| Commit message (Collapse) | Author | Age | Files | Lines |
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eglGetDisplay is awful because you have to inspect the pointer you're
given and guess what type of native display it corresponds to. We make
it worse by caching the type of the first such display we detect, so if
the second call to eglGetDisplay is to a different display type, kaboom.
Fortunately this is a problem that can be solved with the delete key.
Reviewed-by: Eric Engestrom <[email protected]>
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/156
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Commit d1e1563bb63 added a NULL check for eglGetSyncAttribKHR
but eglGetSyncAttrib does not do this. Patch adds same check to
happen with eglGetSyncAttrib.
Fixes crashes in (when exposing EGL 1.5):
dEQP-EGL.functional.fence_sync.invalid.get_invalid_value
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Cc: [email protected]
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This commit follow OES_EGL_sync to universially enable use of EGL sync
objects with desktop OpenGL contexts.
Reviewed-by: Daniel Stone <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Fixes: cb0980e69aa921af7086 ("egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}")
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Technically, the user might have set EGL_DISPLAY instead of
EGL_PLATFORM, but since the former is deprecated let's just mention the
latter in the warning message.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Add missing "device" platform
v2: Add the missing platform (Eric)
Signed-off-by: Lionel Landwerlin <[email protected]>
Reported-by: Jean Hertel <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111529
Fixes: d6edccee8d ("egl: add EGL_platform_device support")
Reviewed-by: Eric Engestrom <[email protected]>
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Fixes errors seen with eglSetBlobCacheFuncsANDROID on Android when
running dEQP that terminates and reinitializes a display.
Fixes: 6f5b57093b3 "egl: add support for EGL_ANDROID_blob_cache"
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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There was two incompatible definitions of strcasecmp, which lead to a
compiler warning. Let's clean this up by only leaving one of them, and
using that one all the time.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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These days it is not GLX only and it does not work with all TLS
implementations.
Reviewed-by: Eric Engestrom <[email protected]>
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Suggested-by: Jason Ekstrand <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Sagar Ghuge<[email protected]>
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This helps to add eglGetPlatformDisplay support on Android
Platform.
Reviewed-by: Eric Engestrom <[email protected]>
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st/egl used to support eglCreatePbufferFromClientBuffer, but now that
it's gone, any call to it would segfault.
Let's return a nice error instead.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Nobody ever uses these, so let's just hard code them instead.
If an EGL driver ever comes around that needs them they're trivial to
re-add.
Suggested-by: Emil Velikov <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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eglapi.c"
This reverts commits cc4b68a80193e2a132cb62309292984a9428f2bb and
b27fb3eacab906ec06cd61b7d01e3425c3b3cbfc.
These caused a bunch of EGLSync tests to crash when they were previously
failing.
I have a hunch the tests are doing something wrong, like using
extensions without checking for they support, but until the issue is
investigated I'm just reverting these commits.
Signed-off-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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v2: drop them altogether, they should never get called in the
first place (Emil)
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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No need to add a function that returns `false` only to be cast into
a pointer, we can just use the existing `return NULL` :)
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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This way other functions added in these entrypoints don't need to check
anything.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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close() is in <unistd.h>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Do not offer a hardware drm backed egl device if no render node
is available. The current implementation will fail on this
egl device. On top it issues a warning that is actually missleading.
There are finally more error paths that can fail on the way to a
hardware backed egl device. Fixing all of them would kind of require
opening the drm device and see if there is a usable driver associated
with the device. The taken approach avoids a full probe and fixes at
least this kind of problem on kvm virtualization hosts I observe here.
Fixes: dbb4457d985 ("egl: add EGL_EXT_device_drm support")
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
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`memcmp()` compares a given number of bytes, but `EGLAttrib` is larger than a byte.
Fixes: 8e991ce5397598ceb422 "egl: handle the full attrib list in display::options"
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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This new 'platform' is added by default with no guards.
It is effectively a copy of the surfaceless one, with updated function
names and brand new probe function.
Due to the reuse, some of the ifdef HAVE_SURFACELESS_PLATFORM guards
have been dropped.
A worthy mention are the changes in _egFindDisplay, since the original
and dup'd fd are required, we make use of the plat_opt argument.
Note that no hacks for eglGetDisplay are added - the API works only with
the eglGetPlatformDisplay* API.
v2:
- s/_eglCompareDeviceDisplay/_eglSameDeviceDisplay/ (Eric)
- let ^^ return bool (Eric)
- fixup meson build, move files() further up (Eric)
- copy from plat. surfaceless w/o the visual cleanups
- close and free when destroying the dpy
- sprinkle a few _eglDeviceSupports
- split fd handling into separate function
- use directly the render node if no FD is given (Mathias)
v3:
- s/dpy/disp/g
- drop swap_buffers* callbacks
- drop loader_set_logger()
- drop local define
- re-introduce _eglGetDRMDeviceRenderNode()
- EGL_WARN on ForceSoftware with HW device - continue using the HW device
- bail out for "EGL_MESA_device_software" until it's fixed
- wire-up the Android build
v4:
- use new style _eglFindDisplay()
- split hw vs sw code paths
- don't close the internal fd (already handled in FiniDisplay())
- make swrast work (bit hacky bit will do for now)
- Android for real, drop autotools
- Correct HW + LIBGL_ALWAYS_SOFTWARE check
- use the dri2_create_drawable() helper
v5:
- enhance comment around fd checks (Mathias)
- rebase for dri2_init_surface() changes
Cc: Mathias Fröhlich <[email protected]>
Acked-by: Marek Olšák <[email protected]> (v4)
Signed-off-by: Emil Velikov <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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By default, the user is likely to pick the first device so it should
not be the least performant (aka software) one.
