| Commit message (Collapse) | Author | Age | Files | Lines |
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Keep the old name in the extension string, but refer to the KHR
extension internally.
Reviewed-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
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Set config attributes EGL_MAX_PBUFFER_WIDTH and EGL_MAX_PBUFFER_HEIGHT to
hard-coded non-zero values. These two attributes are required on Android.
v2: use _EGL_MAX_PBUFFER_WIDTH/HEIGHT from egldefines.h
(based on discussion on the first version)
Signed-off-by: Tomasz Figa <[email protected]>
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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v2: make fence extension optional to not break non-i965 classic
drivers, and move __DRI2_FENCE into core extensions, based
on comments from Emil
Signed-off-by: Rob Clark <[email protected]>
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The device name is only needed for WL_bind_wayland_display so make this clear
by only storing the device name when Wayland support is built.
Signed-off-by: Frank Binns <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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A few weeks ago, Jose Fonseca suggested [0] we use .editorconfig files
to try and enforce the formatting of the code, to which Michel Dänzer
suggested [1] we start by importing the existing .dir-locals.el
settings. The first draft was discussed in the RFC [2].
These .editorconfig are a first step, one that has the advantage of
requiring little to no intervention from the devs once the settings
files are in place, but the settings are very limited. This does have
the advantage of applying while the code is being written.
This doesn't replace the need for more comprehensive formatting tools
such as clang-format & clang-tidy, but those reformat the code after
the fact.
[0] https://lists.freedesktop.org/archives/mesa-dev/2016-June/121545.html
[1] https://lists.freedesktop.org/archives/mesa-dev/2016-June/121639.html
[2] https://lists.freedesktop.org/archives/mesa-dev/2016-July/123431.html
Acked-by: Nicolai Hähnle <[email protected]>
Acked-by: Eric Anholt <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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To support WL_bind_wayland_display an authentication function needs to be
provided but this was not being done for this platform as it's not strictly
necessary. However, as this isn't an optional function there's the potential
for a segfault to occur if authentication is mistakenly performed. Protect
against this by providing a function that prints an error.
Signed-off-by: Frank Binns <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
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Up until now, DRI3 was only used for devices that have render nodes, unless
overridden via an environment variable, with it falling back to DRI2 otherwise.
This limitation was there in order to support WL_bind_wayland_display as it
requires client opened device node fds to be authenticated, which isn't possible
when using DRI3. This is an unfortunate compromise as DRI3 provides security
benefits over DRI2.
Instead, allow DRI3 to be used for devices without render nodes but don't
advertise WL_bind_wayland_display in this case. Applications that need this
extension can still be run by disabling DRI3 support via the LIBGL_DRI3_DISABLE
environment variable.
Signed-off-by: Frank Binns <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
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No longer needed as of last commit, since we no longer add OPENGL to the
ClientAPIs thus, RenderType and Conformant don't have the desktop GL
bit set.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Tomasz Figa <[email protected]>
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In the rather unlikely case that the API is considered invalid, don't
add it to the (supported) ClientAPIs bitmask.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Tomasz Figa <[email protected]>
---
Strictly speaking we only need this in the Android case for OpenGL.
Adding it everywhere doesn't hurt us since the compiler will const
propagate and optimise/remove these.
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Tomasz Figa <[email protected]>
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In the case where dri2_initialize is called with a TestOnly display,
the display is not actually initialized, so dri2_egl_display always
fails, and we cannot do any reference counting.
Fixes piglit spec@egl_khr_create_context@verify gl flavor (reproducible
with LIBGL_ALWAYS_SOFTWARE=1).
Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <[email protected]>
Reported-by: Michel Dänzer <[email protected]>
Signed-off-by: Nicolas Boichat <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This removes unnecessary error checks on return result of mtx_lock
and cnd_wait calls as in all other places in MESA source since there
is no chance that any of these functions return any of error codes
in current implementation.
This patch also removes a redundent _eglError call that follows
EGL_FALSE check in the bottom of dri2_client_wait_sync.
Signed-off-by: Dongwon Kim <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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eglMakeCurrent can also be used to change the active display. In that
case, we need to decrement ref_count of the previous display (possibly
destroying it), and increment it on the next display.
Also, old_dsurf/old_rsurf cannot be non-NULL if old_ctx is NULL, so
we only need to test if old_ctx is non-NULL.
v2: Save the old display before destroying the context.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97214
Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <[email protected]>
Reported-by: Alexandr Zelinsky <[email protected]>
Tested-by: Alexandr Zelinsky <[email protected]>
Reviewed-and-Tested-by: Michel Dänzer <[email protected]>
Signed-off-by: Nicolas Boichat <[email protected]>
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Avoid use-after-free on error.
Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <[email protected]>
Signed-off-by: Nicolas Boichat <[email protected]>
Tested-by: Martin Peres <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Avoid use-after-free on error.
Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <[email protected]>
Signed-off-by: Nicolas Boichat <[email protected]>
Tested-by: Martin Peres <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Avoid use-after-free on error.
Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <[email protected]>
Signed-off-by: Nicolas Boichat <[email protected]>
Tested-by: Martin Peres <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Avoid use-after-free, fix spec@egl_khr_fence_sync@conformance.
Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <[email protected]>
Reported-by: Michel Dänzer <[email protected]>
Signed-off-by: Nicolas Boichat <[email protected]>
Tested-by: Martin Peres <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Found with valgrind:
==4841== Invalid read of size 4
==4841== at 0x56BDC80: dri2_initialize (egl_dri2.c:783)
==4841== by 0x56BAFE5: _eglMatchAndInitialize (egldriver.c:261)
==4841== by 0x56BB15E: _eglMatchDriver (egldriver.c:295)
==4841== by 0x56B58C9: eglInitialize (eglapi.c:480)
==4841== by 0x4F537DC: _glfwInitEGL (in /usr/lib64/libglfw.so.3.2)
==4841== by 0x4F4BEFB: _glfwPlatformInit (in /usr/lib64/libglfw.so.3.2)
==4841== by 0x4F46F40: glfwInit (in /usr/lib64/libglfw.so.3.2)
==4841== by 0x402E59: main
==4841== Address 0x6a05824 is 148 bytes inside a block of size 480 free'd
==4841== at 0x4C2B680: free (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
==4841== by 0x56C2AAE: dri2_initialize_x11_swrast (platform_x11.c:1233)
==4841== by 0x56C2AAE: dri2_initialize_x11 (platform_x11.c:1493)
==4841== by 0x56BDCEB: dri2_initialize (egl_dri2.c:805)
==4841== by 0x56BAFAF: _eglMatchAndInitialize (egldriver.c:261)
==4841== by 0x56BB0C9: _eglMatchDriver (egldriver.c:292)
==4841== by 0x56B58C9: eglInitialize (eglapi.c:480)
==4841== by 0x4F537DC: _glfwInitEGL (in /usr/lib64/libglfw.so.3.2)
==4841== by 0x4F4BEFB: _glfwPlatformInit (in /usr/lib64/libglfw.so.3.2)
==4841== by 0x4F46F40: glfwInit (in /usr/lib64/libglfw.so.3.2)
==4841== by 0x402E59: main
==4841== Block was alloc'd at
==4841== at 0x4C2A868: calloc (in /usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
==4841== by 0x56C2A47: dri2_initialize_x11_swrast (platform_x11.c:1171)
==4841== by 0x56C2A47: dri2_initialize_x11 (platform_x11.c:1493)
==4841== by 0x56BDCEB: dri2_initialize (egl_dri2.c:805)
==4841== by 0x56BAFAF: _eglMatchAndInitialize (egldriver.c:261)
==4841== by 0x56BB0C9: _eglMatchDriver (egldriver.c:292)
==4841== by 0x56B58C9: eglInitialize (eglapi.c:480)
==4841== by 0x4F537DC: _glfwInitEGL (in /usr/lib64/libglfw.so.3.2)
==4841== by 0x4F4BEFB: _glfwPlatformInit (in /usr/lib64/libglfw.so.3.2)
==4841== by 0x4F46F40: glfwInit (in /usr/lib64/libglfw.so.3.2)
==4841== by 0x402E59: main
Signed-off-by: Jan Ziak (http://atom-symbol.net) <[email protected]>
Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display)
Cc: "12.0" <[email protected]>
Reviewed-by: Nicolas Boichat <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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On android platform, the width and height of a native window surface may
be updated after initialization. It is therefore necessary to query android
framework for the current width and height.
v2: remove Android specific #ifdef's and just implement the fallback directly
if the platform query_surface() callback is not provided.
TEST=dEQP-EGL.functional.resize.surface_size#* on cyan-cheets
Reviewed-by: Kristian H. Kristensen <[email protected]> (v1)
Reviewed-by: Tomasz Figa <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Change-Id: I673f7d2f1d90c3bf572b30f63da537f2cae1496e
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This patch adds support for YV12 pixel format to the Android platform
backend. Only creating EGL images is supported, it is not added to the
list of available visuals.
v2: Use const array defined just for YV12 instead of trying to be overly
generic.
