| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reported-by: Brendan King <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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From android cts 8.0_r4, a new test case checks if all the required egl
extensions are exposed. In the current implementation we expose KHR_image
if KHR_image_base and KHR_image_pixmap are supported but KHR_image spec
does not mandate the existence of both the extensions.
This patch preserves the current check and also provides the backend
with an option to expose the KHR_image extension.
Test: run cts -m CtsOpenGLTestCases -t \
android.opengl.cts.OpenGlEsVersionTest#testRequiredEglExtensions
Signed-off-by: Harish Krupo <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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... because converting attrib to int truncates, and that's bad.
Signed-off-by: Adam Jackson <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Patch adds support and capability to match with new surface attribute,
component type. Currently no configs with floating point type are exposed.
With this change, following dEQP test starts to pass:
dEQP-EGL.functional.choose_config.color_component_type_ext.dont_care
dEQP-EGL.functional.choose_config.color_component_type_ext.fixed
dEQP-EGL.functional.choose_config.color_component_type_ext.float
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
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IMG_context_priority
https://www.khronos.org/registry/egl/extensions/IMG/EGL_IMG_context_priority.txt
"This extension allows an EGLContext to be created with a priority
hint. It is possible that an implementation will not honour the
hint, especially if there are constraints on the number of high
priority contexts available in the system, or system policy limits
access to high priority contexts to appropriate system privilege
level. A query is provided to find the real priority level assigned
to the context after creation."
The extension adds a new eglCreateContext attribute for choosing a
priority hint. This stub parses the attribute and copies into the base
struct _egl_context, and hooks up the query similarly.
Since the attribute is purely a hint, I have no qualms about the lack of
implementation before reporting back the value the user gave!
v2: Remember to set the default ContextPriority value to medium.
v3: Use the driRendererQuery interface to probe the backend for
supported priority values and use those to mask the EGL interface.
v4: Treat the priority attrib as a hint and gracefully mask any requests
not supported by the driver, the EGLContext will remain at medium
priority.
Signed-off-by: Chris Wilson <[email protected]>
Cc: Rob Clark <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This reverts commit 8cb84c8477a57ed05d703669fee1770f31b76ae6.
This fixes crashing shader-db/run.
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This reverts commit 6414d6bd8d2897f4ba643357fe3037f3acd60879.
This is needed to apply the next revert.
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Suggested-by: Emil Velikov <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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The "DRI2" name was reported as confusing when printing EGL infos (one
user reported thinking DRI3 was not working on his X server), and the
only alternative is Haiku, which can only be used on a Haiku machine.
The name therefore doesn't add any information that the user wouldn't
know already, so let's just drop it.
Cc: Kai Wasserbäch <[email protected]>
Suggested-by: Emil Velikov <[email protected]>
Related-to: b174a1ae720cb404738c ("egl: Simplify the "driver" interface")
Signed-off-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
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Note: dropping the EGL_BAD_ALLOC in egl_haiku because it's
overwritten by the EGL_NOT_INITIALIZED in eglInitialize().
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Fixes: b174a1ae720cb404738c "egl: Simplify the "driver" interface"
Cc: Adam Jackson <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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`_EGLDriver *drv` is a freshly calloc()'ed object, memset(0)'ing some of
it is a no-op.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Bonus: fixes a memleak on haiku when unloading the driver
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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"Driver" isn't a great word for what this layer is, it's effectively a
build-time choice about what OS you're targeting. Despite that both of
the extant backends totally ignore the display argument, the old code
would only set up the backend relative to a display.
That causes problems! One problem is it means eglGetProcAddress can
generate X or Wayland protocol when it tries to connect to a default
display so it can call into the backend, which is, you know, completely
bonkers. Any other EGL API that doesn't reference a display, like
EGL_EXT_device_query, would have the same issue.
Fortunately this is a problem that can be solved with the delete key.
Reviewed-by: Eric Anholt <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
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Shorter, explicit and consistent with the rest of the co debase.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Instead of having three, almost identical but not quite,
_eglDebugReport* functions, simply fold them into one.
