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* egl: Implement EGL_KHR_context_flush_controlAdam Jackson2017-11-061-0/+10
| | | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* egl: Support IMG_context_priorityChris Wilson2017-10-201-0/+58
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | IMG_context_priority https://www.khronos.org/registry/egl/extensions/IMG/EGL_IMG_context_priority.txt "This extension allows an EGLContext to be created with a priority hint. It is possible that an implementation will not honour the hint, especially if there are constraints on the number of high priority contexts available in the system, or system policy limits access to high priority contexts to appropriate system privilege level. A query is provided to find the real priority level assigned to the context after creation." The extension adds a new eglCreateContext attribute for choosing a priority hint. This stub parses the attribute and copies into the base struct _egl_context, and hooks up the query similarly. Since the attribute is purely a hint, I have no qualms about the lack of implementation before reporting back the value the user gave! v2: Remember to set the default ContextPriority value to medium. v3: Use the driRendererQuery interface to probe the backend for supported priority values and use those to mask the EGL interface. v4: Treat the priority attrib as a hint and gracefully mask any requests not supported by the driver, the EGLContext will remain at medium priority. Signed-off-by: Chris Wilson <[email protected]> Cc: Rob Clark <[email protected]> Reviewed-by: Ben Widawsky <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* egl: move KHR_no_error vs debug/robustness check further downGrigori Goronzy2017-07-261-11/+10
| | | | | | | | | | | | We'll fail to flag an error if the context flags appear after the no-error attribute in the context attribute list. Delay the check to after attribute parsing to fix this. Fixes: 4909519a665 ("egl: Add EGL_KHR_create_context_no_error support") Cc: [email protected] [Emil Velikov: add fixes/stable tags, commit message polish] Reviewed-by: Emil Velikov <[email protected]>
* egl: Add EGL_KHR_create_context_no_error supportGrigori Goronzy2017-07-141-0/+31
| | | | | | | | This only adds the EGL side, needs to be plumbed into Mesa frontend. v2: Add check for extension availability. Reviewed-by: Marek Olšák <[email protected]>
* egl: fold _eglError() + return EGL_FALSEEmil Velikov2017-06-261-4/+2
| | | | | | | | | | | The function _eglError() already explicitly returns EGL_FALSE, explicitly to simplify the callers. Make use of it. While EGL_FALSE is numerically identical to false, NULL, EGL_NO_FOO, storage is not the same so we cannot use it for "everything". Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl: Implement __DRI_BACKGROUND_CALLABLEEric Anholt2017-03-161-1/+1
| | | | | | | | | v2: (Timothy Arceri) use C99 initializers. Acked-by: Timothy Arceri <[email protected]> Acked-by: Marek Olšák <[email protected]> Tested-by: Dieter Nützel <[email protected]> Tested-by: Mike Lothian <[email protected]>
* egl: Emit correct error when robust context creation failsChad Versace2016-12-271-12/+26
| | | | | | | | | | | | | | | | | Fixes dEQP-EGL.functional.create_context_ext.robust_* on Intel with GBM. If the user sets the EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR in EGL_CONTEXT_FLAGS_KHR when creating an OpenGL ES context, then EGL_KHR_create_context spec requires that we unconditionally emit EGL_BAD_ATTRIBUTE because that flag does not exist for OpenGL ES. When creating an OpenGL context, the spec requires that we emit EGL_BAD_MATCH if we can't support the request; that error is generated in the egl_dri2 layer where the driver capability is actually checked. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99188 Cc: [email protected] Reviewed-by: Tapani Pälli <[email protected]>
* egl: Rename MESA_configless_context bit to KHR_no_config_contextAdam Jackson2016-09-121-2/+2
| | | | | | | | | Keep the old name in the extension string, but refer to the KHR extension internally. Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* egl: QueryContext on a configless context returns zeroAdam Jackson2016-09-121-3/+8
| | | | | | | | | | | | MESA_configless_context does not specify the interaction with QueryContext at all, and the code to generate an error in this case predates the Mesa extension. Since EGL_NO_CONFIG_{KHR,MESA} are numerically identical there's no way to distinguish which one the application asked for, so use the KHR behaviour. Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* egl: Fix up indentation on previous commitAdam Jackson2016-09-081-2/+2
| | | | | | This was requested in review but I pushed the wrong version. Signed-off-by: Adam Jackson <[email protected]>
* egl: Document why EGL_OPENGL{, _ES}_API are mostly identicalAdam Jackson2016-09-081-0/+10
| | | | | Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Alejandro Piñeiro <[email protected]>