Signed-off-by: Tomasz Figa <[email protected]>
Signed-off-by: Kalyan Kondapally <[email protected]>
Tested-by: Rob Herring <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Change-Id: I4aeb2d67a95c5cdd10b530c549b23146c8f0b983
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There are DRI_IMAGE_FOURCC macros, for which there are no corresponding
DRI_IMAGE_FORMAT macros. To support such formats we need to make the
lookup function take the native format directly. As a side effect, it
simplifies all existing calls to this function, because they all called
get_format() first to convert from native to DRI_IMAGE_FORMAT.
Signed-off-by: Tomasz Figa <[email protected]>
Tested-by: Rob Herring <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Change-Id: I4674000fb5ccfd02e38b8fa89bc567ac1d4fc16b
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This patch splits current dri2_create_image_android_native_buffer() into
main entry point and two additional functions, one for creating an image
from flink name and one for handling prime FDs using the generic DMA-buf
path. This makes the code cleaner and also prepares for disabling flink
path more easily in the future.
v2: Split into separate patch.
Add error messages.
Signed-off-by: Tomasz Figa <[email protected]>
Tested-by: Rob Herring <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Change-Id: Ifdfb5927399d56992fe707160423c29278f49172
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Drivers can request different set of buffers depending on the buffer
mask they pass to the get_buffers callback. This patch makes
droid_image_get_buffers() respect this mask.
v2: Return error only in case of real error condition and ignore requests
of unavailable buffers.
Signed-off-by: Tomasz Figa <[email protected]>
Tested-by: Rob Herring <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Change-Id: I6c3c4eca90f4c618579f6725dec323c004cb44ba
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Fix compilation warnings due to unused variables left after some earlier
code changes.
Signed-off-by: Tomasz Figa <[email protected]>
Tested-by: Rob Herring <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Change-Id: Iec09eb2a62887f3a38dff156756ed8385f3f3447
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android.opengl.cts.WrapperTest#testGetIntegerv1 CTS test calls
eglTerminate, followed by eglReleaseThread. A similar case is
observed in this bug: https://bugs.freedesktop.org/show_bug.cgi?id=69622,
where the test calls eglTerminate, then eglMakeCurrent(dpy, NULL, NULL, NULL).
With the current code, dri2_dpy structure is freed on eglTerminate
call, so the display is not initialized when eglReleaseThread calls
MakeCurrent with NULL parameters, to unbind the context, which
causes a a segfault in drv->API.MakeCurrent (dri2_make_current),
either in glFlush or in a latter call.
eglTerminate specifies that "If contexts or surfaces associated
with display is current to any thread, they are not released until
they are no longer current as a result of eglMakeCurrent."
However, to properly free the current context/surface (i.e., call
glFlush, unbindContext, driDestroyContext), we still need the
display vtbl (and possibly an active dri dpy connection). Therefore,
we add some reference counter to dri2_egl_display, to make sure
the structure is kept allocated as long as it is required.
One drawback of this is that eglInitialize may not completely reinitialize
the display (if eglTerminate was called with a current context), however,
this seems to meet the EGL spec quite well, and does not permanently
leak any context/display even for incorrectly written apps.
Cc: "12.0" <[email protected]>
Signed-off-by: Nicolas Boichat <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Current implementation of the DRI image loader does not free the images
created in get_back_bo() and so leaks memory. Moreover, it creates a new
image every time the DRI driver queries for buffers, even if the backing
native buffer has not changed. leaking memory again.
This patch adds missing call to destroyImage() in droid_enqueue_buffer()
and a check if image is already created to get_back_bo() to fix the
above.
Cc: "11.2 12.0" <[email protected]>
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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It is much easier to debug issues when the application gives some
meaningful error messages. This patch adds few to the EGL Android
platform backend.
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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It might return NULL if specific config variant is unsupported.
Cc: "11.2 12.0" <[email protected]>
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Without this, if a configuration is, say, available only on GLES2/3, but
not on GLES1, and is rejected by the dri module's bindContext call,
eglMakeCurrent fails with error "EGL_SUCCESS".
In this patch, we set error to EGL_BAD_MATCH, which is what CTS/dEQP
dEQP-EGL.functional.surfaceless_context expect.
