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* egl: remove final Windows specific workaroundEmil Velikov2015-07-221-5/+0
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* egl: remove custom string functionsEmil Velikov2015-07-221-2/+1
| | | | | | | | Support for Windows has been removed for a while now, and virtually every POSIX compliant system provides strcasecmp, strdup and snprintf. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* egl/main: cleanup function prototypesEmil Velikov2015-05-141-4/+0
| | | | | | | | | Cleanup the function propotypes which were part of the previous EGL drivers. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl/main: drop support for external egl driversEmil Velikov2015-05-141-351/+13
| | | | | | | | The only user (egl_gallium) is not longer around. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl/main: use c11/threads' mutex directlyEmil Velikov2015-03-111-4/+4
| | | | | | | Remove the inline wrappers/abstraction layer. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* Revert "egl/main: use c11/threads' mutex directly"Emil Velikov2015-03-061-4/+4
| | | | | | This reverts commit 6cee785c69a5c8d2d32b6807f9c502117f5a74b0. Not meant to go in yet. Lacking review.
* egl/main: use c11/threads' mutex directlyEmil Velikov2015-03-061-4/+4
| | | | | | Remove the inline wrappers/abstraction layer. Signed-off-by: Emil Velikov <[email protected]>
* st/egl: Remove.Jose Fonseca2015-03-041-3/+0
| | | | | | | | | | | | | | | | | | Largely superseeded by src/egl, and WGL/GLX_EXT_create_context_es_profile extensions. Note this will break Android.mk with gallium drivers -- somebody familiar with that build infrastructure will need to update it to use gallium drivers through egl_dri2. v2: Remove the _EGL_BUILT_IN_DRIVER_GALLIUM define from src/egl/main/Android.mk; and update the src/egl/main/Sconscript to create a SharedLibrary, add versioning, create symlink - copy the bits from egl-static, per Emil Velikov. Reviewed-by: Emil Velikov <[email protected]> v3: Disallow undefined symbols in libEGL.so. Update release notes
* egl: Add Haiku code and supportAlexander von Gluck IV2014-12-231-0/+6
| | | | | | | * This is the cleaned up work of the Haiku GCI student Adrián Arroyo Calle [email protected] * Several patches were consolidated to prevent unnecessary touching of non-related code
* egl: remove egl_gallium from the loaderMarek Olšák2014-11-141-14/+0
| | | | | | Acked-by: Kristian Høgsberg <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Informally acked-by: Jose Fonseca
* egl/glx: Remove egl_glx driverChad Versace2014-02-051-3/+0
| | | | | | | | | | | | | | | Mesa now has a real, feature-rich EGL implementation on X11 via xcb. Therefore I believe there is no longer a practical need for the egl_glx driver. Furthermore, egl_glx appears to be unmaintained. The most recent nontrivial commit to egl_glx was 6baa5f1 on 2011-11-25. Tested by running weston-smoke in windowed Weston on X with i965. Signed-off-by: Chad Versace <[email protected]> Acked-by: Kenneth Graunke <[email protected]> Acked-by: Kristian Høgsberg <[email protected]>
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the old copyright name is creating unnecessary confusion, hence this change. This was the sed script I used: $ cat tg2vmw.sed # Run as: # # git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed # # Rename copyrights s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g /Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./ s/TUNGSTEN GRAPHICS/VMWARE/g # Rename emails s/[email protected]/[email protected]/ s/[email protected]/[email protected]/g s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/ s/jrfonseca\[email protected]/[email protected]/g s/keithw\[email protected]/[email protected]/g s/[email protected]/[email protected]/g s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/ s/[email protected]/[email protected]/ # Remove dead links s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g # C string src/gallium/state_trackers/vega/api_misc.c s/"Tungsten Graphics, Inc"/"VMware, Inc"/ Reviewed-by: Brian Paul <[email protected]>
* egl: Kill macro _EGL_DECLARE_MUTEXChad Versace2013-11-261-1/+1
| | | | | | | | | | | | | | | Replace all occurences of the macro with its expansion. It seems that the macro intended to provide cross-platform static mutex intialization. However, it had the same definition in all pre-processor paths: #define _EGL_DECLARE_MUTEX(m) _EGLMutex m = _EGL_MUTEX_INITIALIZER Therefore this abstraction obscured rather than helped. Signed-off-by: Chad Versace <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* egl: add copyright noticesChia-I Wu2011-07-021-0/+30
| | | | | The list of copyright holders could be incomplete. Please update directly or notify me if your name is missing.
