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* egl: android: query native window default width and height (v2)Haixia Shi2016-08-093-0/+42
| | | | | | | | | | | | | | | | On android platform, the width and height of a native window surface may be updated after initialization. It is therefore necessary to query android framework for the current width and height. v2: remove Android specific #ifdef's and just implement the fallback directly if the platform query_surface() callback is not provided. TEST=dEQP-EGL.functional.resize.surface_size#* on cyan-cheets Reviewed-by: Kristian H. Kristensen <[email protected]> (v1) Reviewed-by: Tomasz Figa <[email protected]> Reviewed-by: Chad Versace <[email protected]> Change-Id: I673f7d2f1d90c3bf572b30f63da537f2cae1496e
* egl/android: Add support for YV12 pixel format (v2)Tomasz Figa2016-08-081-6/+50
| | | | | | | | | | | | | | | This patch adds support for YV12 pixel format to the Android platform backend. Only creating EGL images is supported, it is not added to the list of available visuals. v2: Use const array defined just for YV12 instead of trying to be overly generic. Signed-off-by: Tomasz Figa <[email protected]> Signed-off-by: Kalyan Kondapally <[email protected]> Tested-by: Rob Herring <[email protected]> Reviewed-by: Chad Versace <[email protected]> Change-Id: I4aeb2d67a95c5cdd10b530c549b23146c8f0b983
* egl/android: Make get_fourcc() accept HAL formatsTomasz Figa2016-08-081-9/+11
| | | | | | | | | | | | | There are DRI_IMAGE_FOURCC macros, for which there are no corresponding DRI_IMAGE_FORMAT macros. To support such formats we need to make the lookup function take the native format directly. As a side effect, it simplifies all existing calls to this function, because they all called get_format() first to convert from native to DRI_IMAGE_FORMAT. Signed-off-by: Tomasz Figa <[email protected]> Tested-by: Rob Herring <[email protected]> Reviewed-by: Chad Versace <[email protected]> Change-Id: I4674000fb5ccfd02e38b8fa89bc567ac1d4fc16b
* egl/android: Refactor image creation to separate flink and prime paths (v2)Tomasz Figa2016-08-081-42/+57
| | | | | | | | | | | | | | | | This patch splits current dri2_create_image_android_native_buffer() into main entry point and two additional functions, one for creating an image from flink name and one for handling prime FDs using the generic DMA-buf path. This makes the code cleaner and also prepares for disabling flink path more easily in the future. v2: Split into separate patch. Add error messages. Signed-off-by: Tomasz Figa <[email protected]> Tested-by: Rob Herring <[email protected]> Reviewed-by: Chad Versace <[email protected]> Change-Id: Ifdfb5927399d56992fe707160423c29278f49172
* egl/android: Respect buffer mask in droid_image_get_buffers (v2)Tomasz Figa2016-08-081-5/+15
| | | | | | | | | | | | | | Drivers can request different set of buffers depending on the buffer mask they pass to the get_buffers callback. This patch makes droid_image_get_buffers() respect this mask. v2: Return error only in case of real error condition and ignore requests of unavailable buffers. Signed-off-by: Tomasz Figa <[email protected]> Tested-by: Rob Herring <[email protected]> Reviewed-by: Chad Versace <[email protected]> Change-Id: I6c3c4eca90f4c618579f6725dec323c004cb44ba
* egl/android: Remove unused variables in droid_get_buffers_with_format()Tomasz Figa2016-08-081-3/+0
| | | | | | | | | | Fix compilation warnings due to unused variables left after some earlier code changes. Signed-off-by: Tomasz Figa <[email protected]> Tested-by: Rob Herring <[email protected]> Reviewed-by: Chad Versace <[email protected]> Change-Id: Iec09eb2a62887f3a38dff156756ed8385f3f3447
* egl/dri2: Add reference count for dri2_egl_displayNicolas Boichat2016-07-282-20/+95
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | android.opengl.cts.WrapperTest#testGetIntegerv1 CTS test calls eglTerminate, followed by eglReleaseThread. A similar case is observed in this bug: https://bugs.freedesktop.org/show_bug.cgi?id=69622, where the test calls eglTerminate, then eglMakeCurrent(dpy, NULL, NULL, NULL). With the current code, dri2_dpy structure is freed on eglTerminate call, so the display is not initialized when eglReleaseThread calls MakeCurrent with NULL parameters, to unbind the context, which causes a a segfault in drv->API.MakeCurrent (dri2_make_current), either in glFlush or in a latter call. eglTerminate specifies that "If contexts or surfaces associated with display is current to any thread, they are not