| Commit message (Collapse) | Author | Age | Files | Lines |
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No backend wires this up to anything, and the extension spec has been
marked obsolete for 4+ years.
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
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eglcurrent.c: In function '_eglSetTSD':
eglcurrent.c:57:4: warning: passing argument 2 of 'tss_set' discards
'const' qualifier from pointer target type [enabled by default]
tss_set(_egl_TSD, (const void *) t);
^
In file included from ../../../include/c11/threads.h:72:0,
from eglcurrent.c:32:
../../../include/c11/threads_posix.h:357:1: note: expected 'void *'
but argument is of type 'const void *'
tss_set(tss_t key, void *val)
^
Reviewed-by: Emil Velikov <[email protected]>
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Convert the code to use the C11 threads implementation, and nuke the
Windows non-pthreads code-path. The c11/threads_win32.h abstraction
should be better than the current code.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Remove the inline wrappers/abstraction layer.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This reverts commit 6cee785c69a5c8d2d32b6807f9c502117f5a74b0.
Not meant to go in yet. Lacking review.
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This reverts commit 33eff853363d7eba5e61b00431b95f7aa0d7b0a5.
Not meant to go in yet. Lacking review.
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Convert the code to use the C11 threads implementation, and nuke the
Windows non-pthreads code-path. The c11/threads_win32.h abstraction
should be better than the current code.
Signed-off-by: Emil Velikov <[email protected]>
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Remove the inline wrappers/abstraction layer.
Signed-off-by: Emil Velikov <[email protected]>
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With the split of the gallium egl module we had previously it required
access to some of the internal functions. As the only build (automake)
that did this no longer builds it we can now appropriately hide those
functions.
Cc: 10.5 <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Drop the custom keyword in favour of the C99 one. All the places using
it now directly include c99_compat.h which should handle things on
platforms which lack it.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Replace all occurences of the macro with its expansion.
It seems that the macro intended to provide cross-platform static mutex
intialization. However, it had the same definition in all pre-processor
paths:
#define _EGL_DECLARE_MUTEX(m) _EGLMutex m = _EGL_MUTEX_INITIALIZER
Therefore this abstraction obscured rather than helped.
Signed-off-by: Chad Versace <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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This patch has been generated by the following Coccinelle semantic
patch:
// Don't cast the return value of malloc/realloc.
//
// Casting the return value of malloc/realloc only stands to hide
// errors.
@@
type T;
expression E1, E2;
@@
- (T)
(
_mesa_align_calloc(E1, E2)
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_mesa_align_malloc(E1, E2)
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calloc(E1, E2)
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malloc(E1)
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realloc(E1, E2)
)
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The list of copyright holders could be incomplete. Please update
directly or notify me if your name is missing.
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We have to rely on the pthread key destructor to free the current thread
info when a thread exits.
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This allows Mesa EGL to be compiled with eglext.h that does not define
EGL_MESA_screen_surface.
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The error code denotes the success or failure of the most recent
function call. A call to _eglError should always update the error code.
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Mainly to remove eglcurrent.h and egldisplay.h from eglglobals.h.
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They have little use in drivers since drivers need to work for multiple
current contexts.
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It will return the currently bound context of the given API.
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Turn _EGLSurface and _EGLContext into _EGLResource so that they can be
managed uniformly.
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Remove an extraneous semicolon.
Signed-off-by: Chia-I Wu <[email protected]>
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As a result, EGL_NONE is no longer a valid client API. And it is
possible that no config supports the current bound API.
Signed-off-by: Chia-I Wu <[email protected]>
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Thread infos and displays are usually not freed by applications. This
commit add atexit calls to free them.
Signed-off-by: Chia-I Wu <[email protected]>
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Current thread management was initialized in _eglInitGlobals, which is
called only in eglGetDisplay. Since EGL does not require eglGetDisplay
to be called first, the initialization is better to be done on demand.
_eglFiniCurrent is removed, as it is not called at all.
Signed-off-by: Chia-I Wu <[email protected]>
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This is done through pthread TSD destructor. It destroys all thread
infos except for main thread's. The thread info of the main thread is
destroyed by _eglFiniCurrent.
TLS case is not supported yet.
Signed-off-by: Chia-I Wu <[email protected]>
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Not sure how these got left out from earlier commit.
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