* egl: Make the transition to built-in drivers more smooth.Chia-I Wu2011-01-301-5/+24
| | | | | | When the user sets EGL_DRIVER to egl_dri2 (or egl_glx), make sure the built-in driver is used. The user might leave the outdated egl_dri2.so (or egl_glx.so) on the filesystem and we do not want to load it.
* egl: Improve driver selection.Chia-I Wu2011-01-131-0/+5
| | | | | | | | | | | | | | | | | | | | | | | The idea is to be able to match a driver using the following order try egl_gallium with hw renderer try egl_dri2 try egl_gallium with sw renderer try egl_glx given the module list egl_gallium egl_dri2 egl_glx For that, UseFallback initialization option is added. The module list is matched twice: with the option unset and with the option set. In the first pass, egl_gallium skips its sw renderer and egl_glx rejects to initialize since UseFallback is not set. In the second pass, egl_gallium skips its hw renderer and egl_dri2 rejects to initialize since UseFallback is set. The process stops at the first driver that initializes the display.
* egl: Simplify driver matching.Chia-I Wu2011-01-131-73/+48
| | | | | | Add initialization options that drv->API.Initialize should support. Replace drv->Probe by TestOnly initialization option and simplify _eglMatchDriver.
* egl: Cleanup _EGLDisplay initialization.Chia-I Wu2011-01-131-5/+3
| | | | | Reorder/rename and document the fields that should be set by the driver during initialization. Drop the major/minor arguments from drv->API.Initialize.
* egl: When EGL_DRIVER is set, do not add other drivers.Chia-I Wu2011-01-121-5/+14
| | | | | Setting EGL_DRIVER forces the driver to be loaded, as documented. There should be no fallbacks.
* scons: Updates for targets/egl-static.Chia-I Wu2011-01-121-0/+3
| | | | | | | | Update SConscripts to re-enable or add support for EGL on windows and x11 platforms respectively. targets/egl-gdi is replaced by targets/egl-static, where "-static" means pipe drivers and state trackers are linked to statically by egl_gallium, and egl_gallium is a built-in driver of libEGL. There is no more egl_gallium.dll on Windows.
* targets/egl-static: New EGL target for scons.Chia-I Wu2011-01-121-6/+14
| | | | | This target is based on and replaces egl-gdi. It is suitable for both windows and x11.
* egl: Make egl_dri2 and egl_glx built-in drivers.Chia-I Wu2011-01-101-85/+50
| | | | | These two drivers are small in size. Making them built-in should simplify packaging.
* egl: Do not unload drivers.Chia-I Wu2010-12-121-5/+11
| | | | | | When the driver is the last reference to libEGL.so, unloading it will cause libEGL.so to be unmapped and give problems. Disable the unloading for now. Still have to figure out the right timing to unload drivers.
* egl: Rework _eglGetSearchPath.Chia-I Wu2010-11-021-19/+46
| | | | | So that the directory part of EGL_DRIVER, if exists, is prepended to the search path. This commit also adds a sanity check to _eglLog.
* egl: Move fallback routines to eglfallbacks.c.Chia-I Wu2010-10-221-79/+0
| | | | We do not want them to be all over the places.
* egl: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| | | | | | Remove duplicated include. Signed-off-by: Brian Paul <[email protected]>
* egl: Add support for EGL_KHR_reusable_sync.Chia-I Wu2010-08-171-0/+9
| | | | Individual drivers still need to support and enable the extension.
* egl: Add checks for EGL_MESA_screen_surface.Chia-I Wu2010-07-311-1/+0
| | | | | This allows Mesa EGL to be compiled with eglext.h that does not define EGL_MESA_screen_surface.
* egl: Remove unnecessary headers.Vinson Lee2010-07-061-1/+0
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* egl: Rework driver loading.Chia-I Wu2010-07-061-154/+334
| | | | | | | | | | | | | | | Driver loading is now splitted into two stages. In the first stage, an _EGLModule is created for each driver: user driver, default drivers, and all files in the search directories that start with "egl_". Modules are not loaded at this stage. In the second stage, each module is loaded to initialize a display. The process stops at the first module that can initialize the display. If eglGetProcAddress is called before eglInitialize, the same code path will be taken to find the first module that supports EGL_DEFAULT_DISPLAY. Because we do not want to initialize the display, drv->Probe is used instead in this case.
* egl: Make _eglUnloadDrivers no-op on Windows.Chia-I Wu2010-06-301-0/+4
| | | | | Windows unloads DLLs before atexit. Make _eglUnloadDrivers no-op on Windows for now.