released until they are no longer current as a result of eglMakeCurrent." However, to properly free the current context/surface (i.e., call glFlush, unbindContext, driDestroyContext), we still need the display vtbl (and possibly an active dri dpy connection). Therefore, we add some reference counter to dri2_egl_display, to make sure the structure is kept allocated as long as it is required. One drawback of this is that eglInitialize may not completely reinitialize the display (if eglTerminate was called with a current context), however, this seems to meet the EGL spec quite well, and does not permanently leak any context/display even for incorrectly written apps. Cc: "12.0" <[email protected]> Signed-off-by: Nicolas Boichat <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl/android: Stop leaking DRI imagesTomasz Figa2016-07-201-0/+11
| | | | | | | | | | | | | | | | Current implementation of the DRI image loader does not free the images created in get_back_bo() and so leaks memory. Moreover, it creates a new image every time the DRI driver queries for buffers, even if the backing native buffer has not changed. leaking memory again. This patch adds missing call to destroyImage() in droid_enqueue_buffer() and a check if image is already created to get_back_bo() to fix the above. Cc: "11.2 12.0" <[email protected]> Signed-off-by: Tomasz Figa <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl/android: Add some useful error messagesTomasz Figa2016-07-201-3/+10
| | | | | | | | | | It is much easier to debug issues when the application gives some meaningful error messages. This patch adds few to the EGL Android platform backend. Signed-off-by: Tomasz Figa <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl/android: Check return value of dri2_get_dri_config()Tomasz Figa2016-07-201-0/+2
| | | | | | | | | It might return NULL if specific config variant is unsupported. Cc: "11.2 12.0" <[email protected]> Signed-off-by: Tomasz Figa <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl/dri2: dri2_make_current: Set EGL error if bindContext failsNicolas Boichat2016-07-201-2/+8
| | | | | | | | | | | | | Without this, if a configuration is, say, available only on GLES2/3, but not on GLES1, and is rejected by the dri module's bindContext call, eglMakeCurrent fails with error "EGL_SUCCESS". In this patch, we set error to EGL_BAD_MATCH, which is what CTS/dEQP dEQP-EGL.functional.surfaceless_context expect. Cc: "11.2 12.0" <[email protected]> Signed-off-by: Nicolas Boichat <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl/android: Remove unused variablesTomasz Figa2016-07-201-2/+0
| | | | | | | | | There are some unused variables left after previous clean-ups triggering compiler warnings. Let's remove them. Cc: "12.0" <[email protected]> Signed-off-by: Tomasz Figa <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* Use correct names for dlopen()ed files on CygwinYaakov Selkowitz2016-07-151-0/+2
| | | | | Signed-off-by: Yaakov Selkowitz <[email protected]> Reviewed-by: Jon Turney <[email protected]>
* egl: restrict swap_available dri2_egl_display field to X11Frank Binns2016-07-072-3/+1
| | | | | | | This field is only ever set and read by the X11 platform. Signed-off-by: Frank Binns <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl: Fix the bad surface attributes combination checking for pbuffers. (v3)Guillaume Charifi2016-07-071-21/+15
| | | | | | | | | | | | | | | | | Fixes a regression induced by commit a0674ce5c41903ccd161e89abb149621bfbc40d2: When EGL_TEXTURE_FORMAT and EGL_TEXTURE_TARGET were both specified (and both != EGL_NO_TEXTURE), an error was instantly triggered, before the other one had even a chance to be checked, which is obviously not the intended behaviour. v2: Full commit hash, remove useless variables. v3: [chadv] Add Fixes footers. Fixes: piglit "spec/egl 1.4/eglcreatepbuffersurface and then glclear" Fixes: piglit "spec/egl 1.4/largest possible eglcreatepbuffersurface and then glclear" Signed-off-by: Guillaume Charifi <[email protected]> Reviewed-by: Frank Binns <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl/display: remove unnecessary code and make it easier to readEric Engestrom2016-07-071-15/+14
| | | | | | | | | Remove the two first level `if` as they will always be true, and flatten the two remaining `if`. No functional change. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* Added pbuffer hooks for surfaceless platformGurchetan Singh2016-06-142-5/+215
