| Commit message (Collapse) | Author | Age | Files | Lines |
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From android cts 8.0_r4, a new test case checks if all the required egl
extensions are exposed. In the current implementation we expose KHR_image
if KHR_image_base and KHR_image_pixmap are supported but KHR_image spec
does not mandate the existence of both the extensions.
This patch preserves the current check and also provides the backend
with an option to expose the KHR_image extension.
Test: run cts -m CtsOpenGLTestCases -t \
android.opengl.cts.OpenGlEsVersionTest#testRequiredEglExtensions
Signed-off-by: Harish Krupo <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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There is no API available to properly query the IMPLEMENTATION_DEFINED
format. As a workaround we rely here on gralloc allocating either
an arbitrary YCbCr 4:2:0 or RGBX_8888, with the latter being recognized
by lock_ycbcr failing.
Reviewed-on: https://chromium-review.googlesource.com/566793
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Signed-off-by: Robert Foss <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
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In this condition dri2_dpy->driver_name string always equals
NULL, so call to free() is useless
Signed-off-by: Vadym Shovkoplias <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Cc: Mark Janes <[email protected]>
Fixes: 40a01c9a0ef ("egl/drm: move teardown code to the platform file")
Fixes: 8d745abc009 ("egl/wayland: move teardown code to the platform file")
Signed-off-by: Emil Velikov <[email protected]>
Tested-by: Dylan Baker <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103784
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queryImage() takes an `int*`; compiler is warning about the
signed<->unsigned pointer mismatch.
Fixes: 0db36caa192b129cb4f2 "egl/wayland: Add a fallback when fourcc
query isn't supported"
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Frank Binns <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Derek Foreman <[email protected]>
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Some platforms are missing a proper teardown function. Add a small TODO
to make it obvious.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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The current "No EGL platform enabled." is misleading and wrong.
We reach said code when $platform is missing.
To make this more obvious and clear provide wrappers in the header
file, making the code a bit easier to follow.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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When queryImage doesn't support __DRI_IMAGE_ATTRIB_FOURCC wayland clients
will die with a NULL derefence in wl_proxy_add_listener.
Attempt to provide a simple fallback to keep ancient systems working.
Fixes: 6595c699511 ("egl/wayland: Remove more surface specifics from
create_wl_buffer")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103519
Signed-off-by: Derek Foreman <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Acked-by: Daniel Stone <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Patch adds support and capability to match with new surface attribute,
component type. Currently no configs with floating point type are exposed.
With this change, following dEQP test starts to pass:
dEQP-EGL.functional.choose_config.color_component_type_ext.dont_care
dEQP-EGL.functional.choose_config.color_component_type_ext.fixed
dEQP-EGL.functional.choose_config.color_component_type_ext.float
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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C11 threads were changed to use struct timespec instead of xtime, and
thrd_sleep got a second argument.
See http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1554.htm and
http://en.cppreference.com/w/c/thread/{thrd_sleep,cnd_timedwait,mtx_timedlock}
Note that cnd_timedwait is spec'd to be relative to TIME_UTC / CLOCK_REALTIME.
v2: Fix Windows build errors. Tested with a default Appveyor config
that uses Visual Studio 2013. Judging from Brian's email and
random internet sources, Visual Studio 2015 does have timespec
and timespec_get, hence the _MSC_VER-based guard which I have
not tested.
Cc: Jose Fonseca <[email protected]>
Cc: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]> (v1)
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Android implements the API and does the native damage handling itself.
At the same time it
a) does call the vendor's eglSwapBuffersWithDamageKHR
b) does not implement eglSetDamageRegionKHR
There's something strange happening here. For now simply note about the
'lack' of eglSwapBuffersWithDamageKHR support.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
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Signed-off-by: Adam Jackson <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Jump through the layers of abstraction between egl and dri in order to
feed the context priority attribute through to the backend. This
requires us to read the value from the base _egl_context, convert it to
a DRI attribute, parse it again in the generic context creator before
passing it to the driver as a function parameter.
In order to not require us to pass back the actual value of the context
priority after creation, we impose that drivers should report the
available set of priorities during screen setup (and then they may chose
to fail if given an invalid value as that should have been checked at
the user boundary.)
Signed-off-by: Chris Wilson <[email protected]>
Acked-by: Ben Widawsky <[email protected]> # i915/i965
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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IMG_context_priority
https://www.khronos.org/registry/egl/extensions/IMG/EGL_IMG_context_priority.txt
"This extension allows an EGLContext to be created with a priority
hint. It is possible that an implementation will not honour the
hint, especially if there are constraints on the number of high
priority contexts available in the system, or system policy limits
access to high priority contexts to appropriate system privilege
level. A query is provided to find the real priority level assigned
to the context after creation."
