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src
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egl
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drivers
Commit message (
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Author
Age
Files
Lines
*
egl/x11: Fix driver_name acquisition
Boyan Ding
2015-08-08
1
-6
/
+5
*
egl/dri2: Fix include path of u_atomic.h introduced e7e29189
Alexander von Gluck IV
2015-08-07
1
-1
/
+1
*
egl/x11: don't crash if dri2_dpy->conn is NULL
Emil Velikov
2015-08-07
1
-5
/
+3
*
egl/x11: auth with xserver before attempting to open the dri module
Emil Velikov
2015-08-07
1
-3
/
+3
*
egl/x11: trust our loader over the xserver for the drivername
Emil Velikov
2015-08-07
1
-1
/
+11
*
egl/x11: open the device from within dri2_x11_connect()
Emil Velikov
2015-08-07
1
-13
/
+16
*
egl/x11: fetch the device_name prior to driver_name
Emil Velikov
2015-08-07
1
-5
/
+5
*
egl/x11: remove dri2_dpy->conn checks
Emil Velikov
2015-08-07
1
-12
/
+6
*
egl/x11: bail out if we cannot fetch the xcb connection
Emil Velikov
2015-08-07
1
-1
/
+1
*
egl/dri: Add error info needed for EGL_EXT_image_dma_buf_import extension
Frank Binns
2015-08-04
1
-0
/
+4
*
egl/wayland: use drmGetNodeTypeFromFd helper instead of opencoding it
Emil Velikov
2015-08-01
1
-18
/
+2
*
egl/wayland: use designated initializers
Emil Velikov
2015-08-01
1
-13
/
+13
*
egl/wayland: libdrm is a hard requirement, treat it as such
Emil Velikov
2015-08-01
1
-2
/
+0
*
egl: consolidate ifdef HAVE_LIBDRM blocks
Emil Velikov
2015-08-01
1
-108
/
+102
*
egl: Add support for DRM_FORMAT_R8, RG88, and GR88
Chad Versace
2015-07-28
1
-0
/
+19
*
egl,dri_interface: use DRI2rendererQueryExtension to enable 3D textures & sRGB
Marek Olšák
2015-07-22
2
-0
/
+24
*
egl: implement EGL_KHR_gl_colorspace (v2)
Marek Olšák
2015-07-22
6
-23
/
+63
*
android: rework the EGL build
Emil Velikov
2015-07-22
1
-63
/
+0
*
scons: rework the EGL build
Emil Velikov
2015-07-22
1
-25
/
+0
*
automake: rework the EGL build
Emil Velikov
2015-07-22
1
-67
/
+0
*
egl/haiku: remove unused DEFAULT_DRIVER_DIR define
Emil Velikov
2015-07-22
1
-4
/
+0
*
egl: remove flatten HAVE_SHARED_GLAPI
Emil Velikov
2015-07-22
3
-13
/
+0
*
egl: remove the non-haiku scons build
Emil Velikov
2015-07-22
2
-42
/
+0
*
egl/dri2: load libglapi.0.dylib on osx
Julien Isorce
2015-07-08
1
-0
/
+2
*
egl: implement EGL_KHR_gl_texture_3D_image
Anatoli Antonovitch
2015-07-03
1
-3
/
+17
*
egl/x11: handle when invalid drawable is passed in create_surface
Emil Velikov
2015-06-30
1
-0
/
+4
*
egl/wayland: cleanup dri2_wl_create_surface error path
Emil Velikov
2015-06-30
1
-3
/
+1
*
egl/wayland: handle NULL native_window in create_surface
Emil Velikov
2015-06-30
1
-0
/
+5
*
egl/drm: plug memory leak
Emil Velikov
2015-06-30
1
-2
/
+5
*
egl/haiku: fix Mesa build under Haiku
Alexander von Gluck IV
2015-06-29
1
-14
/
+14
*
egl_dri2: Remove trailing whitespaces
Boyan Ding
2015-06-26
4
-13
/
+13
*
egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals
Boyan Ding
2015-06-23
1
-5
/
+0
*
egl: Use the loader_open_device() helper to do open with CLOEXEC
Derek Foreman
2015-06-23
4
-32
/
+6
*
egl/drm: Duplicate fd with F_DUPFD_CLOEXEC to prevent leak
Derek Foreman
2015-06-23
1
-1
/
+1
*
egl/x11: Set version of swrastLoader to 2
Boyan Ding
2015-06-18
1
-1
/
+1
*
egl/dri2: implement platform_surfaceless
Haixia Shi
2015-06-16
4
-0
/
+186
*
egl: Drop check for driver != NULL.
Eric Anholt
2015-06-15
1
-1
/
+1
*
egl/dri2: Fix Android Lollipop build on ARM.
Eric Anholt
2015-06-15
1
-0
/
+1
*
egl/haiku: coding style fixes
Emil Velikov
2015-06-12
1
-4
/
+5
*
egl/haiku: plug some obvious memory leaks
Emil Velikov
2015-06-12
1
-7
/
+25
*
egl/haiku: minor surface management cleanups
Emil Velikov
2015-06-12
1
-11
/
+4
*
egl/haiku: kill off haiku_log()
Emil Velikov
2015-06-12
1
-24
/
+0
*
egl/haiku: we don't use src/loader, drop all the references to it
Emil Velikov
2015-06-12
2
-8
/
+0
*
egl/haiku: remove unused variables in struct haiku_egl_driver
Emil Velikov
2015-06-12
1
-4
/
+0
*
egl/haiku: handle memory allocation failure
Emil Velikov
2015-06-12
1
-7
/
+28
*
egl/haiku: use CALL/TRACE/ERROR over _eglLog() for haiku specifics
Emil Velikov
2015-06-12
1
-25
/
+39
*
egl/haiku: remove commented out code
Emil Velikov
2015-06-12
1
-93
/
+0
*
egl/haiku: use correct version variable
Emil Velikov
2015-06-12
1
-2
/
+1
*
android: try to load gallium_dri.so directly
Chih-Wei Huang
2015-06-09
1
-0
/
+9
*
android: loader: export the path to be included
Chih-Wei Huang
2015-06-09
1
-1
/
+0
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