Cc: "11.2 12.0" <[email protected]>
Signed-off-by: Nicolas Boichat <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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There are some unused variables left after previous clean-ups triggering
compiler warnings. Let's remove them.
Cc: "12.0" <[email protected]>
Signed-off-by: Tomasz Figa <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Yaakov Selkowitz <[email protected]>
Reviewed-by: Jon Turney <[email protected]>
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This field is only ever set and read by the X11 platform.
Signed-off-by: Frank Binns <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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This change enables the creation of pbuffer
surfaces on the surfaceless platform.
v3: Going back to single-buffered pbuffer
plus additional code review changes
Reviewed-by: Chad Versace <[email protected]>
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To avoid blocking other EGL calls, release the display mutex before
we enqueue buffer to android frameworks and re-acquire the mutex
upon return.
v2: moved lock/unlock inside droid_window_enqueue_buffer().
TEST=verify pinch zoom in Photos app no longer causes hangs
Signed-off-by: Haixia Shi <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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With earlier commit we introduced support for render_node devices, which
was couples with the use of the image loader extension.
As the work was inspired by egl/wayland we (erroneously) added the
extension for the !render_node path as well.
That works for wayland, as the implementations of the DRI2 and IMAGE
loader extensions converge behind the scenes. As that is not yet
the case for Android we shouldn't expose the extension.
Fixes: 34ddef39cef ("egl: android: add dma-buf fd support")
Cc: <[email protected]>
Reported-by: Mauro Rossi <[email protected]>
Tested-by: Mauro Rossi <[email protected]>
Acked-by: Rob Herring <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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As is there are two places that do the typedefs - dri_interface.h and
this header. As we cannot include the former in here, just drop the
typedefs and use the struct directly (as needed).
This is required because typedef redefinition is C11 feature which is
not supported on all the versions of GCC used to build mesa.
v2: Kill the typedef alltogether, as per Marek.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96236
Cc: Vinson Lee <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94925
Pointed out by Karol Herbst on irc.
Signed-off-by: Dave Airlie <[email protected]>
Cc: "11.1 11.2" <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This allows clear and easy communication between the two.
Caller: Requesting information (struct vN)
Callee: I know how to deal with older version (vN-1) only. Here is your
data and the version I support.
Caller: Older version ? Sure I'll cap all access to the fields provided
by the older version (vN-1)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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The DRI flush extension should already do the same thing.
Signed-off-by: Emil Velikov <[email protected]>
Tested-by: Rob Herring <[email protected]>
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The drv is no longer used/needed as of last commit.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Herring <[email protected]>
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Make the function non static so that we can use it directly from the
android platform code.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Herring <[email protected]>
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In preparation to add public map/unmap functions, rename the existing
gbm_dri_bo_{map,unmap} functions to indicate that they are only for dumb
buffers.
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Coverity (CID 1358496) warns that the cleanup code doesn't unlock the
mutex (which is arguably kind of stupid, since the only case that can
happen is when mtx_unlock() failed!). But, mtx_unlock() isn't going to
fail -- the mutex was locked by this thread just a few lines above it.
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Signed-off-by: Emil Velikov <[email protected]>
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Add support for creating images from Android native buffers with dma-buf
fd. As dma-buf support also requires DRI image loader extension, add
that as well.
This is based on several originally patches written by Varad Gautam.
I've collapsed them into logical changes and done a bit of reformatting.
Using dma-bufs vs. GEM handles is now a runtime decision similar to the
wayland EGL instead of being compile time selection. The dma-buf support
is also re-written to use common dri2_create_image_dma_buf function in
egl_dri2.c.
Cc: Varad Gautam <[email protected]>
Cc: Rob Clark <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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In preparation to use the same code for dma-bufs, factor out the code to a
separate function.
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Use of __DRI_DRI2_LOADER extension is only supported for card nodes. In
order to support dmabufs, Android will be moving to using render nodes and
we need to disable the DRI2 loader extension.
This is based on the Wayland EGL code.
Cc: Rob Clark <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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With earlier commit we've moved a few functions and changing the
argument type from _EGLDisplay * to struct dri2_egl_display *.
The latter is effectively a wrapper around the former, thus
functionality was preserved, although GCC rightfully warned us about the
misuse.
Add a simple wrapper that casts and propagates the correct type.
Fixes: 9bbf3737f9c ("egl/x11: authenticate before doing chipset id
ioctls")
Cc: "11.2 11.1" <[email protected]>
Reported-by: Matt Turner <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Removes all accidental semi-colons in egl.
Signed-off-by: Jakob Sinclair <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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