The extension adds a new eglCreateContext attribute for choosing a
priority hint. This stub parses the attribute and copies into the base
struct _egl_context, and hooks up the query similarly.
Since the attribute is purely a hint, I have no qualms about the lack of
implementation before reporting back the value the user gave!
v2: Remember to set the default ContextPriority value to medium.
v3: Use the driRendererQuery interface to probe the backend for
supported priority values and use those to mask the EGL interface.
v4: Treat the priority attrib as a hint and gracefully mask any requests
not supported by the driver, the EGLContext will remain at medium
priority.
Signed-off-by: Chris Wilson <[email protected]>
Cc: Rob Clark <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This reverts commit 8cb84c8477a57ed05d703669fee1770f31b76ae6.
This fixes crashing shader-db/run.
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This reverts commit 6414d6bd8d2897f4ba643357fe3037f3acd60879.
This is needed to apply the next revert.
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Suggested-by: Emil Velikov <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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The "DRI2" name was reported as confusing when printing EGL infos (one
user reported thinking DRI3 was not working on his X server), and the
only alternative is Haiku, which can only be used on a Haiku machine.
The name therefore doesn't add any information that the user wouldn't
know already, so let's just drop it.
Cc: Kai Wasserbäch <[email protected]>
Suggested-by: Emil Velikov <[email protected]>
Related-to: b174a1ae720cb404738c ("egl: Simplify the "driver" interface")
Signed-off-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
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Note: dropping the EGL_BAD_ALLOC in egl_haiku because it's
overwritten by the EGL_NOT_INITIALIZED in eglInitialize().
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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There's no reason to store this there, it doesn't depend on the driver.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Now that wayland-drm (correctly) keeps a local copy of the callbacks,
this should not longer cause explosions.
After all the symbol is a local, constant data.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
Tested-by: Derek Foreman <[email protected]>
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The __DRI_IMAGE version can be 17 or over, while the function pointer is
NULL. Guard for that instead of crashing.
Fixes: bad24395d91 ("egl/dri: use createImageFromRenderbuffer2 when
available")
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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The struct only contained the one field we're interested in.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Bonus: fixes a memleak on haiku when unloading the driver
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Reviewed-by: Eric Engestrom <[email protected]>
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Reviewed-by: Eric Engestrom <[email protected]>
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Reviewed-by: Eric Engestrom <[email protected]>
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"Driver" isn't a great word for what this layer is, it's effectively a
build-time choice about what OS you're targeting. Despite that both of
the extant backends totally ignore the display argument, the old code
would only set up the backend relative to a display.
That causes problems! One problem is it means eglGetProcAddress can
generate X or Wayland protocol when it tries to connect to a default
display so it can call into the backend, which is, you know, completely
bonkers. Any other EGL API that doesn't reference a display, like
EGL_EXT_device_query, would have the same issue.
Fortunately this is a problem that can be solved with the delete key.
Reviewed-by: Eric Anholt <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
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The dmabuf interface requires a valid modifier to be sent. If we don't
explicitly get a modifier from the driver, we can't know what to send;
it must be inferred from legacy side-channels (or assumed to linear, if
none exists).
If we have no modifier, then we can only have a single-plane format
anyway, so fall back to the old wl_drm buffer import path.
Fixes: a65db0ad1c ("st/dri: don't expose modifiers in EGL if the driver doesn't implement them")
Fixes: 02cc359372 ("egl/wayland: Use linux-dmabuf interface for buffers")
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reported-by: Andy Furniss <[email protected]>
Cc: Marek Olšák <[email protected]>
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When creating a wl_buffer from a DRIImage, we extract all the DRIImage
information via queryImage. Check whether or not it actually succeeds,
either bailing out if the query was critical, or providing sensible
fallbacks for information which was not available in older DRIImage
versions.
Fixes: a65db0ad1c ("st/dri: don't expose modifiers in EGL if the driver doesn't implement them")
Fixes: 02cc359372 ("egl/wayland: Use linux-dmabuf interface for buffers")
Signed-off-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reported-by: Andy Furniss <[email protected]>
Cc: Marek Olšák <[email protected]>
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The kms_swrast extension is an actively developed software fallback,
and platform_surfaceless can use it if there are no available
hardware drivers.
v2: Split into 2 patches, use booleans, check LIBGL_ALWAYS_SOFTWARE,
and modify the eglLog level (Emil, Eric, Tomasz).
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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This will help us initialize a software driver, if it's needed
or requested.
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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In preparation to lifting the whole thing out as a separate library.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
Reviewed-by: Miguel A. Vico <[email protected]>
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Shared glapi (libglapi.so) has been a requirement for years, in order
to build EGL.
