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* Redo _eglInitSurface() so it can be used with all surface types.Brian Paul2005-11-271-4/+10
| | | | Redo _eglInitContext() to do error checking, attribute list parsing, etc.
* minor tweaksBrian Paul2005-05-161-2/+2
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* First attempt at getting egl support up on dumb framebuffer.Jon Smirl2005-05-131-4/+12
| | | | Seems to be mostly working. Not all of egl API is implemented.
* sync with latest EGL_MESA_screen_surface spec (EGLScreenMESA handles)Brian Paul2005-05-041-7/+21
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* initial EGL codeBrian Paul2005-04-221-0/+61