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Author
Age
Files
Lines
*
nir: handle get_buffer_size in nir_lower_atomics_to_ssbo
Rob Clark
2017-11-10
1
-0
/
+1
*
glsl: Make #pragma STDGL invariant(all) only modify outputs.
Kenneth Graunke
2017-11-08
1
-24
/
+2
*
glsl: Transform fb buffers are only active if a variable uses them
Neil Roberts
2017-11-09
1
-9
/
+15
*
glsl: Minor cleanups after previous commit
Ian Romanick
2017-11-08
1
-18
/
+11
*
glsl: Use more link_calculate_matrix_stride in lower_buffer_access
Ian Romanick
2017-11-08
1
-20
/
+2
*
glsl: Use link_calculate_matrix_stride in lower_buffer_access and friends
Ian Romanick
2017-11-08
4
-70
/
+42
*
glsl: Refactor matrix stride calculation into a utility function
Ian Romanick
2017-11-08
2
-11
/
+50
*
glsl/linker: Optimize swizzles again after linking
Ian Romanick
2017-11-08
1
-0
/
+10
*
glsl: Combine nop-swizzle optimization with swizzle-swizzle optimization
Ian Romanick
2017-11-08
7
-118
/
+52
*
glsl: Make the swizzle-swizzle optimization greedy
Ian Romanick
2017-11-08
1
-30
/
+29
*
glsl: Remove program_resource_visitor::visit_field(const glsl_struct_field *)
Ian Romanick
2017-11-08
2
-18
/
+0
*
glsl: Silence unused parameter warning
Ian Romanick
2017-11-08
1
-1
/
+1
*
glsl: use the correct parent when allocating program data members
Timothy Arceri
2017-11-09
4
-8
/
+8
*
glsl: drop cache_fallback
Timothy Arceri
2017-11-09
3
-60
/
+42
*
nir: Don't print swizzles when there are more than 4 components
Matt Turner
2017-11-08
1
-1
/
+1
*
meson: Add threads dependencies to glsl_compiler executable
Dylan Baker
2017-11-08
1
-1
/
+1
*
glsl: Fix typo fragement -> fragment
Andreas Boll
2017-11-08
1
-1
/
+1
*
glsl: add varying resources for arrays of complex types
Juan A. Suarez Romero
2017-11-08
1
-4
/
+59
*
compiler/nir_types: Handle vectors in glsl_get_array_element
Jason Ekstrand
2017-11-07
1
-0
/
+2
*
nir: Validate base types on array dereferences
Jason Ekstrand
2017-11-07
1
-2
/
+16
*
nir,intel/compiler: Use a fixed subgroup size
Jason Ekstrand
2017-11-07
2
-24
/
+13
*
nir/lower_subgroups: Lower ballot intrinsics to the specified bit size
Jason Ekstrand
2017-11-07
3
-30
/
+83
*
nir/builder: Add a nir_imm_intN_t helper
Jason Ekstrand
2017-11-07
1
-0
/
+12
*
nir/lower_system_values: Lower SUBGROUP_*_MASK based on type
Jason Ekstrand
2017-11-07
1
-2
/
+3
*
nir: Make ballot intrinsics variable-size
Jason Ekstrand
2017-11-07
3
-6
/
+8
*
nir: Add a ssa_dest_init_for_type helper
Jason Ekstrand
2017-11-07
1
-0
/
+9
*
nir: Add a new subgroups lowering pass
Jason Ekstrand
2017-11-07
6
-182
/
+201
*
intel/cs: Push subgroup ID instead of base thread ID
Jason Ekstrand
2017-11-07
1
-3
/
+1
*
intel/cs: Rework the way thread local ID is handled
Jason Ekstrand
2017-11-07
1
-0
/
+3
*
nir: fix a typo
Gwan-gyeong Mun
2017-11-06
1
-1
/
+1
*
glsl: Allow precision mismatch on dead data with GLSL ES 1.00
Tomasz Figa
2017-11-06
1
-4
/
+10
*
glsl: fix interpolateAtXxx(some_vec[idx], ...) with dynamic idx
Nicolai Hähnle
2017-11-03
1
-1
/
+30
*
glsl: allow any l-value of an input variable as interpolant in interpolateAt*
Nicolai Hähnle
2017-11-03
2
-5
/
+32
*
nir/serialize: fix build with gcc 4.4.7
Dave Airlie
2017-11-03
1
-19
/
+19
*
nir: skip lowering sampler if there is no dereference
Timothy Arceri
2017-11-03
1
-1
/
+3
*
nir: add tess patch support to nir_remove_unused_varyings()
Timothy Arceri
2017-11-03
1
-19
/
+42
*
glsl/shader_cache: Save fs (BlendSupport) metadata
Jordan Justen
2017-10-31
1
-0
/
+6
*
mesa/glsl: add api_enabled flag to gl_transform_feedback_info
Timothy Arceri
2017-10-31
1
-1
/
+4
*
blob: Don't set overrun if reading 0 bytes at end of data
Jordan Justen
2017-10-31
1
-1
/
+1
*
glsl/shader_cache: Save and restore serialized nir in gl_program
Jordan Justen
2017-10-31
1
-0
/
+16
*
nir: Add hooks for testing serialization
Jason Ekstrand
2017-10-31
2
-0
/
+36
*
nir: add serialization and deserialization
Connor Abbott
2017-10-31
4
-0
/
+1248
*
nir/opt_intrinsics: Fix values for gl_SubGroupG{e,t}MaskARB
Neil Roberts
2017-10-31
1
-2
/
+22
*
glsl: Fix bad formatting in a comment
Ian Romanick
2017-10-30
1
-1
/
+1
*
glsl/linker: Check that re-declared, inter-shader built-in blocks match
Eduardo Lima Mitev
2017-10-30
1
-0
/
+29
*
glsl: Use the utility function to copy symbols between symbol tables
Eduardo Lima Mitev
2017-10-30
2
-31
/
+10
*
glsl_parser_extra: Add utility to copy symbols between symbol tables
Eduardo Lima Mitev
2017-10-30
2
-0
/
+48
*
glsl: Remove ir_binop_greater and ir_binop_lequal expressions
Ian Romanick
2017-10-30
11
-62
/
+39
*
glsl/parser: Track built-in types using the glsl_type directly
Ian Romanick
2017-10-30
4
-12
/
+28
*
glsl/parser: Return the glsl_type object from the lexer
Ian Romanick
2017-10-30
2
-282
/
+182
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