| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
On android platform, the width and height of a native window surface may
be updated after initialization. It is therefore necessary to query android
framework for the current width and height.
v2: remove Android specific #ifdef's and just implement the fallback directly
if the platform query_surface() callback is not provided.
TEST=dEQP-EGL.functional.resize.surface_size#* on cyan-cheets
Reviewed-by: Kristian H. Kristensen <[email protected]> (v1)
Reviewed-by: Tomasz Figa <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Change-Id: I673f7d2f1d90c3bf572b30f63da537f2cae1496e
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This patch adds support for YV12 pixel format to the Android platform
backend. Only creating EGL images is supported, it is not added to the
list of available visuals.
v2: Use const array defined just for YV12 instead of trying to be overly
generic.
Signed-off-by: Tomasz Figa <[email protected]>
Signed-off-by: Kalyan Kondapally <[email protected]>
Tested-by: Rob Herring <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Change-Id: I4aeb2d67a95c5cdd10b530c549b23146c8f0b983
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
There are DRI_IMAGE_FOURCC macros, for which there are no corresponding
DRI_IMAGE_FORMAT macros. To support such formats we need to make the
lookup function take the native format directly. As a side effect, it
simplifies all existing calls to this function, because they all called
get_format() first to convert from native to DRI_IMAGE_FORMAT.
Signed-off-by: Tomasz Figa <[email protected]>
Tested-by: Rob Herring <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Change-Id: I4674000fb5ccfd02e38b8fa89bc567ac1d4fc16b
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This patch splits current dri2_create_image_android_native_buffer() into
main entry point and two additional functions, one for creating an image
from flink name and one for handling prime FDs using the generic DMA-buf
path. This makes the code cleaner and also prepares for disabling flink
path more easily in the future.
v2: Split into separate patch.
Add error messages.
Signed-off-by: Tomasz Figa <[email protected]>
Tested-by: Rob Herring <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Change-Id: Ifdfb5927399d56992fe707160423c29278f49172
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Drivers can request different set of buffers depending on the buffer
mask they pass to the get_buffers callback. This patch makes
droid_image_get_buffers() respect this mask.
v2: Return error only in case of real error condition and ignore requests
of unavailable buffers.
Signed-off-by: Tomasz Figa <[email protected]>
Tested-by: Rob Herring <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Change-Id: I6c3c4eca90f4c618579f6725dec323c004cb44ba
|
|
|
|
|
|
|
|
|
|
| |
Fix compilation warnings due to unused variables left after some earlier
code changes.
Signed-off-by: Tomasz Figa <[email protected]>
Tested-by: Rob Herring <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Change-Id: Iec09eb2a62887f3a38dff156756ed8385f3f3447
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
android.opengl.cts.WrapperTest#testGetIntegerv1 CTS test calls
eglTerminate, followed by eglReleaseThread. A similar case is
observed in this bug: https://bugs.freedesktop.org/show_bug.cgi?id=69622,
where the test calls eglTerminate, then eglMakeCurrent(dpy, NULL, NULL, NULL).
With the current code, dri2_dpy structure is freed on eglTerminate
call, so the display is not initialized when eglReleaseThread calls
MakeCurrent with NULL parameters, to unbind the context, which
causes a a segfault in drv->API.MakeCurrent (dri2_make_current),
either in glFlush or in a latter call.
eglTerminate specifies that "If contexts or surfaces associated
with display is current to any thread, they are not released until
they are no longer current as a result of eglMakeCurrent."
However, to properly free the current context/surface (i.e., call
glFlush, unbindContext, driDestroyContext), we still need the
display vtbl (and possibly an active dri dpy connection). Therefore,
we add some reference counter to dri2_egl_display, to make sure
the structure is kept allocated as long as it is required.
One drawback of this is that eglInitialize may not completely reinitialize
the display (if eglTerminate was called with a current context), however,
this seems to meet the EGL spec quite well, and does not permanently
leak any context/display even for incorrectly written apps.
