| Commit message (Collapse) | Author | Age | Files | Lines |
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Just fetch and store it once, rather than doing the
xcb_setup_roots_iterator + get_xcb_screen dance five times.
v2: Call xcb_disconnect() on error (Eric)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]> (v1)
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Identical throughout dri2, dri3 and drisw. Next patch will add more
common code, so rather than duplicating it factor out the function.
Note: this also sets eglError on failure. Something that's quite
inconsistent throughout the codebase.
v2: Call xcb_disconnect() on error (Eric)
Note: use xcb_disconnect() even in the xcb_connection_has_error() case
as per the manual:
... memory will not be freed until xcb_disconnect...
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]> (v1)
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If we fail to create the drawable there's not much point in attampting
to destroy it.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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There is an interface that can be used to query YUV buffers for their
internal format. Specifically, if gralloc:lock_ycbcr() is given no SW
usage flags, it's supposed to return plane offsets instead of pointers.
Let's use this interface to implement support for YUV formats in Android
EGL backend.
v2: Fixes from Emil's review:
a) Added comments for parts that might be not clear,
b) Changed get_fourcc_yuv() to return -1 on failure,
c) Changed is_yuv() to use bool.
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Currently droid_open_device() gets a reference to the gralloc module
only for its own use and does not store it anywhere. To make it possible
to call gralloc methods from code added in further patches, let's
refactor current code to get gralloc module in dri2_initialize_android()
and store it in dri2_dpy.
v2: fixes from Emil's review:
a) remove duplicate initialization of 'err'.
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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It is currently completely broken, as it ends up using RGBX_8888 on
hardware side, due to no way of distinguishing between these two in the
DRI API, while HAL_PIXEL_FORMAT_RGB_888 is clearly defined to be the
3-byte per pixel RGB format.
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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I introduced this code last month, but didn't follow the naming
convention. Fix this.
Fixes: 0a606a400fe382a9bc72 ("egl: add eglSwapBuffersWithDamageKHR")
Reviewed-by: Tapani Pälli <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Android path didn't support pbuffer, so add pbuffer support to fix
most failing dEQP and CTS pbuffer test cases.
Patch adds a single buffer config to support pbuffer, and creates
image in getBuffers for pbuffer when surface type is front surface.
The EGL 1.5 spec states that pbuffers have a back buffer but no front
buffer, single-buffered surfaces with no front buffer confuse Mesa;
so we deviate from the spec, following the precedent of Mesa's EGL
X11 platform.
V3: update commit message and code review changes.
Signed-off-by: Liu Zhiquan <[email protected]>
Signed-off-by: Kalyan Kondapally <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Changes since v1:
- removed not needed includes
- use the loader version of the helper
v2 [Emil Velikov]
- Keep the includes - they are required.
Signed-off-by: Christian Gmeiner <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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This reverts commit 1a21d21580965eff751414d140b3c176eeee2eb3.
Pushed the wrong version of the patch.
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Signed-off-by: Christian Gmeiner <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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It's possible to build Mesa for Android using the traditional
autotools workflow [1]. ChromiumOS fetches Android prebuilts and
puts them in a sysroot. We now want to use pkg-config to specify
the location of system headers and libraries [2].
To enable this, let's add the required pkg-config checks and link
against them.
[1] https://developer.android.com/ndk/guides/standalone_toolchain.html
[2] https://chromium-review.googlesource.com/#/c/403237/
v2: Bundle pkg-config checks together (Emil)
v3: Provide further context on standalone NDK Mesa build (Emil)
Reviewed-by: Emil Velikov <[email protected]>
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The function returns "void" rather than int. We could rework that, yet
again there will be no benefit since all the callers have no use of it.
Fixes: 9ca6711faa0 ("Revert "wayland: Block for the frame callback in
get_back_bo not dri2_swap_buffers"")
Reviewed-by: Daniel Stone <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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dri2_swap_buffers"
This reverts commit 25cc889004aad6d1cab9edd76db898658e347b97, though
since the code has changed, it was applied manually.
The intent of moving blocking from SwapBuffers to get_back_bo, was to
avoid unnecessary triple-buffering by ensuring that the compositor had
fully processed the previous frame before we started rendering. This
means that the only time we would have to resort to triple-buffering
would be when the buffer is directly scanned out, thus saving an extra
buffer for composition anyway.
The 'repaint window' changes introduced in Weston since then, however,
have narrowed the window of time between the frame event being sent and
the repaint loop needing to conclude, to 7ms by default, in order to
reduce latency. This means however that blocking in get_back_bo gives a
maximum of 7ms for the entire GL submission to begin and complete.
Not only this, but if a client is using buffer_age to avoid full
repaints, the buffer-age request will stall in get_back_bo until the
frame callback completes, meaning that the client cannot even calculate
the repaint area before the 7ms window.
The combination of the two meant that WebKit-GTK+ was failing to
achieve full framerate on a Minnowboard, due to spending a great deal of
its time attempting to query the age of the next buffer before redraw.