* EGL: Combine the GL and GLES current contexts (v2)Kyle Brenneman2016-09-071-27/+4
| | | | | | | | | | | | | | | | | | | | | | Only keep track of a single current context, instead of separate contexts for GL and GLES. In EGL 1.4 (and 1.5), EGL_OPENGL_API and EGL_OPENGL_ES_API are supposed to be interchangeable for all purposes except for eglCreateContext. The _EGLThreadInfo::CurrentContexts array is now a single pointer to the current context, which may be a GL or GLES context. In addition, it now keeps track of the current API as an enum instead of an index. eglMakeCurrent will now replace the current context, regardless of which client API is used for for the current and new contexts. It no longer checks for a conflicting context. In addition, calling eglMakeCurrent with EGL_NO_CONTEXT will now release the current context regardless of the current API. v2: Rebased against master (Adam Jackson) Reviewed-by: Adam Jackson <[email protected]>
* egl: rework handling EGL_CONTEXT_FLAGSMatthew Waters2015-10-031-5/+44
| | | | | | | | | | | | | | | | | | As of version 15 of the EGL_KHR_create_context spec, debug contexts are allowed for ES contexts. We should allow creation instead of erroring. While we're here provide a more comprehensive checking for the other two flags - ROBUST_ACCESS_BIT_KHR and FORWARD_COMPATIBLE_BIT_KHR v2 [Emil Velikov] Rebase. Minor tweak in commit message. Cc: Boyan Ding <[email protected]> Cc: Chad Versace <[email protected]> Cc: "10.6 11.0" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91044 Signed-off-by: Matthew Waters <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* egl: improve attribute checking for eglCreateContextFrank Binns2015-08-131-1/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | | The EGL 1.4 spec states for eglCreateContext: "attribute EGL_CONTEXT_CLIENT_VERSION is only valid when the current rendering API is EGL_OPENGL_ES_API" Additionally, if the EGL_KHR_create_context EGL extension is supported (this is mandatory in EGL 1.5) then the EGL_CONTEXT_MAJOR_VERSION_KHR, which is an alias for EGL_CONTEXT_CLIENT_VERSION, and EGL_CONTEXT_MINOR_VERSION_KHR attributes are also accepted by eglCreateContext with the extension spec stating: "The values for attributes EGL_CONTEXT_MAJOR_VERSION_KHR and EGL_CONTEXT_MINOR_VERSION_KHR specify the requested client API version. They are only meaningful for OpenGL and OpenGL ES contexts, and specifying them for other types of contexts will generate an error." Add the necessary checks against the extension and rendering APIs when validating these attributes as part of eglCreateContext. Signed-off-by: Frank Binns <[email protected]> Reviewed-by: Matt Turner <[email protected]> [Emil Velikov: Add newline before the spec quote (Matt)] Reviewed-by: Emil Velikov <[email protected]>
* egl: add context attribs from EGL 1.5Marek Olšák2015-06-051-0/+30
| | | | | Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl: fix setting context flagsMarek Olšák2015-06-051-2/+3
| | | | | | Cc: 10.6 10.5 10.4 <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl: Fix OpenGL ES version checks in _eglParseContextAttribList()Anuj Phogat2014-08-041-1/+4
| | | | | | | | | | | | | | | | | | | | We would generate EGL_BAD_CONFIG because _eglGetContextAPIBit returns zero for the combination of EGL_OPENGL_ES_API and a major version > 3. By just returning zero, the caller can't tell the difference between a bad version (which should generate EGL_BAD_MATCH) and a bad API (which should generate EGL_BAD_CONFIG). This patch causes us to filter out major versions > 3 at a point where we can generate the correct error. Fixes gles3 Khronos CTS test: egl_create_context.egl_create_context V2: Fix commit message as suggested by Ian. Cc: <[email protected]> Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* Add the EGL_MESA_configless_context extensionNeil Roberts2014-03-121-4/+16
| | | | | | | | | | | | | | | | | | | | This extension provides a way for an application to render to multiple surfaces with different buffer formats without having to use multiple contexts. An EGLContext can be created without an EGLConfig by passing EGL_NO_CONFIG_MESA. In that case there are no restrictions on the surfaces that can be used with the context apart from that they must be using the same EGLDisplay. _mesa_initialze_context can now take a NULL gl_config which will mark the context as ‘configless’. It will memset the visual to zero in that case. Previously the i965 and i915 drivers were explicitly creating a zeroed visual whenever 0 is passed for the EGLConfig. Mesa needs to be aware that the context is configless because it affects the initial value to use for glDrawBuffer. The first time the context is bound it will set the initial value for configless contexts depending on whether the framebuffer used is double-buffered. Reviewed-by: Kristian Høgsberg <[email protected]>
* Revert "egl: Unhide functionality in _eglInitContext()"Chia-I Wu2014-02-191-2/+1
| | | | | | | This reverts commit 1456ed85f0ed8b9c9f0abd6bd389a089fa3824b2. _eglInitResource can and is supposed to be called on subclass objects. Acked-by: Juha-Pekka Heikkila <[email protected]>