Cc: "12.0" <[email protected]>
Signed-off-by: Nicolas Boichat <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Current implementation of the DRI image loader does not free the images
created in get_back_bo() and so leaks memory. Moreover, it creates a new
image every time the DRI driver queries for buffers, even if the backing
native buffer has not changed. leaking memory again.
This patch adds missing call to destroyImage() in droid_enqueue_buffer()
and a check if image is already created to get_back_bo() to fix the
above.
Cc: "11.2 12.0" <[email protected]>
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
It is much easier to debug issues when the application gives some
meaningful error messages. This patch adds few to the EGL Android
platform backend.
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
| |
It might return NULL if specific config variant is unsupported.
Cc: "11.2 12.0" <[email protected]>
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Without this, if a configuration is, say, available only on GLES2/3, but
not on GLES1, and is rejected by the dri module's bindContext call,
eglMakeCurrent fails with error "EGL_SUCCESS".
In this patch, we set error to EGL_BAD_MATCH, which is what CTS/dEQP
dEQP-EGL.functional.surfaceless_context expect.
Cc: "11.2 12.0" <[email protected]>
Signed-off-by: Nicolas Boichat <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
| |
There are some unused variables left after previous clean-ups triggering
compiler warnings. Let's remove them.
Cc: "12.0" <[email protected]>
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Yaakov Selkowitz <[email protected]>
Reviewed-by: Jon Turney <[email protected]>
|
|
|
|
|
|
|
| |
This field is only ever set and read by the X11 platform.
Signed-off-by: Frank Binns <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Fixes a regression induced by commit a0674ce5c41903ccd161e89abb149621bfbc40d2:
When EGL_TEXTURE_FORMAT and EGL_TEXTURE_TARGET were both specified (and
both != EGL_NO_TEXTURE), an error was instantly triggered, before the
other one had even a chance to be checked, which is obviously not the
intended behaviour.
v2: Full commit hash, remove useless variables.
v3: [chadv] Add Fixes footers.
Fixes: piglit "spec/egl 1.4/eglcreatepbuffersurface and then glclear"
Fixes: piglit "spec/egl 1.4/largest possible eglcreatepbuffersurface and then glclear"
Signed-off-by: Guillaume Charifi <[email protected]>
Reviewed-by: Frank Binns <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Remove the two first level `if` as they will always be true, and
flatten the two remaining `if`.
No functional change.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
This change enables the creation of pbuffer
surfaces on the surfaceless platform.
v3: Going back to single-buffered pbuffer
plus additional code review changes
Reviewed-by: Chad Versace <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Fix warnings like these due to HAVE_LIBDRM being inconsistently defined:
external/libdrm/include/drm/drm.h:839:30: warning: redefinition of typedef 'drm_clip_rect_t' is a C11 feature [-Wtypedef-redefinition]
typedef struct drm_clip_rect drm_clip_rect_t;
HAVE_LIBDRM needs to be set project wide to fix this. This change also
harmlessly links libdrm with everything, but simplifies the makefiles a
bit.
Signed-off-by: Rob Herring <[email protected]>
Acked-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
To avoid blocking other EGL calls, release the display mutex before
we enqueue buffer to android frameworks and re-acquire the mutex
upon return.
v2: moved lock/unlock inside droid_window_enqueue_buffer().
TEST=verify pinch zoom in Photos app no longer causes hangs
Signed-off-by: Haixia Shi <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
With earlier commit we introduced support for render_node devices, which
was couples with the use of the image loader extension.
As the work was inspired by egl/wayland we (erroneously) added the
extension for the !render_node path as well.
That works for wayland, as the implementations of the DRI2 and IMAGE
loader extensions converge behind the scenes. As that is not yet
the case for Android we shouldn't expose the extension.
Fixes: 34ddef39cef ("egl: android: add dma-buf fd support")
Cc: <[email protected]>
Reported-by: Mauro Rossi <[email protected]>
Tested-by: Mauro Rossi <[email protected]>
Acked-by: Rob Herring <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
| |
This reverts commit e8b38ca202fbe8c281aeb81a4b64256983f185e0.