Revert to the previous behaviour of allowing rendering to begin but
delaying SwapBuffers, unless and until we can find a more gentle
behaviour.
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Jonas Ådahl <[email protected]>
Reviewed-by: Derek Foreman <[email protected]>
Tested-by: Derek Foreman <[email protected]>
Cc: Kristian Høgsberg <[email protected]>
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This reverts commit 3652d1d5942a857f225700d67ce2c900396982f2.
Self nack/reject on this one. The base.ConfigID is overwritten
immediately after we store the current value, thus one memcpy [further
down] the wrong value will be copied.
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Currently we only saved the id to memcpy the whole _EGLConfig to write
back the exact same id value.
Remove the unneeded and confusing/misleading code.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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This was broken when the GLAPI use was removed from mesa_glinterop.h.
Cc: 12.0 13.0 <[email protected]>
Acked-by: Alex Deucher <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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I need the definition of PUBLIC.
Cc: 12.0 13.0 <[email protected]>
Acked-by: Alex Deucher <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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breaking libgbm -> libEGL ABI?
Acked-by: Alex Deucher <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Otherwise we can end up with mismatching behavior between config and
surface when client queries surface attributes. As example, configs
for DRI3 do not support preserved behavior but here we were setting
preserved behavior for pixmap and pbuffer.
Signed-off-by: Tapani Pälli <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98326
Cc: "12.0 13.0" <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Tested-by: Mark Janes <[email protected]>
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EGL specification requires context to be current only when sync
type matches EGL_SYNC_FENCE_KHR.
Fixes 25 failing dEQP tests:
dEQP-EGL.functional.reusable_sync.*
Signed-off-by: Tapani Pälli <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98339
Reviewed-by: Eric Engestrom <[email protected]>
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Since commit 0a606a400fe3 ("egl: add eglSwapBuffersWithDamageKHR"),
Android has been broken because the function eglSwapBuffersWithDamageKHR
is provided regardless of the extension being present. Also, the Android
meta-EGL always advertises the extension regardless of the underlying
EGL implementation. As there doesn't seem to be a simple way
conditionally make the EGL function ptr NULL, just implement a brain
dead version of eglSwapBuffersWithDamage{KHR,EXT}.
Cc: 13.0 <[email protected]>
CC: Rob Clark <[email protected]>
Suggested-by: Emil Velikov <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Rob Herring <[email protected]>
[Emil Velikov: copy the original commit message from Rob's patch]
Reviewed-by: Emil Velikov <[email protected]>
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Fixes following dEQP test:
dEQP-EGL.functional.negative_api.create_context
v2: don't break EGL_KHR_no_config_context (Eric Engestrom)
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Cc: "12.0 13.0" <[email protected]>
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EGL spec defines EGL_BAD_MATCH for windows, pixmaps and pbuffers in
case where user creates a surface but config does not support rendering
to such surface type.
Following quotes are from EGL 1.5 spec 3.5 "Rendering Surfaces" :
for eglCreatePlatformWindowSurface, eglCreateWindowSurface:
"If config does not support rendering to windows (the EGL_SURFACE_TYPE
attribute does not contain EGL_WINDOW_BIT ), an EGL_BAD_MATCH error is
generated."
for eglCreatePbufferSurface:
"If config does not support pbuffers, an EGL_BAD_MATCH error is
generated."
for eglCreatePlatformPixmapSurface, eglCreatePixmapSurface:
"If config does not support rendering to pixmaps (the EGL_SURFACE_TYPE
attribute does not contain EGL_PIXMAP_BIT ), an EGL_BAD_MATCH error is
generated."
Fixes following dEQP test:
dEQP-EGL.functional.negative_api.create_pbuffer_surface
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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This reverts commit b1d636aa007c0c354a217024b4befe15cfb5149f, previous
commit sets these values for all egl configs.
Signed-off-by: Tapani Pälli <[email protected]>
Cc: "12.0 13.0" <[email protected]>
Suggested-by: Emil Velikov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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While these max values were previously fixed for pbuffer creation, this
change makes also eglGetConfigAttrib() return correct values.
Fixes following dEQP tests:
dEQP-EGL.functional.create_surface.pbuffer.rgb888_no_depth_no_stencil
dEQP-EGL.functional.create_surface.pbuffer.rgb888_depth_stencil
dEQP-EGL.functional.create_surface.pbuffer.rgba8888_no_depth_no_stencil
dEQP-EGL.functional.create_surface.pbuffer.rgba8888_depth_stencil
Signed-off-by: Tapani Pälli <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98326
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Cc: "12.0 13.0" <[email protected]>
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The original patch by Joanna added the function pointer and callback yet
things got only partially applied - the infra was added, but the
implementation was missing.
Cc: "12.0 13.0" <[email protected]>
Fixes: 690ead4a135 ("egl/wayland-egl: Fix for segfault in
dri2_wl_destroy_surface.")
Signed-off-by: Emil Velikov <[email protected]>
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Earlier commit replaced the default platform specific libglapi.so name
with an #error.
