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* egl/build: Include headers and XML in distribution.Matt Turner2014-04-073-2/+11
* egl/build: Drop two unnecessary Makefiles.Matt Turner2014-04-072-50/+0
* egl/dri2: use drm macros to construct device nameJonathan Gray2014-04-051-1/+6
* egl/dri2: don't require libudev to build drm/wayland platformsJonathan Gray2014-04-051-2/+0
* automake: don't enable -Wl,--no-undefined on OpenBSDJonathan Gray2014-04-052-2/+2
* automake: ask the linker to do garbage collectionEmil Velikov2014-03-312-0/+2
* automake: add -Wl,--no-undefined to all librariesEmil Velikov2014-03-312-2/+7
* automake: consistently use -no-undefinedEmil Velikov2014-03-311-1/+3
* egl/main: Enable Linux platform extensionsChad Versace2014-03-175-23/+215
* egl/wayland: Emit EGL_BAD_PARAMETER for eglCreatePlatformPixmapSurfaceChad Versace2014-03-171-1/+17
* egl/gbm: Emit EGL_BAD_PARAMETER for eglCreatePlatformPixmapSurfaceChad Versace2014-03-171-1/+16
* egl/main: Stop using EGLNative types internallyChad Versace2014-03-1711-43/+74
* egl: Add STATIC_ASSERT() macroChad Versace2014-03-171-0/+5
* egl/dri2: Dispatch eglCreateImageKHR by display, not driverChad Versace2014-03-176-18/+35
* egl/dri2/x11: Don't clobber _EGLDriver::APIChad Versace2014-03-171-5/+0
* egl/dri2: Dispatch eglCreateWaylandBufferFromImageWL by display, not driverChad Versace2014-03-177-6/+32
* egl/dri2: Consolidate eglTerminateChad Versace2014-03-172-40/+24
* egl/dri2/x11: Set dri2_dpy->own_deviceChad Versace2014-03-171-0/+3
* egl/dri2: Dispatch eglPostSubBufferNV by display, not driverChad Versace2014-03-177-1/+27
* egl/dri2: Dispatch eglSwapBuffersRegionNOK by display, not driverChad Versace2014-03-177-2/+26
* egl/dri2: Dispatch eglCopyBuffers by display, not driverChad Versace2014-03-177-3/+25
* egl/dri2: Dispatch API.QueryBufferAge by display, not driverChad Versace2014-03-177-5/+26
* egl/dri2: Dispatch eglDestroySurface by display, not driverChad Versace2014-03-176-6/+16
* egl/dri2: Dispatch eglCreatePbufferSurface by display, not driverChad Versace2014-03-177-3/+26
* egl/dri2: Dispatch eglCreatePixmapSurface by display, not driverChad Versace2014-03-177-11/+30
* egl/dri2: Dispatch eglCreateWindowSurface by display, not driverChad Versace2014-03-176-5/+21
* egl/dri2: Dispatch eglSwapBuffersWithDamage by display, not driverChad Versace2014-03-177-1/+27
* egl/dri2: Dispatch eglSwapBuffers by display, not driverChad Versace2014-03-176-5/+16
* egl/dri2: Dispatch eglSwapInterval by display, not driverChad Versace2014-03-177-2/+55
* egl/wl,x11: Call dri2_swap_interval() staticallyChad Versace2014-03-172-2/+10
* egl/dri2: Put platform func names into proper namespacesChad Versace2014-03-173-170/+177
* egl/dri2: Move dri2_egl_display virtual funcs to vtblChad Versace2014-03-176-7/+52
* Add the EGL_MESA_configless_context extensionNeil Roberts2014-03-125-5/+20
* eglCreateContext: Remove the check for whether config == 0Neil Roberts2014-03-121-5/+2
* automake: use install-lib-links.mk across all classic mesaEmil Velikov2014-03-111-0/+2
* egl/wayland: explicitly set __DRIimageLoaderExtension membersEmil Velikov2014-02-231-3/+4
* egl: clarify what _eglInitResource doesChia-I Wu2014-02-191-1/+5
* Revert "egl: Unhide functionality in _eglInitContext()"Chia-I Wu2014-02-191-2/+1
* Revert "egl: Unhide functionality in _eglInitSurface()"Chia-I Wu2014-02-191-3/+1
* Prevent zero sized wl_egl_windowSinclair Yeh2014-02-181-0/+6
* automake: remove leftover XORG and LIBKMS variablesEmil Velikov2014-02-181-1/+0
* wayland-egl: automake: add symbol testEmil Velikov2014-02-112-0/+18
* egl/dri2/android: free driver_name in dri2_initialize_android error pathEmil Velikov2014-02-111-1/+3
* egl_dri2: remove LIBUDEV_CFLAGS from Makefile.amEmil Velikov2014-02-111-1/+0
* egl: Unhide functionality in _eglInitSurface()Juha-Pekka Heikkila2014-02-071-1/+3
* egl: Unhide functionality in _eglInitContext()Juha-Pekka Heikkila2014-02-071-1/+2
* egl/glx: Remove egl_glx driverChad Versace2014-02-055-1229/+0
* build: Share the all-local rule for linking libraries into the build dirKristian Høgsberg2014-01-291-6/+1
* loader: Use dlsym to get our udev symbols instead of explicit linking.Eric Anholt2014-01-271-1/+1
* egl: Use C11 thread abstractions.José Fonseca2014-01-231-19/+7