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path: root/src/egl/main/eglsurface.h
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* egl: add EGL_NV_post_sub_bufferFredrik Höglund2011-12-201-0/+2
* egl: add copyright noticesChia-I Wu2011-07-021-0/+30
* egl: Use reference counting to replace IsLinked or IsBound.Chia-I Wu2010-10-231-27/+0
* egl: Add reference count for resources.Chia-I Wu2010-10-231-0/+22
* egl: Drop dpy argument from the link functions.Chia-I Wu2010-10-231-3/+3
* egl: Move fallback routines to eglfallbacks.c.Chia-I Wu2010-10-221-38/+0
* egl: Implement EGL_NOK_texture_from_pixmapKristian Høgsberg2010-05-141-1/+1
* egl: Clarify IsLinked and IsBound.Chia-I Wu2010-02-051-0/+6
* egl: Clean up surface attributes.Chia-I Wu2010-01-311-11/+18
* egl: Initialize display resources with their display.Chia-I Wu2010-01-311-1/+1
* egl: Remove unused VisibleRefCount.Chia-I Wu2010-01-301-3/+0
* egl: Rename Binding to CurrentContext in _EGLSurface.Chia-I Wu2010-01-301-7/+7
* egl: Native types are renamed in EGL 1.3.Chia-I Wu2010-01-251-3/+3
* egl: Make resource void pointer in _eglCheckResource.Chia-I Wu2010-01-251-2/+1
* egl: Make surfaces and contexts resources.Chia-I Wu2010-01-241-29/+27
* egl: Move surface functions in egldisplay.[ch] to eglsurface.[ch]Chia-I Wu2010-01-241-0/+63
* egl: Fix breakage from -fvisibility=hidden.Chia-I Wu2010-01-051-1/+1
* egl: Rework eglSwapInterval.Chia-I Wu2009-10-151-1/+1
* egl: Remove hash table for surfaces.Chia-I Wu2009-08-181-1/+0
* egl: Overhaul driver API.Chia-I Wu2009-08-181-17/+17
* egl: Replace IsBound by a pointer to the binding.Chia-I Wu2009-08-031-4/+15
* egl: Remove redundant DeletePending flag.Chia-I Wu2009-07-171-1/+0
* egl: Use the link functions to manage resources.Chia-I Wu2009-07-171-11/+2
* egl: Add funtions to link contexts and surfaces to displays.Chia-I Wu2009-07-171-9/+5
* egl: Support per-thread info.Chia-I Wu2009-07-171-4/+0
* egl: additional error checking in _eglBind/ReleaseTexImage()Brian Paul2008-09-011-0/+1
* added _eglGet*Handle() functionsBrian Paul2008-05-271-0/+4
* some initial EGL 1.2 workBrian Paul2006-01-301-0/+20
* Redo _eglInitSurface() so it can be used with all surface types.Brian Paul2005-11-271-7/+4
* added _eglInitPbufferSurface()Brian Paul2005-05-171-0/+4
* initial EGL codeBrian Paul2005-04-221-0/+96