* egl: Remove st/egl probe code.Chia-I Wu2010-06-291-48/+0
| | | | It is no longer needed.
* egl: Do not call drv->Initialize with global mutex locked.Chia-I Wu2010-06-291-3/+9
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* st/egl: Build a single EGL driver.Chia-I Wu2010-06-291-82/+3
| | | | | | | | | | | | This change makes st/egl build a single egl_gallium.so and multiple st_<API>.so and pipe_<HW>.so. When a display is initialized, the corresponding pipe driver will be loaded. When a context is created, the corresponding state tracker will be loaded. Unlike DRI drivers, no ABI compatibility is maintained. egl_gallium, pipe drivers and state trackers should always be distributed as a single package. As such, there is only a single src/gallium/targets/egl/ that builds everything for the package.
* st/egl: One driver per hardware.Chia-I Wu2010-06-291-36/+6
| | | | | | Merge multiple egl_<platform>_<pipe>.so into a single egl_gallium_<pipe>.so. The environment variable EGL_PLATFORM is now used to modify the return value of _eglGetNativePlatform.
* egl: Introduce platform displays internally.Chia-I Wu2010-06-231-0/+10
| | | | | | | | | | | This commit introduces type-safe platform displays internally. A platform display consists of a generic pointer and an enum that specifies the platform. An EGLDisplay is created from a platform display. Native displays become platform displays whose platform is determined by _eglGetNativePlatform(). Platform windows and pixmaps may also be introduced if needed.
* egl: s/EGL_DISPLAY/EGL_PLATFORM/.Chia-I Wu2010-06-171-8/+11
| | | | | A platform is already used to mean a window system in EGL. No need to use a different term.
* egl: s/_EGL_PLATFORM/_EGL_OS/ and s/POSIX/UNIX/.Chia-I Wu2010-06-171-12/+12
| | | | | A platform means a native window system in EGL. Use OS that follows Gallium instead.
* egl: Use SConscript for Windows build.Chia-I Wu2010-05-311-4/+6
| | | | Fix several portability issues and add SConscript for Windows build.
* egl: Return NULL if we fail to load a default driverKristian Høgsberg2010-05-271-1/+1
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* egl: Allow a prioritized list of default driversKristian Høgsberg2010-05-131-16/+32
| | | | | | | | | | | | | | When there is no user driver or any matching display drivers we fall back to the default driver. This patch lets us have a list of default drivers instead of just one. The drivers are loaded in turn and we attempt to initialize the display. If it fails we unload the driver and move on to the next one. Compared to the display driver mechanism, this avoids loading a number of drivers and then only using one. Also, we call Initialize to see if the driver will work instead of relying on Probe. To know for sure that a driver will work, Probe really have to do a full Initialize, so we will just use Initialize directly.
* egl: Drop broken _EGL_PLATFORM_NO_OS codeKristian Høgsberg2010-05-131-32/+0
| | | | | It would do strlen(library_suffix()) in _eglLoaderFile(), with library_suffix() returning NULL. So obviuosly not used or tested.
* egl: Don't try to load driver basename if the platform needs a suffixKristian Høgsberg2010-05-131-3/+5
| | | | That is, don't dlopen(egl_glx) when we know we need to append .so.
* egl: Add _eglSearchPathForEach.Chia-I Wu2010-05-081-0/+15
| | | | The function can be used by a driver to check each search path of EGL.
* egl: Silence warnings when compiled with -pedantic.Chia-I Wu2010-02-191-1/+7
| | | | Just follow gcc's advices here.
* egl: Revisit global data locking.Chia-I Wu2010-02-171-1/+14
| | | | | Lock the global mutex in _eglPreloadDrivers and _eglAllocScreenHandle. Add comments to why certain pathes do not need locking.
* egl: fix wrong argument. Use loader_data instead of loaderIgor Oliveira2010-02-041-1/+1
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* egl: Rename _eglPreloadForEach callbacks.Chia-I Wu2010-02-031-12/+12
| | | | | | | Rename _eglPreloadFile to _eglLoaderFile, and _eglPreloadFile to _eglLoaderFile. There are several _eglPreload* functions. The callbacks do not belong to them and it should be better to give them a different prefix.
* egl: Fix a potential segfault in driver suffix matching.Chia-I Wu2010-02-031-3/+5
| | | | | The driver suffix might be NULL on some platforms. Perform the matching only when there is a suffix.
* egl: Remove unnecessary #ifdef's.Chia-I Wu2010-02-031-8/+0
| | | | | There were some refactorings with the addition of EGL_DRIVERS_PATH. They made some platform #ifdef's unnecessary.