| Commit message (Collapse) | Author | Age | Files | Lines |
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One special case, `src/util/xmlpool/.gitignore` is not entirely deleted,
as `xmlpool.pot` still gets generated (eg. by `ninja xmlpool-pot`).
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Sometimes there is no X11 platform.
Signed-off-by: Kristian H. Kristensen <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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For formats with multiple planes, application will pass a num_planes
sized fds array which should be initialized properly in case fds amount
utilized by the driver is less than the number of planes.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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kms_swrast can work with primary nodes out of the box, but also
with rendernodes if the build environment specifies the
EGL_FORCE_RENDERNODE flag.
Suggested-by: Emil Velikov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Now the init logic fallbacks to or forces software rendering.
v2: simplify flow (@eric)
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Load the kms_swrast driver when specified.
Doesn't work with drm_gralloc.
v2: remove unneeded line (@eric)
v3: Remove swrast_loader_extensions (@evelikov)
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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It's good to have options.
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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This way, we can use primary nodes with kms_swrast too.
Also fix up some whitespace issues.
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Makes things easier to follow.
Suggested-by: Emil Velikov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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1) Removes a forward declaration.
2) Makes next patch easier.
Suggested-by: Emil Velikov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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This removes some #ifdefs.
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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The CTS requires a 565-no-depth-no-stencil (meaning d/s not-required, not
not-present) config for ES 3.0, but at depth 24 of X11 we wouldn't do so.
We can satisfy that bad requirement using a pbuffer-only visual with
whatever other buffers the driver happens to have given us.
I've tried to raise this as an absurd requirement with Khronos and made no
progress.
v2: Make sure it's single sample, no depth, no stencil. Comment typo fix
Reviewed-by: Adam Jackson <[email protected]>
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indexConfigAttrib iterates over every index in the dri driver, possibly
exceeding __DRI_ATTRIB_MAX. In other words, if the dri driver has newer
attributes libEGL will end up reading from uninitialized memory through
dri2_to_egl_attribute_map[].
Signed-off-by: Kevin Strasser <[email protected]>
Cc: [email protected]
Reviewed-by: Emil Velikov <[email protected]>
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virtio-gpu fallbacks to software rendering when 3D features
are unavailable since 6c5ab, and kms_swrast is more
feature complete than swrast.
v2: Add comment (Emil)
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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VGEM and kms_swrast were introduced to work with one another.
All we do is CPU rendering to dumb buffers. There is no reason to carve
out GPU memory, increasing the memory pressure on a device that could
make a better use of it.
Note:
- The original code did not work out of the box, since the dumb buffer
ioctls are not exposed to render nodes.
- This requires libdrm commit 3df8a7f0 ("xf86drm: fallback to MODALIAS
for OF less platform devices")
- The non-kms, swrast is unaffected by this change.
v2:
- elaborate what and how is/isn't working (Eric)
- simplify driver_name handling (Eric)
v3:
- move node_type outside of the loop (Eric)
- kill no longer needed DRM_RENDER_DEV_NAME define
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
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This provides for a more comprehensive iteration and slightly more
straight-forward codebase.
v2:
- s/dpy/disp/
- keep original 64 devices (Eric)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
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Make the code a bit easier to read.
As a bonus point this makes it obvious that we forgot to call
_eglAddDevice() for the device - do so.
v2:
- s/dpy/disp/ (Eric)
- free(driver_name) on dri2_load_driver_swrast() failure (Eric)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Mathias Fröhlich <[email protected]> (v1)
Reviewed-by: Gurchetan Singh <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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In addition to adding this format to the dri_interface header,
add an entry in the android and wayland backends as well.
Signed-off-by: Vivek Kasireddy <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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It's the current maximum supported by the kernel. Stay consistent with
the rest of Mesa and use the same number.
Signed-off-by: Emil Velikov <[email protected]>
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The difference between the three functions is the list of mandatory
driver extensions. Pass that as an argument to the common helper.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Frank Binns <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Fullscreening and unfullscreening a totem window while playing a video
sometimes results in the video subsurface not changing size along. This
is also reproducible with epiphany.
If a surface gets resized while we have an active back buffer for it, the
resized dimensions won't get neither immediately applied on the resize
callback, nor correctly synchronized on update_buffers(), as the
(now stale) surface size and currently attached buffer size still do match.
There's actually 2 things to synchronize here, first the surface query
size might not be updated yet to the wl_egl_window's (i.e. resize_callback
happened while there is a back buffer), and second the wayland buffers
would need dropping if new surface size differs with the currently attached
buffer. These are done in separate steps now.
https://bugzilla.redhat.com/show_bug.cgi?id=1650929
https://bugs.freedesktop.org/show_bug.cgi?id=109594
Fixes: a9fb331ea7d ("wayland/egl: update surface size on window resize")
Signed-off-by: Carlos Garnacho <[email protected]>
Reviewed-by: Juan A. Suarez <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
Tested-by: Bastien Nocera <[email protected]>
Tested-by: Denys Kostin <[email protected]>
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There was an issue recently caused by the system header being included
by mistake, so let's just get rid of this include path and always
explicitly #include "drm-uapi/FOO.h"
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Signed-off-by: Tapani Pälli <[email protected]>
Signed-off-by: Lin Johnson <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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`EGLDisplay` variables (the opaque Khronos type) have mostly been
consistently called `dpy`, as this is the name used in the Khronos
specs.