v2: Drop odd comment (Marek)
Suggested-by: Marek Olšák <[email protected]>
Reviewed-by: Mathias Fröhlich <[email protected]> (v1)
Reviewed-by: Marek Olšák <[email protected]> (v1)
Signed-off-by: Emil Velikov <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Since we no longer need special handling for X11, refactor the code to
follow the style used by all other platforms.
Reviewed-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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The full set of attributes is already handled with previous patches.
Thus all this is not dead code.
v2 (Emil) - split from a larger patch.
Reviewed-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Earlier spec is vague, although EGL 1.5 makes it clear:
Multiple calls made to eglGetPlatformDisplay with the same
parameters will return the same EGLDisplay handle.
With this commit we store and compare the full attrib list.
v2 (Emil):
- Split into separate patches
- Use EGLBoolean over int masked as such
- Don't return free'd pointed on calloc failure
Reviewed-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Reviewed-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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EGL annoyingly defines a few variants of this token:
EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT - 0x3138
EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR - 0x31BD
EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY - 0x31BD
The EGL_EXT_create_context_robustness extension specifies that the EXT
token is only valid for ES contexts, not GL. The EGL_KHR_create_context
extension defines the KHR version, and says it is only allowed for GL
contexts, and specifically calls out that it's an error for ES contexts.
But EGL 1.5 includes the new suffixless token, which has the same value
as the KHR version, and specifically calls out that it's now valid to
use with both GL and ES contexts. So we should allow this.
Fixes KHR-NoContext.es32.robustness.no_reset_notification and
KHR-NoContext.es32.robustness.lose_context_on_reset on iris, which
apparently is exposing EGL 1.5.
Reviewed-by: Tapani Pälli <[email protected]>
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The spec says we can't create another surface if we already created a
surface with the given window or pixmap. Implement this check.
This behavior is exercised by piglit/egl-create-surface.
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Signed-off-by: Paulo Zanoni <[email protected]>
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Each platform stores this in a different place:
- platform_drm uses dri2_surf->gbm_surf->base
- platform_android uses dri2_surf->window
- platform_wayland uses dri2_surf->wl_win
- platform_x11 uses dri2_surf->drawable
- platform_x11_dri3 uses dri3_surf->loader_drawable.drawable
- haiku doesn't even store it!
We need access to the native surface since the specification asks us
to refuse creating a new surface if there's already an EGLSurface
associated with native_surface.
An alternative to this patch would be to create a new
API.GetNativeWindow callback that each platform would have to
implement. While that's something we can definitely do, I prefer
this approach.
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Signed-off-by: Paulo Zanoni <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The EGL_KHR_create_context spec says:
"If an OpenGL context is requested and the values for attributes
EGL_CONTEXT_MAJOR_VERSION_KHR and EGL_CONTEXT_MINOR_VERSION_KHR,
when considered together with the value for attribute
EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR, specify an OpenGL
version and feature set that are not defined, than an
EGL_BAD_MATCH error is generated."
This case is already correctly handled a bit below in
the same source file.
The correct handling was added by commit: 63beb3df
Reported-by: Ian Romanick <[email protected]>
Here: https://bugzilla.freedesktop.org/show_bug.cgi?id=92552#c9
Fixes: 11cabc45b712 "egl: rework handling EGL_CONTEXT_FLAGS"
Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Andrii Simiklit <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Leftovers from when autotools was deleted.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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From GLVND author:
> From a functional standpoint, exporting additional symbols doesn't
> really matter, since libglvnd will load the vendor libraries with
> RTLD_LOCAL.
Suggested-by: Kyle Brenneman <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Acked-by: Kyle Brenneman <[email protected]>
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This function was never used, and isn't properly guarded by HAVE_LIBDRM,
breaking the build on systems that don't have libdrm.
Let's just remove it.
Fixes: 7552fcb7b9b98392e6a8 "egl: add base EGL_EXT_device_base implementation"
Reported-by: Timo Aaltonen <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Acked-by: Emil Velikov <[email protected]>
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EGL_BUFFER_AGE_EXT can be queried without EXT_buffer_age.
Signed-off-by: Chia-I Wu <[email protected]>
Acked-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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`EGLDisplay` variables (the opaque Khronos type) have mostly been
consistently called `dpy`, as this is the name used in the Khronos
specs.
However, `_EGLDisplay` variables (our internal struct) have been
randomly called `dpy` when there was no local variable clash with
`EGLDisplay`s, and `disp` otherwise.
Let's be consistent and use `dpy` for the Khronos type, and `disp`
for our struct.
Signed-off-by: Eric Engestrom <[email protected]>
Acked-by: Emil Velikov <[email protected]>
Acked-by: Eric Anholt <[email protected]>
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