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* egl: add context attribs from EGL 1.5Marek Olšák2015-06-051-0/+30
| | | | | Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl: fix setting context flagsMarek Olšák2015-06-051-2/+3
| | | | | | Cc: 10.6 10.5 10.4 <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl: Fix OpenGL ES version checks in _eglParseContextAttribList()Anuj Phogat2014-08-041-1/+4
| | | | | | | | | | | | | | | | | | | | We would generate EGL_BAD_CONFIG because _eglGetContextAPIBit returns zero for the combination of EGL_OPENGL_ES_API and a major version > 3. By just returning zero, the caller can't tell the difference between a bad version (which should generate EGL_BAD_MATCH) and a bad API (which should generate EGL_BAD_CONFIG). This patch causes us to filter out major versions > 3 at a point where we can generate the correct error. Fixes gles3 Khronos CTS test: egl_create_context.egl_create_context V2: Fix commit message as suggested by Ian. Cc: <[email protected]> Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* Add the EGL_MESA_configless_context extensionNeil Roberts2014-03-121-4/+16
| | | | | | | | | | | | | | | | | | | | This extension provides a way for an application to render to multiple surfaces with different buffer formats without having to use multiple contexts. An EGLContext can be created without an EGLConfig by passing EGL_NO_CONFIG_MESA. In that case there are no restrictions on the surfaces that can be used with the context apart from that they must be using the same EGLDisplay. _mesa_initialze_context can now take a NULL gl_config which will mark the context as ‘configless’. It will memset the visual to zero in that case. Previously the i965 and i915 drivers were explicitly creating a zeroed visual whenever 0 is passed for the EGLConfig. Mesa needs to be aware that the context is configless because it affects the initial value to use for glDrawBuffer. The first time the context is bound it will set the initial value for configless contexts depending on whether the framebuffer used is double-buffered. Reviewed-by: Kristian Høgsberg <[email protected]>
* Revert "egl: Unhide functionality in _eglInitContext()"Chia-I Wu2014-02-191-2/+1
| | | | | | | This reverts commit 1456ed85f0ed8b9c9f0abd6bd389a089fa3824b2. _eglInitResource can and is supposed to be called on subclass objects. Acked-by: Juha-Pekka Heikkila <[email protected]>
* egl: Unhide functionality in _eglInitContext()Juha-Pekka Heikkila2014-02-071-1/+2
| | | | | | | | | | _eglInitResource() was used to memset entire _EGLContext by writing more than size of pointed target. This does work as long as Resource is the first element in _EGLContext, this patch fixes such dependency. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the old copyright name is creating unnecessary confusion, hence this change. This was the sed script I used: $ cat tg2vmw.sed # Run as: # # git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed # # Rename copyrights s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g /Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./ s/TUNGSTEN GRAPHICS/VMWARE/g # Rename emails s/[email protected]/[email protected]/ s/[email protected]/[email protected]/g s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/ s/jrfonseca\[email protected]/[email protected]/g s/keithw\[email protected]/[email protected]/g s/[email protected]/[email protected]/g s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/ s/[email protected]/[email protected]/ # Remove dead links s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g # C string src/gallium/state_trackers/vega/api_misc.c s/"Tungsten Graphics, Inc"/"VMware, Inc"/ Reviewed-by: Brian Paul <[email protected]>
