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* egl: Emit error when EGLSurface is lostChad Versace2017-05-081-0/+5
| | | | | | | | | | | | | | | | | | | | | | | Add a new bool, _EGLSurface::Lost, and check it in eglMakeCurrent and eglSwapBuffers. The EGL 1.5 spec says that those functions emit errors when the native surface is no longer valid. This patch just updates core EGL. No driver sets _EGLSurface::Lost yet. I discovered that Mesa failed to detect lost surfaces while debugging an Android CTS camera test, android.hardware.camera2.cts.RobustnessTest#testAbandonRepeatingRequestSurface. This patch doesn't fix the test though, though, because the test expects EGL_BAD_SURFACE when the surface becomes lost, and this patch actually complies with the EGL spec. If I interpreted the EGL spec correctly, EGL_BAD_NATIVE_WINDOW or EGL_BAD_CURRENT_SURFACE is the correct error. Cc: [email protected] Cc: Tomasz Figa <[email protected]> Cc: Tapani Pälli <[email protected]> Reviewed-by: Nicolas Boichat <[email protected]> Reviewed-by: Emil Velikov <[email protected]> (cherry picked from commit 23c86c74cc450a23848b85cfe914376caede1cdf)
* egl: implement EGL_KHR_gl_colorspace (v2)Marek Olšák2015-07-221-0/+1
| | | | | | v2: add missing "break" Reviewed-by: Emil Velikov <[email protected]>
* egl: Add needed extern "C" for C++ accessAlexander von Gluck IV2015-05-141-0/+8
| | | | | | * Haiku's egl driver is C++ due to the interface natively being C++ Reviewed-⁠by: Brian Paul <[email protected]>
* egl/main: no longer export internal functionEmil Velikov2015-03-051-3/+3
| | | | | | | | | | | | With the split of the gallium egl module we had previously it required access to some of the internal functions. As the only build (automake) that did this no longer builds it we can now appropriately hide those functions. Cc: 10.5 <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* egl/main: replace INLINE with inlineEmil Velikov2015-03-051-6/+7
| | | | | | | | | | Drop the custom keyword in favour of the C99 one. All the places using it now directly include c99_compat.h which should handle things on platforms which lack it. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* dri_interface: Update __DRItexBufferExtensionRec to version 3Emil Velikov2014-04-281-0/+3
| | | | | | | | | | | | | | | | | | | | With commit e59fa4c46c8("dri2: release texture image.") we updated the extension without bumping the version number. The patch itself added an interface required to enable texture_from_pixmap on certain platforms. The new code was effectively never build, as it depended on __DRI_TEX_BUFFER_VERSION >= 3, which never came to be in upstream mesa. This commit bumps the version number, drops the __DRI_TEX_BUFFER_VERSION checks and resolves all the build conflicts. Additionally it add a version check as egl and dri3, as require version 2 of the extension which does not have the releaseTexBuffer hook. Cc: Juan Zhao <[email protected]> Cc: Kristian Høgsberg <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the old copyright name is creating unnecessary confusion, hence this change. This was the sed script I used: $ cat tg2vmw.sed # Run as: # # git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed # # Rename copyrights s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g /Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./ s/TUNGSTEN GRAPHICS/VMWARE/g # Rename emails s/[email protected]/[email protected]/ s/[email protected]/[email protected]/g s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/ s/jrfonseca\[email protected]/[email protected]/g s/keithw\[email protected]/[email protected]/g s/[email protected]/[email protected]/g s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/ s/[email protected]/[email protected]/ # Remove dead links s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g # C string src/gallium/state_trackers/vega/api_misc.c s/"Tungsten Graphics, Inc"/"VMware, Inc"/ Reviewed-by: Brian Paul <[email protected]>
* egl: add EGL_NV_post_sub_bufferFredrik Höglund2011-12-201-0/+2
| | | | | | | | | v2: Handle EGL_POST_SUB_BUFFER_SUPPORTED_NV in _eglParseSurfaceAttribList() Signed-off-by: Fredrik Höglund <[email protected]> [olv: remove #ifdef checks]
* egl: add copyright noticesChia-I Wu2011-07-021-0/+30
| | | | | The list of copyright holders could be incomplete. Please update directly or notify me if your name is missing.
* egl: Use reference counting to replace IsLinked or IsBound.Chia-I Wu2010-10-231-27/+0
| | | | | Remove all _egl<Res>IsLinked and _egl<Res>IsBound. Update _eglBindContext and drivers to do reference counting.
* egl: Add reference count for resources.Chia-I Wu2010-10-231-0/+22
| | | | | This is a really simple mechanism. There is no atomicity and the caller is expected to hold the display lock.
* egl: Drop dpy argument from the link functions.Chia-I Wu2010-10-231-3/+3
| | | | | All display resources are already initialized with a display. Linking simply links a resource to its display.
* egl: Move fallback routines to eglfallbacks.c.Chia-I Wu2010-10-221-38/+0
| | | | We do not want them to be all over the places.
* egl: Implement EGL_NOK_texture_from_pixmapKristian Høgsberg2010-05-141-1/+1
| | | | | | | This extension allows a color buffer to be used for both rendering and texturing. EGL allows the use of color buffers of pbuffer drawables for texturing, this extension extends this to allow the use of color buffers of pixmaps too.