| | | | | | | | | | This change enables the creation of pbuffer surfaces on the surfaceless platform. v3: Going back to single-buffered pbuffer plus additional code review changes Reviewed-by: Chad Versace <[email protected]>
* Android: move libdrm settings to top-level Android.common.mkRob Herring2016-06-131-6/+0
| | | | | | | | | | | | | | Fix warnings like these due to HAVE_LIBDRM being inconsistently defined: external/libdrm/include/drm/drm.h:839:30: warning: redefinition of typedef 'drm_clip_rect_t' is a C11 feature [-Wtypedef-redefinition] typedef struct drm_clip_rect drm_clip_rect_t; HAVE_LIBDRM needs to be set project wide to fix this. This change also harmlessly links libdrm with everything, but simplifies the makefiles a bit. Signed-off-by: Rob Herring <[email protected]> Acked-by: Emil Velikov <[email protected]>
* platform_android: prevent deadlock in droid_swap_buffersHaixia Shi2016-06-071-5/+12
| | | | | | | | | | | | | To avoid blocking other EGL calls, release the display mutex before we enqueue buffer to android frameworks and re-acquire the mutex upon return. v2: moved lock/unlock inside droid_window_enqueue_buffer(). TEST=verify pinch zoom in Photos app no longer causes hangs Signed-off-by: Haixia Shi <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: android: don't add the image loader extension for !render_nodeEmil Velikov2016-06-071-8/+7
| | | | | | | | | | | | | | | | | | | | With earlier commit we introduced support for render_node devices, which was couples with the use of the image loader extension. As the work was inspired by egl/wayland we (erroneously) added the extension for the !render_node path as well. That works for wayland, as the implementations of the DRI2 and IMAGE loader extensions converge behind the scenes. As that is not yet the case for Android we shouldn't expose the extension. Fixes: 34ddef39cef ("egl: android: add dma-buf fd support") Cc: <[email protected]> Reported-by: Mauro Rossi <[email protected]> Tested-by: Mauro Rossi <[email protected]> Acked-by: Rob Herring <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* Revert "egl: Check if API is supported when using eglBindAPI."Marek Olšák2016-06-034-72/+10
| | | | | | This reverts commit e8b38ca202fbe8c281aeb81a4b64256983f185e0. It broke Glamor for Gallium at least.
* egl: Account for default values of texture target and formatPlamena Manolova2016-06-021-0/+6
| | | | | | | | | | When validating attributes during surface creation we should account for the default values of texture target and format (EGL_NO_TEXTURE) since the user is not obligated to explicitly set both via the attribute list passed to eglCreatePbufferSurface. Signed-off-by: Plamena Manolova <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* egl: Check if API is supported when using eglBindAPI.Plamena Manolova2016-06-024-10/+72
| | | | | | | | | According to the EGL specifications before binding an API we must check whether it's supported first. If not eglBindAPI should return EGL_FALSE and generate a EGL_BAD_PARAMETER error. Signed-off-by: Plamena Manolova <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa_glinterop: remove mesa_glinterop typedefsEmil Velikov2016-05-303-12/+12
| | | | | | | | | | | | | | | | As is there are two places that do the typedefs - dri_interface.h and this header. As we cannot include the former in here, just drop the typedefs and use the struct directly (as needed). This is required because typedef redefinition is C11 feature which is not supported on all the versions of GCC used to build mesa. v2: Kill the typedef alltogether, as per Marek. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96236 Cc: Vinson Lee <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* egl/dri3: don't crash on no context.Dave Airlie2016-05-301-2/+4
| | | | | | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94925 Pointed out by Karol Herbst on irc. Signed-off-by: Dave Airlie <[email protected]> Cc: "11.1 11.2" <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* egl: Additional attribute validation for eglCreatePbufferSurfacePlamena Manolova2016-05-261-0/+13
| | | | | | | | | | | | | eglCreatePbufferSurface should generate an EGL_BAD_MATCH error if: 1: The EGL_TEXTURE_FORMAT attribute is EGL_NO_TEXTURE and EGL_TEXTURE_TARGET is something other than EGL_NO_TEXTURE 2: EGL_TEXTURE_FORMAT is something other than EGL_NO_TEXTURE and EGL_TEXTURE_TARGET is EGL_NO_TEXTURE. This fixes the dEQP-EGL.functional.negative_api.create_pbuffer_surface test. Signed-off-by: Plamena Manolova <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