* egl/dri2: Add plumbing for EGL_OPENGL_ES3_BIT_KHRChad Versace2013-01-151-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes error EGL_BAD_ATTRIBUTE in the tests below on Intel Sandybridge: * piglit egl-create-context-verify-gl-flavor, testcase OpenGL ES 3.0 * gles3conform, revision 19700, when runnning GL3Tests with -fbo This plumbing is added in order to comply with the EGL_KHR_create_context spec. According to the EGL_KHR_create_context spec, it is illegal to call eglCreateContext(EGL_CONTEXT_MAJOR_VERSION_KHR=3) with a config whose EGL_RENDERABLE_TYPE does not contain the EGL_OPENGL_ES3_BIT_KHR. The pertinent portion of the spec is quoted below; the key word is "respectively". * If <config> is not a valid EGLConfig, or does not support the requested client API, then an EGL_BAD_CONFIG error is generated (this includes requesting creation of an OpenGL ES 1.x, 2.0, or 3.0 context when the EGL_RENDERABLE_TYPE attribute of <config> does not contain EGL_OPENGL_ES_BIT, EGL_OPENGL_ES2_BIT, or EGL_OPENGL_ES3_BIT_KHR respectively). To create this patch, I searched for all the ES2 bit plumbing by calling `git grep "ES2_BIT\|DRI_API_GLES2" src/egl`, and then at each location added a case for ES3. Signed-off-by: Chad Versace <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* egl: Return EGL_BAD_MATCH for invalid profile attributesMatt Turner2012-10-101-10/+7
| | | | | | | Version 12 of the EGL_KHR_create_context spec changed this behavior. NOTE: This is a candidate for the 9.0 branch Reviewed-by: Chad Versace <[email protected]>
* egl: fix invalid flag detection for EGL_KHR_create_contextMatt Turner2012-08-271-1/+1
| | | | | | | | We want to check whether there are bits set outside of the valid flags. Fixes piglit test egl-create-context-invalid-flag-gl Reviewed-by: Ian Romanick <[email protected]>
* egl: Allow OpenGL ES 3.0 as a versionIan Romanick2012-08-141-1/+7
| | | | | | | In the DRI2 back-end this will get the same API as GLES 2.0. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* egl: Implement front-end support for EGL_EXT_create_context_robustnessIan Romanick2012-08-141-0/+25
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* egl: Implement front-end support for EGL_KHR_create_contextIan Romanick2012-08-141-5/+212
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* egl: Rename ClientVersion to ClientMajorVersion, add ClientMinorVersionIan Romanick2012-08-141-4/+5
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* egl: Replace KHR_surfaceless_* extensions with KHR_surfaceless_contextIan Romanick2012-08-061-17/+2
| | | | | | | | | | | | KHR extension name is reserved for Khronos ratified extensions, and there is no such thing as EGL_KHR_surfaceless_{gles1,gles2,opengl}. Replace these three extensions with EGL_KHR_surfaceless_context since that extension actually exists. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl: remove #ifdef's for official extensionsChia-I Wu2011-12-201-6/+0
| | | | | | | There is no point in having them when we distribute eglext.h. As for unofficial extensions, there is a chance that we might remove some of them evetually. Keeping the #ifdef's for now should make that easier.
* egl: add copyright noticesChia-I Wu2011-07-021-0/+30
| | | | | The list of copyright holders could be incomplete. Please update directly or notify me if your name is missing.
* egl: Fix a false negative check in _eglCheckMakeCurrent.Chia-I Wu2010-10-231-9/+12
| | | | | | | | | | This call sequence eglMakeCurrent(dpy, surf, surf, ctx1); eglMakeCurrent(dpy, surf, surf, ctx2); should be valid if ctx1 and ctx2 have the same client API and are not current in another thread.
* egl: Use reference counting to replace IsLinked or IsBound.Chia-I Wu2010-10-231-32/+43
| | | | | Remove all _egl<Res>IsLinked and _egl<Res>IsBound. Update _eglBindContext and drivers to do reference counting.
* egl: Add reference count for resources.Chia-I Wu2010-10-231-2/+1
| | | | | This is a really simple mechanism. There is no atomicity and the caller is expected to hold the display lock.
* egl: Move fallback routines to eglfallbacks.c.Chia-I Wu2010-10-221-48/+0
| | | | We do not want them to be all over the places.
* egl: Access config attributes directly.Chia-I Wu2010-10-141-5/+6
| | | | Replace SET_CONFIG_ATTRIB/GET_CONFIG_ATTRIB by direct dereferences.