* egl: Clarify IsLinked and IsBound.Chia-I Wu2010-02-051-0/+6
| | | | | | Both a link and a binding creates a reference to the resource. Drivers should not destroy the resource when there is a reference. The difference is better described in doc/egl.html.
* egl: Clean up surface attributes.Chia-I Wu2010-01-311-11/+18
| | | | | | Add missing attributes and use correct types in _EGLSurface. Remove ifdef tests that serve no purpose. Update _eglQuerySurface and _eglSurfaceAttrib for missing queries and checks.
* egl: Initialize display resources with their display.Chia-I Wu2010-01-311-1/+1
| | | | | | | Change _eglInitSurface, _eglInitContext, and _eglInitImage to take an _EGLDisplay instead of an _EGLDriver. This is a more natural form, and plus, the display encodes information such as the extensions supported that might be required for attribute list parsing.
* egl: Remove unused VisibleRefCount.Chia-I Wu2010-01-301-3/+0
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* egl: Rename Binding to CurrentContext in _EGLSurface.Chia-I Wu2010-01-301-7/+7
| | | | | A context can be bound to a surface just like it can be bound to a thread. CurrentContext is a more consistent name.
* egl: Native types are renamed in EGL 1.3.Chia-I Wu2010-01-251-3/+3
| | | | Rename Native*Type to EGLNative*Type.
* egl: Make resource void pointer in _eglCheckResource.Chia-I Wu2010-01-251-2/+1
| | | | | This emphasizes the fact that the resource to be checked could really be invalid and have an unknown type.
* egl: Make surfaces and contexts resources.Chia-I Wu2010-01-241-29/+27
| | | | | Turn _EGLSurface and _EGLContext into _EGLResource so that they can be managed uniformly.
* egl: Move surface functions in egldisplay.[ch] to eglsurface.[ch]Chia-I Wu2010-01-241-0/+63
| | | | | Move functions to where they should be. There should be no real change here.
* egl: Fix breakage from -fvisibility=hidden.Chia-I Wu2010-01-051-1/+1
| | | | | | Mark EGL API and driver functions as PUBLIC. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Rework eglSwapInterval.Chia-I Wu2009-10-151-1/+1
| | | | | | | This adds error checking to eglSwapInterval and clamps the swap interval. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Remove hash table for surfaces.Chia-I Wu2009-08-181-1/+0
| | | | | | | The hash table was used to map a surface to a handle. It is simpler to cast directly. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Overhaul driver API.Chia-I Wu2009-08-181-17/+17
| | | | | | | | | | | | The motivation is so that drivers do not need to look up and check for bad display, context, and etc. It also becomes unnecessary for drivers to call the link functions. This commit makes eglapi.[ch] do the lookup and check. As a result, the driver API is overhauled, and almost all sources and drivers need update. The updates are mainly find and replace with human brains. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Replace IsBound by a pointer to the binding.Chia-I Wu2009-08-031-4/+15
| | | | | | | | | IsBound tells if a context or surface is current. What it does not tell is, to which thread a context is current, or to which context a surface is current. This commit replaces IsBound by a pointer to the binding thread or context. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Remove redundant DeletePending flag.Chia-I Wu2009-07-171-1/+0
| | | | | | | | A context or surface that is neither linked to a display nor current to a thread should be destroyed. Therefore, an unlinked context or surface implies a pending delete automatically. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Use the link functions to manage resources.Chia-I Wu2009-07-171-11/+2
| | | | | | | | This commit uses the newly introduced link functions to manage EGL contexts and surfaces. As a result of this, the API for drivers are changed. All drivers are updated for the change. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Add funtions to link contexts and surfaces to displays.Chia-I Wu2009-07-171-9/+5
| | | | | | | | | | | | | | | | | EGL contexts and surfaces are resources of displays. They should be managed by displays. This commit adds a bunch of functions to egldisplay.c to help establish the links between contexts/surfaces and displays. How links are established is considered opaque outside display. Functions like _eglGetSurfaceHandle or _eglLookupSurface are therefore moved to egldisplay.c, with some small modifications. The idea is also extended to display. That is, displays need to link to themselves to be looked up. This commit only adds the functions. A commit to use them should follow. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Support per-thread info.Chia-I Wu2009-07-171-4/+0
| | | | | | | | | This commit introduces a "current" system to manage per-thread info. It uses TLS, if GLX_USE_TLS is defined, or pthread, if PTHREADS is defined. If none of them are defined, it uses a dummy implementation that is just like before. Signed-off-by: Chia-I Wu <[email protected]>
* egl: additional error checking in _eglBind/ReleaseTexImage()Brian Paul2008-09-011-0/+1
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* added _eglGet*Handle() functionsBrian Paul2008-05-271-0/+4
| | | | | | These are the inverse of the _eglLookup*() functions. Returns the public handle for a private surface/config/display/etc. Removes glapi.c's direct access of private fields.
* some initial EGL 1.2 workBrian Paul2006-01-301-0/+20
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* Redo _eglInitSurface() so it can be used with all surface types.Brian Paul2005-11-271-7/+4
| | | | Redo _eglInitContext() to do error checking, attribute list parsing, etc.
* added _eglInitPbufferSurface()Brian Paul2005-05-171-0/+4
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* initial EGL codeBrian Paul2005-04-221-0/+96