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path: root/src/egl/main/egldriver.c
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* egl: fix deadlock in malloc error pathEric Engestrom2019-09-041-1/+3
* egl: drop empty eglfallbacks.cEric Engestrom2019-06-251-1/+0
* Revert "egl: drop empty eglfallbacks.c" and "egl: move fallback calls to egla...Eric Engestrom2019-06-221-0/+1
* egl: drop empty eglfallbacks.cEric Engestrom2019-06-221-1/+0
* egl: remove unnecessary eglGetProcAddress() fallbackEric Engestrom2019-06-221-1/+1
* egl: use coherent variable namesEric Engestrom2019-02-061-11/+11
* egl: drop EGL driver `name`Eric Engestrom2018-10-311-2/+0
* egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}Eric Engestrom2018-10-311-2/+7
* egl: don't try the software path twiceEric Engestrom2017-12-271-1/+1
* egl: rename LIBGL_ALWAYS_SOFTWARE variable from UseFallback to ForceSoftwareEric Engestrom2017-12-271-2/+2
* Revert "egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}"Marek Olšák2017-10-181-6/+2
* Revert "egl: drop EGL driver `name`"Marek Olšák2017-10-181-0/+2
* egl: set UseFallback if LIBGL_ALWAYS_SOFTWARE is setEric Engestrom2017-10-181-1/+4
* egl: drop EGL driver `name`Eric Engestrom2017-10-181-2/+0
* egl: drop always-false TestOnly optionEric Engestrom2017-10-181-11/+7
* egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}Eric Engestrom2017-10-181-2/+6
* egl: replace _egl_driver->Unload() callback with a simple free()Eric Engestrom2017-10-121-3/+1
* egl: Simplify the "driver" interfaceAdam Jackson2017-10-051-243/+19
* egl: remove unnecessary empty array elementEric Engestrom2017-08-011-3/+2
* egl: remove final Windows specific workaroundEmil Velikov2015-07-221-5/+0
* egl: remove custom string functionsEmil Velikov2015-07-221-2/+1
* egl/main: cleanup function prototypesEmil Velikov2015-05-141-4/+0
* egl/main: drop support for external egl driversEmil Velikov2015-05-141-351/+13
* egl/main: use c11/threads' mutex directlyEmil Velikov2015-03-111-4/+4
* Revert "egl/main: use c11/threads' mutex directly"Emil Velikov2015-03-061-4/+4
* egl/main: use c11/threads' mutex directlyEmil Velikov2015-03-061-4/+4
* st/egl: Remove.Jose Fonseca2015-03-041-3/+0
* egl: Add Haiku code and supportAlexander von Gluck IV2014-12-231-0/+6
* egl: remove egl_gallium from the loaderMarek Olšák2014-11-141-14/+0
* egl/glx: Remove egl_glx driverChad Versace2014-02-051-3/+0
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-1/+1
* egl: Kill macro _EGL_DECLARE_MUTEXChad Versace2013-11-261-1/+1
* egl: add copyright noticesChia-I Wu2011-07-021-0/+30
* egl: Make the transition to built-in drivers more smooth.Chia-I Wu2011-01-301-5/+24
* egl: Improve driver selection.Chia-I Wu2011-01-131-0/+5
* egl: Simplify driver matching.Chia-I Wu2011-01-131-73/+48
* egl: Cleanup _EGLDisplay initialization.Chia-I Wu2011-01-131-5/+3
* egl: When EGL_DRIVER is set, do not add other drivers.Chia-I Wu2011-01-121-5/+14
* scons: Updates for targets/egl-static.Chia-I Wu2011-01-121-0/+3
* targets/egl-static: New EGL target for scons.Chia-I Wu2011-01-121-6/+14
* egl: Make egl_dri2 and egl_glx built-in drivers.Chia-I Wu2011-01-101-85/+50
* egl: Do not unload drivers.Chia-I Wu2010-12-121-5/+11
* egl: Rework _eglGetSearchPath.Chia-I Wu2010-11-021-19/+46
* egl: Move fallback routines to eglfallbacks.c.Chia-I Wu2010-10-221-79/+0
* egl: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
* egl: Add support for EGL_KHR_reusable_sync.Chia-I Wu2010-08-171-0/+9
* egl: Add checks for EGL_MESA_screen_surface.Chia-I Wu2010-07-311-1/+0
* egl: Remove unnecessary headers.Vinson Lee2010-07-061-1/+0
* egl: Rework driver loading.Chia-I Wu2010-07-061-154/+334
* egl: Make _eglUnloadDrivers no-op on Windows.Chia-I Wu2010-06-301-0/+4