* egl: Simplify _eglBindContext.Chia-I Wu2010-09-101-77/+31
| | | | | | | | | | Remove the hard-to-get-right _eglBindContextToSurfaces. As well as fix an assertion failure from b90a3e7d8b1bcd412ddbf2a4803de2756dacd436 when such call sequence is hit eglMakeCurrent(dpy, surf1, surf1, ctx1); eglMakeCurrent(dpy, surf2, surf2, ctx2); eglMakeCurrent(dpy, surf1, surf1, ctx1);
* egl: Fix context API check and be verbose.Chia-I Wu2010-08-201-9/+11
| | | | | | | The API of the context was not checked against EGL_RENDERABLE_TYPE when there was no attribute list. Move the check to _eglInitContext, and be verbose about common mistakes (EGL_RENDERABLE_TYPE not set, EGL_CONTEXT_CLIENT_VERSION not set, or eglBindAPI not called).
* egl: Fix deref before NULL-checkKristian Høgsberg2010-07-281-1/+2
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* egl: EGL_KHR_surfaceless_* extensionsKristian Høgsberg2010-07-281-35/+55
| | | | | | | | | These extensions allow an application to make a context current by passing EGL_NO_SURFACE for the write and read surface in the call to eglMakeCurrent. The motivation is that applications that only want to render to client API targets (such as OpenGL framebuffer objects) should not need to create a throw-away EGL surface just to get a current context.
* egl: Unbind the old context in _eglBindContext.Chia-I Wu2010-04-061-10/+9
| | | | The last commit incorrectly moved the code under an "else".
* egl: Fix eglMakeCurrent with different surfaces.Chia-I Wu2010-04-061-30/+45
| | | | | | 0a82fadcdd0b6ebbc345c7c302da0e0efce40a98 seems to trigger a bug in _eglBindContext. Rework the logics yet again. It is simpler, and hopefully correct this time.
* egl: Make _eglBindContextToSurfaces more readable.Chia-I Wu2010-03-281-11/+25
| | | | | | There is no effective changes given how the function is called. It is still not trivial, but it should be more readable and resemble _eglBindContextToThread a lot.
* egl: Always return the previously bound context.Chia-I Wu2010-03-281-9/+8
| | | | | | When a newly bound context is the same as the previously bound one, _eglBindContextToThread should still return the context instead of NULL. This gives the driver a chance to flush the context.
* egl: Initialize display resources with their display.Chia-I Wu2010-01-311-2/+3
| | | | | | | Change _eglInitSurface, _eglInitContext, and _eglInitImage to take an _EGLDisplay instead of an _EGLDriver. This is a more natural form, and plus, the display encodes information such as the extensions supported that might be required for attribute list parsing.
* egl: Refactor _eglInitContext.Chia-I Wu2010-01-311-19/+95
| | | | | Refactor attribute list parsing code to _eglParseContextAttribList. Add a check to make sure the config supports the client API.
* egl: Remove code blocks that are commented out.Chia-I Wu2010-01-311-14/+0
| | | | | | They are either unit tests or to demonstrate how functions are supposed to be used. The unit test is outdated and it should be better to take a look at any of the working drivers to see how a function is used.
* egl: Rename Binding to CurrentContext in _EGLSurface.Chia-I Wu2010-01-301-8/+8
| | | | | A context can be bound to a surface just like it can be bound to a thread. CurrentContext is a more consistent name.
* egl: Clean up header inclusions.Chia-I Wu2010-01-301-1/+1
| | | | Mainly to remove eglcurrent.h and egldisplay.h from eglglobals.h.
* egl: Migrate drivers to use _eglBindContext.Chia-I Wu2010-01-281-21/+2
| | | | | _eglMakeCurrent is a big hammer that is not easy to use. Migrate drivers to use _eglBindContext and un-export _eglMakeCurrent.
