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path: root/src/egl/main/eglglobals.c
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* egl: Clean up header inclusions.Chia-I Wu2010-01-301-0/+1
* egl: Remove unnecessary headers.Vinson Lee2010-01-281-1/+0
* egl: Improve logging facility.Chia-I Wu2009-10-131-3/+4
* egl: Allow binding to any client API.Chia-I Wu2009-10-131-1/+0
* egl: Remove hash table for displays.Chia-I Wu2009-08-181-1/+3
* egl: Some per-driver data should be per-display.Chia-I Wu2009-08-181-1/+0
* egl: Change the way drivers are loaded.Chia-I Wu2009-08-181-3/+5
* egl: Add _eglAddAtExitCall.Chia-I Wu2009-08-111-0/+40
* egl: Make _eglGlobal initialize statically.Chia-I Wu2009-08-111-26/+6
* egl: Make display and surface hash tables local.Chia-I Wu2009-08-111-5/+1
* egl: Initialize current thread management on demand.Chia-I Wu2009-08-111-4/+0
* egl: Support per-thread info.Chia-I Wu2009-07-171-109/+4
* egl: fix _eglGlobal initialization for WindowsJonathan White2008-08-041-3/+4
* egl: default API should be ESBrian Paul2008-06-201-1/+1
* egl: clean-up re-org of the client API stateBrian Paul2008-05-301-2/+1
* eliminate the context hash tableBrian Paul2008-05-271-2/+0
* some initial EGL 1.2 workBrian Paul2006-01-301-3/+36
* minor code movementBrian Paul2005-12-171-14/+0
* Some initial per-thread support.Brian Paul2005-12-101-5/+19
* report error token in message printed in _eglError()Brian Paul2005-11-241-1/+50
* change error messageBrian Paul2005-11-231-1/+2
* sync with latest EGL_MESA_screen_surface spec (EGLScreenMESA handles)Brian Paul2005-05-041-0/+14
* initial EGL codeBrian Paul2005-04-221-0/+51