However, `_EGLDisplay` variables (our internal struct) have been
randomly called `dpy` when there was no local variable clash with
`EGLDisplay`s, and `disp` otherwise.
Let's be consistent and use `dpy` for the Khronos type, and `disp`
for our struct.
Signed-off-by: Eric Engestrom <[email protected]>
Acked-by: Emil Velikov <[email protected]>
Acked-by: Eric Anholt <[email protected]>
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Check if a pixel format is supported by the Wayland servers gpu driver
before exposing it to the client via wl_drm, so we avoid reporting formats
to the client which the server gpu can't handle.
Restrict this reporting to the new color depth 30 formats for now, as the
ARGB/XRGB8888 and RGB565 formats are probably supported by every gpu under
the sun.
Atm. this is mostly useful to allow proper PRIME renderoffload for depth
30 formats on the typical Intel iGPU + NVidia dGPU "NVidia Optimus" laptop
combo.
Tested on Intel, AMD, NVidia with single-gpu setup and on a Intel + NVidia
Optimus setup.
Signed-off-by: Mario Kleiner <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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Support PRIME render offload between a Wayland server gpu and a Wayland
client gpu with different channel ordering for their color formats,
e.g., between Intel drivers which currently only support ARGB2101010
and XRGB2101010 import/display and nouveau which only supports ABGR2101010
rendering and display on nv-50 and later.
In the wl_visuals table, we also store for each format an alternate
sibling format which stores colors at the same precision, but with
different channel ordering, e.g., ARGB2101010 <-> ABGR2101010.
If a given client-gpu renderable format is not supported by the server
for import, but the alternate format is supported by the server, expose
the client-gpu renderable format as a valid EGLConfig to the client. At
eglSwapBuffers time, during the blitImage() detiling blit from the client
backbuffer to the linear buffer, the client format is converted to the
server supported format. As we have to do a copy for PRIME anyway,
this channel swizzling conversion comes essentially for free.
Note that even if a server gpu in principle does support sampling
from the clients native format, this conversion will be a performance
advantage if it allows to convert to the servers preferred format
for direct scanout, as the Wayland compositor may then be able to
directly page-flip a fullscreen client wl_buffer onto the primary
plane, or onto a hardware overlay plane, avoiding an extra data copy
for desktop composition.
Tested so far under Weston with: nouveau single-gpu, Intel single-gpu,
AMD single-gpu, "Optimus" Intel server iGPU for display + NVidia
client dGPU for rendering.
v2: Implement minor review comments by Eric Engestrom: Add some
comment and assert, and some style fixes for clarity.
No functional change.
Signed-off-by: Mario Kleiner <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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Signed-off-by: Veluri Mithun <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This reverts commit 2720f78ef231a5a19ea69731755ee4242acbc580.
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Signed-off-by: Veluri Mithun <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Acked-by: Emil Velikov <[email protected]>
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Reviewed-by: Eric Engestrom <[email protected]>
Fixes: 00992700c9a812a54563 "egl: set the EGLDevice when creating a display"
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Fixes: ce74a7bb8de7 ("egl/wayland: plug memory leak in drm_handle_device()")
Fixes: c59d3aa4b9bc ("egl/wayland: bail out when drmGetMagic fails")
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As we fail to open the node, we leak the node/device name.
v2: Log and then free() (Eric)
Cc: [email protected]
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Currently as the function fails, we pass uninitialized data to the
authentication function. Stop doing that and print an warning when
the function fails.
v2: Plug memory leak in error path (Eric)
Cc: [email protected]
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]> (v1)
Reviewed-by: Eric Engestrom <[email protected]>
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I copied the code from egl_dri2.c, but the functionality was equivalent
between all the loaders other than their particular environment variables.
v2: Drop the logging function equivalent to loader_default_logger()
(requested by Eric, Emil). Move the SCons workaround across. Drop
the now-unused driGetDriverExtensions() declaration that was lost in a
rebase.
Reviewed-by: Eric Engestrom <[email protected]> (v1)
Reviewed-by: Emil Velikov <[email protected]> (v1)
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Everyone needs to call it, and platform_x11 forgot to.
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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According to the EGL_EXT_image_dma_buf_import spec, creating an EGL
image with a DRM format not supported should yield the BAD_MATCH
error :
"
* If <target> is EGL_LINUX_DMA_BUF_EXT, and the EGL_LINUX_DRM_FOURCC_EXT
attribute is set to a format not supported by the EGL, EGL_BAD_MATCH
is generated.
"
Signed-off-by: Lionel Landwerlin <[email protected]>
Fixes: 20de7f9f226401 ("egl/dri2: support for creating images out of dma buffers")
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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Previously the debug would be:
libEGL debug: No DRI config supports native format 0x20203852
libEGL debug: No DRI config supports native format 0x38385247
but
libEGL debug: No DRI config supports native format R8
libEGL debug: No DRI config supports native format GR88
is a lot easier to understand.
