| Commit message (Collapse) | Author | Age | Files | Lines |
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Mainly to remove eglcurrent.h and egldisplay.h from eglglobals.h.
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_eglMakeCurrent is a big hammer that is not easy to use. Migrate
drivers to use _eglBindContext and un-export _eglMakeCurrent.
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When no context or surface are given, the display is allowed to be
uninitialized. Most drivers cannot handle an uninitialized display.
But they are updated to at least throw a fatal message.
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Rename Native*Type to EGLNative*Type.
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It reported OpenGL ES support because some demos did not set
EGL_RENDERABLE_TYPE correctly. The demos are fixed.
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The rest of the driver API has it as the first argument. It should be
there so that a driver has access to itself.
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Signed-off-by: Chia-I Wu <[email protected]>
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Signed-off-by: Chia-I Wu <[email protected]>
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This lifts the requirement that a context must be direct.
Signed-off-by: Chia-I Wu <[email protected]>
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Separete Drawable and GLXDrawable. Add support for pbuffer and pixmap
surfaces on GLX <= 1.3. Remove surface binding code that will never
work.
Signed-off-by: Chia-I Wu <[email protected]>
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Proper detection of GLX extensions. Convert fbconfigs or visuals in a
more unified way and validate the resulting configs.
Signed-off-by: Chia-I Wu <[email protected]>
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This is to allow a driver to drive multiple displays. Remove the use of
_EGL_PLATFORM_X and obsolete code along the way.
Signed-off-by: Chia-I Wu <[email protected]>
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Signed-off-by: Chia-I Wu <[email protected]>
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Move some fields of _EGLDriver to _EGLDisplay. It also becomes
unnecessary to pass _EGLDisplay to drivers when _eglMain is called.
Signed-off-by: Chia-I Wu <[email protected]>
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The motivation is so that drivers do not need to look up and check for
bad display, context, and etc. It also becomes unnecessary for drivers
to call the link functions.
This commit makes eglapi.[ch] do the lookup and check. As a result, the
driver API is overhauled, and almost all sources and drivers need
update. The updates are mainly find and replace with human brains.
Signed-off-by: Chia-I Wu <[email protected]>
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IsBound tells if a context or surface is current. What it does not tell
is, to which thread a context is current, or to which context a surface
is current. This commit replaces IsBound by a pointer to the binding
thread or context.
Signed-off-by: Chia-I Wu <[email protected]>
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A context or surface that is neither linked to a display nor current to
a thread should be destroyed. Therefore, an unlinked context or surface
implies a pending delete automatically.
Signed-off-by: Chia-I Wu <[email protected]>
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This commit uses the newly introduced link functions to manage EGL
contexts and surfaces. As a result of this, the API for drivers are
changed. All drivers are updated for the change.
Signed-off-by: Chia-I Wu <[email protected]>
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