* mesa_glinterop: make GL interop version field bidirectionalEmil Velikov2016-05-243-3/+3
| | | | | | | | | | | | | | This allows clear and easy communication between the two. Caller: Requesting information (struct vN) Callee: I know how to deal with older version (vN-1) only. Here is your data and the version I support. Caller: Older version ? Sure I'll cap all access to the fields provided by the older version (vN-1) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-by: Tom Stellard <[email protected]>
* mesa_glinterop: remove unneeded GLAPI/GLAPIENTRY/APIENTRYP symbolsEmil Velikov2016-05-241-2/+2
| | | | | | | | | | | | | | | | These come from windows.h, gl.h, glcorearb.h and/or glext.h. The interop interface is aimed at non-Windows platforms while the macros are used/derived due to Windows specifics. Thus we can safely remove them. Strictly speaking there should be GLXAPIENTRY/EGLAPIENTRY and alike macros, although a) there is no GLX ones and b) this brings us even further from decoupling the file from the GLX/EGL header dependency. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-by: Tom Stellard <[email protected]>
* egl: Add OpenGL_ES to API string regardless of GLES versionPlamena Manolova2016-05-231-7/+4
| | | | | | | | | | | | | | | | | According to the EGL specifications eglQueryString(EGL_CLIENT_APIS) should return a string containing a combination of "OpenGL", "OpenGL_ES" and "OpenVG", any other values would be considered invalid. Due to this when the API string is constructed, the version of GLES should be disregarded and "OpenGL_ES" should be attached once instead of "OpenGL_ES2" and "OpenGL_ES3". Fixes: dEQP-EGL.functional.negative_api* and dEQP-EGL.functional.query_context.simple.query_api Signed-off-by: Plamena Manolova <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ben Widawsky <[email protected]>
* configure.ac: Add support for Android buildsNicolas Boichat2016-05-231-0/+5
| | | | | | | | | | | | | Add support for EGL android platform. Also, detect when --host finishes with -android. In that case, we do not set _GNU_SOURCE, and define autoconf symbol HAVE_ANDROID, so that Android-specific workarounds can be applied. Signed-off-by: Nicolas Boichat <[email protected]> Reviewed-by: Emil Velikov <[email protected]> [Emil Velikov: Rebase on top of HAVE_EGL_PLATFORM_NULL removal] Signed-off-by: Emil Velikov <[email protected]>
* egl: add missing link against $(CLOCK_LIB)Emil Velikov2016-05-231-1/+1
| | | | | | | | | | | | Some platforms require separate library in order to resolve the clock_gettime() symbol. Add the link or the build will fail. Fixes: 70299474f58 ("egl: add EGL_KHR_reusable_sync to egl_dri") Cc: Dongwon Kim <[email protected]> Reported-by: Pali Rohár <[email protected]> Tested-by: Pali Rohár <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* egl: android: remove explicit glFlush callEmil Velikov2016-05-231-6/+0
| | | | | | | The DRI flush extension should already do the same thing. Signed-off-by: Emil Velikov <[email protected]> Tested-by: Rob Herring <[email protected]>
* egl: android: drop dri2_create_image_android_native_buffer argumentEmil Velikov2016-05-231-2/+2
| | | | | | | The drv is no longer used/needed as of last commit. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Herring <[email protected]>
* egl: android: directly use dri2_create_image_dma_buf()Emil Velikov2016-05-233-3/+6
| | | | | | | | Make the function non static so that we can use it directly from the android platform code. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Herring <[email protected]>
* gbm: rename gbm_dri_bo_{map,unmap} to gbm_dri_bo_{map,unmap}_dumbRob Herring2016-05-231-4/+4
| | | | | | | | | In preparation to add public map/unmap functions, rename the existing gbm_dri_bo_{map,unmap} functions to indicate that they are only for dumb buffers. Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* Android: Move setting DEFAULT_DRIVER_DIR to shared locationRob Herring2016-05-231-7/+0
| | | | | | | | | Move the defining of DEFAULT_DRIVER_DIR path to a common location so both EGL and GBM can use it. Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* egl/dri2: Don't check return result of mtx_unlock().Matt Turner2016-05-181-8/+2
| | | | | | | Coverity (CID 1358496) warns that the cleanup code doesn't unlock the mutex (which is arguably kind of stupid, since the only case that can happen is when mtx_unlock() failed!). But, mtx_unlock() isn't going to fail -- the mutex was locked by this thread just a few lines above it.
