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* egl: add base EGL_EXT_device_base implementationEmil Velikov2018-11-011-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | Introduce the API for device query and enumeration. Those at the moment produce nothing useful since zero devices are actually available. That contradicts with the spec, so the extension isn't advertised just yet. With later commits we'll add support for software (always) and hardware devices. Each one exposing the respective extension string. v2: - fold API boilerplate into this patch - move _eglAddDevice, _eglDeviceSupports, _eglRefreshDeviceList to this patch (Eric, Mathias) - make _eglFiniDevice the one called last v3: - comment on the dummy _egl_device_extension enum entry (Eric) - annotate dev as MAYBE_UNUSED (Mathias) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Mathias Fröhlich <[email protected]>
* egl: remove suprous header eglcompiler.hEmil Velikov2017-05-081-1/+0
| | | | | | | | | The header is used only to provide STATIC_ASSERT. The latter is already available in utils/macros.h so use that instead and kill of the header. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* eglapi: move entrypoints list out to its own fileEric Engestrom2017-02-241-0/+1
| | | | | | | | This will allow us to make sure the list is always sorted in the next commit. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* automake: rework the EGL buildEmil Velikov2015-07-221-0/+34
Simplify things by merging the two makefiles. This way we can combine the duplicated HAVE_PLATFORM_ checks, and build the library without having a separate static library. v2: use $() when referencing variables, use correct define (Matt) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>