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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v2: Add a AYUV entry android in the android backend (Tapani)
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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After commit a9fb331ea ("wayland/egl: update surface size on window
resize"), the surface size is updated as soon as the resize is done, and
`update_buffers()` would resize only if the surface size differs from
the attached size.
However, in the case of swrast, there is no resize callback and the
attached size is updated in `dri2_wl_swrast_commit_backbuffer()` prior
to the `swrast_update_buffers()` so the attached size is always up to
date when it reaches `swrast_update_buffers()` and the surface is never
resized.
This can be observed with "totem" using the GDK backend on Wayland (the
default) when running on software rendering:
$ LIBGL_ALWAYS_SOFTWARE=true CLUTTER_BACKEND=gdk totem
Resizing the window would leave the EGL surface size unchanged.
To avoid the issue, partially revert the part of commit a9fb331ea for
`swrast_update_buffers()` and resize on the win size and not the
attached size.
Fixes: a9fb331ea - wayland/egl: update surface size on window resize
Signed-off-by: Olivier Fourdan <[email protected]>
CC: Daniel Stone <[email protected]>
CC: Juan A. Suarez Romero <[email protected]>
CC: [email protected]
Reviewed-by: Juan A. Suarez <[email protected]>
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This is the final requirement from the base EGLDevice spec.
v2:
- split from another patch
- move wayland hunk after we have the fd
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Mathias Fröhlich <[email protected]>
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This is a revert of Marek's 2cb9ab53dd3ae6850a26 revert.
It was needed to revert the previous commit, and didn't have any issue
itself.
--
The "DRI2" name was reported as confusing when printing EGL infos (one
user reported thinking DRI3 was not working on his X server), and the
only alternative is Haiku, which can only be used on a Haiku machine.
The name therefore doesn't add any information that the user wouldn't
know already, so let's just drop it.
Suggested-by: Emil Velikov <[email protected]>
Related-to: b174a1ae720cb404738c ("egl: Simplify the "driver" interface")
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Kai Wasserbäch <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This is a revert of Marek's 84f3afc2e122cb418573 revert, with a missing
line added back. I failed a rebase and dropped that crucial line, and
didn't do a runtime test after my rebase, and as a result broke EGL for
everyone.
This commit has been tested by Intel's CI and I re-read it once more, so
it should be good this time.
--
Note: dropping the EGL_BAD_ALLOC in egl_haiku because it's
overwritten by the EGL_NOT_INITIALIZED in eglInitialize().
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Already handled further up in eglapi.c.
To make things a tiny bit strange, X11+DRI3 was doing the wrong thing by
returning EGL_FALSE (+ no error), while X11+DRI2 was returning EGL_TRUE.
Cc: samiuddi <[email protected]>
Cc: Eric Engestrom <[email protected]>
Cc: Erik Faye-Lund <[email protected]>
Cc: Tomasz Figa <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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The API validation in eglapi.c already returns if the surface type is
!window.
Cc: samiuddi <[email protected]>
Cc: Erik Faye-Lund <[email protected]>
Cc: Tomasz Figa <[email protected]>
Cc: Gurchetan Singh <[email protected]>
Cc: Chad Versace <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Already handled further up in eglapi.c
Cc: samiuddi <[email protected]>
Cc: Erik Faye-Lund <[email protected]>
Cc: Tomasz Figa <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Already handled further up in eglapi.c
Cc: samiuddi <[email protected]>
Cc: Erik Faye-Lund <[email protected]>
Cc: Tomasz Figa <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Unlike the other platforms, here we aim do guess if the device that we
somewhat arbitrarily picked, is supported or not.
In particular: when a vendor is _not_ requested we loop through all
devices, picking the first one which can create a DRI screen.
When a vendor is requested - we use that and do _not_ fall-back to any
other device.
The former seems a bit fiddly, but considering EGL_EXT_explicit_device and
EGL_MESA_query_renderer are MIA, this is the best we can do for the
moment.
With those (proposed) extensions userspace will be able to create a
separate EGL display for each device, query device details and make the
conscious decision which one to use.
v2:
- update droid_open_device_drm_gralloc()
- set the dri2_dpy->fd before using it
- return a EGLBoolean for droid_{probe,open}_device*
- do not warn on droid_load_driver failure (Tomasz)
- plug mem leak on dri2_create_screen failure (Tomasz)
- fixup function name typo (Tomasz, Rob)
v3:
- add forward declaration for droid_load_driver()
Fixes the HAVE_DRM_GRALLOC build (Mauro)
- split dup() assignment and check in separate lines (Tomasz, Eric)
- make droid_load_driver() static (Tomasz)
- drop unused prop_set variable (Tomasz)
v4:
- rebase
- fwd declarationi should be for droid_probe_device()
Cc: Robert Foss <[email protected]>
Cc: Tomasz Figa <[email protected]>
Cc: Mauro Rossi <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Tomasz Figa <[email protected]>
Tested-by: Tomasz Figa <[email protected]>
Tested-by: Tapani Pälli <[email protected]>
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