* egl: android: do not feed invalid fourcc/pitch into the dri moduleEmil Velikov2016-05-011-8/+22
| | | | Signed-off-by: Emil Velikov <[email protected]>
* egl: android: add dma-buf fd supportRob Herring2016-05-011-7/+117
| | | | | | | | | | | | | | | | | | Add support for creating images from Android native buffers with dma-buf fd. As dma-buf support also requires DRI image loader extension, add that as well. This is based on several originally patches written by Varad Gautam. I've collapsed them into logical changes and done a bit of reformatting. Using dma-bufs vs. GEM handles is now a runtime decision similar to the wayland EGL instead of being compile time selection. The dma-buf support is also re-written to use common dri2_create_image_dma_buf function in egl_dri2.c. Cc: Varad Gautam <[email protected]> Cc: Rob Clark <[email protected]> Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: android: factor out back buffer handling codeRob Herring2016-05-011-13/+23
| | | | | | | | In preparation to use the same code for dma-bufs, factor out the code to a separate function. Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: android: factor out format conversion code to a functionRob Herring2016-05-011-24/+15
| | | | | Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl: android: disable __DRI_DRI2_LOADER support on render nodesRob Herring2016-05-012-12/+22
| | | | | | | | | | | | Use of __DRI_DRI2_LOADER extension is only supported for card nodes. In order to support dmabufs, Android will be moving to using render nodes and we need to disable the DRI2 loader extension. This is based on the Wayland EGL code. Cc: Rob Clark <[email protected]> Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* automake: drop "EGL_" from HAVE_EGL_PLATFORM_WAYLANDEmil Velikov2016-05-011-1/+1
| | | | | | Analogous to previous commit. Signed-off-by: Emil Velikov <[email protected]>
* automake: drop "EGL_" from HAVE_EGL_PLATFORM_X11Emil Velikov2016-05-011-1/+1
| | | | | | | The variable covers more than just EGL, let's try to untangle the confusion it brings. Signed-off-by: Emil Velikov <[email protected]>
* egl/x11: resolve "initialization from incompatible pointer type" warningMark Kettenis2016-05-011-2/+10
| | | | | | | | | | | | | | | | | With earlier commit we've moved a few functions and changing the argument type from _EGLDisplay * to struct dri2_egl_display *. The latter is effectively a wrapper around the former, thus functionality was preserved, although GCC rightfully warned us about the misuse. Add a simple wrapper that casts and propagates the correct type. Fixes: 9bbf3737f9c ("egl/x11: authenticate before doing chipset id ioctls") Cc: "11.2 11.1" <[email protected]> Reported-by: Matt Turner <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* egl: Remove every double semi-colonJakob Sinclair2016-04-262-2/+2
| | | | | | | | Removes all accidental semi-colons in egl. Signed-off-by: Jakob Sinclair <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl: fix make check broken by interop supportMarek Olšák2016-04-261-0/+2
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* egl/x11: authenticate before doing chipset id ioctlsJonathan Gray2016-04-211-54/+56
| | | | | | | | | | | | | | For systems without udev or sysfs that use drm ioctls in the loader drm authentication must take place earlier or the loader will fail "MESA-LOADER: failed to get param for i915". Patch from Mark Kettenis. Cc: "11.2 11.1" <[email protected]> Signed-off-by: Mark Kettenis <[email protected]> Signed-off-by: Jonathan Gray <[email protected]> [Emil Velikov: remove gratuitous white-space] Reviewed-by: Emil Velikov <[email protected]>
* egl: implement EGL part of interop interface (v2)Marek Olšák2016-04-204-0/+114
| | | | v2: - use const
* egl: add EGL_KHR_reusable_sync to egl_driDongwon Kim2016-04-054-8/+206
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch enables an EGL extension, EGL_KHR_reusable_sync. This new extension basically provides a way for multiple APIs or threads to be excuted synchronously via a "reusable sync" primitive shared by those threads/API calls. This was implemented based on the specification at https://www.khronos.org/registry/egl/extensions/KHR/EGL_KHR_reusable_sync.txt v2 - use thread functions defined in C11/threads.h instead of using direct pthread calls - make the timeout set with reference to CLOCK_MONOTONIC - cleaned up the way expiration time is calculated - (bug fix) in dri2_client_wait_sync, case EGL_SYNC_CL_EVENT_KHR has been added. - (bug fix) in dri2_destroy_sync, return from cond_broadcast call is now stored in 'err' intead of 'ret' to prevent 'ret' from being reset to 'EGL_FALSE' even in successful case - corrected minor syntax problems v3 - dri2_egl_unref_sync now became 'void' type. No more error check is needed for this function call as a result. - (bug fix) resolved issue with duplicated unlocking of display in eglClientWaitSync when type of sync is "EGL_KHR_REUSABLE_SYNC" Signed-off-by: Dongwon Kim <[email protected]> Signed-off-by: Marek Olšák <[email protected]>