but not surface allocation), we now compare the masks of all channels when trying to find a suitable config. Without doing this, an XRGB8888 EGLConfig would match on an R8 format. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/wayland: Use an array for modifiersDaniel Stone2018-02-092-72/+20
| | | | | | | | | | | Each Wayland EGLDisplay currently contains a struct with one vector of modifiers per format, hardcoded in the header. To allow easier support for more formats, turn this into an array of u_vectors which is opaque outside of platform_wayland.c. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/wayland: Remove has_format enumDaniel Stone2018-02-091-19/+14
| | | | | | | | | Instead of the has_format enum, use an index into the visual array. This makes adding new formats less typing. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/wayland: Add bpp to visual mapDaniel Stone2018-02-091-24/+12
| | | | | | | | | | Both the DRI2 GetBuffersWithFormat interface, and SHM buffer allocation, had their own format -> bpp lookup tables. Replace these with a lookup into the visual map. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/wayland: Use visual map for DRIImage<->FourCC mapDaniel Stone2018-02-091-14/+11
| | | | | | | | | When trying to translate between DRIImage format enums and FourCC codes, use our visual map rather than an open-coded subset. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/wayland: Use visual map for format advertisementDaniel Stone2018-02-091-39/+36
| | | | | | Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/wayland: Use visual map for buffer_from_imageDaniel Stone2018-02-091-21/+19
| | | | | | | | | | When creating a wl_buffer on an upstream Wayland display from an existing EGLImage, use the dri2_wl_visual map rather than another hardcoded list of formats. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/wayland: Use visual map for config->format lookupDaniel Stone2018-02-091-25/+36
| | | | | | | | | Having hoisted the format -> config map into common code, we now use it for config -> format lookups. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/wayland: Add format enums to visual mapDaniel Stone2018-02-091-0/+13
| | | | | | | | | | | | | | Extend the visual map from only containing names and bitmasks, to also carrying the three format enums we need. These are the DRIImage format tokens for internal allocation, FourCC codes for wl_drm and dmabuf protocol, and wl_shm codes for swrast drivers. We will later use these formats to eliminate a bunch of open-coded conversions. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/wayland: Use proper enum type in visual definitionDaniel Stone2018-02-091-1/+1
| | | | | | | | No semantic change. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/wayland: Widen channel masks to bppDaniel Stone2018-02-091-5/+20
| | | | | | | | | | | Widen the channel masks given in the visual table to the full width of the pixel format, i.e. as many leading zeros as required. No functional change. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/wayland: Hoist format <-> EGLConfig definition upDaniel Stone2018-02-091-16/+17
| | | | | | | | | Pull the mapping between Wayland formats and EGLConfigs up to the top level, so we can reuse it elsewhere. Signed-off-by: Daniel Stone <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl/wayland: Fix ARGB/XRGB transposition in config mapDaniel Stone2018-02-091-2/+2
| | | | | | | | | | | | When 0b2b7191214eb moved from an if tree to a struct to map between wl_drm formats and EGLConfigs, it transposed the mapping between XRGB and ARGB. Luckily, everyone exposes both formats, so this is harmless. Signed-off-by: Daniel Stone <[email protected]> Fixes: 0b2b7191214eb ("egl/wayland: introduce dri2_wl_add_configs_for_visuals() helper") Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* egl: add support for EGL_ANDROID_blob_cacheTapani Pälli2018-02-076-0/+70
| | | | | | | | | | | v2: cleanup, move callbacks to _egl_display struct (Emil Velikov) adapt to earlier ctx->screen changes v3: remove useless checking, add _eglSetFuncName (Emil Velikov) Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Jordan Justen <[email protected]> (v2) Reviewed-by: Emil Velikov <[email protected]>
* meson: Don't confuse the install and search paths for dri driversDylan Baker2018-02-021-1/+1
| | | | | | | | | | | | | | | | | | | | | Currently there is not a separate option for setting the search path of DRI drivers in meson, like there is in scons and autotools. This is an oversight and needs to be fixed. This adds an extra option `dri-search-path`, which will default to the value of `dri-drivers-path`, like autotools does. v2: - Split input list before joining. v3: - use : instead of ; as the delimiter. The autotools help string incorrectly says ; but the code uses : v4: - Take list in pre : delimited form (Ilia) - Ensure that the dri-search-path is absolute when using dri_drivers_path Fixes: db9788420d4bc7b4 ("meson: Add support for configuring dri drivers directory.") Reported-by: Ilia Mirkin <[email protected]> Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]> (v2) Reviewed-by: Eric Engestrom <[email protected]> (v3)
* egl: keep extension list sorted, per comment at the topEric Engestrom2018-01-251-1/+1
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* autotools: include meson build files in tarballDylan Baker2018-01-193-3/+4