This may have been overzealous since the name is the correct for the BSD
platforms, at least. Reinstate the hunk - bringing back OpenBSD, et al.
to a successful build state.
Fixes: 7a9c92d071d ("egl/dri2: non-shared glapi cleanups")
[Emil Velikov: format the patch from Eric, add commit message and tag.]
Signed-off-by: Emil Velikov <[email protected]>
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Since commit 63c5d5c6c46c8472ee7a8241a0f80f13d79cb8cd, the surfaceless
platform has allowed creation of pbuffer surfaces. But the vtable entry
for eglSwapBuffers has remained NULL.
Discovered by running a little pbuffer test.
Cc: Gurchetan Singh <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
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The egl docs directory no longer exists as of
88b5c36fe1a1546bf633ee161a6715efc593acbd.
Remove it from EXTRA_DIST to unbreak 'make dist'
Signed-off-by: Jonathan Gray <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Tested-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Reminiscent from the pre-loader days, were we had multiple instances of
the loader logic in separate places and one could build a "GALLIUM_ONLY"
version.
Since that is no longer the case and the loaders (glx/egl/gbm) do not
(and should not) require to know any classic/gallium specific we can
drop the argument and the related code.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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This was some kind of leftover in commit acd35c8 and format_count
array variable (declared in outer scope) should be used instead.
Signed-off-by: Tapani Pälli <[email protected]>
Fixes: acd35c8758dc73240903 ("egl/android: tweak droid_add_configs_for_visuals()")
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Fixes GCC warning:
drivers/dri2/platform_surfaceless.c:196:18: warning: comparison
between pointer and integer
Fixes: 4b8a55809eb ("egl/surfaceless: tweak surfaceless_add_configs_for_visuals()")
Reviewed-by: Emil Velikov <[email protected]>
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i is used for the driver_configs, while j is for the visuals.
Fixes: 4b8a55809eb ("egl/surfaceless: tweak surfaceless_add_configs_for_visuals()")
Reported-by: Chad Versace <[email protected]>
Tested-by: Chad Versace <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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It was the lone file in src/egl/docs. Move it to where the other specs
live, in $MESA_TOP/docs/specs.
Reviewed-by: Emil Velikov <[email protected]>
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Reviewed-by: Emil Velikov <[email protected]>
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Mesa's set of supported platform extensions depends on the autoconf
option --with-egl-platforms=foo,bar,baz. If --with-egl-platforms lacks
foo, then eglGetPlatformDisplay(EGL_PLATFORM_FOO, ...) unconditonally
fails.
So, if --with-egl-platforms lacks foo, then remove
EGL_VENDOR_platform_foo from the EGL client extension string.
Cc: [email protected]
Reviewed-by: Emil Velikov <[email protected]>
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This reverts commit 675719817e7bf7c5b9da22c02252aca77a41338d.
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v2: Remove gratuitous newline/semicolon (Eric)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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... in dri2_x11_add_configs_for_visuals().
Currently the latter does not consider that, thus in such cases it adds
"empty" configs in the list.
Properly account for things and as we do that we can reuse count,
instead of calling _eglGetArraySize to determine if we've added any
configs.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Analogous to previous commits - with an extra bonus.
Current code, apart from not attributing the lack of 'per visual'
and overall configs also overwrites the newly added config.
Namely if the dpy supports two or more of the supported formats
(XRGB8888, ARGB8888 and RGB565) earlier configs will be overwritten
and the the final one will be stored, since the we use the same index
for all three in our dri2_add_config call.
v2: Use correct comparison in loop conditional (Eric)
Use valid C initializer (Gurchetan)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Analogous to previous commit.
v2: Use correct comparison in loop conditional (Eric)
Use valid C initializer (Gurchetan)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Iterate over the driver_configs first in order to cut down the number of
getConfigAttrib() calls by a factor of 5.
While we're here, also drop the sentinel of the visuals array. We
already know its size so we can use that and save a few bytes.
v2: Use correct comparison in loop conditional (Eric)
Use valid C initializer (Gurchetan)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Factor out and rework the existing code so that it prints a debug
message if we have zero configs for any visual.
As a nice side effect we now provide a correct (sequential ID) when
creating a config (via dri2_add_config).
v2: Use correct comparison in loop conditional (Eric)
Use valid C initializer (Gurchetan)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Currently we print a debug message if the total configs is non-zero only
to do the same (at an error level) as we return from the function.
Rework the message to print if we're missing a config for the given
format.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Introduce a helper and use it throughout the platform code. This allows
us to reduce the amount of ifdef(s) and (potentially) use
kms_swrast_dri.so for !drm platforms (namely wayland and x11).
Note: in the future as other platforms (android, surfaceless) support
the extension they can reuse the helper.
v2: Rebase, check for device_name.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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The core egl/dri2 already sets the extension bit _only_ when possible -
which in Android's case is always.
Signed-off-by: Emil Velikov <[email protected]>
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