While doing so drop the unnecessary arguments 'command' and
'objectLabel'. Former is identical to funcName, while the latter is
already stored (yet unused) in _EGLThreadInfo::CurrentObjectLabel.
Cc: Kyle Brenneman <[email protected]>
Cc: Adam Jackson <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]> (IRC)
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Seemingly, the original intent behind _eglError's 'msg' was aimed to
provide a function name.
At some point, people started using it the way EGL_KHR_debug's
callback() message is meant to be used. Aka providing meaningful
information to the developer/user.
Swap the funcName/msg argument order in the _eglDebugReport() call.
The 'funcName' variable is implicitly set, props to the
_eglSetFuncName() call at the start of each public entrypoint.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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This was used by EGL_MESA_screen_surface that has been removed
in commit 7a58262e58d8edac3308777def0950032628edee.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Previously clang would warn about redefinition of typedef EGLDisplay. Avoid
this by adding preprocessor guards to mesa_glinterop.h and including it
after EGL.h is indirectly included.
Reviewed-by: Jordan Justen <[email protected]>
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If we have an invalid display fed into the functions, the display lookup
will return NULL. Thus as we attempt to get the platform type, we'll
deref. it leading to a crash.
Keep in mind that this will not happen if Mesa is built without X11 or
when the legacy eglCreate*Surface codepaths are used.
A similar check was added with earlier commit 5e97b8f5ce9 ("egl: Fix
crashes in eglCreate*Surface), although it was only applicable when the
surfaceless platform is built.
Cc: [email protected]
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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The basic (null) check is identical across all backends.
Just move it to the top.
v2:
- Split the WINDOW vs PIXMAP into separate patches
- Move check after the dpy and config - dEQP expects so
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
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`.swap_interval` != `.SwapInterval`...
Fixes: 991ec1b81a76de24fd01 "egl: make platform's SwapInterval() optional"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102015
Cc: Cedric Sodhi <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Tested-by: Cedric Sodhi <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Turn comments into actual code, that the compiler can check for us :)
(Speaking of, one of the comments had a typo. Challenge: find it)
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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We'll fail to flag an error if the context flags appear after the
no-error attribute in the context attribute list.
Delay the check to after attribute parsing to fix this.
Fixes: 4909519a665 ("egl: Add EGL_KHR_create_context_no_error support")
Cc: [email protected]
[Emil Velikov: add fixes/stable tags, commit message polish]
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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mincore() returns 0 on success, and -1 on failure. The last parameter
is a vector of bytes with one entry for each page queried. mincore
returns page residency information in the first bit of each byte in the
vector.
Residency doesn't actually matter when determining whether a pointer is
dereferenceable, so the output vector can be ignored. What matters is
whether mincore succeeds. See:
http://man7.org/linux/man-pages/man2/mincore.2.html
Signed-off-by: Miguel A. Vico <[email protected]>
Acked-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Move _eglPointerIsDereferencable() to eglglobals.[ch] and make it a
non-static function so it can be used out of egldisplay.c
Signed-off-by: Miguel A. Vico <[email protected]>
Reviewed-by: James Jones <[email protected]>
Acked-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Earlier commit refactored/split the parsing into separate hunks.
While no functional change was intended, it did not attribute that
different error is set when the attrib. value is incorrect.
Fixes: 3ee2be4113d ("egl: split _eglParseImageAttribList into per
extension functions")
Cc: Michel Dänzer <[email protected]>
Reported-by: Michel Dänzer <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Tested-by: Michel Dänzer <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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This only adds the EGL side, needs to be plumbed into Mesa frontend.
v2: Add check for extension availability.