* egl: eglMakeCurrent should accept an uninitialized display.Chia-I Wu2010-01-281-10/+13
| | | | | | When no context or surface are given, the display is allowed to be uninitialized. Most drivers cannot handle an uninitialized display. But they are updated to at least throw a fatal message.
* egl: Add _eglBindContext.Chia-I Wu2010-01-281-53/+70
| | | | | | It works similar to _eglMakeCurrent, except that the old context and surfaces are returned instead of destroyed. _eglMakeCurrent is now calling the new _eglBindContext.
* egl: Refactor _eglMakeCurrent.Chia-I Wu2010-01-261-78/+158
| | | | | Refactor _eglMakeCurrent into _eglCheckMakeCurrent, _eglBindContextToSurface, and _eglBindContextToThread.
* egl: Make surfaces and contexts resources.Chia-I Wu2010-01-241-69/+0
| | | | | Turn _EGLSurface and _EGLContext into _EGLResource so that they can be managed uniformly.
* egl: Move context functions in egldisplay.[ch] to eglcontext.[ch].Chia-I Wu2010-01-241-0/+69
| | | | | Move functions to where they should be. There should be no real change here.
* egl: Add support for querying render buffer.Chia-I Wu2009-09-291-7/+33
| | | | Signed-off-by: Chia-I Wu <[email protected]>
* egl: Overhaul driver API.Chia-I Wu2009-08-181-61/+19
| | | | | | | | | | | | The motivation is so that drivers do not need to look up and check for bad display, context, and etc. It also becomes unnecessary for drivers to call the link functions. This commit makes eglapi.[ch] do the lookup and check. As a result, the driver API is overhauled, and almost all sources and drivers need update. The updates are mainly find and replace with human brains. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Make eglMakeCurrent more robust.Chia-I Wu2009-08-031-52/+46
| | | | | | | | | | Now that a current surface points back to its binding context, and a current context points back to its binding thread, make sure there is no dangling pointers. This commit reworks eglMakeCurrent, adds more checks to avoid stealing context or surfaces from another thread, and correctly destroys unlinked context and surfaces. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Replace IsBound by a pointer to the binding.Chia-I Wu2009-08-031-7/+7
| | | | | | | | | IsBound tells if a context or surface is current. What it does not tell is, to which thread a context is current, or to which context a surface is current. This commit replaces IsBound by a pointer to the binding thread or context. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Remove redundant DeletePending flag.Chia-I Wu2009-07-171-9/+5
| | | | | | | | A context or surface that is neither linked to a display nor current to a thread should be destroyed. Therefore, an unlinked context or surface implies a pending delete automatically. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Use the link functions to manage resources.Chia-I Wu2009-07-171-33/+12
| | | | | | | | This commit uses the newly introduced link functions to manage EGL contexts and surfaces. As a result of this, the API for drivers are changed. All drivers are updated for the change. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Add funtions to link contexts and surfaces to displays.Chia-I Wu2009-07-171-25/+0
| | | | | | | | | | | | | | | | | EGL contexts and surfaces are resources of displays. They should be managed by displays. This commit adds a bunch of functions to egldisplay.c to help establish the links between contexts/surfaces and displays. How links are established is considered opaque outside display. Functions like _eglGetSurfaceHandle or _eglLookupSurface are therefore moved to egldisplay.c, with some small modifications. The idea is also extended to display. That is, displays need to link to themselves to be looked up. This commit only adds the functions. A commit to use them should follow. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Extend per-thread info for multiple current contexts.Chia-I Wu2009-07-171-6/+34
| | | | | | | EGL allows multiple current contexts, as long as they are bound to different client APIs. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Support per-thread info.Chia-I Wu2009-07-171-11/+3
| | | | | | | | | This commit introduces a "current" system to manage per-thread info. It uses TLS, if GLX_USE_TLS is defined, or pthread, if PTHREADS is defined. If none of them are defined, it uses a dummy implementation that is just like before. Signed-off-by: Chia-I Wu <[email protected]>