* egl: Unhide functionality in _eglInitContext()Juha-Pekka Heikkila2014-02-071-1/+2
| | | | | | | | | | _eglInitResource() was used to memset entire _EGLContext by writing more than size of pointed target. This does work as long as Resource is the first element in _EGLContext, this patch fixes such dependency. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the old copyright name is creating unnecessary confusion, hence this change. This was the sed script I used: $ cat tg2vmw.sed # Run as: # # git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed # # Rename copyrights s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g /Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./ s/TUNGSTEN GRAPHICS/VMWARE/g # Rename emails s/[email protected]/[email protected]/ s/[email protected]/[email protected]/g s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/ s/jrfonseca\[email protected]/[email protected]/g s/keithw\[email protected]/[email protected]/g s/[email protected]/[email protected]/g s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/ s/[email protected]/[email protected]/ # Remove dead links s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g # C string src/gallium/state_trackers/vega/api_misc.c s/"Tungsten Graphics, Inc"/"VMware, Inc"/ Reviewed-by: Brian Paul <[email protected]>
* egl/dri2: Add plumbing for EGL_OPENGL_ES3_BIT_KHRChad Versace2013-01-151-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes error EGL_BAD_ATTRIBUTE in the tests below on Intel Sandybridge: * piglit egl-create-context-verify-gl-flavor, testcase OpenGL ES 3.0 * gles3conform, revision 19700, when runnning GL3Tests with -fbo This plumbing is added in order to comply with the EGL_KHR_create_context spec. According to the EGL_KHR_create_context spec, it is illegal to call eglCreateContext(EGL_CONTEXT_MAJOR_VERSION_KHR=3) with a config whose EGL_RENDERABLE_TYPE does not contain the EGL_OPENGL_ES3_BIT_KHR. The pertinent portion of the spec is quoted below; the key word is "respectively". * If <config> is not a valid EGLConfig, or does not support the requested client API, then an EGL_BAD_CONFIG error is generated (this includes requesting creation of an OpenGL ES 1.x, 2.0, or 3.0 context when the EGL_RENDERABLE_TYPE attribute of <config> does not contain EGL_OPENGL_ES_BIT, EGL_OPENGL_ES2_BIT, or EGL_OPENGL_ES3_BIT_KHR respectively). To create this patch, I searched for all the ES2 bit plumbing by calling `git grep "ES2_BIT\|DRI_API_GLES2" src/egl`, and then at each location added a case for ES3. Signed-off-by: Chad Versace <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* egl: Return EGL_BAD_MATCH for invalid profile attributesMatt Turner2012-10-101-10/+7
| | | | | | | Version 12 of the EGL_KHR_create_context spec changed this behavior. NOTE: This is a candidate for the 9.0 branch Reviewed-by: Chad Versace <[email protected]>
* egl: fix invalid flag detection for EGL_KHR_create_contextMatt Turner2012-08-271-1/+1
| | | | | | | | We want to check whether there are bits set outside of the valid flags. Fixes piglit test egl-create-context-invalid-flag-gl Reviewed-by: Ian Romanick <[email protected]>
* egl: Allow OpenGL ES 3.0 as a versionIan Romanick2012-08-141-1/+7
| | | | | | | In the DRI2 back-end this will get the same API as GLES 2.0. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* egl: Implement front-end support for EGL_EXT_create_context_robustnessIan Romanick2012-08-141-0/+25
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* egl: Implement front-end support for EGL_KHR_create_contextIan Romanick2012-08-141-5/+212
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* egl: Rename ClientVersion to ClientMajorVersion, add ClientMinorVersionIan Romanick2012-08-141-4/+5
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* egl: Replace KHR_surfaceless_* extensions with KHR_surfaceless_contextIan Romanick2012-08-061-17/+2
| | | | | | | | | | | | KHR extension name is reserved for Khronos ratified extensions, and there is no such thing as EGL_KHR_surfaceless_{gles1,gles2,opengl}. Replace these three extensions with EGL_KHR_surfaceless_context since that extension actually exists. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl: remove #ifdef's for official extensionsChia-I Wu2011-12-201-6/+0
| | | | | | | There is no point in having them when we distribute eglext.h. As for unofficial extensions, there is a chance that we might remove some of them evetually. Keeping the #ifdef's for now should make that easier.
* egl: add copyright noticesChia-I Wu2011-07-021-0/+30
| | | | | The list of copyright holders could be incomplete. Please update directly or notify me if your name is missing.
* egl: Fix a false negative check in _eglCheckMakeCurrent.Chia-I Wu2010-10-231-9/+12
| | | | | | | | | | This call sequence eglMakeCurrent(dpy, surf, surf, ctx1); eglMakeCurrent(dpy, surf, surf, ctx2); should be valid if ctx1 and ctx2 have the same client API and are not current in another thread.
