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* glsl: Disable tree grafting optimization for shared variablesJordan Justen2016-02-021-5/+6
* glsl: Enable debug prints for do_common_optimizationJordan Justen2016-02-021-32/+49
* nir: Add lowering support for unpacking opcodes.Matt Turner2016-02-012-0/+32
* nir: Add lowering support for packing opcodes.Matt Turner2016-02-014-0/+66
* nir: Add opcodes to extract bytes or words.Matt Turner2016-02-013-0/+28
* glsl: Remove 2x16 half-precision pack/unpack opcodes.Matt Turner2016-02-016-161/+8
* nir: Add lowering of nir_op_unpack_half_2x16.Matt Turner2016-02-012-4/+29
* nir: Make argument order of unop_convert match binop_convert.Matt Turner2016-02-011-10/+10
* glsl: keep track of ssbo variable being accessed, add access paramsIlia Mirkin2016-01-295-6/+57
* glsl: always initialize image_* fields, copy them on interface initIlia Mirkin2016-01-293-1/+12
* glsl: disallow implicit conversions in ESSL shadersIlia Mirkin2016-01-282-0/+11
* glsl: double-precision values don't support interpolationSamuel Iglesias Gonsálvez2016-01-281-2/+7
* glsl: only expose double mod when doubles are availableIlia Mirkin2016-01-271-17/+18
* glsl: remove old FINISHMETimothy Arceri2016-01-271-2/+0
* glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSizeIlia Mirkin2016-01-264-1/+16
* glsl: move to compiler/Emil Velikov2016-01-26462-10/+85660
* nir: move to compiler/Emil Velikov2016-01-2676-0/+24404
* compiler: move the glsl_types C wrapper alongside their C++ brethrenEmil Velikov2016-01-263-0/+281
* nir: move glsl_types.{cpp,h} to compilerEmil Velikov2016-01-263-0/+2647
* nir: move shader_enums.[ch] to compilerEmil Velikov2016-01-266-2/+890
* compiler: introduce a libcompiler static libraryEmil Velikov2016-01-263-0/+197