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path: root/src/egl/main/eglconfigutil.h
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* eglglx: Convert glx visuals/fbconfigs straight to EGL configsKristian Høgsberg2010-09-091-19/+0
| | | | In other words, skip the __GLcontextModes middle man.
* egl: Remove unused helper functions.Chia-I Wu2010-01-241-10/+0
| | | | | _eglFillInConfigs and _eglFindAPIs have no user in Mesa and are unlikely to find one soon. It should be fine to remove them.
* egl: Fix breakage from -fvisibility=hidden.Chia-I Wu2010-01-051-3/+3
| | | | | | Mark EGL API and driver functions as PUBLIC. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Include GL header in eglconfigutil.h.Chia-I Wu2009-10-151-1/+1
| | | | | | This is just a cosmetic change. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Add a function to convert __GLcontextModes to _EGLConfig.Chia-I Wu2009-09-291-0/+5
| | | | | | | | _eglConfigFromContextModesRec is used to convert a __GLcontextModes to a _EGLConfig. Note that the config is not validated. An invalid mode is likely to give an invalid config. Signed-off-by: Chia-I Wu <[email protected]>
* egl: Introduce config keys.Chia-I Wu2009-09-291-5/+3
| | | | | | | | | | Config keys are almost config attributes. A valid config attribute is a valid config key, but a valid config key may not be a valid config attribute. This commit does not distinguish the differences. Signed-off-by: Chia-I Wu <[email protected]>
* egl: don't include stdint.h on WindowsJonathan White2008-08-051-0/+2
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* egl: Stdint was missing from eglconfigutil.hJakob Bornecrantz2008-06-241-0/+1
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* egl: Use standard integer types.José Fonseca2008-06-241-1/+1
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* Move some config-related utility functions into new eglconfigutil.c file.Brian Paul2008-05-271-0/+23