* egl: Use reference counting to replace IsLinked or IsBound.Chia-I Wu2010-10-231-32/+43
| | | | | Remove all _egl<Res>IsLinked and _egl<Res>IsBound. Update _eglBindContext and drivers to do reference counting.
* egl: Add reference count for resources.Chia-I Wu2010-10-231-2/+1
| | | | | This is a really simple mechanism. There is no atomicity and the caller is expected to hold the display lock.
* egl: Move fallback routines to eglfallbacks.c.Chia-I Wu2010-10-221-48/+0
| | | | We do not want them to be all over the places.
* egl: Access config attributes directly.Chia-I Wu2010-10-141-5/+6
| | | | Replace SET_CONFIG_ATTRIB/GET_CONFIG_ATTRIB by direct dereferences.
* egl: Simplify _eglBindContext.Chia-I Wu2010-09-101-77/+31
| | | | | | | | | | Remove the hard-to-get-right _eglBindContextToSurfaces. As well as fix an assertion failure from b90a3e7d8b1bcd412ddbf2a4803de2756dacd436 when such call sequence is hit eglMakeCurrent(dpy, surf1, surf1, ctx1); eglMakeCurrent(dpy, surf2, surf2, ctx2); eglMakeCurrent(dpy, surf1, surf1, ctx1);
* egl: Fix context API check and be verbose.Chia-I Wu2010-08-201-9/+11
| | | | | | | The API of the context was not checked against EGL_RENDERABLE_TYPE when there was no attribute list. Move the check to _eglInitContext, and be verbose about common mistakes (EGL_RENDERABLE_TYPE not set, EGL_CONTEXT_CLIENT_VERSION not set, or eglBindAPI not called).
* egl: Fix deref before NULL-checkKristian Høgsberg2010-07-281-1/+2
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* egl: EGL_KHR_surfaceless_* extensionsKristian Høgsberg2010-07-281-35/+55
| | | | | | | | | These extensions allow an application to make a context current by passing EGL_NO_SURFACE for the write and read surface in the call to eglMakeCurrent. The motivation is that applications that only want to render to client API targets (such as OpenGL framebuffer objects) should not need to create a throw-away EGL surface just to get a current context.
* egl: Unbind the old context in _eglBindContext.Chia-I Wu2010-04-061-10/+9
| | | | The last commit incorrectly moved the code under an "else".
* egl: Fix eglMakeCurrent with different surfaces.Chia-I Wu2010-04-061-30/+45
| | | | | | 0a82fadcdd0b6ebbc345c7c302da0e0efce40a98 seems to trigger a bug in _eglBindContext. Rework the logics yet again. It is simpler, and hopefully correct this time.
* egl: Make _eglBindContextToSurfaces more readable.Chia-I Wu2010-03-281-11/+25
| | | | | | There is no effective changes given how the function is called. It is still not trivial, but it should be more readable and resemble _eglBindContextToThread a lot.
* egl: Always return the previously bound context.Chia-I Wu2010-03-281-9/+8
| | | | | | When a newly bound context is the same as the previously bound one, _eglBindContextToThread should still return the context instead of NULL. This gives the driver a chance to flush the context.
* egl: Initialize display resources with their display.Chia-I Wu2010-01-311-2/+3
| | | | | | | Change _eglInitSurface, _eglInitContext, and _eglInitImage to take an _EGLDisplay instead of an _EGLDriver. This is a more natural form, and plus, the display encodes information such as the extensions supported that might be required for attribute list parsing.
* egl: Refactor _eglInitContext.Chia-I Wu2010-01-311-19/+95
| | | | | Refactor attribute list parsing code to _eglParseContextAttribList. Add a check to make sure the config supports the client API.
* egl: Remove code blocks that are commented out.Chia-I Wu2010-01-311-14/+0
| | | | | | They are either unit tests or to demonstrate how functions are supposed to be used. The unit test is outdated and it should be better to take a look at any of the working drivers to see how a function is used.
* egl: Rename Binding to CurrentContext in _EGLSurface.Chia-I Wu2010-01-301-8/+8
| | | | | A context can be bound to a surface just like it can be bound to a thread. CurrentContext is a more consistent name.
* egl: Clean up header inclusions.Chia-I Wu2010-01-301-1/+1
| | | | Mainly to remove eglcurrent.h and egldisplay.h from eglglobals.h.
* egl: Migrate drivers to use _eglBindContext.Chia-I Wu2010-01-281-21/+2
| | | | | _eglMakeCurrent is a big hammer that is not easy to use. Migrate drivers to use _eglBindContext and un-export _eglMakeCurrent.