It broke Glamor for Gallium at least.
|
|
|
|
|
|
|
|
|
|
| |
When validating attributes during surface creation we should account
for the default values of texture target and format (EGL_NO_TEXTURE)
since the user is not obligated to explicitly set both via the
attribute list passed to eglCreatePbufferSurface.
Signed-off-by: Plamena Manolova <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
|
|
|
|
|
|
|
|
|
| |
According to the EGL specifications before binding an API
we must check whether it's supported first. If not eglBindAPI
should return EGL_FALSE and generate a EGL_BAD_PARAMETER error.
Signed-off-by: Plamena Manolova <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
As is there are two places that do the typedefs - dri_interface.h and
this header. As we cannot include the former in here, just drop the
typedefs and use the struct directly (as needed).
This is required because typedef redefinition is C11 feature which is
not supported on all the versions of GCC used to build mesa.
v2: Kill the typedef alltogether, as per Marek.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96236
Cc: Vinson Lee <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94925
Pointed out by Karol Herbst on irc.
Signed-off-by: Dave Airlie <[email protected]>
Cc: "11.1 11.2" <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
eglCreatePbufferSurface should generate an EGL_BAD_MATCH error if:
1: The EGL_TEXTURE_FORMAT attribute is EGL_NO_TEXTURE and EGL_TEXTURE_TARGET
is something other than EGL_NO_TEXTURE
2: EGL_TEXTURE_FORMAT is something other than EGL_NO_TEXTURE and
EGL_TEXTURE_TARGET is EGL_NO_TEXTURE.
This fixes the dEQP-EGL.functional.negative_api.create_pbuffer_surface test.
Signed-off-by: Plamena Manolova <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This allows clear and easy communication between the two.
Caller: Requesting information (struct vN)
Callee: I know how to deal with older version (vN-1) only. Here is your
data and the version I support.
Caller: Older version ? Sure I'll cap all access to the fields provided
by the older version (vN-1)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
These come from windows.h, gl.h, glcorearb.h and/or glext.h.
The interop interface is aimed at non-Windows platforms while the macros
are used/derived due to Windows specifics. Thus we can safely remove
them.
Strictly speaking there should be GLXAPIENTRY/EGLAPIENTRY and alike
macros, although a) there is no GLX ones and b) this brings us even
further from decoupling the file from the GLX/EGL header dependency.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
According to the EGL specifications eglQueryString(EGL_CLIENT_APIS)
should return a string containing a combination of "OpenGL", "OpenGL_ES"
and "OpenVG", any other values would be considered invalid. Due to this
when the API string is constructed, the version of GLES should be
disregarded and "OpenGL_ES" should be attached once instead of
"OpenGL_ES2" and "OpenGL_ES3".
Fixes:
dEQP-EGL.functional.negative_api* and
dEQP-EGL.functional.query_context.simple.query_api
Signed-off-by: Plamena Manolova <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add support for EGL android platform.
Also, detect when --host finishes with -android. In that case, we
do not set _GNU_SOURCE, and define autoconf symbol HAVE_ANDROID, so
that Android-specific workarounds can be applied.
Signed-off-by: Nicolas Boichat <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
[Emil Velikov: Rebase on top of HAVE_EGL_PLATFORM_NULL removal]
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Some platforms require separate library in order to resolve the
clock_gettime() symbol. Add the link or the build will fail.
Fixes: 70299474f58 ("egl: add EGL_KHR_reusable_sync to egl_dri")
Cc: Dongwon Kim <[email protected]>
Reported-by: Pali Rohár <[email protected]>
Tested-by: Pali Rohár <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
| |
The DRI flush extension should already do the same thing.
