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egl
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Author
Age
Files
Lines
*
egl: move #include of local headers out of Khronos headers
Eric Engestrom
2019-11-11
1
-0
/
+2
*
egl: fix _EGL_NATIVE_PLATFORM fallback
Eric Engestrom
2019-11-11
1
-9
/
+0
*
egl: Mention if swrast is being forced
Chris Wilson
2019-11-11
1
-0
/
+2
*
egl: implement new functions from EGL_EXT_image_flush_external
Marek Olšák
2019-10-25
4
-0
/
+58
*
egl: handle EGL_IMAGE_EXTERNAL_FLUSH_EXT
Marek Olšák
2019-10-25
2
-0
/
+26
*
Revert "egl: Fixes transparency with EGL and X11."
Hal Gentz
2019-10-18
3
-13
/
+1
*
Revert "egl: Configs w/o double buffering support have no `EGL_WINDOW_BIT`."
Hal Gentz
2019-10-18
2
-13
/
+0
*
egl: Configs w/o double buffering support have no `EGL_WINDOW_BIT`.
Hal Gentz
2019-10-11
2
-0
/
+13
*
egl: Fixes transparency with EGL and X11.
Hal Gentz
2019-10-11
3
-1
/
+13
*
egl: Make native display detection work more than once
Adam Jackson
2019-10-09
1
-22
/
+12
*
egl: check for NULL value like eglGetSyncAttribKHR does
Tapani Pälli
2019-09-19
1
-0
/
+4
*
egl: Add GL_MESA_EGL_sync support
Heinrich Fink
2019-09-08
1
-4
/
+7
*
egl: fix deadlock in malloc error path
Eric Engestrom
2019-09-04
1
-1
/
+3
*
egl: warn user if they set an invalid EGL_PLATFORM
Eric Engestrom
2019-09-03
1
-0
/
+3
*
egl: fix platform selection
Lionel Landwerlin
2019-09-02
1
-2
/
+7
*
egl: reset blob cache set/get functions on terminate
Tapani Pälli
2019-08-23
1
-0
/
+4
*
win32: unify strcasecmp definitions
Erik Faye-Lund
2019-08-15
1
-0
/
+1
*
mesa: Rename GLX_USE_TLS to USE_ELF_TLS.
Bas Nieuwenhuizen
2019-08-03
1
-3
/
+3
*
tree-wide: replace MAYBE_UNUSED with ASSERTED
Eric Engestrom
2019-07-31
1
-1
/
+1
*
egl: simplify loop
Eric Engestrom
2019-07-01
1
-3
/
+1
*
egl: Enable eglGetPlatformDisplay on Android Platform
renchenglei
2019-06-29
3
-0
/
+27
*
egl: replace dead vfunc with an error
Eric Engestrom
2019-06-25
2
-14
/
+2
*
egl: delete unused vfuncs
Eric Engestrom
2019-06-25
2
-46
/
+7
*
egl: drop empty eglfallbacks.c
Eric Engestrom
2019-06-25
3
-51
/
+0
*
egl: move eglGetSyncAttrib() fallback to eglapi.c
Eric Engestrom
2019-06-25
2
-2
/
+5
*
egl: move eglSwapInterval() fallback to eglapi.c
Eric Engestrom
2019-06-25
2
-5
/
+8
*
egl: move eglSurfaceAttrib() fallback to eglapi.c
Eric Engestrom
2019-06-25
2
-3
/
+5
*
egl: move eglQuerySurface() fallback to eglapi.c
Eric Engestrom
2019-06-25
2
-2
/
+5
*
egl: move eglQueryContext() fallback to eglapi.c
Eric Engestrom
2019-06-25
2
-3
/
+5
*
egl: move eglGetConfigAttrib() fallback to eglapi.c
Eric Engestrom
2019-06-25
2
-3
/
+5
*
egl: move eglChooseConfig() fallback to eglapi.c
Eric Engestrom
2019-06-25
2
-3
/
+6
*
egl: move eglGetConfigs() fallback to eglapi.c
Eric Engestrom
2019-06-25
2
-2
/
+4
*
Revert "egl: drop empty eglfallbacks.c" and "egl: move fallback calls to egla...
Eric Engestrom
2019-06-22
4
-38
/
+73
*
egl: drop empty eglfallbacks.c
Eric Engestrom
2019-06-22
3
-51
/
+0
*
egl: move fallback calls to eglapi.c
Eric Engestrom
2019-06-22
2
-22
/
+38
*
egl: drop `_eglReturnFalse()` fallbacks
Eric Engestrom
2019-06-22
1
-24
/
+0
*
egl: remove unnecessary eglGetProcAddress() fallback
Eric Engestrom
2019-06-22
2
-2
/
+1
*
egl: remove NULL assignments after calloc()
Eric Engestrom
2019-06-22
1
-21
/
+0
*
egl: move bad_param check further up
Eric Engestrom
2019-06-22
2
-6
/
+8
*
egl: add missing #include
Eric Engestrom
2019-06-19
1
-0
/
+1
*
egl: Don't add hardware device if there is no render node v2.
Mathias Fröhlich
2019-06-19
1
-2
/
+2
*
egl: compare the whole list of attributes
Eric Engestrom
2019-06-11
1
-1
/
+1
*
egl: add EGL_platform_device support
Emil Velikov
2019-06-05
6
-7
/
+100
*
egl: keep the software device at the end of the list
Emil Velikov
2019-06-05
1
-1
/
+13
*
egl: fold X11 attrib handling like other platforms
Emil Velikov
2019-06-05
1
-34
/
+11
*
egl: remove Options::Platform handling
Adam Jackson
2019-06-05
2
-10
/
+4
*
egl: handle the full attrib list in display::options
Adam Jackson
2019-06-05
3
-11
/
+55
*
egl: flesh out a _eglNumAttribs() helper
Emil Velikov
2019-06-05
2
-9
/
+16
*
egl: Allow EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY in ES and GL
Kenneth Graunke
2019-05-17
1
-2
/
+10
*
egl: check if a window/pixmap is already used on surface creation
Paulo Zanoni
2019-05-14
1
-0
/
+32
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