Remove the no longer necessary dlopen/dlsym dance and link to the
library directly.
This allows us to remove a handful of platform specific workarounds, due
to the different name of the library.
v2:
- Android: export the include dir (RobH)
- Drop unused local variable (Eric)
Cc: Jonathan Gray <[email protected]>
Cc: Jon Turney <[email protected]>
Cc: Julien Isorce <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]> (v1)
Tested-by: Tomasz Figa <[email protected]> (v1)
Tested-by: Rob Herring <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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for C++ editors
Reviewed-by: Brian Paul <[email protected]>
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dri2_fallback_swap_interval() currently used to stub out swap interval
support in Android backend does nothing besides returning EGL_FALSE.
This causes at least one known application (Android Snapchat) to fail
due to an unexpected error and my loose interpretation of the EGL 1.5
specification justifies it. Relevant quote below:
The function
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval);
specifies the minimum number of video frame periods per buffer swap
for the draw surface of the current context, for the current rendering
API. [...]
The parameter interval specifies the minimum number of video frames
that are displayed before a buffer swap will occur. The interval
specified by the function applies to the draw surface bound to the
context that is current on the calling thread. [...] interval is
silently clamped to minimum and maximum implementation dependent
values before being stored; these values are defined by EGLConfig
attributes EGL_MIN_SWAP_INTERVAL and EGL_MAX_SWAP_INTERVAL
respectively.
The default swap interval is 1.
Even though it does not specify the exact behavior if the platform does
not support changing the swap interval, the default assumed state is the
swap interval of 1, which I interpret as a value that eglSwapInterval()
should succeed if called with, even if there is no ability to change the
interval (but there is no change requested). Moreover, since the
behavior is defined to clamp the requested value to minimum and maximum
and at least the default value of 1 must be present in the range, the
implementation might be expected to have a valid range, which in case of
the feature being unsupported, would correspond to {1} and any request
might be expected to be clamped to this value.
Fix this by defaulting dri2_dpy's min_swap_interval, max_swap_interval
and default_swap_interval to 1 in dri2_setup_screen() and let platforms,
which support this functionality set their own values after this
function returns. Thanks to patches merged earlier, we can also remove
the dri2_fallback_swap_interval() completely, as with a singular range
it would not be called anyway.
v2: Remove dri2_fallback_swap_interval() completely thanks to higher
layer already clamping the requested interval and not calling the
driver layer if the clamped value is the same as current.
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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The wayland-drm callback struct is referenced, rather than duplicated,
inside wayland-drm. Constifying this struct involved moving it on to the
stack; as a result, starting any EGL client on Wayland called into
random stack memory, and killed the compositor.
This reverts commit 1d0be5b3fe548ee33d4520092f583c76d42510a6 and
39d539e321c6c97433a15660c9d9a20ad8657ff0.
Signed-off-by: Daniel Stone <[email protected]>
Cc: Emil Velikov <[email protected]>
Cc: Krzysztof Sobiecki <[email protected]>
Fixes: 1d0be5b3fe54 ("wayland-drm: constify the callbacks struct")
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Fixes: 1d0be5b3fe5 ("wayland-drm: constify the callbacks struct")
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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Due to GCC feature described in previous commit, the expected
deprecation warnings may be missing.
Set the WL_HIDE_DEPRECATED macro which will omit the deprecated
functionality, resulting in more distinct build issues.
That is safe since the symbols guarded within the macro is static.
Signed-off-by: Emil Velikov <[email protected]>
Suggested-by: Pekka Paalanen <[email protected]>
Acked-by: Pekka Paalanen <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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Use the plumbing introduced with previous patch to interact with the
Android framework.
Namely: currently we use an invalid fd of -1 for our calls to
ANativeWindow::{queue,cancel}Buffer.
At the same time applications (like flatland) may rely on it being
a valid one. Thus as they attempt to query the timestamp of the fence,
they get unexpected results/behaviour.
In the case of flatland - the benchmark hang inside getSignalTime().
Make use of the out fence and pass the correct fd to Android.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101655
Signed-off-by: Zhongmin Wu <[email protected]>
Signed-off-by: Yogesh Marathe <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Tomasz Figa <[email protected]>
[Emil Velikov: split from larger patch]
Signed-off-by: Emil Velikov <[email protected]>
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Add plumbing to allow creation of per display surface out fence.
This can be used to implement explicit sync. One user of which is
Android - which will be addressed with next commit.
Signed-off-by: Zhongmin Wu <[email protected]>
Signed-off-by: Yogesh Marathe <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Tomasz Figa <[email protected]>
[Emil Velikov: reorder so there's no intermetent regressions, split]
Signed-off-by: Emil Velikov <[email protected]>
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