index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
compiler
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge remote-tracking branch 'origin/master' into vulkan
Kenneth Graunke
2016-03-01
13
-69
/
+128
|
\
|
*
glsl: Initialize gl_shader_program::EmptyUniformLocations.
Matt Turner
2016-03-01
1
-1
/
+0
|
*
Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system
Rob Herring
2016-02-29
1
-0
/
+2
|
*
Android: fix build break from nir/glsl move to compiler/
Rob Herring
2016-02-29
3
-3
/
+6
|
*
mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support
Ilia Mirkin
2016-02-27
6
-57
/
+90
|
*
glsl: Consider ubo_load to be a horizontal operation.
Matt Turner
2016-02-25
1
-0
/
+1
|
*
glsl/ast: Implicit conversion from double to float is not allowed
Andres Gomez
2016-02-25
1
-4
/
+3
|
*
glsl: Detect do-while-false loops and unroll them
Ian Romanick
2016-02-24
1
-4
/
+26
*
|
nir/spirv: Use the new bare sampler type
Kristian Høgsberg Kristensen
2016-02-28
1
-5
/
+1
*
|
Merge remote-tracking branch 'origin/master' into vulkan
Kristian Høgsberg Kristensen
2016-02-24
27
-257
/
+369
|
\
|
|
*
glsl: Implement the required built-in functions when OES_shader_image_atomic ...
Francisco Jerez
2016-02-22
1
-18
/
+43
|
*
glsl: Add usual extension boilerplate for OES_shader_image_atomic.
Francisco Jerez
2016-02-22
3
-0
/
+6
|
*
glsl: fix emit_inline_matrix_constructor for doubles
Iago Toral Quiroga
2016-02-19
1
-6
/
+13
|
*
glsl: Mark float constants as such
Iago Toral Quiroga
2016-02-19
1
-5
/
+5
|
*
glsl: fix indentation in emit_inline_matrix_constructor
Iago Toral Quiroga
2016-02-19
1
-75
/
+75
|
*
glsl: fix standalone compiler
Rob Clark
2016-02-19
1
-0
/
+12
|
*
glsl: fix new gcc6 warnings
Rob Clark
2016-02-18
1
-2
/
+2
|
*
glsl: fix new gcc6 warnings
Rob Clark
2016-02-18
1
-1
/
+1
|
*
glcpp: Disallow "defined" as a macro name.
Kenneth Graunke
2016-02-18
1
-0
/
+3
|
*
compiler/glsl: Fix uniform location counting.
Plamena Manolova
2016-02-18
3
-35
/
+132
|
*
glsl: remove duplicate interpolation_string() function
Timothy Arceri
2016-02-17
3
-30
/
+2
|
*
glsl: remove unused helper
Timothy Arceri
2016-02-17
2
-26
/
+0
|
*
glsl: set user defined varyings to smooth by default in ES
Timothy Arceri
2016-02-17
1
-0
/
+11
|
*
glsl: warn in GL as well as ES when varying not written
Timothy Arceri
2016-02-16
1
-16
/
+7
|
*
glsl: Fix overflow of ImageAccess[] array.
Kenneth Graunke
2016-02-13
1
-3
/
+3
|
*
nir/types: Add more type constructor functions
Jason Ekstrand
2016-02-13
2
-0
/
+58
|
*
nir/types: Add a few more glsl_type_is_ functions
Jason Ekstrand
2016-02-13
2
-0
/
+21
|
*
nir/types: Add helpers for working with sampler and image types
Jason Ekstrand
2016-02-13
2
-0
/
+75
|
*
nir/types: Add helpers for function types
Jason Ekstrand
2016-02-13
2
-0
/
+28
|
*
glsl/types: Expose glsl_struct_field and glsl_function_param to C
Jason Ekstrand
2016-02-13
1
-4
/
+6
|
*
glsl/types: Add a helper for getting image types
Jason Ekstrand
2016-02-13
2
-0
/
+89
|
*
glsl/types: Add support for function types
Jason Ekstrand
2016-02-13
6
-1
/
+134
|
*
glsl/types: Add a bare "sampler" type
Jason Ekstrand
2016-02-13
1
-0
/
+1
|
*
glsl/types: Rename sampler_type to sampled_type
Jason Ekstrand
2016-02-13
6
-13
/
+13
|
*
mesa: do not use a constant for MAX_COMPUTE_SHARED_SIZE
Samuel Pitoiset
2016-02-13
1
-0
/
+1
|
*
mesa: make compute maximums reflect driver-provided values
Ilia Mirkin
2016-02-13
4
-5
/
+26
|
*
glsl: replace _strtoui64() with strtoull() for MSVC
Timothy Arceri
2016-02-13
1
-4
/
+0
|
*
glsl: Allow invariant qualifer in block members in desktop OpenGL.
Samuel Iglesias Gonsálvez
2016-02-12
1
-20
/
+4
*
|
nir/spirv: Allow but warn for a few capabilities
Jason Ekstrand
2016-02-23
1
-1
/
+5
*
|
nir/spirv: Add more capabilities
Jason Ekstrand
2016-02-23
1
-0
/
+9
*
|
nir/spirv: Add support for multisampled textures
Jason Ekstrand
2016-02-21
1
-12
/
+19
*
|
nir/gather_info: Count textures and images
Jason Ekstrand
2016-02-18
1
-0
/
+17
*
|
nir/spirv: Add some more capabilities
Jason Ekstrand
2016-02-17
1
-2
/
+9
*
|
nir: Add a helper for getting the one function from a shader
Jason Ekstrand
2016-02-17
1
-0
/
+9
*
|
nir: Add a nir_foreach_variable_safe helper
Jason Ekstrand
2016-02-17
1
-0
/
+3
*
|
spirv: Fix SpvOpFwidth, SpvOpFwidthFine and SpvOpFwidthCoarse
Kristian Høgsberg Kristensen
2016-02-17
1
-3
/
+3
*
|
nir: Get rid of the C++ NIR_SRC/DEST_INIT macros
Jason Ekstrand
2016-02-12
1
-10
/
+2
*
|
nir/spirv/glsl: Clean up the row-skipping swizzle logic a bit
Jason Ekstrand
2016-02-12
1
-10
/
+4
*
|
nir/spirv: Allow the clip distance capability.
Jason Ekstrand
2016-02-11
1
-0
/
+1
*
|
Merge remote-tracking branch 'mesa-public/master' into vulkan
Jason Ekstrand
2016-02-11
4
-75
/
+42
|
\
|
[next]