Signed-off-by: Emil Velikov <[email protected]>
Tested-by: Rob Herring <[email protected]>
|
|
|
|
|
|
|
| |
The drv is no longer used/needed as of last commit.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Herring <[email protected]>
|
|
|
|
|
|
|
|
| |
Make the function non static so that we can use it directly from the
android platform code.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Herring <[email protected]>
|
|
|
|
|
|
|
|
|
| |
In preparation to add public map/unmap functions, rename the existing
gbm_dri_bo_{map,unmap} functions to indicate that they are only for dumb
buffers.
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Move the defining of DEFAULT_DRIVER_DIR path to a common location so both
EGL and GBM can use it.
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
| |
Coverity (CID 1358496) warns that the cleanup code doesn't unlock the
mutex (which is arguably kind of stupid, since the only case that can
happen is when mtx_unlock() failed!). But, mtx_unlock() isn't going to
fail -- the mutex was locked by this thread just a few lines above it.
|
|
|
|
| |
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add support for creating images from Android native buffers with dma-buf
fd. As dma-buf support also requires DRI image loader extension, add
that as well.
This is based on several originally patches written by Varad Gautam.
I've collapsed them into logical changes and done a bit of reformatting.
Using dma-bufs vs. GEM handles is now a runtime decision similar to the
wayland EGL instead of being compile time selection. The dma-buf support
is also re-written to use common dri2_create_image_dma_buf function in
egl_dri2.c.
Cc: Varad Gautam <[email protected]>
Cc: Rob Clark <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
| |
In preparation to use the same code for dma-bufs, factor out the code to a
separate function.
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Use of __DRI_DRI2_LOADER extension is only supported for card nodes. In
order to support dmabufs, Android will be moving to using render nodes and
we need to disable the DRI2 loader extension.
This is based on the Wayland EGL code.
Cc: Rob Clark <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
| |
Analogous to previous commit.
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
| |
The variable covers more than just EGL, let's try to untangle the
confusion it brings.
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
With earlier commit we've moved a few functions and changing the
argument type from _EGLDisplay * to struct dri2_egl_display *.
The latter is effectively a wrapper around the former, thus
functionality was preserved, although GCC rightfully warned us about the
misuse.
Add a simple wrapper that casts and propagates the correct type.
Fixes: 9bbf3737f9c ("egl/x11: authenticate before doing chipset id
ioctls")
Cc: "11.2 11.1" <[email protected]>
Reported-by: Matt Turner <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
| |
Removes all accidental semi-colons in egl.
Signed-off-by: Jakob Sinclair <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
For systems without udev or sysfs that use drm ioctls in the loader
drm authentication must take place earlier or the loader will fail
"MESA-LOADER: failed to get param for i915".
Patch from Mark Kettenis.
Cc: "11.2 11.1" <[email protected]>
Signed-off-by: Mark Kettenis <[email protected]>
Signed-off-by: Jonathan Gray <[email protected]>
[Emil Velikov: remove gratuitous white-space]
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
| |
v2: - use const
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This patch enables an EGL extension, EGL_KHR_reusable_sync.
This new extension basically provides a way for multiple APIs or
threads to be excuted synchronously via a "reusable sync"
primitive shared by those threads/API calls.
This was implemented based on the specification at
https://www.khronos.org/registry/egl/extensions/KHR/EGL_KHR_reusable_sync.txt
v2
- use thread functions defined in C11/threads.h instead of
using direct pthread calls
- make the timeout set with reference to CLOCK_MONOTONIC
- cleaned up the way expiration time is calculated
- (bug fix) in dri2_client_wait_sync, case EGL_SYNC_CL_EVENT_KHR
has been added.
- (bug fix) in dri2_destroy_sync, return from cond_broadcast
call is now stored in 'err' intead of 'ret' to prevent 'ret'
from being reset to 'EGL_FALSE' even in successful case
- corrected minor syntax problems
v3
- dri2_egl_unref_sync now became 'void' type. No more error check
is needed for this function call as a result.
- (bug fix) resolved issue with duplicated unlocking of display in
eglClientWaitSync when type of sync is "EGL_KHR_REUSABLE_SYNC"
Signed-off-by: Dongwon Kim <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
|