| | | | | | | | | | | | This adds the meson.build, meson_options.txt, and a few scripts that are used exclusively by the meson build. v2: - Remove accidentally included changes needed to test make dist with LLVM > 3.9 Signed-off-by: Dylan Baker <[email protected]> Acked-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* meson: Use consistent style for testsDylan Baker2018-01-111-1/+4
| | | | | | | Don't use intermediate variables, use consistent whitespace. Acked-by: Eric Engestrom <[email protected]> Signed-off-by: Dylan Baker <[email protected]>
* egl/android: Fix build break with dri2_initialize_android _EGLDisplay parameterRob Herring2018-01-041-15/+15
| | | | | | | | | | | | | | | | Commit 2f421651aca9 ("egl: let each platform decided how to handle LIBGL_ALWAYS_SOFTWARE") broke the build due to copy-n-paste of misnamed function parameter.: src/egl/drivers/dri2/platform_android.c:1183:8: error: use of undeclared identifier 'disp' Rather than just fixing 'disp', rename the function parameter 'dpy' to 'disp' to align with the other EGL platforms' implementations. Fixes: 2f421651aca9 ("egl: let each platform decided how to handle LIBGL_ALWAYS_SOFTWARE") Reviewed-by: Tapani Pälli <[email protected]> Acked-by: Eric Engestrom <[email protected]> Signed-off-by: Rob Herring <[email protected]>
* egl/wayland: Add Wayland shm swrast support for RGB10 winsys buffers.Mario Kleiner2018-01-031-3/+13
| | | | | | Signed-off-by: Mario Kleiner <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* egl/wayland: Add Wayland dmabuf support for RGB10 winsys buffers. (v2)Mario Kleiner2018-01-032-1/+19
| | | | | | | | | | | Successfully tested under Weston 3.0. Photometer confirms 10 rgb bits from rendering to display. v2: Rebased onto master for dri2_teardown_wayland(). Signed-off-by: Mario Kleiner <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* egl/wayland: Add Wayland drm support for RGB10 winsys buffers.Mario Kleiner2018-01-032-3/+40
| | | | | | | | | Successfully tested under Weston 3.0. Photometer confirms 10 rgb bits from rendering to display. Signed-off-by: Mario Kleiner <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* egl/x11: Handle depth 30 drawables for EGL_KHR_image_pixmap.Mario Kleiner2018-01-032-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Enables eglCreateImageKHR() with target set to EGL_NATIVE_PIXMAP_KHR to handle color depth 30 X11 drawables. Note that in theory the drawable depth 32 case in the current implementation is ambiguous: A depth 32 drawable could be of format ARGB8888 or ARGB2101010, therefore an assignment of __DRI_IMAGE_FORMAT_ARGB8888 for a pixmap of ARGB2101010 format would be wrong. In practice however, the X-Server (as of v1.19) does not provide any depth 32 visuals for ARGB2101010 EGL/GLX configs. Those are associated with depth 30 visuals without an alpha channel instead. Therefore the switch-case depth 32 branch is only executed for ARGB8888 pixmaps and we get away with this. Tested with KDE Plasma 5 under X11, DRI2 and DRI3/Present, selecting EGL + OpenGL compositing and different fbconfigs with/without 2 bit alpha channel. glxinfo confirms use of depth 30 visuals for ARGB2101010 only. Suggested-by: Eric Engestrom <[email protected]> Signed-off-by: Mario Kleiner <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* egl/x11: Handle depth 30 drawables under software rasterizer.Mario Kleiner2018-01-031-0/+1
| | | | | | | | | | | For fixing eglCreateWindowSurface() under swrast, as tested with LIBGL_ALWAYS_SOFTWARE=1. Suggested-by: Eric Engestrom <[email protected]> Signed-off-by: Mario Kleiner <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* egl/x11: Match depth 30 RGB visuals to 32-bit RGBA EGLConfigs.Mario Kleiner2018-01-031-1/+2
| | | | | | | | | | | | | | | | | | | | | | Similar to the matching of 24 bit RGB visuals to 32-bit RGBA EGLConfigs, so X11 compositors won't alpha-blend any config with a destination alpha buffer during compositing. Additionally this fixes failure to select ARGB2101010 configs via eglChooseConfig() with EGL_ALPHA_BITS 2 on a depth 30 X-Screen. The X-Server doesn't provide any visuals of depth 32 for ARGB2101010 configs, it only provides depth 30 visuals. Therefore if we'd only match ARGB2101010 configs to depth 32 RGBA visuals, we would not ever get a visual for such a config. This was apparent in piglit tests for egl configs, which are fixed by this commit. Signed-off-by: Mario Kleiner <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* egl: don't try the software path twiceEric Engestrom2017-12-271-1/+1
| | | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reported-by: Brendan King <[email protected]>
* egl: rename LIBGL_ALWAYS_SOFTWARE variable from UseFallback to ForceSoftwareEric Engestrom2017-12-277-8/+8
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: let each platform decided how to handle LIBGL_ALWAYS_SOFTWAREEric Engestrom2017-12-273-4/+8
| | | | | | | | | | | | | | | | My refactor in 47273d7312cb5b5b6b0b9 missed this early return; because of it, setting UseFallback one layer above actually prevented the software path from being used. Remove this early return and let each platform's dri2_initialize_*() decide what it can do with the LIBGL_ALWAYS_SOFTWARE restriction. platform_{surfaceless,x11,wayland} were already handling it themselves. Fixes: 47273d7312cb5b5b6b0b9 "egl: set UseFallback if LIBGL_ALWAYS_SOFTWARE is set" Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reported-by: Brendan King <[email protected]>