Reviewed-by: Marek Olšák <[email protected]>
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If the respective extension is not supported, one should return
EGL_BAD_PARAMETER as mentioned in earlier commits.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Although not listed amongst the initial EGL_LINUX_DRM_FOURCC_EXT and
friends list, the spec reads
... Required attributes and their values are as
follows:
* EGL_WIDTH & EGL_HEIGHT: The logical dimensions of the buffer in pixels
* EGL_LINUX_DRM_FOURCC_EXT: The pixel format of the buffer, as specified
by drm_fourcc.h and used as the pixel_format parameter of the
drm_mode_fb_cmd2 ioctl.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Simplify the existing if/else + temporary variable into if (foo) return
X.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Move the common extension check at the top.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Will allow us to simplify existing code and make further improvements
short and simple.
No functional change intended.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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As per EGL_KHR_image_base:
If an attribute specified in <attrib_list> is not one of the
attributes listed in Table bbb, the error EGL_BAD_PARAMETER is
generated.
We should set the error as opposed to simply log it.
Currently we have a partial solution, whereby only some of the callers
call _eglError().
Since that has proven to be less robust, simply set the error by the
function itself and change the return type to EGLBoolean, updating the
callers.
So now the code is slightly simpler. Plus the follow-up fixes will be
easier to manage.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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The function _eglError() already explicitly returns EGL_FALSE,
explicitly to simplify the callers. Make use of it.
While EGL_FALSE is numerically identical to false, NULL, EGL_NO_FOO,
storage is not the same so we cannot use it for "everything".
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Function cannot fail and always returns true.
v2: Inline the one line function in the header
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Imagine there are 2 threads that both call _eglGetNativePlatform()
simultaneously:
- thread 1 completes the first "if (native_platform ==
_EGL_INVALID_PLATFORM)" check and is preempted to do something else
- thread 2 executes the whole function, does "native_platform =
_EGL_NATIVE_PLATFORM" and just before returning it's preempted
- thread 1 wakes up and calls _eglGetNativePlatformFromEnv() which
returns _EGL_INVALID_PLATFORM because no env vars are set, updates
native_platform and then gets preempted again
- thread 2 wakes up and returns wrong _EGL_INVALID_PLATFORM
Solve this by doing the detection in a local var and only overwriting
the global one at the end, if no other thread has updated it since.
This means the platform detected in the thread might not be the platform
returned by the function, but this is a different issue that will need
to be discussed when this becomes possible.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101252
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Grazvydas Ignotas <[email protected]>
Acked-by: Emil Velikov <[email protected]>
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My refactor missed the fact that `native_platform` is static.
Add the proper guard around the detection code, as it might not be
necessary, and only print the debug message when a detection was
actually performed.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101252
Fixes: 7adb9b094894a512c019 ("egl/display: remove unnecessary code and
make it easier to read")
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Grazvydas Ignotas <[email protected]>
Acked-by: Emil Velikov <[email protected]>
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This patch adds support for the EGL_KHR_partial_update extension for
android platform. It passes 36/37 tests in dEQP for EGL_KHR_partial_update.
1 test not supported.
v2: add fallback for eglSetDamageRegionKHR (Tapani)
v3: The native_window_set_surface_damage call is available only from
Android version 6.0. Reintroduce the ANDROID_VERSION guard and
advertise extension only if version is >= 6.0. (Emil Velikov)
v4: use newly introduced ANDROID_API_LEVEL guard rather than
ANDROID_VERSION guard to advertise the extension.The extension
is advertised only if ANDROID_API_LEVEL >= 23 (Android 6.0 or
greater). Add fallback function for platforms other than Android.
Fix possible math overflow. (Emil Velikov)
Return immediately when n_rects is 0. Place function's entrypoint
in alphabetical order. (Eric Engestrom)
v5: Replace unnecessary calloc with malloc (Eric)
Check for BAD_ALLOC error (Emil)
Check for error in native_window_set_damage_region. (Emil, Tapani,
Eric).
Signed-off-by: Harish Krupo <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Specification states that in case of error, value should not be
written, patch changes buffer age queries to return -1 in case of
error so that we can skip changing the value.
In addition, small change to droid_query_buffer_age to return 0
in case buffer does not have a back buffer available.
Fixes:
dEQP-EGL.functional.negative_partial_update.not_postable_surface
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Cc: [email protected]
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